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Mythic Eberron

Mythic Eberron


Disclaimer: No gears were harmed in the production of this book. In fact, none were even considered. What? No, those aren't gears on the page edges, they're cogwheels, entirely different we assure you. Anyways, beware of steam, as it can scal—what? What do you mean "what steam"? Of course there is steam. Why would there not be steam? This is Eberron after all. Beyond the comprehension of...   [click here for more]
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Eberronicon: A Pocket Guide to the World

Eberronicon: A Pocket Guide to the World


From the team that brought you the Convergence Manifesto,   Across Eberron presents the… This pocket guide for DMs, players, and content creators provides a concise overview of the fascinating world of Eberron. Within these pages, we've consolidated fifteen years of lore into one easy-to-read supplement. What’s inside? Quick reference. Highlights setting...   [click here for more]
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Archetypes of Eberron: 31 Subclasses

Archetypes of Eberron: 31 Subclasses


31 immersive subclasses created for the world of Eberron! This supplement is crafted with love by three bestselling Eberron designers, and features beautiful full-color art for each subclass by Olie Boldador, Juno Viinikka, and more. For the Fantasy Grounds conversion, click here. For a discounted bundle including both PDF and FG versions, click here. Artificer Crystal...   [click here for more]
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Dragon Relics

Dragon Relics


The Devourer Awakens A 5th edition Dungeons & Dragons campaign for characters from 1st to 12th level When a cloud giant castle comes tumbling from the sky right into the characters’ path, they are confronted with the horrifying realisation that an ancient blue dragon named Rah-Ziel the Devourer has woken from his centuries of slumber, and is making his presence...   [click here for more]
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Magic Sword: An Eberron Story Seed

Magic Sword: An Eberron Story Seed


The Magic Sword waits beyond space and time, waiting for those moments when a hero can shift the balance between light and darkness. It is tended by three immortals, who must choose those champions and guide them in their battles. What evil draws the Magic Sword to Eberron? Magic Sword: An Eberron Story Seed brings the story of the...   [click here for more]
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{WH} Expanded Artificer! New subclass and infusion options

{WH} Expanded Artificer! New subclass and infusion options


Artifice is the magic of creation, of imbuing material items with arcane intent, of achieving wonders impossible for lesser minds to comprehend. But rarely do two artificers practice their craft in exactly the same way. As ambitious and divided as they are, artificers work upon all angles of crafting, devising an endless string of new technomagical contraptions on a limitless quest of arcane discovery....   [click here for more]
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Pulp Chronicles of Eberron

Pulp Chronicles of Eberron


Expand your Eberron Characters with compelling backstories, dynamic background characters and direct links to existing lore!  The Pulp Chronicles of Eberron is an adaptation and expansion of the Heroic Chronicle System from the Explorer’s Guide to Wildemount for the Eberron Campaign Setting optimized for the setting’s Pulp-Noir storytelling....   [click here for more]
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Last Stand: A Worthy Death

Last Stand: A Worthy Death


Shouldn't a game that combines epic fantasy combat with high-stakes lethality have some set of rules and options to ensure a dying player character goes out on their shield? Last Stand: A Worthy Death is a character option supplement that answers that question with a resounding "YOU'RE DAMN RIGHT IT SHOULD!" Included in this PDF, you'll find over 40 options spread...   [click here for more]
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Alashar's Compendium of Unusual Choices

Alashar's Compendium of Unusual Choices


Explore yet another set of options that players and Dungeon Masters certainly did not need, but ones which might render their games more interesting than before in this supplement for Dungeons & Dragons 5th Edition. Alashar's Compendium of Unusual Choices has options for both players and Dungeon Masters will find use for, which include: 12 Race Options: Beholderkin, Dhampyr,...   [click here for more]
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The Wayfinder Foundation's Register of Extraordinary Individuals

The Wayfinder Foundation's Register of Extraordinary Individuals


This product is a PDF—if Fantasy Grounds is more your speed, here you go! If you want to rock both a PDF and the FG version—check out this discounted bundle!     The Wayfinder Foundation was founded by Lord Boroman ir’Dayne as a philanthropic trust—but it is essentially a professional networking service for adventurers. As such,...   [click here for more]
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SHARD WARS

SHARD WARS


$5.00 Discount Link Below! The Breath of the Progenitor dragons fills the world of Eberron with Light, Dark, and the balance between. Now the discovery of Dragonshards resonating with the Breath of the Progenitors has the Dragonmarked Houses racing to control these powerful artifacts. As the Houses strike back in the war for these shards, the Breath awakens in heroes across the realm. Will...   [click here for more]
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The Gambler: A Roguish Archetype

The Gambler: A Roguish Archetype


A new risk-taking roguish archetype! Why Play a Gambler? Thematically, the gambler is a new player option for risk-taking or thrill-seeking characters who always have an ace up their sleeve! Mechanically, the gambler provides players with a wide-ranging toolbox that always gives them an angle or chink in the armor to try and exploit. The cornerstone...   [click here for more]
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PRIMAL - Rakastadon: A Race Option for Dungeons and Dragons 5E

PRIMAL - Rakastadon: A Race Option for Dungeons and Dragons 5E


THE RAKASTADON: A race of Saber-tooth Tiger people that are the undisputed alpha-predators amongst the humanoids that inhabt the primordial savannahs and desert grasslands of the ancient world. Fast and powerful, these monstrous hunters are widely feared for their ferociousness in battle and terror they instill in their enemy's hearts! Welcome to PRIMAL! A series...   [click here for more]
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Heist on Cassalanter Villa

Heist on Cassalanter Villa


Free entertainment during pandemic times. In light of current events, I have decided to offer this adventure for free. It's a small gesture but I hope it can help a little bit. Heist on Cassalanter Villa A one-shot conversion for Waterdeep: Dragon Heist The Black Viper is recruiting a team of thieves for her greatest heist yet: emptying the Cassalanter vault right under its owners'...   [click here for more]
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{WH} Codex of Technomancy, additional spells that blend science with the arcane!

{WH} Codex of Technomancy, additional spells that blend science with the arcane!


Eons ago, the birth of magic ushered in a new era for mortals. An era of wonders, of impossible marvels. But still the world must be known, classified, and understood. Where magic holds promise without limits for a select few, the light of science is a beacon of hope to all, a way for the inevitable drumbeat of progress to lift up every mortal that will hear it. What happens, then, when magic and...   [click here for more]
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Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")

Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")


Genies! Lovers! Monsters! Assassins! Fire! It's all here! "Midnight in the City of Brass is possibly one of the best modules we’ve read, and may be in the running for 'best module of the year'. We are rating it 5 Stars [out of 5] and giving it a Must Have!" - Ryan Langr of Realmwarp Media "The best adventure I've played in years!"...   [click here for more]
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Khyber Khronicle Volume #03

Khyber Khronicle Volume #03


Welcome to The Khyber Khronicle; a collection of encounters and DM tools that can be used to enhance any adventure as the DM sees fit. Within this volume includes: A two-hour adventure for levels 1-4 An exploration of the Myconic Labyrinth of Xoriat The goblinoids of the Kech Hashrach NPCs of Eberron All new player options including: Racial feats Backgrounds School of Wandcrafting New...   [click here for more]
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Khyber Khronicle Volume #07

Khyber Khronicle Volume #07


Within this volume includes: Re-explore the creatures known as the Festlings Notable Liches of Eberron Encounters with Old and New Monsters Monsters, monsters, and more monsters! Suggested products available on the DM's Guild: If you enjoy this adventure, please check out other DM's Guild titles by the Mount Ogden Gaming Company, and please share your opinion...   [click here for more]
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The Duelist (Class)

The Duelist (Class)


Introducing the Duelist - a new, playable class for characters in 5th Edition Dungeons & Dragons The Duelist expansion introduces the Duelist class, a martial class which focuses on dexterity and intelligence, wielding finesse weapons with deadly grace. The Duelist class is inspired by the Swashbuckler class and Duelist prestige class...   [click here for more]
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Simians of the Mists

Simians of the Mists


Welcome six new playable races of warrior monkeys into your fifth edition game and explore an ephemeral rainforest known as The Mists! Simians of the Mists is fully illustrated with original, unique, and immersive art to stoke your imagination and fuel creativity in your game.   Simians of the Mists is great for players who want to expand their choices of playable races with well...   [click here for more]
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Calls to Adventure

Calls to Adventure


Your character has a class and a background. Your background is what you did before you became an adventurer, and your class is what you are now. What happened to make you go from a simple farmer to a heroic fighter, from an ambitious student to a mighty warlock? This supplement seeks to fill that gap with a Call to Adventure, that grant you mechanical effects based on whatever caused you to take up...   [click here for more]
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{WH} The Augmented, a character class of technological self-improvement

{WH} The Augmented, a character class of technological self-improvement


You were not strong enough. Not capable enough. Your body, as it was, could only do so much. So you improved your form. Added pieces of forgotten arcane technology, building yourself into something new. Something better. Something neither mortal, nor machine. You became an augmented, a powerful technological half-caster able to adapt your body to any situation, installing augments into your body...   [click here for more]
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Wizards of Eberron: Five Arcane Traditions

Wizards of Eberron: Five Arcane Traditions


Eberron is a world built on magic, but even in a world full of artificers and magewrights, wizards still reign supreme in their mastery of arcane forces. Here, we examine five unique arcane traditions that are deeply tied into the setting and lore of Eberron. Elemental Binder Primarily hailing from the secretive nation of Zilargo—and the even more reclusive realms of the Sulatar...   [click here for more]
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Warlock Patron: The Lord of Blades

Warlock Patron: The Lord of Blades


You have been recruited into a select unit within the ranks of the Lord of Blades and have formed a pact with your tyrant ruler. For your undying devotion he has bestowed upon you godsends of both physical and magical might. As long as you remain in his service, your power will increase alongside his. The inverse is also true. Your ascension will parallel his own. This product offers...   [click here for more]
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GUN Mage A Sorcerous Origin

GUN Mage A Sorcerous Origin


Changes: 1.5 Adjusted Full Chromatic Burst additional damage increase spell point cost. Also limited the number of points it could be boosted to a number of times equal to your Charisma modifier. Fixed a few typos. Adjusted some language to better reflect the verbiage in the PHB. The G.U.N Mage is a sorcerous origin, an archetype for the 5th edition sorcerer class. While many...   [click here for more]
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Oath of the Rose Secrecy Paladin

Oath of the Rose Secrecy Paladin


In Latin, the phrase "sub rosa" means "under the rose." The rose is an ancient symbol of secrecy that decorates war rooms and banquet halls alike, denoting that any action or confession made "under the rose" should remain secret. Some paladins guard secret societies and noble families against those who violate the sacred, secret oath of business and pleasure conducted under...   [click here for more]
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The Complete History of Runic Arms

The Complete History of Runic Arms


OVER 50 NEW MAGICAL WEAPONS AND ITEMS!! FULLY COMPATIBLE WITH MATTHEW MERCER'S GUNSLINGER ARCHETYPE!! Update Note: Based on feedback, I have added an unformatted three-page addendum, included with purchase but downloadable as a separate file to the main text. This addendum addresses possible solutions for reducing the burden of reloading runearms, especially the more esoteric models...   [click here for more]
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Eberron Backgrounds

Eberron Backgrounds


Jump-start your Eberron character with three new backgrounds! In this product you'll find three backgrounds: The dragonshard prospector, a knowledgeable and adventurous type who dives headfirst into dragonshard lore and lode alike. The manifest scion, born in a planar manifest zone and carrying a mysterious set of inherited traits as a result. The Mourning...   [click here for more]
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Report: Magic in Mourning

Report: Magic in Mourning


Report: Magic in Mourning is the result of several expeditions funded by Prince Oargev ir'Wynarn of New Cyre. The research was extensive, studying magical spells and items, the Mournland's effect on the planes, and the new (and sometimes hostile) inhabitants of the ruins of Cyre. And while the report addresses many questions, there is only one it answers outright. For the displaced Cyrans,...   [click here for more]
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Class Option: The Calligrapher

Class Option: The Calligrapher


The Calligrapher is a class that writes out their preferred history as events occur using recovered pieces of the Truespeech to craft powerful Testaments.  These Testaments unleash powerful forces or alter events to the Calligrapher's liking.  This class exemplifies the adage about the Pen being Mightier than the Sword. This 16 Page document includes an alternate slotless magic system focused on...   [click here for more]
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The Secret Agent Archetype for Rogues [D&D 5e (2020)]

The Secret Agent Archetype for Rogues [D&D 5e (2020)]


The Secret Agent Archetype for Rogues [D&D 5e (2020)] Rogues that become secret agents for kings, tyrants, or the gods themselves are masters of getting the job done with their wits, whether that be sneaking in and retrieving a rare artifact or silencing an enemy of the state, nothing stops a secret agent from completing their mission, sometimes not even death. Hide in the...   [click here for more]
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Archetypes of Eberron (Fantasy Grounds)

Archetypes of Eberron (Fantasy Grounds)


This product is for the Fantasy Grounds VTT. For the PDF version of the #1-bestselling Archetypes of Eberron, click here. For a discounted bundle including both PDF and FG versions, click here. 31 immersive subclasses created for the world of Eberron! This supplement is crafted with love by three bestselling...   [click here for more]
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5MWD Presents Artificer Expanded

5MWD Presents Artificer Expanded


5 Minute Workday Presents: Artificer Expanded An assortment of new subclasses, magic items, and infusions by “Jester” David Gibson A complete and total revision of the original. Inside this product are four SIX new artificer specialists: Augment your allies' attacks as an imbuer Consume body-altering chemicals as the mutagenist Use paper...   [click here for more]
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WARFORGED!: The Primech - A New Warforged Variant

WARFORGED!: The Primech - A New Warforged Variant


From the Records of Ignys Byr, Leader of the Arbiters: We are the Primechs, pillars of all that is good with the warforged. We were selected by the Principle – the first of our ilk – to accept the Core of Shifting, the first of its kind. With this Core, we were able to assume forms of mighty beasts and aid on the front lines. Primechs, shift and scatter! The...   [click here for more]
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Group Spellcasting: Concerts

Group Spellcasting: Concerts


A truly bardic mechanic awaits you: casting spells through the power of Charisma (Performance) checks! There’s a catch, however: you can’t do it alone! 

This rules module introduces a new spellcasting mechanic to your campaign—one which carefully balances new and otherwise costless abilities with the need to do them together! Welcome to true cooperative spellcasting!...   [click here for more]
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RAVNICA: Guilds’ Artificer Infusions

RAVNICA: Guilds’ Artificer Infusions


The sequel of a five-star rated product! Now focused on Artificer infusions! Guildmasters’ Guide to Ravnica revealed that each Guild has a list of signature spells. Another secret is hidden among the intrigues of the City: Guilds artificers developed also secret infusions, known only to the members of the organizations which rule Ravnica. Those amazing techniques...   [click here for more]
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PRIMAL - Sasquatch: A Race Option for Dungeons and Dragons 5E

PRIMAL - Sasquatch: A Race Option for Dungeons and Dragons 5E


THE SASQUATCH: Mysterious Creatures of Legend! Protectors of nature and wardens of the wild-places of the world. Their's is a people and culture shrouded in the mists of time, that some say have their origins from travelers of distant worlds. Shy and elusive, these mighty defenders of the natural wolrd can be found in almost any corner of the primordial lands. Welcome to PRIMAL!...   [click here for more]
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Hivemaster Ranger Archetype (5e)

Hivemaster Ranger Archetype (5e)


Feel that prickle on your skin? The buzz of wings in your ear? That itch scuttling across your foot? What if you were the master of that feeling? What if you were the ruler of the hive, and had the power to send a cloud of loyal insects to overwhelm your enemies? There exist a conclave of rangers - Beastmasters, technically, but ones who have claimed dominion over a separate animal kingdom - who...   [click here for more]
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WARFORGED!: The Boxer - A New Subrace for Warforged

WARFORGED!: The Boxer - A New Subrace for Warforged


From the Records of Ignys Byr, Leader of the Arbiters: The boxers are the most popular waforged in this Dragon or any other, well-loved across Sharn and across the entire continent. Everyone flocks to the fighting squares when the EberRumble comes to Sharn. These are warforged who have trained, augmented, and built themselves up from their broken selves at the end of the Last War.  ...   [click here for more]
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Artificer Specialization: The Toymaster

Artificer Specialization: The Toymaster


Artificer Specialization: The Toymaster " Come one and all and watch my amazing toy constructs perform!" Izzy Coppercoil, Gnome Toymaster The Toymaster is an artificer that creates clockwork toy constructs for entertainment & espionage. In this subclass you will find artwork by Allen Childers. ...   [click here for more]
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PRIMAL - Neanderthal: A Race Option for Dungeons and Dragons 5E

PRIMAL - Neanderthal: A Race Option for Dungeons and Dragons 5E


THE NEANDERTHAL: A brute-race of tribals, hardy and strong. These ancient and mighty people have survived since olden-times, hunting and fighting their enemies with all the ferocity of cave-bear! Welcome to PRIMAL! A series of race options for D&D 5E that entail the mighty heroes and ancient evils of the distant past. In this series, you can take control of heroic...   [click here for more]
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Way of the Gun - Monastic Tradition

Way of the Gun - Monastic Tradition


Surrounded by her opponents, Elora raises her hands and closes her eyes. In her focused mind, she listens for their steps on the dry grass, the drawing of their breath, and the beating of their hearts. Elora draws back the percussion hammers of her two martial revolvers, takes a deep breath, and like a single strike of lightning, her adversaries lie prone on the ground. All dozen of them. She exhales...   [click here for more]
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Arena of Champions - The Oath of Slaughter: A New Paladin Oath

Arena of Champions - The Oath of Slaughter: A New Paladin Oath


Strength Above All! Those paladins who take this oath bask in battle, reveling in open war and seeking single combat. They live for violence, for the clash and scream of armed conflict. Some channel this into becoming renowned gladiators or efficient mercenaries while others become vicious warlords or ruthless raiders. Mercilessness. The weak are undeserving of mercy and the defeated...   [click here for more]
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Maneuver Manual - New Combat Options for Martial Classes

Maneuver Manual - New Combat Options for Martial Classes


Spice up combat with these amazing maneuvers - usable by every martial class. This set of rules allows for barbarians, fighters, monks, paladins, rangers, and rogues, as well as the College of Swords bard subclass, to learn martial maneuvers akin to those of the Battle Master, but in a new and refreshing system that expands martial classes without breaking them. Each class...   [click here for more]
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Dragonwrought Kobold, a Monstrous Race for D&D 5e

Dragonwrought Kobold, a Monstrous Race for D&D 5e


"Dragonwrought kobolds are rare kobolds who are considered as much of a blessing as a curse by their regular kin. They're the strongest pieces of evidence for claim maintained by kobold myths: that the race is directly descended from true dragons. Their draconic ancestry boils under their wiry bodies, making constant changes throughout all of their lives. It is said that some dragonwroughts were...   [click here for more]
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PRIMAL - Wild Halfling: A Race Option for Dungeons and Dragons 5E

PRIMAL - Wild Halfling: A Race Option for Dungeons and Dragons 5E


THE WILD HALFLING: A race of tiny tribals that rule supreme over their primordial-jungle realm! These small wildmen's skill in jungle war-fare and survival is legendary, and they have been blessed with Gaia's might in the form of awesome supernatutal abilities, such as the power to dish-out and resist energy attacks, and the uncanny...   [click here for more]
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Eberron: Heroes of the Planes

Eberron: Heroes of the Planes


Thirteen planes enwrap the world of Eberron. The world is as influenced by the planes as it is by its own magic. Manifest zones dots the world, sometimes harvested for their magic properties but always affecting anything that lives within them. This planar influence leads to the rise of planar warriors, heroes that draw their power from the planes. Eberron: Heroes of the Planes presents...   [click here for more]
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PRIMAL - Lizardfolk: A Race Option for Dungeons and Dragons 5E

PRIMAL - Lizardfolk: A Race Option for Dungeons and Dragons 5E


THE LIZARDFOLK: A savage race of reptillian people that once ruled the ancient realm for untold eons across the vast primordial world, until a fateful cataclysmic event ages ago decimated their once-mighty civilization, leaving only a nation of brutal tribal warriors and blood-thirsty hunters.   Welcome to PRIMAL! A series of race options for D&D 5E that entail...   [click here for more]
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Lhazaar's Truth

Lhazaar's Truth


Lhazaar’s Truth The year is 998 YK, and the world is one of action and intrigue. In the lawless pirate archipelago of the Lhazaar Principalities, a gargoyle lays out a deal before a group of brave adventurers, to enter a wizard’s tomb on the storied isle of Trebaz Sinara and retrieve a priceless artifact called Lhazaar’s Truth. The adventurers must contend with wild spirits,...   [click here for more]
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The Eldeen Ranger: Ranger Archetypes for Eberron

The Eldeen Ranger: Ranger Archetypes for Eberron


The Eldeen Ranger contains five new ranger subclasses for Eberron featuring the rangers of the Eldeen Reaches druidic sects. The Ashbound The Ashbound Avenger is a swift warrior who has abilities that aid them in striking out against sources of unnatural power.They are able to fight without armor and other trappings of civilization. The Children of Winter The...   [click here for more]
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