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The Fantasy Grounds version is available here CREATURES AS OLD AS EVIL
Hags are as varied and complex as humanoids, but they are, with few exceptions, evil. Inside The Complete Hag you will read about their fears, superstitions, worship, strange creations, rituals and how they use the moon’s power for their own goals. The Complete Hag expands the existing D&D canon to 143... [click here for more] |
Dungeon Masters Guild |
$14.95
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As you walk the twisted tunnels of Shadow Pass, the light of your lantern illuminating the fog heavy in the air around you, a silhouette ahead catches your eye. A skull. It floats toward you, grinning. A voice, eerie and creaking like a rusted door hinge, issues forth from its empty, clacking mouth.
"This be safe haven to all traders and customers. Keep your weapons... [click here for more] |
Dungeon Masters Guild |
$9.95
|
The Necromancer Spellbook
A collection of 40 old necromancy spells updated to the 5e edition! And two templates to transform low challenge rating beasts into zombies or skeletons!
There was great concern with the balance of the spells...
Please leave your review! It's extremely important to keep improving the product!
Update!
An updated version of this "The Necromancer Spellbook" is now available!
Version... [click here for more] |
Dungeon Masters Guild |
$3.99 $1.99
|
In the depths of the Underdark lie many secrets never dreamt of by those on the surface world. Lurking in the abyss beneath are histories and nations long forgotten, cultures shattered by conquest and diaspora, flung to far caverns to create themselves anew. Learning from their mistakes, and evolving.
Or, seeking the eternal, dread and sanguine power of the past. Unearthing the chiropteran lore of... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Queen with Burning Eyes - a classic Dungeon magazine delve warped for 5th Edition Eberron
The Queen with Burning Eyes is a Dungeons and Dragons adventure set in Sharn, the City of Towers, as detailed in Eberron: Rising from the Last War. A rash of disappearances near the bridge to The City of the Dead has the population on edge and the Deathsgate... [click here for more] |
Dungeon Masters Guild |
$2.99
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Alien horrors amass just beyond the veil of this world, turning their bizarre gaze toward the minds and bodies and natural beauty, hungry. Corruption. Madness. Mutation. Debased cults and squamous star-spawn. Elder Evils, ancient aboleths, beholders from beyond the moon.
We need heroes to protect us. This document covers six groups of aberration-hunters, including character options and DM options... [click here for more] |
Dungeon Masters Guild |
$5.50
|
Are you looking for a way to get some real power, but find all those ‘tomes’ and ‘pact weapons’ come up bland and boring? Have you been offered nothing but feral imps and unkept pixies as familiars and said, ‘No thank you!’? Well do I have a deal for you! At ‘The Chains that Bind’ emporium we carry all kinds of familiars for all your soul bargaining needs!
Do you want hellhound... [click here for more] |
Dungeon Masters Guild |
$4.99
|

Spectre Knight: A Spooky Subclass for 5th Edition
Want an intelligent familiar, but don't feel like selling your soul to an Archdevil? Want to be frightening, but don't want to give up extra attacks to swear an Oath of Conquest? Do you want to fly around the battlefield, phasing through foes and terrain alike? Then team up with the shade of a fallen warrior who acts as your companion and mentor... [click here for more] |
Dungeon Masters Guild |
$4.99
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“…On the fringe of Menzoberranyr territory, Valas Hune could sense the genuine wilderness beyond. He could feel its vast and labyrinthine spaces and hear its pregnant silences. He could smell and taste its variations of rock and imagined himself simply slipping away into that limitless world…” – Dissolution, War of the Spider Queen.
Valas Hune’s Underdark Bestiary... [click here for more] |
Dungeon Masters Guild |
$14.99
|
They say necromancers worship and manipulate death, but that’s only half the story.
While some certainly do, others draw upon that same source of power to worship
and manipulate life – after all, who can tell the difference?
What’s Inside?
Within these pages you will find the Necromancer, an elaborate spellcasting class with four archetypes to choose... [click here for more] |
Dungeon Masters Guild |
$2.00
|
"Collective ritual spellcasting allows multiple spellcasters (that can cast spells as rituals), to channel their magic to cast even more potent ritual spells. These rituals require the spellcasters involved, to have access to the spell, either by having it written in a spellbook or a scroll. Collective rituals are often found inscribed in long-forgotten artifacts or murals of the past."
-... [click here for more] |
Dungeon Masters Guild |
$3.95
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Scions are front line characters that wield the might and power of the words of creation, which are translated as sigils to use by mortals. As an Intelligence based class they can use sigils to empower themselves or cast spells along with making powerful strikes with weapons they wield. A true gish class that with the right choice of sigils, they can play powerful tanks, strikers or even ranged... [click here for more] |
Dungeon Masters Guild |
$1.99
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 A new warlock patron for the world’s greatest roleplaying game.
Some warlocks make deals with entities that are vestiges of dead gods, which are able to use the remnants of their divine power to become a patron to a warlock. You might have encountered the vestige in a dream, calling out to you to make a dark bargain. Or perhaps you journeyed to an ancient temple dedicated to some forgotten... [click here for more] |
Dungeon Masters Guild |
$0.95
|
"Revamped" is a series of content updated from and inspired by 3.5e, made shiny and new for your 5e games. In this instalment, we tackle the "Tome of Magic", and in particular "Shadow Magic"--a spell-like ability that uses "mysteries" in place of spells to create shadow-themed effects. Rediscover these mysteries as 36 new spells for your 5th edition games! ... [click here for more] |
Dungeon Masters Guild |
$3.49
|
 The ocean; progenitor of life, and that which everything inevitably returns to. Land dwellers hold a reserved reverence for the power and unfathomable mystery of the ocean, but the same cannot be said for that creatures that dwell deep within it. These creatures view the surface world as a mystery they'd rather leave untouched, but every so often one of great power touches the mind of a surface dweller... [click here for more] |
Dungeon Masters Guild |
$1.00
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A paladin order ambushes a small group of vampires and takes them to their prison. A prison specifically built to keep vampires in. Staked through the heart in their coffins, do the vampires stand any chance of escape? Especially with notorious vampire hunter, Hector Van Ladengast, the "Vampire Bane" and the "Scourge of the Fang" keeping his watchful eye on them?
Bats Outta Cell: A Vampire... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 Path of Mogis A Primal Path for Barbarians
July's Subclasses #10/31
Get the Path of Mogis, a devotee to the god of vengeance and slaughter, and the tenth of thirty-one subclasses being released in July!
Also available as part of the July's Subclasses Bundle ... [click here for more] |
Dungeon Masters Guild |
$0.50
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"Weapon masters dedicate their lives to mastering the use of a broad category of weapons and they excel in their use, compared to any other martial adept. These weapons are considered the extension of themselves and by wielding them they produce outstanding battlefield effects."
Follow me on Twitter @StratosF8... [click here for more] |
Dungeon Masters Guild |
$1.45
|
Bring the Underdark to your table with this new Sacred Oath.
In this new supplement for Underdark campaigns, you are introduced to the Sacred Oath: Oath of Kinslayer, a drow paladin who has vowed an oath of vengeance against all surface dwelling elves and drow who have turned their backs on Lolth.
In Sacred Oath: Oath of Kinslayer, you meet a drow paladin who is blessed by the spider queen with all... [click here for more] |
Dungeon Masters Guild |
$0.50
|
 Within Domains of Adversity, you shall find three new divine domains for clerics.
Whilst these subclasses were flavorfully created with the dark realms of Ravenloft in mind, they are setting-agnostic.
There are also two new spells within these pages inspired by one of the domains presented inside. ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
"The Stress System" is a title that introduces Stress Points to your campaigns, which act as a mental counterpart to the physical Exhaustion Levels. When a creature undergoes harsh conditions––hours spent in total darkness, or a devastating critical hit in a crucial moment of battle––they accrue a number of Stress Points. Get too many points and you'll form Defects––temporary... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Web of Life
You always had a pension for seeking out the dark places of the world, for they called to you - especially the little spiders who spun their webs and toiled away. However, you one day come across a deep and shadowy cave, and within met the Great Spider.
As a mother she came to you, and offered you life eternal and beauty everlasting, if only you would aid her in her cosmic web,... [click here for more] |
Dungeon Masters Guild |
$2.00
|
There is a being that dwells across time and space, one whose purpose is to jail and imprison those who slip out of its own cosmic view of what is right and wrong. It feeds on the spirits of the dead and gone, and it requires deputies to aid it. The ChainedWarden is a horrifying patron, yet offers incredible power to satiate its undying appetite. Take up its ethereal chain, and bring those who have... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The Gendarak is a race of tall, sturdily built humanoids, with thick skin, strong muscles, and a single horn jutting from their face. They value strength, persistence, and loyalty over all other considerations. They are found in large herds, making their living on the wide steppes.
Inside this book, you'll find all the rules you need to play one of these creatures, including stats,... [click here for more] |
Dungeon Masters Guild |
$1.00
|
A black haired elf, with a cloak of dark raven feathers steps from the shadows, muttering in a language beyond your comprehension as she summons darkness itself. Screams follow, but not for long, as soon utter silence fills the dark void. Lost within a dark forest, you send your raven familiar to fly straight up, Looking through its eyes, you take in the lay of the land, and guide your party through.... [click here for more] |
Dungeon Masters Guild |
$0.50
|
 Bring Ravenloft alive with this new Sorcerous Origin.
In this new supplement for Ravenloft, you are introduced to the Sorcerous Origin: Vampire Bloodline, a sorcerer born of the necromantic energy of the vampires’ dark embrace. While you are not undead many of the vampires’ abilities and weakness are awakened in you. Only time will tell if the bloodlust of the vampire overwhelms you.
The... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Great Evil Forces are cunning and menace, they are corrupt the best among us, paladins, making an obedient servant of destructive powers. A new threat comes to peaceful lands and the threat is YOU! It’s time to be a villain, play as the dark lord and crush filthy fools who dare to stay on your way!
The Oath of Unholy is so much more than just an oath. New PalaUNHOLY CHAMPION'S spells and even... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 This supplement offers goodies for Dungeon Masters and Players alike.
For Players there are options to help build a character with an infernal family background whether you are the distant relative of an archdevil, or your parents' fiend patron sends you a card on your birthday every year.
For Dungeon Masters this supplement offers tables of gifts that infernal beings may bestow upon their beloved... [click here for more] |
Dungeon Masters Guild |
$1.49
|
FIRST 50 COPIES ARE FREE, THEN IT WILL BE $1!!!
Jasper is a scientist and a researcher who has spent his entire life scouring the Forgotten Realms to learn everything about everything. This is entry #547 of his Journal. It contains a new playable race to be used in Dungeons and Dragons 5th edition.
I hope you enjoy this installment of Vražda (Bat Humanoids) and be on the lookout for more entries... [click here for more] |
Dungeon Masters Guild |
$0.99
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Twelve new subclasses, including:
Path of the Bloodrager for Barbarians College of Blood Painting for Bards Blood Domain for Clerics Circle of the Blood Court for Druids Blood Fanatic martial archetype for Fighters Way of the Crimson Blade for... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Akumanjô Dracula, inspired by the Castlevania games and series, this title includes my favorite magic weapons for dark fantasy, horror or ravenloft oriented campaigns. A total of 7 feats, 4 spells and10 magic items.
The new version includes additional material, featuring the half vistani (a new race) and feats adapted for this kind of games. ... [click here for more] |
Dungeon Masters Guild |
$4.95
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****Updated as of March 9th, 2020****
This wonderful bundle includes the following
-The Jaeger
-6 Jaeger Archetypes
-An expanded Armament list with more refined rules for Armaments
-3 new subclasses (For Fighter, Rogue, and Archknight) based off three Jaeger Guilds. ... [click here for more] |
Dungeon Masters Guild |
$3.95
|
 Escape from Obscuria - House of Madness
Face your fears... or be destroyed by them
In the halls of Obscuria, there is no such thing as a safe place.
As you wake up in a strange cell, prepare to come face to face with the things you dread the most, along with horrors that could only be devised by the most disturbed and twisted of minds.
Your sanity will be threatened... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 Oracle, Haruspex, Seer, Soothsayer; Druids of the Circle of Bones are called many names throughout the multiverse. Druids of this circle are unbound by the limitations of their corporeal senses, capable of traveling through time and space with only their mind's eye. Weal and fortune follow their allies; woe to any who stand in their way. To be prepared is to be forewarned...
The Circle of Bones Druid... [click here for more] |
Dungeon Masters Guild |
$1.00
|
There is no joy without grief. It is a natural part of life. It can be a path to healing or a crushing weight. Many gods have seen the power found in grief and have taken it as a domain.
Clerics of the Grief Domain gain powers connected to sorrow, giving them abilities both to help and to harm. Will you support the grieving and help them to the light? Will you force them deeper into despair? Perhaps... [click here for more] |
Dungeon Masters Guild |
$1.00
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Silver-medal award winning author David Belmonte presents D&D: Seven Adventuring Locations! Herein are interconnected fantastical setting-neutral locations replete with new and revised monsters, magic, items, traps, new character class, customised (new) game rules suitable for ANY D&D campaign and all character levels.
Included further are tips on player-driven campaigns for open-ended play.... [click here for more] |
Dungeon Masters Guild |
$1.00
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The undead are seen as abominations by some, useful servants by others, and a troublesome nuisance by most. The creation of the undead involves the desecration of the physical, and in some instances the consumption of the immaterial. Souls bound into service make for some of the most potent undead creations, and some necromancers don't stop at just one. They siphon more and more souls from their afterlives... [click here for more] |
Dungeon Masters Guild |
$1.00
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 If you like traditional Asian heroes who can slay swarms of Oni and Hungry Ghosts, then this is the book for you! ... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 Presenting 10 freshly penned subclasses for adventures in or inspired by our favourite city-plane.
For the Wizard: School of Hieromancy. Lawmagic at your pedantic fingertips!
For the Artificer: Sun Forger. Learn all the ins and outs of making your very own Sun Blade.
For the Druid: the Circle of Secrets. We all know druids make excellent spies.... [click here for more] |
Dungeon Masters Guild |
$4.00
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"Monstrum" from the ancient Latin, a divine messenger of catastrophe. The Scion is both a monster and a mortal, cursed to wander the earth, outcast to both of their parents. To be a monster is to be a burning mote of potential, one that could sway to either side of the cosmic fight between good and evil. Which side will you choose?
The Scion uses their tremendous inheritance to wreak havoc on the... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 The skeleton is the framework upon which one's body rests, the structure that allows us to walk, fight, and speak. It protects our most delicate parts from harm, cradling them in its calcified lattice so that they will be guarded from outside forces. But these bones can be more; they can be as hard as adamantium, as sharp as a sword, as deadly as any weapon. All it takes is someone with the skill and... [click here for more] |
Dungeon Masters Guild |
$1.00
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 Barbian: Path of Infernal Wrath
" I sold a fragment of my soul to devils for the power to save my clan!" Helvina Helsdotter
The Devils of Hell and the Demons of the Abyss have often influenced and enticed warriors with fiendish powers. These immortal creatures look for fodder for their generals to lead in the eternal Bloodwar. Once a deal is struck or a soul... [click here for more] |
Dungeon Masters Guild |
$1.50
|
 There are whispers of a land deep underground, a world below where even the bravest adventurers dare not travel: The terrible realm of the Underdark. A subterreanen world of darkness filled with otherworldly monsters, cruel and insane races, and terrible powers that plot to seize control of the world above. In the darkest corners of such a land, powerful individuals rise, armed with skills, magics,... [click here for more] |
Dungeon Masters Guild |
$1.25
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 This character class pack is designed to allow players to become a vampire, with all of their benefits and hindrances, finding a balance between their hunger and control. They must decide if they want to hold on to a part of their mortal selves, or let their new nature take control and bring forth a world bathed in blood.
There are many theories about where vampires came from. Some say that... [click here for more] |
Dungeon Masters Guild |
$2.95
|
A few months ago I asked my daughter (she's 4) what I should base my new spells on. She said "bubbles, pretty rocks, and plants." So I present to you a book of surprisingly deadly spells, with most based on bubbles, pretty rocks, and plants.
Hidden inside are:
40 brand new spells
10 converted spells
1 converted monster (the dreaded tendriculous).
Once your enemies (whether they're monsters... [click here for more] |
Dungeon Masters Guild |
$1.99
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The death knight is a complete playable class with a primary subclass built to embody something more than just a "fallen paladin" by being a full fledged archetype in its own right.
As a death knight, you are a warrior with ties to undeath with a personal vendetta to bring about the end of some wrong that you see in the world. As enemies fall around you, you learn to wield the power of their souls... [click here for more] |
Dungeon Masters Guild |
$2.00
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 Not all warriors are beautiful and scented.
Deathless are tireless warriors, capable of withstanding a great deal of damage and regenerating their wounds in combat. Their bodies are covered with scars, their pupils turn pale, their will is iron and their arrival is preceded by a strange smell.
Mad Master ... [click here for more] |
Dungeon Masters Guild |
$2.00
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 Sometimes one is born with inherent magic. Sometimes it comes from a source that sends many running away in horror: but not the Abyssal sorcerer, who embraces their dark roots and harnesses their powerful Abyssal magic. ... [click here for more] |
Dungeon Masters Guild |
$0.99
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 The Malefactor's Tome of Darkness, an 18-page supplement, includes several new class archetypes and backgrounds as well as a full new class, the Shadow Weaver, for use in your Dungeons and Dragons games. ... [click here for more] |
Dungeon Masters Guild |
$3.00
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Not all constructs are mindless servants. Some are sentient. A few are not only self aware, but are also able to access powers normally reserved for creatures of eldritch origin. Such a construct is called an Awakened One, and they are looking for those who would make a pact. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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