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Wizard Subclass: The Order of Hierophants

Wizard Subclass: The Order of Hierophants


"Mortal conflicts within this prison of ours are not without worth, but you are far too busy glaring at the other prisoners, while I am focusing on the cell bars." Play as a wizard that seeks to become a god. Cast and understand cleric spells, ruin the spells of your opponents, wrest their power from them, and in the end, begin apotheosis! ...   [click here for more]
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Wizard Subclass - School of Subtlety

Wizard Subclass - School of Subtlety


Wizards who practice the School of Subtlety use magic in secret. Whether they live in an oppressive regime where magic is restricted, or simply see greater opportunity in keeping their powers hidden, they are experts at using caution and nuance to pull the wool over the eyes of the world around them. When playing this subclass, you will disguise your spellcasting, interface with other clandestine...   [click here for more]
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Witch Hunter-New Class for 5e

Witch Hunter-New Class for 5e


This Class was inspired by the classic Withch Hunters from history, games, books, and all other forms of media. Witch Hunters are dedicated to the elimination of magic and mages whereever they find them. Some seek a more moderate persective and only fight thoses mages that have turned their magic against the innocent. Mechanically the Witch Hunter plays like the Fighter, Paladin and Ranger. The Witch...   [click here for more]
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Wild Magic for Every Class

Wild Magic for Every Class


"It was amazing, hilarious, and my whole group absolutely loved it." -Kat S. "I didn't realize I needed this in my life!" -Scotty B. "Wild Magic for EVERY class! Need I say more?" -Arthur Rouise Shouldn't every player character have a way to introduce dynamic magical chaos into their playstyle? Wild Magic for Every Class is a new feat and accompanying set of Wild...   [click here for more]
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Whispering Shadow Patron: A Warlock Subclass

Whispering Shadow Patron: A Warlock Subclass


Within the dimly lit chamber, a whispering shadow takes form, its elusive presence captivating and unsettling. Its voice, a mere breath in the air, carries the weight of forgotten knowledge and hidden truths. As it extends a tendril of darkness towards you, a surge of power courses through your veins, intertwining your destiny with the enigmatic entity. The shadows dance and writhe, swirling around...   [click here for more]
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Welcome To Windsong

Welcome To Windsong


What's Inside?   A lawless Treetop town rich in history, culture and lore. New Guilds, Races, Backgrounds, Monsters and NPCs Hex Slinging (A new style of Arcane pit-fight) A unique tattoo system used by rogues and refugees A secret University that trains outlaws and rogues Activists and Vigilantes who fight for peace and justice Everything you need...   [click here for more]
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Weather the Storm

Weather the Storm


Weather the Storm This One Shot Adventure Module Contains: The story for a single adventure Builds for 2 new monsters A character build for a storm mage NPC (D&D 5e) New magic items A sketched map of a small mountain town Two encounter maps The Story Mankind has always been observing and trying to predict the weather. Indeed, every culture has...   [click here for more]
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Way of The Storm Monk Subclass/Adventure

Way of The Storm Monk Subclass/Adventure


This product comes with 1 Oneshot Adventure 1 New Subclass Option 1 New Creature Stat Block As well as 2 pre-made characters for the adventure. And a map. You can watch me and my group play testing this oneshot here: https://www.youtube.com/watch?v=OJPNVCZBZ70 ...   [click here for more]
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Way of the Mononoke, a Monastic Tradition

Way of the Mononoke, a Monastic Tradition


Deep in the depths of the under dark your leaders inform you of your infiltration mission to the surface, so you dawn your disguise and leave. The creature before you is swift, but not without its openings, so you create an illusion of a right hook when in reality you are making a straight left punch. Weave illusions into your martial arts with this new monastic tradition. This subclass can work...   [click here for more]
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Way of the Manifestion - A Bizarre Monk Subclass

Way of the Manifestion - A Bizarre Monk Subclass


The Way of the Manifestation grants you the incredible power to manifest your psyche into a warrior figure that will fight alongside you. Manifestations represent the characteristics and personalities of their masters, and as such, are all very distinct from one another, with powers ranging from pure physical might to very specialized abilities like healing and possessing other creatures. As you...   [click here for more]
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Way of the Hidden Flow

Way of the Hidden Flow


Monks can spend their years learning how to be but a whisper, a shadow in the night. Some use their internal energy to create smoke bombs, teleport, or become invisible. These are not those monks. Monks of The Way of the Hidden Flow hone their skills, gaining expertise and suplementing abiklity checks wuth rolls. They learn from the rogues, and begin to use their sneak attack techniques. Withy...   [click here for more]
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Warlock-The Time Lord

Warlock-The Time Lord


This warlock subclass was inspired by really wanting to make a time manipulation based subclass. Warlock's of the Time Lord patron are granted the ability to manipulate time by thier patron. These patrons could be immortal beings, beings trapped outside of linear time, or some guy in a little blue box. Mechanically you gain the ability to roll back time for yourself and others granting the ability...   [click here for more]
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Warlock-The Museum

Warlock-The Museum


This Warlock subclass was inspired ny real life and a certain movie franchise. Warlocks of the Museum patron are sworn to a an individual or group that is dedicated to the gathering and preservation of artifacts and information with historical value. Your patron could be a dragon or a group of wizards, maybe a fey or a demon that wants to shape the vision of the past to their own version. Mechanically...   [click here for more]
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Warlock The Restless Souls

Warlock The Restless Souls


D&D 5e Warlock The Restless Souls In this product you will find one full subclass for your warlock, ready to be played.  Whether you are going to visit Barovia, an urban plane like Ravnica or the jungles of Chult, there are spirits who might have a task for you.  The subclass introduces a pact made with spirits stuck between worlds. Some are bound by strong emotions like...   [click here for more]
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Warlock Patron: The Dark Powers

Warlock Patron: The Dark Powers


The Dark Powers have empowered you to serve their will, seeking out the vilest evildoers to entrap within the mists in new Domains of Dread.  The Dark Powers seek those who themselves fight against evil, but who are capable of dark deeds in pursuit of justice, or of vengeance.   This is a new patron for Warlocks: The Dark Powers of Ravenloft. Summon and command the Mists themselves, and draw down...   [click here for more]
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Warlock Patron: The Bloodless

Warlock Patron: The Bloodless


Powerful vampires such as Strahd von Zarovich sometimes grant eldritch secrets to warlocks in exchange for service and blood. Such warlocks specialize in blood rituals, powerful blood magics that can protect themselves and allies from death, and, at high levels, even turn their enemy's bodies against them. ...   [click here for more]
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Warlock Patron Primordial Elemental

Warlock Patron Primordial Elemental

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Warlock Patron - The Boundless Self

Warlock Patron - The Boundless Self


"You have entered into a unique pact – you have entered a pact with yourself. Or at least, another version of yourself. This version of you could be an echo of an alternate timeline, or a future version of yourself reaching into the past to grant your present self arcane abilities. The pact grants powers over reality itself and allows the warlock to alter the time and space that surrounds them. This...   [click here for more]
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Warlock Patron - The Astral Being

Warlock Patron - The Astral Being


Your patron is one with the cosmos, a being which resides in the heavens that has chosen you to be its champion. Your patron could be a wandering star, keen to seek the knowledge of the universe, or a nebula, keen to bring the spark of life to those that need it, or perhaps a black hole, whose destructive nature influences your actions. _______________________________________________________...   [click here for more]
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Warlock Patron (The Archmage)

Warlock Patron (The Archmage)


As a warlock of the Archmage you have sought out a renowned spellcaster of the region and have entered within a pact with them in exchange for insight into magic that could be found nowhere else. A patron like this need not be mortal and exchanges could be as deadly as summoning a demon or tricking an Archfey. Expect to have your intellectual limits pushed, and become a trophy of the Archmage’s power…...   [click here for more]
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Warlock Otherworldly Patron: The Dreamer

Warlock Otherworldly Patron: The Dreamer


The Dreamer An Otherworldly Patron for Warlocks in 5th Edition Dungeons & Dragons Weeks have gone by without a single night of peaceful rest. Each time you close your eyes, your body fights to wake you up before it gets you. Your dreams became plagued with visions of something else... somewhere else. One day, it became too difficult to discern what was...   [click here for more]
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Warlock Eldritch Invocations for Cantrips

Warlock Eldritch Invocations for Cantrips


This homebrew contains two eldritch invocation options for each cantrip available to Warlocks (apart from Eldritch Blast), as listed below, as well as one that boosts the power of saving throw cantrips ("Agonising Spellcasting"). The invocations are sorted alphabetically, similar to standard (pages 1-2), or alphabetically by spell, for easy lookup (pages 3-4). This homebrew was a result of one of...   [click here for more]
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Warden of the Weave

Warden of the Weave


Chosen by the great Mystra, Wardens of the weave seek to defend the very fabric of the natural world magic. Utilizing the powerful, and dangerous, magic the entirety of the world thrives on, Wardens work to defend the weave from those who would attempt to control, or, worse, unravel it. Often, they seek out areas of overtly strong wild or dead magic, performing the necessary rituals to heal the weave,...   [click here for more]
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Vigilante - Rogue Subclass

Vigilante - Rogue Subclass

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Vigilante

Vigilante


I am discontinuing support for this item. Instead, simply use the "Faceless" Background from Baldur's Gate: Descent Into Avernius. A Vigilante is a master of Dual Identities, a Social Identity for mixing with polite society and a Vigilante Identity for performing dark deeds in the shadows. Version 2.1 is a Feat, version 3.0 is a Class. ...   [click here for more]
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Vampirism Revisited

Vampirism Revisited


Many a player character has cross paths with a vampire in their eternal struggle against evil. While some were successful in vanquishing these noctural monsters, others would fall prey to their vicious fangs. 5th Edition rules have are established concerning the future of a Player Character that falls prey to the curse of vampirism (outlined above), however the loss of a character under such condistions...   [click here for more]
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Unique Origins Racial Bundle [BUNDLE]

Unique Origins Racial Bundle [BUNDLE]


This special bundle product contains the following titles. Demi-Elemental Races (5e) Regular price: $1.70 Bundle price: $1.25 Format: PDF The demi-elemental planes are a mysterious and often overlooked place in the Planar System. These crossing points between the planes of Fire, Air, Water, and Earth form their own pocket planes where...   [click here for more]
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Uni (PC race & 3 NPCs)

Uni (PC race & 3 NPCs)


The Uni These humanoids have a special relationship with unicorns, created by greater celestials. Some believe that unis were created as ambassadors or messengers of the gods, but it is just as likely that they were meant to cheer up the world in light of the shadows of evil. Uni can easily be recognized by their physical features. Their legs are usually covered with fur and end...   [click here for more]
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Unguessed Entities - Four Warlock Pact Boons

Unguessed Entities - Four Warlock Pact Boons


Four Warlock pact boons for the stranger breed of Warlock. Pacts of the Eyes, Voices, Body and Stars allow your patron to share their unsettling powers in new ways fearful and macabre. Influenced by Lovecraftian horror and Bloodborne aesthetics, these pacts were originally designed as options for a pact with the Great Old One but could work for most patrons. Includes Simplified version intended...   [click here for more]
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Umbrixion Class (5e)

Umbrixion Class (5e)


Lords of Darkness Umbrixions are blessed with the powers over darkness and shadow, manipulating it to their wills in mystical arcane fashions. The Umbrixion is a full casting class for 5th edition Dungeons and Dragons. The class feature two archetypes, called Umbral Forms, one of which around manipulating the corpses of foes and twisting them through darkness into shadow puppets,...   [click here for more]
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Triassic Park: One-Shot Adventure

Triassic Park: One-Shot Adventure


This adventure is for 4 to 5 players of 2nd Level. It is designed to be run in one session over the course of three to four hours.  The players are invited to Triassic Park, a groundbreaking dinosaur theme park, for a special tour. However, when the park's security systems fail and chaos ensues as the dinosaurs break free. The players must navigate dangerous encounters, corporate espionage, and...   [click here for more]
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Tips, Tricks and Traps: How to Rogue With Style

Tips, Tricks and Traps: How to Rogue With Style


A collection of options for the more adventurous Rogues. inside you will find; - Dungeoneer, a veteran dungeon delver drawing on experience and educated guesses. - Harlequin, a fearsome acrobatic opponent who tumbles as well as they breath. - Mentalist, a mental manipulator who utilises strange techniques to control foes. - Slip Rogue, a short range teleporter who uses their unique techniques to...   [click here for more]
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Time Lord (Fighter Subclass)

Time Lord (Fighter Subclass)


Control time and the battlefield as this exciting new Martial Archetype! Time Lords are immortal beings that are chosen to protect the timeline from external influences. In this Martial Archetype, you will learn to use time to your advantage in order to dominate your enemies! Delay all damage you do in a turn to increase your damage and roll a LOT of dice at once! Teleport...   [click here for more]
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Time Domain: A Divine Domain for Clerics

Time Domain: A Divine Domain for Clerics


Time Domain A Divine Domain for Clerics July's Subclasses #8/31 Get the Time Domain, a new domain that alters the flow of time to punish enemies and hasten allies, and the eighth of thirty-one subclasses being released in July! This product also includes three new spells for clerics and non-clerics alike. Also available as part of the July's...   [click here for more]
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This Rogues Guide to Thieves' Cant

This Rogues Guide to Thieves' Cant


This guide will give you the foundations of how to use this intricate language in your world. A guide you can share with your players to converse together and give knowing the language real benefit. In your D&D world, Thieves’ Cant exists as a rich and multifaceted culture with deep historical roots. It shapes the lives of rogues and criminals, bringing them together and giving them an edge...   [click here for more]
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The Worm

The Worm


A new Otherworldly Pact for Warlocks in 5e. If you're looking to poison enemies, and turn those who would harm you to your cause, then The Worm is for you. Unlike other Pacts, your entity is a physical parasite that has been enhanced by magic. This parasite feeds from you, and in exchange grants you poisonous attacks, and domineering magic. Also includes several Eldritch Invocations. ...   [click here for more]
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The Witchguard Ranger Conclave

The Witchguard Ranger Conclave


Old magic pours forth from your mystical bond with your ward. Witchguards have sworn to protect a witch or wizard who they would lay down their life for. These guardians ensure that when the magic of their charge is not enough that they will not come to harm. A witchguard may swear to protect a group of spellcasters, known as their "circle", or vice versa a group of witchguards may gather to protect...   [click here for more]
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The Witch: An Intelligence Casting Class for the Odd Arcane Practitioner

The Witch: An Intelligence Casting Class for the Odd Arcane Practitioner


Sybils of the moon, the witch changes as nature does. Practitioners of harmony, witches seek and use their knowledge much differently than traditional wizards of the arcane. On the cusp of both the druidic and cleric natures, these intelligent and awesome folk listen to the world around them, and respond in kind. Origins One of my players wanted to play a witch for Curse of Strahd, and I...   [click here for more]
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The Witch

The Witch


 A black haired elf, with a cloak of dark raven feathers steps from the shadows, muttering in a language beyond your comprehension as she summons darkness itself. Screams follow, but not for long, as soon utter silence fills the dark void. Lost within a dark forest, you send your raven familiar to fly straight up, Looking through its eyes, you take in the lay of the land, and guide your party through....   [click here for more]
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The Witch

The Witch


The Witch The witch class is based on medieval witches. Brewing concoctions, bestowing curses, changing their appearance, or assuming the form of an animal, are all within their repertoire. That coupled with covens which enhance or widen their abilities and mighty spells they can wield, forms up an interesting and unique playstyle. With this book, you'll get a brand new class, together with...   [click here for more]
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The Weyshrines

The Weyshrines


Stoneborne statues of mysterious origin. This homebrew race is designed to fit within any fantasy setting, and offers players and GMs both lots of room for interesting storytelling opportunities. ...   [click here for more]
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The Wager: Warlock Patron (5e)

The Wager: Warlock Patron (5e)


One night, perhaps you found yourself on a crossroad at midnight, and a well-dressed gentleman offered you untold riches, if only you play a little game. You knew this man was not quite human, but the temptation was too much, and you accepted. Congratulations! You are now the victim and/or beneficiary of The Wager. A new type of Warlock Patron that seeks to gather followers not by making a pact,...   [click here for more]
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The Void Bringer Class (with 3 subclasses and spell list)

The Void Bringer Class (with 3 subclasses and spell list)


In this PDF you will find entirely new class called the Void Bringer. It's a wisdom-based and proficiency-based spellcasting sage that is fueled by destructive forces of Limbo plane of existance. It has 3 subclasses - The Medium, that can enter a powerful but dangerous void mode to call it a day (chaos and damage all around), The Dancer - more tanky...   [click here for more]
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The Vessel: a new 5th edition class (from Dagfi’s Tome of Magic)

The Vessel: a new 5th edition class (from Dagfi’s Tome of Magic)


This 13-page pdf includes a new class tied into the horror genre where you are the vessel of something unknown, something horrifying. Try this class out if you're into a strange but fun Wizard-related class. ...   [click here for more]
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The Theoretical Archanist Wizard Tradition

The Theoretical Archanist Wizard Tradition


The study of magic is an endeavor all wizards partake in. The Theoretical Arcanist seeks to put the musings of the scholar to practical use. Bending the established rules of magic to their breaking point, the Theoretical Arcanist turns the battlefield into a dissertation. I make new DnD content every week on my twitch channel: https://www.twitch.tv/zoot_ ...   [click here for more]
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The Taboo - A class of forbidden magic

The Taboo - A class of forbidden magic


What exactly is magic horrendous enough to be forbidden? What are the costs? What parts of themselves would one have to sacrifice to delve into those depths? How far into this dark path would you dare venture, for reaching power? Consume their flesh, bathe in their blood, take into yourself their sickness, and soon you'll feel them. They have always been there, waiting for you. If you ever...   [click here for more]
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The Summoner

The Summoner


The Summoner The air crackles with power as her focus establishes an arc-like connection with her shimmering, bipedal conduit. Waves of pure magical energy wash over the land, emboldened by her companion. A sly smile on his face, the dishevelled-looking human whispers a powerful word into the seemingless innocuous stone within his hand. In the next moment he is atop a large fiery bird leaving the...   [click here for more]
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The Spiritualist Class

The Spiritualist Class


Spiritualists truck with restless spirits and wield psychic powers. Having survived a brush with death, spiritualists discover that not only can they sense the presence of the restless dead, they can also channel them. The forgotten promise they made while on death's door allows them to cast spells that manipulate the emotions and senses of others, as well as exert their will over life and death. Play...   [click here for more]
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The Spirit, a Homebrew Class for DnD 5e

The Spirit, a Homebrew Class for DnD 5e


The Spirit Class by Oliver Baunach (Re-)Play a recently deceased character or one who was dead for years. Return to the world of the living either a defender of good or a vengeful creature. The Spirit possesses, besides a wide variety of skills, the ability to cast spells and cantrips from 1st to 5th Level spells, similar as to how Rangers, Paladins and Artificers do. The...   [click here for more]
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The Spectral Champion - A New Fighter Archetype

The Spectral Champion - A New Fighter Archetype


Credits Written and designed by Cameron Day of Daylight Publications Original Art by Ivy Tubbs, whose work can be found on Twitter, ArtStation, and Instagram Other art from Adobe Stock Layout by Lydia Van Hoy of Mother of Goblins Playtesting by Tyler Durham Born of Battle You were killed upon the battlefield, brutally murdered and left for dead. Yet somehow, the souls of your fallen comrades...   [click here for more]
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