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Learn about the dark and dangerous corners of the multiverse from the rogue who’s seen it all in this advanced supplement for Dungeons and Dragons 5th edition. This all-encompassing guide is great for both players and DMs who want to run a villainous campaign or add more sinister elements into their stories and is recommended for players of any experience level. Inside you’ll find: ... [click here for more] |
Dungeon Masters Guild |
$19.99
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Let your fantasy cry!
Grimdark & Dangerous is an extensive collection of content with a focus on dangerous magic, weaponized vulnerability, monstrous physicality, and many more gruesome features. These are features designed to empower players who want to see their characters grow from the damage they sustain and provide a wide variety of unique and interesting elements for DMs... [click here for more] |
Dungeon Masters Guild |
$19.99
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Masters of the Mind is now available for Virtual Tabletop.
For the Fantasy Grounds click here.
For Foundry VTT click here
If you want both PDF and VTT, we've made bundles for you at a discount!
For Fantasy Grounds + PDF click here
For Foundry + PDF click here
Masters... [click here for more] |
Dungeon Masters Guild |
$19.99
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From the minds that brought you the best-selling Baba Lysaga's Nocturnes & Nightmares comes a new darkness for a new year...
Vecna's original manuscript has finally been unearthed. Its whispered secrets worm its way into the unwitting underground organization hell-bent on putting a stop to the Lich King once and for all. Will they succeed in their efforts or will their hubris become... [click here for more] |
Dungeon Masters Guild |
$19.99
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A 4th level adventure to play alone or with friends!
So you want to be a Mage of High Sorcery? To join the esteemed organization, you must travel to the Tower of Wayreth and undertake the most important event in your life—the harrowing Test of High Sorcery! If you can survive where so many aspiring mages have failed, you will forever bind your soul to the Gods... [click here for more] |
Dungeon Masters Guild |
$19.95
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What’s Behind Your Mask?
A Barovian wizard named Sir House has transformed his old spellbook into a chronicle of the people and adventures he's encountered since leaving his homeland. His account of the world goes into the finer details that most people never see, uncovering masks and revealing secrets hidden in plain sight.
The Book of House is a 5th Edition Supplement for Dungeons... [click here for more] |
Dungeon Masters Guild |
$14.99
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This is a PDF module. If you are looking for the Fantasy Grounds VTT version - click here.
A D&D supplement steeped into the powers of blood.
" [...] the magic items, monsters, and NPCs, this supplement covers all the bases in one beautifully-illustrated, professionally formatted package. I highly recommend Nameia's Crimson Tome by Stratos Fotakis. " - Robert... [click here for more] |
Dungeon Masters Guild |
$14.95
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The Ravenloft Player's Compendium: 65 subclasses, plus feats, spells, lineages, and lore, from the author of the original Ravenloft Archetypes, which Critical Role creator Matt Mercer praised as "Really grand content! Well thought out, well presented, and a fantastic supplement to any campaign... Highly recommended!" Bridging the... [click here for more] |
Dungeon Masters Guild |
$14.95
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In this brand new collection of player options, wield the dark powers of Ravenloft! Be part of the mist itself with our Mistborne lineage, seek out and destroy the dark powers with out Hunter background or choose one of the 40+ new subclasses featuring dark delights such as:
The Blood Knight: Drain your enemies and wield your body as a weapon
The College of Tarokka:... [click here for more] |
Dungeon Masters Guild |
$14.95
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The Fantasy Grounds version is available here CREATURES AS OLD AS EVIL
Hags are as varied and complex as humanoids, but they are, with few exceptions, evil. Inside The Complete Hag you will read about their fears, superstitions, worship, strange creations, rituals and how they use the moon’s power for their own goals. The Complete Hag expands the existing D&D canon to 143... [click here for more] |
Dungeon Masters Guild |
$14.95
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Werebeasts beware! Van Richten's Treatise on Lycanthropy revolutionizes the werebeast's curse like never before! This massive, 154-page supplement contains the following additions to gothic horror's greatest beast:
Van Richten's Notes. The supplement includes an in-game guide to lycanthropy written by the esteemed monster hunter Rudolph van Richten... [click here for more] |
Dungeon Masters Guild |
$14.95
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“…On the fringe of Menzoberranyr territory, Valas Hune could sense the genuine wilderness beyond. He could feel its vast and labyrinthine spaces and hear its pregnant silences. He could smell and taste its variations of rock and imagined himself simply slipping away into that limitless world…” – Dissolution, War of the Spider Queen.
Valas Hune’s Underdark Bestiary... [click here for more] |
Dungeon Masters Guild |
$13.99
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"There’s something about Gildemyn’s writing that makes it clear they have autopsied, exorcised, exhumed and reanimated this game. From start to finish they write with an incredible amount of care, forbidden knowledge and dark dedication far beyond what is often seen." "...including what might just be the definitive Death Knight..." -- Curse of Sebs, ttrpg reviewer
Soth's Accursed Journal... [click here for more] |
Dungeon Masters Guild |
$12.99
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This is the PDF version. If you're looking for the Fantasy Grounds Module. Click Here!
You've been bitten by a werewolf! You failed your saving throw against the cursed bite! Now you gain the benefits of a bite attack and slightly higher stats. Also the DM will assume control of your character now as your personality changed... no? You don't like that idea? Then why don't... [click here for more] |
Dungeon Masters Guild |
$12.95
|
This is the PDF version. If you're looking for the Fantasy Grounds Module. Click Here!
Just when you thought it couldn't get any more cursed, we're back, Even Cursier than before! You were just experimenting with some unusual ingredients in your stew and you've gone and turned yourself into one of the covenborn! Captured in the Underdark, you awaken as a broken creation... [click here for more] |
Dungeon Masters Guild |
$12.95
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What's more heroic than saving the world?
You have found the notebook and journal of Sir Alkian Bowguard, a knight of the highest honor and with an unbreakable code of chivalry. At least, he likes to boast about that. Or... liked is probably the more accurate word.
Sir Alkian's Guide to Surviving the Apocalypse is a guidebook for those who are looking to run apocalyptic... [click here for more] |
Dungeon Masters Guild |
$12.95
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This document contains three new classes (with 12 subclasses and 24 new spells between them), that offer players a chance to experience the game as something beyond the traditional mortals and heroes of D&D. This trio of classes tap into different forms of undeath, providing players with new options for dark, villainous stories and characters, and adding a dash of horror to your adventuring party.... [click here for more] |
Dungeon Masters Guild |
$12.00
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As Above, So Below is a collection of 12 heavenly and 12 hellish subclasses for your adventure through the upper or lower planes. The subclasses available are:
Barbarian
Path of Bones: Specialist in breaking bones and crippling foes
Path of the Planetar: A weapon of the gods
Bard
College of Cacophany: A... [click here for more] |
Dungeon Masters Guild |
$11.99
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With a land of dread and terror, so there must be heroes of the same.
Conatined within are eleven new subclasses designed for a dark fantasy/Ravenloft campaign similar to the College of Spirits bard. These entries include:
Parapsychologist Artificer, a hunter of spirits and buster of ghosts, able to trap and seal away even the mightiest spooks and specters with a unique device.
The Path of the Slasher... [click here for more] |
Dungeon Masters Guild |
$10.99
|
The Archive Has Been Opened
Scribes have been hard at work, toiling with the assistance of mimirs to create this supplement with information necessary to survive planar travel. Ownership of this tome does not guarantee surviving planar travel, but it does substantially increase one's chances.
This supplement includes wide-ranging player options and DM material to help craft Planescape adventures on... [click here for more] |
Dungeon Masters Guild |
$14.99 $10.49
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A collection of all things cursed and cruel and guidance for running curses in your game
Curses! They feature in so many of our favorites stories of magic and adventure but official support amounts to little more than a single short term spell, a handful of pages in the Horror Toolkit and some cursed magic items that are discovered and then discarded as soon as possible. But Cruel... [click here for more] |
Dungeon Masters Guild |
$10.00
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The Baron of Blood, Artor Morlin, has long been a historian of vampiric lore, artifacts, and beasts. He boasts grand libraries in his lair beneath the streets of Waterdeep and has recently decided to unlock the vault. In his generosity, he has compiled his collected knowledge into this book. He now offers it to you...
Within, you will find a trove of new rules options for all character classes in... [click here for more] |
Dungeon Masters Guild |
$9.99
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Compendium of True Evil
A Complete Guide To Creating Evil Characters
Compendium of True Evil features 61 pages of evil themed character options for building a balanced, functional party for evil adventures. The product includes:
1 Full Character Class:
Power your unique abilities with the souls of your enemies with this fully balanced character class. A Soulbinder walks... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Welcome to the Sleeping Cat
We welcome you to the Sleeping Cat, where it locates at the small town, Wilem, nearby mountain range that looks like the spine of a dragon, separates two kingdoms. Blessed richly with nearby bountiful resources such as a river, gold mines, and excess of high-quality lumber from the forest, it has also become a hub for trade, especially between the two neighbouring kingdoms.... [click here for more] |
Dungeon Masters Guild |
$9.99
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Now Available for Fantasy Grounds!
In the spaces between realms, accessible only through cracks in the fabric of reality, creatures of unusual power roam in search of hosts--vestiges. Using this book, one might bind a vestige to their very soul, temporarily earning supernatural abilities beyond the norm--but beware the consequences, dear friend. You may find yourself a pawn... [click here for more] |
Dungeon Masters Guild |
$9.99
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Haigo Dungeoncrafts bring you The Blood Mage!
The Blood Mage provides a brand-new magic class, 41 original spells, & two new creatures. All designed and tested to be fair and balanced whilst giving the player a great experience.
As a Blood Mage, you will wield a great arcane power, drawn directly from the essence of life within a creature’s blood, be it a friends, a foes, or your own.... [click here for more] |
Dungeon Masters Guild |
$9.99
|
The river Styx is the most underestimated yet powerful force within the nine hells and the abyss. Its very existence draws in the damned and the innocent alike, who forget to keep their promises and believe they are destined for an eternal paradise. In truth, however, many souls within the material plane are consumed by the void that flows through the dark nature of the next life.
This module is a... [click here for more] |
Dungeon Masters Guild |
$9.99
|
A set of cosmic horror inspired subclasses, character options, spells, monsters, items, and DM tools.
The Extensive Eldritch Expansion is exactly what it sounds like: it will extensively expand the eldritch qualities of your Dungeons & Dragons games! The goal here is to integrate elements of cosmic horror seamlessly into the existing game; You’ll still be playing D&D,... [click here for more] |
Dungeon Masters Guild |
$9.99
|
A wizard gains the ability to cast magic through intense effort and study, a cleric prays to a deity who bestows their power on them, a druid taps into the natural magic of the world, and a bard manipulates the weave by plucking the harp strings of creation itself. As a witch doctor you are somewhat of a mixture of the four. Through intense study, prayer, nature, and chanting, the witch doctor as unlocked... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Just in time for the Halloween season!
Darkness Beyond Reason is a compendium of over 20 gothic horror themed subclasses! Shock your friends and frighten your Dm with such archetypes as the Possessed Rogue or the Virologist Artificer!
Included in this product is 24 subclasses which are as follows:
Artificer: Virologist Specialization
Barbarian: Path of the Star Spawn
Cleric: Fear and Rot... [click here for more] |
Dungeon Masters Guild |
$9.95
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"This book is just full of fun fun things [...] It is the book for geese related Dungeons & Dragons content [...] and this one does it really really well." -Splinterverse
"I absolutely love absurd supplements like this, so I’m very giddy about it." -Geektyrant
>Best Copper Seller in 24 hours<
>Best Silver Seller in 48 hours<
>Appeared... [click here for more] |
Dungeon Masters Guild |
$9.95
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Now Available for Fantasy Grounds!
Far down in the twisting caverns of Khyber, monsters beyond imagination roam and hunt, untouched for centuries by the light of Eberron’s sky: mind flayers, beholders, dolgrims, dolgaunts, and a league of other creatures just as sinister and foul. These aberrations are the children of experimentation, the projects of ancient invaders from the realm of... [click here for more] |
Dungeon Masters Guild |
$9.95
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As a thank you for the incredible community support we've received, Once Bitten will be remaining at its promotional price of 9.95 for good!
Explore gothic horror's most iconic monster in a whole new light
Breathing new unlife into a classical villain, Once Bitten explores a broad array of ways to present vampires, from gothic tyrants brooding in looming castles, to animalistic monsters... [click here for more] |
Dungeon Masters Guild |
$9.95
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Playing Dead is a complete ruleset for starting (or continuing) your journey as an undead, including new thematic options for class features, subclasses, spells, magic items, and transcending the limits of undeath itself.
A 100-page player’s companion for keeping that favorite character of yours going, even after that unfortunate moment when you forgot to check for traps.
In this supplement,... [click here for more] |
Dungeon Masters Guild |
$9.95
|
As you walk the twisted tunnels of Shadow Pass, the light of your lantern illuminating the fog heavy in the air around you, a silhouette ahead catches your eye. A skull. It floats toward you, grinning. A voice, eerie and creaking like a rusted door hinge, issues forth from its empty, clacking mouth.
"This be safe haven to all traders and customers. Keep your weapons... [click here for more] |
Dungeon Masters Guild |
$9.95
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WHAT YOU GET :
101 New Spells, only 3 are reprinted from older editions (Cloak of Hate, Invoke the Cerulean Sign, Undulant Innards).
8 New Monsters, as well as 1 monster template (this template originally featured in Little Monsters).
Optional Madness Rules, including a new short-term madness... [click here for more] |
Dungeon Masters Guild |
$9.95
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ADD THE LAST DARK ARCHETYPE TO YOUR COLLECTION
(CLICK HERE to get it for 50% OFF if you have already purchased The Dark Archetypes)
Summon the dead at your side, command devils and demons, leap through the shadows and become evil incarnate in this supplement for the world's greatest roleplaying game.
The Dark Archetypes... [click here for more] |
Dungeon Masters Guild |
$9.95
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The Monster Class by Oliver Baunach Inspired by old official works of previous editions, this labour of love shall grant you the opportunity to actual play one of the more notorious monsters out of Monster Manuals and other works!
The monster is a plain and strong class which emphasizes high hit points and weird abilities derived from their subclass, that define their roles... [click here for more] |
Dungeon Masters Guild |
$8.99
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Do you want to play a brute? A true destructive maelstrom of a class? Do you want to charge into the enemy with nothing but your fists and destroy them? The Incarnate has been specifically made to invoke this fantasy! As an Incarnate you can be a brutal monster empowered by an inner wellspring of destructive force! It's powerful, it's useful, it's unique,... [click here for more] |
Dungeon Masters Guild |
$8.50
|
This 5e supplement brings to life the fantasy of playing a Necromancer, complete with the abilities to cast spells, sling Curses, raise the dead to serve you, manipulate the undead, and sap the life from your enemies. Complete with optional play rules and 5 fully fleshed out subclasses, including the Caretaker, Reaper, Hexmaster, Exorcist and Golem Lord, this PDF has everything you need to play this... [click here for more] |
Dungeon Masters Guild |
$7.99
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Heroes of the Ravenloft: 13 subclasses, plus feats and other character options, all designed for the dark gothic horror of Ravenloft!
Many new subclasses and other player options fit awkwardly into the lore of D&D's campaign settings, or seem to be written without concern for balance or role-playing well with others. Most leave out the lore... [click here for more] |
Dungeon Masters Guild |
$7.95
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There's nothing quite like the lich.
Wielding powerful spells, imbued with undead energy, and virtually indestructible – the lich does it all. It is not without reason that the lich has risen to become one of Dungeons & Dragons players’ most feared adversaries, and a favourite among Dungeon Masters.
In this 36-page document, every facet of the lich’s undead existence is examined and... [click here for more] |
Dungeon Masters Guild |
$7.95
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The Patronomicon for Warlocks
by Oliver Darkshire
... [click here for more] |
Dungeon Masters Guild |
$7.95
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Is your DM going to start a horror campaign but the current player options left you feeling uninspired? Do you want something thematic, really tied to the tropes of horror? Do you just love class options based on poltergeists, vampires, and other monsters that go bump in the night? Then this is for you!
In this supplement, you'll find thematic lineages, subclasses, backgrounds, feats, spells, and... [click here for more] |
Dungeon Masters Guild |
$7.95
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"Even the scorched battlefields of the war-torn layers of the Nine Hells need places travelers, devils, and hapless doomed mortals can kick up their feet, have a pint of ale (or larvae ichor, no judgement), and mingle with those willing to sell their souls and the fiends willing to take them."
This PDF is designed for use with the officially released... [click here for more] |
Dungeon Masters Guild |
$7.95
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THE BOOK OF BAD MAGIC
21 regrettable subclasses for D&D 5th edition
... [click here for more] |
Dungeon Masters Guild |
$7.95
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THE BOOK OF WEIRD MAGIC
21 unfortunate subclasses for D&D 5th edition
... [click here for more] |
Dungeon Masters Guild |
$7.95
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The Vermin Lord
The vermin lord is a powerful, mysterious, and awe-inspiring class. They can transform themselves into a mighty, destructive swarm of insects or other vermin. This grants them the ability to control and manipulate the battlefield in ways no other class can. With the right tactics, and its powerful and unique abilities, the vermin lord can be a formidable force to recon with.... [click here for more] |
Dungeon Masters Guild |
$7.95
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The Witch
The witch class is based on medieval witches. Brewing concoctions, bestowing curses, changing their appearance, or assuming the form of an animal, are all within their repertoire. That coupled with covens which enhance or widen their abilities and mighty spells they can wield, forms up an interesting and unique playstyle.
With this book, you'll get a brand new class, together with... [click here for more] |
Dungeon Masters Guild |
$7.95
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Do you want to play a class with the ease of use of a martial character but the usefulness of a spellcaster? Do you want to be a unique warrior who uses ancient powers to fight hard? Do you want to pick up a product with lovely presentation and art? This is the class for you!
This PDF includes 15 pages of:
- A new unique class for 5e - 3 dark subclasses - 15 new magic items - 3 stat blocks and simple... [click here for more] |
Dungeon Masters Guild |
$7.00
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