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Circle of Sustenance

Circle of Sustenance


(This subclass is meant to be used with the Druid class.) Those who join the Circle of Sustenance make sacred the art of cooking and providing for others. Druid’s who join this circle help their allies through the mastery of the simple Goodberry, making them great allies in and out of combat ...   [click here for more]
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Circle of the Ancestors - Druid Circle Option

Circle of the Ancestors - Druid Circle Option


The Circle of the Ancestors is a new Druid Circle option available at 2nd level. Members of this circle intercede between this Material Plane and the spirits of the departed, acting as healers and guides to the tribes they often journey with. As you join this circle, you will develop new magical abilities through your affinity with the realms of the dead, even gaining the aid of one...   [click here for more]
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Circle of the Deep

Circle of the Deep


Druids who are members of the Circle of the Deep are aware that the observable world contains only a fraction of all life in the world. The rest lie in wait, deep below the surface of the ocean where the light does not penetrate. These druids devote their life to uncovering these subterranean secrets. They seek to uncover the vast secrets that this realm holds, training their bodies and abilities to...   [click here for more]
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Circle of the Earth: A Druid Circle for Druids

Circle of the Earth: A Druid Circle for Druids


Circle of the Earth A Druid Circle for Druids July's Subclasses #24/31 Join the Circle of the Earth and become a battlefield controller, manipulating and shaping the terrain to your party's advantage, and the twenty-fourth of thirty-one subclasses being released in July! Also available as part of the July's Subclasses...   [click here for more]
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Circle of the Elementals - Druid Subclass

Circle of the Elementals - Druid Subclass


The Circle of Elementals is a new druid subclass option for Dungeons & Dragons 5th edition. Every plane has its wilds, their forgotten natures specific to those planes, and this includes the elemental planes. A druid can tap into the magic that flows forth from these planes, connecting them with something more primal and powerful than anything found on the material plane. Druids...   [click here for more]
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Circle of the Energy Within - the Nuclear Psionic Druid

Circle of the Energy Within - the Nuclear Psionic Druid


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack. It all started a few weeks ago; I was writing on a D&D board about the new psionic subclasses in Unearthed Arcana, and how I could picture (and quite like) a bunch of...   [click here for more]
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Circle of the Garden - A New Druidic Circle

Circle of the Garden - A New Druidic Circle


Circle of the Garden - A New Druidic Circle Designed by Cameron Day, Original Art by Ruben Cardenas, with the Word Template by Laura Hirsbrunner, stat blocks from Monster Designer Jeffrey Fischer, and support from Trevor Armstrong of Grim Press ___________________________________________________________________________ In times of unrest and natural disharmony,...   [click here for more]
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Circle of the Green

Circle of the Green


Druids of the circle of the green eschew the fast-paced lives of humanoids and animals for the glacially-slow world of plants.  Guardians of the wild spaces, green druids wield potent spells and even assume the shape of powerful plant creatures to keep wilderness areas safe from encroachment.  This complete class archetype for your druid characters presents a middle path between the wild shape-heavy...   [click here for more]
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Circle of the Harvest - Druid

Circle of the Harvest - Druid


Druids of the Circle of the Harvest reap the rewards of yearlong hard work preparing for the onset of the harsh winter season. These druids tend the land, fields, and forests providing food for families of hibernating wildlife. Those who upset this balance and by taking more than their fair share are marked to feel the wrath of the Spirit of the Harvest and the druid it has chosen to become its avatar,...   [click here for more]
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Circle Of The Harvest: A D&D 5e Druid Circle

Circle Of The Harvest: A D&D 5e Druid Circle


The Circle Of The Harvest A Druid Circle The harvest is a time of plenty and celebration in most communities. Crops are brought in from the fields and shared among the residents. If a Druid dedicated to this circle is in the area, the land is guaranteed to yield a great bounty. A celebration often follows this bountiful harvest. Everyone eats together. The community...   [click here for more]
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Circle of the Homestead - Druid

Circle of the Homestead - Druid


At 2nd level, a druid gains the Druid Circle feature. Here is an option for your epic adventures! Circle of the Harvest ...   [click here for more]
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Circle of the Hunt - A Druid Subclass

Circle of the Hunt - A Druid Subclass


"Druids who are a part of the Circle of the Hunt understand natural balance and take it upon themselves to maintain it. These druids study nature’s most successful predators and adapt many of those creatures’ tactics as their own. They are relentless when pursuing anything that would damage the land they care about, be they humanoids expanding for the sake of draining resources from an area, or...   [click here for more]
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Circle of the Kindred - Druid Subclass

Circle of the Kindred - Druid Subclass


Amongst the numerous groups of druids, the Circle of the Kindred druids see themselves in a unique way. They believe that the humanoid races and beasts of nature are two sides of the same coin and should live in harmony. With one foot in the humanoid world and one foot in the untamed wilderness, members of the Circle of the Kindred act as ambassadors and intermediaries between these two (often conflicting)...   [click here for more]
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Circle of the Moon: Revised

Circle of the Moon: Revised


The image of the moon druid is that of a ferocious shaman, exemplifying the passion of the wilds through an all-encompassing transformation into the same beasts they seek to protect. In practice, it could be a lot more fun to play. Come to the Revised Circle of the Moon for a consistent, versatile beast form that levels with you, powerful, enticing mechanics that allow you to adjust for the situation...   [click here for more]
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Circle of the Night Druid

Circle of the Night Druid


NOW DEFUNCT! CHECK AUTHOR'S PAGE FOR NEWEST VERSION I have released a complete rework of this druid circle and its features. I will keep this version up for those who prefer it but will no longer support or update this version. Thank you to everyone who has downloaded and enjoyed it thus far! I hope you like the new version! Most druids spend their waking hours tending to the wild. Using healing...   [click here for more]
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Circle of the Night Druid Reborn

Circle of the Night Druid Reborn


Most druids spend their waking hours tending to the wild. Using healing magic to maintain balance and harmony among nature.  Some, however, make their home where this balance has been shifted. Where urban sprawl dumps pollutants into their rivers, where greedy industrialists needlessly chop down the trees of the forest, and where animals are needlessly slaughtered for sport. This is where druids...   [click here for more]
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Circle of the Nocturnal - Druid Subclass

Circle of the Nocturnal - Druid Subclass


Drawn to the shapeshifting abilities of the druid? Looking for a subclass packed with flavor backed by a foundation of powerful class abilities? Circle of the Nocturnal is a druid subclass focused on combat Wildshape for the shadow predators and hunters in the night. ...   [click here for more]
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Circle of the Soul Beast

Circle of the Soul Beast


The Circle of the Soul Beast is a new druidic circle for Dungeons and Dragons 5e. It is inspired in prehispanic mexican culture and it's core gameplay focus is to choose one creature as a "soul beast" and have that creature grow in power alongside the player character.  Despite being mexican myself, I want to add a full disclaimer: I don't belong to an indigenous group nor have any real background...   [click here for more]
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Circle of the Spirits (Druid Archetype)

Circle of the Spirits (Druid Archetype)


This supplement offers a martial variant to the Druid class. Focusing on Necromancy and Divination, the goal is to offer something akin to a Shaman, along the lines of the old Norse mythology. However, the class archetype could work for any Druid-type character who wishes to walk a darker path. ...   [click here for more]
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Circle of the Standing Stone

Circle of the Standing Stone


The Circle of the Standing Stone is for druids that admire both the ferocity of animals and the intelligence of humanoids. They use their Wild Shape to turn into hybrid forms, allowing them to wield martial weapons while leveraging the unique abilities of various beasts.  This document also includes the Circle of Lycanthropy, a modified version of the Circle of the Standing Stone themed after werebeasts. ...   [click here for more]
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Circle of the Swarm

Circle of the Swarm


Live for the Swarm. Druids of the Circle of the Swarm meet in dark and sacred places around the corpses of ritualistically sacrificed beasts. You act for the good of nature, for the good of the circle, for the good of the swarm. Summon fearsome tiny beasts to do your bidding and disperse yourself into the hive mind, your countless forms will blot out the sun. Have you ever...   [click here for more]
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Circle of the Swarm, a Druid Circle

Circle of the Swarm, a Druid Circle


At midnight a man in a coat walks through the streets, nobody knows anything about him except that he always has flies buzzing around him. Caught in the webs, the bandit begins to panic, you tell him he has come at just the right time your spiders were getting hungry. You sit high in your tree, far from the city where the lights shine. You have your own lights, and with your fireflies the forest too...   [click here for more]
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Circle of the Thorn

Circle of the Thorn


Formed by those who felt the other circles were too passive in their defense of the natural order, the druids of the Circle of the Thorn are the vengeful storm of the wilderness. Like the thorns of their namesake, they strike back against those that would harm nature. Some hate all civilization and would see it destroyed, while others simply guard against its reckless advance. Druids of this circle...   [click here for more]
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Circle of the Totems

Circle of the Totems


This is a subclass for Druid. Subclass Description: Druids following the Circle of Totems have learned to create totems using bits of fur, teeth, and feathers that allow them to attune themselves to the spirit world to take on the aspects of the beasts they protect. These druids are so comfortable in their wild forms that it isn't uncommon for them to forget to revert...   [click here for more]
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Circle of the Trees

Circle of the Trees


Druid circle for Dungeons & Dragons 5th edition. Subclass for those who think just going druid isn't going green enough! If you want to support my work, check out my other books here in Dungeon Masters Guild. All past and future proceeds for all of my titles on DM's Guild store after the WOTC's licensing fee are permanently donated to the Red Nose Day charity! :) ...   [click here for more]
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Circle of the Vampire

Circle of the Vampire


Use the powers of Unlife to defend nature! The Circle of the Vampire is a druid subclass for D&D 5e. Bite your enemies, take their life and use it to heal yourself or your allies! Be a creature of the night and summon dozens of rats, bats or wolves! Tired of being called a "Treehugger" for playing a druid? Let's see how they like it when you suck their life away. Q&A...   [click here for more]
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Circle of the Warden Druid Subclass 5E

Circle of the Warden Druid Subclass 5E


You have committed yourself to fighting those who stand in opposition to the purity of mature and its dominance of the wild places of the world. Wardens seek out any who would pervert, corrupt, or destroy natural forces, places, and beings and focus on combat as a means to thwart their efforts and defeat them. They view any undead as particularly worthy of destruction. Wardens are trained in martial...   [click here for more]
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Circle of the Wildflower

Circle of the Wildflower


Ecosystems are a fickle thing, but nature always adapts. The greatest danger to the flora and fauna of the worlds, known planes and beyond are the humanoids, beasts and creatures at the top of the food chain, who have harvested some plants to the verge of extinction. As a Druid to the Circle of the Wildflower, you have dedicated yourself to research, protect and preserve the endangered species and...   [click here for more]
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Circle of Trash: A Druid Archetype

Circle of Trash: A Druid Archetype


Most druids tend to what they onsider "unspoiled" nature, protecting beasts and flora that flourish far away from civilization. Cities, in their eyes, are an affront to the natural order, with their pollution, dirt, and garbage. However, these despised cities have given rise to entire ecosystems of their own! "Trash druids", as they are derisively called, have made it their mission to protect...   [click here for more]
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Circle of Venom - A 5th Edition Druid Archetype

Circle of Venom - A 5th Edition Druid Archetype


Defenders and Advocates for the Dangerous and Misunderstood Druids of the Circle of Venom represent a group of nature surrounding natural toxins and poisons. Many find these the least desirable of nature's offerings, despite that they are very natural. These druids embody the venomous spirit and are often as misunderstood as the plants and creatures they stand for and defend. Leave...   [click here for more]
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Circles of Nature (5e Druid Subclasses)

Circles of Nature (5e Druid Subclasses)


"Circles of Nature" is a collection of 5 new druid subclasses for your campaigns. Includes: The Circle of Storms, a master of controlling and redirecting the force of the weather The Circle of Wildfires, a high-powered destructive caster responsible for the rebirth of stagnant ecosystems The Circle of the Hunt, an animalistic hunter that recognizes the cycle of predator and prey The Circle of the...   [click here for more]
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Class Option-Lycanthrope

Class Option-Lycanthrope


Lycanthropes of all shapes and sizes dot the landscape of many different settings. Become a Lycanthrope and take on the mantle of living through a curse that so many fihgt to be rid of. ...   [click here for more]
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Class Option: The Companion

Class Option: The Companion


Overlord Class included in purchase! Additional Art and Magic Items will be added if The Companion reaches Copper in sales! Inspired by the Iolus, the many companions of Doctor Who, and Watson, this class allows a character to follow a hero of their own choosing. The Companion begins their career with an affinity for Beasts but learns they have an Unnatural Rapport with some manner of strange...   [click here for more]
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Class Option: The Mimic

Class Option: The Mimic


If you liked Enemy Skill Materia, Master Mime GoGo, the Mime job in Squaresoft games, then this is the class for you. At the start of your career you can readily borrow the skills of allies, speak any language, or use any tool.  As you advance you learn to duplicate fighting styles and the deadly attacks of creatures you encounter.  Soon enough you can duplicate spells you've seen cast.  By the...   [click here for more]
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Class Option: The Overlord

Class Option: The Overlord


Companion Class included in purchase! Additional Art and Magic Items will be added if The Overlord reaches Copper in sales! Inspired by Cobra Commander, Skeletor, Ernst Stavro Blofeld, and Ainz-sama, this class allows a character to drive a favored minion to new heights. The Overlord begins their career with an mastery of Beasts but learns they have an Unnatural Rapport with some manner of strange...   [click here for more]
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Class: The Botanist

Class: The Botanist


A withered gnome with grass-stained fingers carefully extracts the seeds from a rare specimen.  With care, the plants grown from these seeds will provide medicine for his home village. An elf woman dusts off an ancient stone. A perfect fossil of some ancient leaf awaits. With the right magic, she can revive this long-dead plant and study its life cycles and properties. An...   [click here for more]
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Class: The Falconer

Class: The Falconer


A great-horned owl soars above a battlefield, watching with sharpened talons ready. At a whistled Command, it swoops down and rends its foe, returning to the shoulder of its master. A small falcon perches on a dwarf's glove. With a gesture, he sends it darting at his target, simultaneously loosing a crossbow bolt. A stout woman in chain armor rides atop a massive eagle, lance...   [click here for more]
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Class: the Totemist

Class: the Totemist


Totemists, much like druids and rangers, draw on the power of nature, but rather than working spells with the aid of spirits or nature deities, they draw on the essential concept of wild creatures, especially beasts and monstrosities. Shaping these essences into objects which can be worn on their person allows totemists to draw on the powers of the creature it was based on, or even abstract powers...   [click here for more]
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Class: The Wintreborn

Class: The Wintreborn


In the far parts of the Feywild, there lies a place of pure winter where the Unseelie Court holds sway. To most outsiders, that place is a terror to behold, with temperatures cold enough to freeze eyes in sockets, eerie lights, and menacing spikes and spires of ice. But to a few, the Deep Winter is a place of beauty and grace, where the ice takes perfect form under gentle auroras, and the cutting snow...   [click here for more]
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Classes of the Wasteland

Classes of the Wasteland


This product contains a collection of class options I designed for a post-apocalyptic survival campaign. It contains a sub-class for each of the 13 classes in the game, as well as a handful of variant class features to help integrate firearms into the core classes.  Contained within are: - The Automechanist Artifcer - The Gunzerker Barbarian - The Radiation Domain Cleric - The Druid Circle of...   [click here for more]
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Classes Unbound: Warlock

Classes Unbound: Warlock


There are countless paths to power, some more dangerous than others... Classes Unbound: Warlock introduces five new Warlock Patrons: The Ancient Dragon; granting the power of the great wyrms. The Arcane Ascendant; from ancient liches to the godlike Sorcerer-Kings, mighty weilders of the arcane are willing to grant power in exchange for servitude. The Dread Mist; the mists of Ravenloft hold...   [click here for more]
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Classic Modules Today: Road to Danger (5e)

Classic Modules Today: Road to Danger (5e)


The road to adventure is fraught with danger. Travel swiftly, and guard yourselves well. For a group of unsung heroes, the challenge begins with six adventures originally presented in Dungeon Adventures magazine: Grakhirt's Lair by John Nephew: The villain responsible for the bloody battle at Nolivari remains at large. Catch him before he attacks again. Trouble At Grag's by...   [click here for more]
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Cleric - Dragon Domain

Cleric - Dragon Domain


This is a new cleric domain, for those who want to become dragon acolytes. It is perfect for Tyranny of Dragons campaign. Please, leave a review and tell stories of your experiences! ...   [click here for more]
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Cleric Subclass: Travel Domain

Cleric Subclass: Travel Domain


Travel Domain The Travel Domain is focused on wanderers and vagrants, travelers and merchants. Clerics dedicated to this domain often enjoy exploration themselves, spreading to the far corners of the world to uncover its many secrets. Some focus on trade, or the forging of new routes. Regardless of the varied paths they follow, nearly all clerics of the Travel Domain are dedicated to the cause of...   [click here for more]
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Cleric Variant: Vortygrn

Cleric Variant: Vortygrn


This is intended as a class variant to the Cleric archetype for D&D 2nd Edition. Rapist. Murderer. Betrayer. Usurper. Thief. These are not the things usually used to describe those who provide redemption for those who seek it or not. The Vortygrn, however, is just that. A repentant being that had wasted their life in sin. These individuals make the order what it is. The Order is a place where...   [click here for more]
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Cleric-Desert Domain

Cleric-Desert Domain


This Cleric was inspired by the fact I really wanted to use the phrase the Sands of Time as an ability name. Mechanically this class can create heavily obscured dificult terrain and burrow through the earth to come at foes from unexpected angles. The final ability allows you to manipulate time on the small scale to either hinder foes or help allies. ...   [click here for more]
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Cleric-Seas Domain

Cleric-Seas Domain


Clerics of the Seas Domain are worshipers of all the waters of the world. From rivers to oceans, seaside temples to riverboats and island shrines, these clerics will be their praising the waters and helping those that finds themselves their. Mechanically you gain a spell list, can move people with the waves, and can become a true beast of the sea. At later levels you can summon healing waters, protect...   [click here for more]
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Cleric-Seasons Domain

Cleric-Seasons Domain


The shifting of the seasons, the natural cycle of the year, these are the most important things to Seasons Domain Cleric. They harness the power of each individual season to heal and buff themselves and allies and to inflict fear, wind and freezing death on their enemies. MEchanically you gain four unique spell lists and abilities at level 1 that you can shift between each day. At later levels you...   [click here for more]
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Clerics of Civilization and Circumstance

Clerics of Civilization and Circumstance


At the heart of faith is belief in beings or philosophies that care about the concerns pertinent to living. As the mortal races expand across the world, these concerns shift, change, and multiply. Cities fill with people asking about their purpose, their destiny, their fate, people no longer with a future set by their birth due to the expanded opportunities around them. Clerics of luck and fortune...   [click here for more]
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Codex of Herbal Medicine

Codex of Herbal Medicine


The Codex of Herbal Medicine contains the formulae for several herbal adventuring gear that can be created using an herbalism kit.  The book itself serves as a player aid, and features rules for gathering herbs while traveling, a new magic item, a new feat, and 34 new herbal items. ...   [click here for more]
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