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Feywild Companion

Feywild Companion


"It is a great supplement. The artwork in it is absolutely amazing!" --Home Brew Crew, YouTube Channel "This is an incredible resource for those looking for Feywild content." --Wesslhausen (@Wesslhausen), Twitch streamer "There's so much in this book, it's insane! Even the art itself is worth buying the book for. It looks like a book from Wizards of the Coast. It's worth the money!" --The Mighty...   [click here for more]
Dungeon Masters Guild  $14.99

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Rashemen - Campaign Guide

Rashemen - Campaign Guide


Welcome to Rashemen! In the distant lands of the Unapproachable East, on the edge of Faerûn, stoically stands the cold lands of Rashemen. Far from the Sword Coast, this land is filled with wonder, danger, and endless adventure. Rashemen is a nation known for its fierce berserkers and the wychlaran, an order of witches who govern with power and wisdom. For centuries, they defended...   [click here for more]
Dungeon Masters Guild  $19.95

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Codex Siberys 2: Planes & Prophecy

Codex Siberys 2: Planes & Prophecy


The Dragon Above presents… Codex Siberys II: Planes & Prophecy This second volume of the Silver best-selling Codex Siberys presents a host of new enemies and allies, offering unique and encounter-defining mechanics to shake up your gaming table. Each of the creatures in the Codex is built from the ground up with Eberron lore in mind, but they can certainly find a...   [click here for more]
Dungeon Masters Guild  $3.95 $2.77

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Animal Sidekicks

Animal Sidekicks


40 Beasts and Fantastical Creatures Ready to Join Your Adventuring Party! A team of 33 writers, 4 artists, and 3 editors have joined forces to bring you "Animal Sidekicks," a sidekick bestiary that gives anyone and everyone in your party a pet, each with its own stat block and level-up table. Modeled on the sidekick rules found in the D&D Essentials Kit Rulebook, these animal sidekicks,...   [click here for more]
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Codex Siberys: Mourning & Madness

Codex Siberys: Mourning & Madness


The Dragon Above presents… Codex Siberys: Mourning and Madness This compendium of enemies and allies contains statistics and illustrations for 30 original monsters built specifically for your Eberron campaign. By embracing the unique potential of social tabletop gameplay, these monsters offer outlandish, encounter-defining abilities which are sure to lead to dynamic combat...   [click here for more]
Dungeon Masters Guild  $3.95 $2.77

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Scales of Q'barra

Scales of Q'barra


Q’barra Like You’ve Never Seen It Before NOW UPDATED TO v2 FOR MONSTERS OF THE MULTIVERSE Welcome to Q’barra – an isolated jungle nation on the eastern edge of Khorvaire. While the soft skinned westerners are aware of New Galifar and Hope, many find the cultures and customs of the scales completely alien. Scales of Q’barra collects and expands upon the lore of the dragonborn, lizardfolk,...   [click here for more]
Dungeon Masters Guild  $9.99 $6.99

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Malar: The Beastlord Compendium

Malar: The Beastlord Compendium


"Gather the faithful. The time has come for a Great Hunt." The Forgotten Realms god of the hunt is feral, wild, and vicious: Malar is the dark side of nature. The civilized people of Faerûn might pray to Malar out of fear or before hunting. But they also forbid worshiping him and loathe his followers, considering them savage murderers. Assembled from the vast collection of knowledge...   [click here for more]
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Adventure Sidekicks: Dragon of Icespire Peak

Adventure Sidekicks: Dragon of Icespire Peak


From the creative team that brought you Animal Sidekicks: Do you want to play "Dragon of Icespire Peak" from the Essentials Kit, but you don't have enough players and the generic sidekicks aren't doing it for you? Do you want reoccurring allies and creatures to level up throughout your Phandalin campaign? Do your players regularly invite NPCs and beasts they meet along for the...   [click here for more]
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Codex of the Infinite Planes Vol 13 Arborea

Codex of the Infinite Planes Vol 13 Arborea


Codex of the Infinite Planes Volume 13: Olympian Glades of Arborea Revel in the passionate secrets of the Olympian Glades of Arborea! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume and...   [click here for more]
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Adventure Sidekicks: Tyranny of Dragons

Adventure Sidekicks: Tyranny of Dragons


From the creative team that brought you Animal Sidekicks: Do you want to play Tyranny of Dragons, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement, you'll find...   [click here for more]
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Myrddin's Guide to Faerie

Myrddin's Guide to Faerie


“Myrddin’s may well be the gold standard for the Fey realm ... a Must Have for anyone who currently or might someday use Fey or the Feywild in their campaign.“ - Realmwarp Media "When it comes to an all-in-one themed guide on faeries, Myrddin’s has you covered." - Eric Watson Whether you are planning a quick trip into the Feywild...   [click here for more]
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Adventure Sidekicks: Tomb of Annihilation

Adventure Sidekicks: Tomb of Annihilation


From the creative team that brought you Animal Sidekicks: Do you want to play Tomb of Annihilation, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your jungle campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement,...   [click here for more]
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Adventure Sidekicks: Storm King's Thunder

Adventure Sidekicks: Storm King's Thunder


From the creative team that brought you Animal Sidekicks: Do you want to play Storm King's Thunder, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your campaign of epic proportions? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this...   [click here for more]
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Beast Master Bestiary

Beast Master Bestiary


A frog that can heal, a goat that can rage, a literal black widow assassin, a raven that serves the Raven Queen. These unusual beasts are...classy. A menagerie of 34 beast stat blocks for use in your game: Beast companions for your beast master ranger,  strange and challenging beast encounters, and party pets. Inspiration for this product came from two sources: Jeremy...   [click here for more]
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Children of the Fey

Children of the Fey


Children of the Fey is a supplement for both Players and Dungeon Masters of 5th edition Dungeons and Dragons. For players there are three new races, with three subraces each, as well as a full description of their societies, physical features, general personality traits, naming conventions, and a guide to building an adventurer for each, including what classes and roles they would be best at, and...   [click here for more]
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Icewind Dale: Chronicles of Ten Towns

Icewind Dale: Chronicles of Ten Towns


What is Icewind Dale: Chronicles of Ten Towns? This is a supplement companion book made with the Icewind Dale: Rime of the Frostmaiden in mind, to be used along with the official D&D 5th Edition rules. It includes a lot of setting-related options for Players and Dungeon Masters alike to further enhance their experiences along the campaign and its adventures....   [click here for more]
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Liutprand's Guide to Sand - An Analysis of Coasts & Deserts

Liutprand's Guide to Sand - An Analysis of Coasts & Deserts


Liutprand's Guide to Sand An Analysis to Coasts and Deserts Julius Luitprand is a brilliant explorer of many wondrous lands who doesn't at all take the liberty to write his own introduction if he get's the chance. Within this heavily researched guide lies records of sand-dwelling monsters, new races, and threats, both environmental and biological. Created over a...   [click here for more]
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Plant Options (5e)

Plant Options (5e)


A bundle of plant content for the green-thumbed adventurers out there. Includes: 1 New Race (Dryads, loosely based on the 5e Monster Manual entry) 3 New Subclasses (the Monk's "Way of the Creeping Vine", the Sorcerer's "Soul of Nature", and the Warlock's "Ancient Parasite" patron) 3 New Plant-type Monsters 9 New Magic Items ...   [click here for more]
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Path of the Forestmaster: Barbarian Subclass and Theros Quest

Path of the Forestmaster: Barbarian Subclass and Theros Quest


On the world of Theros, barbarians who follow the Path of the Forestmaster do so only after tracking down a mythic being that dwells in the unexplored, primeval forest beyond Theros's Oraniad Mountains: the Traxian Forest. An overgrown, gentle cyclops touched by the magic of Nyx, the Forestmaster becomes a devastating force of destruction when provoked. To those it deems worthy, the Forestmaster...   [click here for more]
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Minions of Vulkoor

Minions of Vulkoor


In the world of Eberron, a secretive faction of drow, known as the Vulkoori, hail from the jungles of Xen’drik and worship the scorpion god Vulkoor. Vulkoor claims supremacy among these dark elves of Eberron. This book provides tools for including the Vulkoori in your game and is designed for use with the Wayfinder’s Guide to Eberron. Minions of Vulkoor...   [click here for more]
Dungeon Masters Guild  $1.95 $1.37

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Ascent to the Radiant Summit

Ascent to the Radiant Summit


Check out this guide to find out the potential glory and rewards that await you after you make the treacherous climb. First, we have a new Paladin Oath in the form of the Solari. Your character will dedicate themselves to the belief that the sun is the true source of all life and deserves to be revered and honored. Next are several creatures that call the peaks home. ranging from the from the massive...   [click here for more]
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Amarune's Almanac: Arctics of the Realms (Fantasy Grounds)

Amarune's Almanac: Arctics of the Realms (Fantasy Grounds)


Now for Fantasy Grounds! "Ah, yes. The “howling frozen nothingness in which living things just disappear forever into all the white emptiness.” At last." - Ed Greenwood (excerpt from Foreword) "I can remember my dearest Arclath complaining so flippantly in the heat of the jungles of Chult about how one can add more layers in the cold, but there is only so much one can remove to...   [click here for more]
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Amarune's Almanac: Mountains of the Realms (Fantasy Grounds)

Amarune's Almanac: Mountains of the Realms (Fantasy Grounds)


Now for Fantasy Grounds! "To most folk of the “civilized” Realms, mountains are walls: no-go areas prone to avalanches, roamed by fearsome monsters, and beset by frigid winds and, at their loftiest heights, perpetual ice and snow. The usually rare passes through mountains are vital trade routes—and dangerous gaps invading armies pour through. [..] Perhaps mountains are worth visiting,...   [click here for more]
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Prestige Path: The Oak Shield

Prestige Path: The Oak Shield


This was converted from the 4e Oak Shield. “As the sturdy oak stands strong against the ravages of unnatural forces, I do the same against those who threaten the wilderness.” –Elkhazel Faerieth, Oak Shield of the Summer Court For centuries, the Oak Shields have guarded the wild areas of the world. Oak Shields, like their namesake trees, are known for longevity, hardiness,...   [click here for more]
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Hivemaster Ranger Archetype (5e)

Hivemaster Ranger Archetype (5e)


Feel that prickle on your skin? The buzz of wings in your ear? That itch scuttling across your foot? What if you were the master of that feeling? What if you were the ruler of the hive, and had the power to send a cloud of loyal insects to overwhelm your enemies?  There exist a conclave of rangers - Beastmasters, technically, but ones who have claimed dominion over a separate animal kingdom - who...   [click here for more]
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Princesses

Princesses


No longer are they just damsels in distress waiting for Prince Charming to rescue them and live happily ever after. Become one of these revered characters and explore what could have been. What you get: 20 pages of unique content. 8 new races including Cinderella, Rapunzel and Snow White. 6 new monsters like the Big Bad Wolf, the Dragon Witch, and the Wicked Witch. New and unique art for each race...   [click here for more]
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In Darkest Day, In Deepest Snow (Fantasy Grounds)

In Darkest Day, In Deepest Snow (Fantasy Grounds)


Now for Fantasy Grounds! "I prefer winter and fall, when you feel the bone structure of the landscape--the loneliness of it, the dead feeling of winter. Something waits beneath it, the whole story doesn't show. " -Andrew Wyeth The winter is a time of darkness and cold, but also a time of renewal and rebirth. Why for centuries have humans both feared and venerated these snowy months,...   [click here for more]
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Death by Goblins! (Fantasy Grounds)

Death by Goblins! (Fantasy Grounds)


Now for Fantasy Grounds Inspired by Gremlins, Aliens, and goblin decks from Magic: the Gathering, DEATH BY GOBLINS! is designed to let 6th-level characters go ham with their awesome new abilities on an unending torrent of goblins—or get picked off one by one by the tiny, terrifying fiends. But why are they being targeted...   [click here for more]
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Phoenixes of the Realms

Phoenixes of the Realms


With feathers aflame, the majestic phoenix rises from the ashes, a symbol of hope to the broken. These mighty magical birds drive fear into the hearts of the wicked. Phoenixes of the Realms is a comprehensive collection of phoenixes and phoenix related player options. It includes 7 phoenix subspecies, here's what you'll find inside: The Desert Phoenix (Huge, Challenge 10) The...   [click here for more]
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Nature Magic (Codex Seven of the Enchiridia Mysteria)

Nature Magic (Codex Seven of the Enchiridia Mysteria)


WHAT YOU GET: Two New Class Archetypes.  The Circle of Roots druid that transforms into plant creatures (and is also great at breaking objects), and the Warden ranger inspired by the defender class from 4th edition. 57 New Spells.  There are 41 spells to support members of all classes (with...   [click here for more]
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Kitsune

Kitsune


As one of the rarer elder races, Kitsunes have been all but forgotten, and most of them are perfectly content to stay that way. Mostly staying in the area in which they were born they enjoy playing pranks on those that wander into their domain. Those unaware of the kitsunes presence are quick to blame the fey for the disturbances leaving the kitsunes free to go on their way unnoticed. The fey take...   [click here for more]
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Ravenloft NPC Collections I

Ravenloft NPC Collections I


This collection contains 74 NPCs between CR 1 and 12 that belong to two evil organizations. These NPCs can be adapted to your Ravenloft or any other setting-based campaign. These NPCs have different roles and challenge ratings (CR 1-3-6-9-12) in order for you to challenge your players in low and mid-levels. As all characters are between CR 1 to CR 12, you can use those NPCs as encounters for both new...   [click here for more]
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Circle of the Swarm

Circle of the Swarm


Live for the Swarm. Druids of the Circle of the Swarm meet in dark and sacred places around the corpses of ritualistically sacrificed beasts. You act for the good of nature, for the good of the circle, for the good of the swarm. Summon fearsome tiny beasts to do your bidding and disperse yourself into the hive mind, your countless forms will blot out the sun. Have you ever...   [click here for more]
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Playing Possums: A Collection of 4 Animalfolk Player Origins

Playing Possums: A Collection of 4 Animalfolk Player Origins


“It was the strangest thing! We heard someone telling us to leave, but when we looked around us, no one was there. It was almost as if it was coming from above us, but there weren’t any tree houses and we weren’t in wood elf territory! The scouts said they saw folk hanging upside-down in the trees by their tails, but who ever heard of a tail with such power? I tell you, there’s strange...   [click here for more]
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Misha, The Winter Archfey

Misha, The Winter Archfey


A CR 20 fey legendary Monster and warlock otherworldly patron, with the amazing art of Tannia.Art made specifically for this monster and the work of Jorge Piraces writing her. A monster that works well on every ambientation,  Misha, also known as the winter archfey, is the daughter of an extremely powerful archdruid and a forest archfey. She was possessed by a winter spirit for 10 years, giving...   [click here for more]
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Giant Beaver for 5th Edition

Giant Beaver for 5th Edition


One of the monsters found in the first pages of the first edition Monster Manual was the Giant Beaver. The humanoid giant beaver subsequently and sadly disappeared from later editions. Here it returns for fifth edition along with the giant beaver as a character race and an example encounter. Here you will find stats for the giant beaver, giant berserker beaver, giant beaver chieftain, giant beaver...   [click here for more]
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Fanciful Feywild: Dangers & Delights

Fanciful Feywild: Dangers & Delights


The fey realms... ... are a wondrous and terrifying place, with darkness hiding plainly amongst all the colour and spectacle. Fanciful Feywild aims to aid in bringing those aspects to life and expand your options when it comes to this dreamlike landscape.  Containing  3 Lineages 15 Lineage Feats 9 Subclasses...   [click here for more]
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Meteoromancy

Meteoromancy


Embrace the wind and rain with this new, weather focussed supplement for D&D 5e. This product features 8 subclasses, 19 new monsters, as well as a small collection of new spells and magic items, all of which invoke the might of storms and the wind. Each of this supplement's carefully crafted player options are intended to bring new opportunities to the table with refreshing new mechanics that...   [click here for more]
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Tales of Thelanis, Vol 1: "The Child and the Guardian" (5e)

Tales of Thelanis, Vol 1: "The Child and the Guardian" (5e)


"Tales of Thelanis" is a multi-volume series focusing on Thelanis, the Eberron plane of fey and stories! Explore new lands, meet a variety of powerful archfey, and become part of the faerie tale! In this volume, we explore the Burning Grove, an ever-burning forest torched by the tides of war. On one end of the grove, the Green Giant tends to a sanctuary for beasts...   [click here for more]
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Circle of the Garden - A New Druidic Circle

Circle of the Garden - A New Druidic Circle


Circle of the Garden - A New Druidic Circle Designed by Cameron Day, Original Art by Ruben Cardenas, with the Word Template by Laura Hirsbrunner, stat blocks from Monster Designer Jeffrey Fischer, and support from Trevor Armstrong of Grim Press ___________________________________________________________________________ In times of unrest and natural disharmony,...   [click here for more]
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Forgotten Forest of Chaos

Forgotten Forest of Chaos


Hi! Welcome to the Forgotten Forest of Chaos! This is a compendium with some homebrewed content me and my friends made for Dungeons & Dragons 5e, with an overall theme of nature and fey (for most things). Here are alternative versions for the Druid and Ranger classes, as well as a new class called the Swashbuckler. There are also new Subclasses for every other class in the game, as well as new...   [click here for more]
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Races of Chult

Races of Chult


All you need to adapt the races of 5e D&D to Chut! Also includes knew location for the Tomb of Annihilation adventure and a new NPC stat block! ...   [click here for more]
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Creatures of Salvora

Creatures of Salvora


CREATURES OF SALVORA is a slavic-folklore-inspired bestiary of 29 dark and mystical creatures from the world of Salvora, setting of the Awaken RPG and its expansion, The Liborian Saga. The creatures herein are for every adventuring tier, CRs 1/4 to 30, and you also get a new playable race, The Tunnelborn. Illustrated in color, and a printer-friendly...   [click here for more]
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Arena of Champions - The Circle of Growth: A New Druid Circle

Arena of Champions - The Circle of Growth: A New Druid Circle


The Circle of Growth Throughout the natural world, druids are mouthpieces of the word of the earth, speaking for their mother. However, there are some druids that stand further from the rest, that see light in how to take land that has been destroyed and rejuvenate it. Those who join the Circle of Growth are those druids who have seen horrific devastation: wild fires, tsunamis, floods, earthquakes,...   [click here for more]
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Drag & Drop: NPC Options - Warlocks of the World 3

Drag & Drop: NPC Options - Warlocks of the World 3


Drag & Drop: NPC Options - Warlocks of the World 3 Features Warlocks are a fascinating sort of character, rife with storytelling possibilities and interesting dilemmas. Some follow the typical format outlined in the Player’s Handbook, serving an archfey, a fiend, or an ancient being beyond comprehension. Some of the Warlock NPCs outlined in this book fit that mold,...   [click here for more]
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Kirin's Guide to Storms

Kirin's Guide to Storms


Kirin's Guide to Storms Electrical, lightning, sound, thunder and weather themed subraces (2), subclasses (13), invocations (6), feats (2), revised spells (4), elemental stat blocks (9).  Rising Storm is a supplement for Players and Dungeon Masters looking for storm themed character options and elemental stat blocks. Players will find: Storm Genasi...   [click here for more]
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Drag & Drop: Reimagined Dragons Part 3

Drag & Drop: Reimagined Dragons Part 3


Reimagine Dragons Part 3 Features Dungeons & Dragons has been around for a long time.  And dragons are one thing that haven’t changed a whole lot since the late 1970s. And there’s 100% nothing wrong with that, millions of hours of fantastic games have been played with that idea of how dragons exist in a Dungeons & Dragons game. But maybe you want to spice it up. For those...   [click here for more]
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Drag & Drop: Reimagined Dragons Part 2

Drag & Drop: Reimagined Dragons Part 2


Reimagine Dragons Part 2 Features Dungeons & Dragons has been around for a long time.  And dragons are one thing that haven’t changed a whole lot since the late 1970s. And there’s 100% nothing wrong with that, millions of hours of fantastic games have been played with that idea of how dragons exist in a Dungeons & Dragons game. But maybe you want to spice it up. For those...   [click here for more]
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Drag & Drop: Reimagined Dragons Part 1

Drag & Drop: Reimagined Dragons Part 1


Reimagine Dragons Part 1 Features Dungeons & Dragons has been around for a long time.  And dragons are one thing that haven’t changed a whole lot since the late 1970s. And there’s 100% nothing wrong with that, millions of hours of fantastic games have been played with that idea of how dragons exist in a Dungeons & Dragons game. But maybe you want to spice it up. For those...   [click here for more]
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Drag & Drop: NPC Options - Reimagined Dragons #1

Drag & Drop: NPC Options - Reimagined Dragons #1


Drag & Drop: NPC Options - Reimagined Dragons #1 Features Dungeons & Dragons has been around for a long time.  And dragons are one thing that haven’t changed a whole lot since the late 1970s. And there’s 100% nothing wrong with that, millions of hours of fantastic games have been played with that idea of how dragons exist in a Dungeons & Dragons game. But maybe you...   [click here for more]
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