Title |
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The Snout of Omgar is a geographical region described briefly in Tomb of Annihilation.
Not much is revealed about the location or its inhabitants in that adventure, however. The Tortle Package is written for Dungeon Masters who want to know more about the Snout of Omgar.
This supplement also introduces a new playable character race, the tortle, and a new adventure location: Dangwaru, the Typhoon... [click here for more] |
Wizards of the Coast |
$9.99
|
Known to the wider Forgotten Realms® as a sinister land of Red Wizards, slavers, and marching undead armies, Thay is the distant—or uncomfortably close—menace that “may become our doom if Szass Tam turns his attention in our direction.”
And Thay is that, but it is also so much more. A truly magical land (thanks to a secret that even the goddess Mystra helps to keep) of rich culture,... [click here for more] |
Dungeon Masters Guild |
$17.99
|
"It is a great supplement. The artwork in it is absolutely amazing!" --Home Brew Crew, YouTube Channel
"This is an incredible resource for those looking for Feywild content." --Wesslhausen (@Wesslhausen), Twitch streamer "There's so much in this book, it's insane! Even the art itself is worth buying the book for. It looks like a book from Wizards of the Coast. It's worth the money!" --The Mighty... [click here for more] |
Dungeon Masters Guild |
$14.99
|
BACK IN SESSION! Returning students, faculty, and those pondering admissions!
The halls are once again open as we have completed University referbishment. You'll find the facilities updated to be in-line with the recent releases of Eberron Rising & Exploring Eberron.
With that, we're proud to say we've also been rated the #1 party school on Eberron.... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Discover the wonders of Faerûn’s frozen tundra with Player Primer: Icewind Dale! This supplement contains all the information DMs and players will need to jump into a Dungeons & Dragons adventure set in Icewind Dale including:
Life in Icewind Dale
Important story events
Regions and settlements of Icewind Dale
Factions of Icewind Dale
New & adapted backgrounds
A Character... [click here for more] |
Dungeon Masters Guild |
$4.95
|
"Coming back to where you started is not the same as never leaving." - Terry Pratchett
INTO WONDERLAND
Into Wonderland is a book detailing an adventure in the Feywild, a setting for Dungeons and Dragons 5th Edition. This book provides player options, encounters, variant rules, and a campaign of expeditions into the unknown centred around the city of Endercoast that has been spirited... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"To say I'm a fan of what MT Black writes and motivates in others would be an understatement, as would simply saying 'He's done it again!' I can speak from experience when I say that working closely with a ton of designers, on a project with no upfront payment, is a daunting task. Yet, the Player's Companion is a superb achievement in page count alone, never mind the ingenuity of many of the... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Welcome to Rashemen!
In the distant lands of the Unapproachable East, on the edge of Faerûn, stoically stands the cold lands of Rashemen. Far from the Sword Coast, this land is filled with wonder, danger, and endless adventure.
Rashemen is a nation known for its fierce berserkers and the wychlaran, an order of witches who govern with power and wisdom. For centuries, they defended... [click here for more] |
Dungeon Masters Guild |
$19.95
|
A Forgotten Realms Campaign Guide
Mulhorand represents so much more than a country in Faerûn’s distant east. It is a realm of legend. A land where history is not just told in stories or recorded in books; it is etched across the desert landscape and carved into the very stone beneath your feet. Every grain of sand bears testament to the rise and fall of a dozen empires, and the god-kings... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Treasures of Saltmarsh contains 50 magic items for use in your nautical campaigns
Above and below the violent seas off the coast of Saltmarsh adventurers seek to find fame and fortune, whilst the native races live a life of hardships beneath the powerful currents.
This supplement contains 50 unique magic items inspired by the area around this sleepy village and the azure seas beyond. From... [click here for more] |
Dungeon Masters Guild |
$3.95
|
If you want to play a spellcaster, play a wizard or a druid. If you want to play an epic survivalist who can live in any environment, track an enemy across difficult terrain, thrive in all conditions, fight the strongest monsters, become one with nature, and has a cool animal friend, this is the class for you!
This class is its own Archetype. There is no subclass here, and all the normal subclass... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The Gastromancer: Culinary Magic Comes to Life!
Spice up your D&D 5e game with "The Gastromancer," a flavorful new class that brings the magic of the kitchen to your tabletop!
Discover a unique spellcasting system based on magical meal preparation. Explore over 30 exotic ingredients from monsters and magical plants. Choose from 5 delicious subclasses: Breadmancer, Grillmaster, Flash Fryer, Culinarian... [click here for more] |
Dungeon Masters Guild |
$1.99
|
OUTLANDERs: Where Modern Meets Medieval !
Ever wondered what would happen if your smartphone-wielding, latte-sipping self suddenly found yourself in a world of swords and sorcery? Welcome to OUTLANDER, the groundbreaking D&D compatible supplement that catapults modern characters into fantastic realms!
Dive into a world where science meets magic, and your Netflix knowledge... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Ever wonder what the drow and other creatures of the Underdark drink while in those deep, dark taverns? Well, don't wonder! We bring you the drinks found all under the Forgotten Realms (and vetted by Elminster himself) to use at your leisure or during one of your gaming sessions! ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Shadow of the Dragon Queen Companion: Preludes Expanded is a guide to help dungeon masters develop and better explore the adventure's original preludes.
In this guide you will find:
A New Friend - Tips to include Ispin Greenshield, the eccentric yet kind Knight of Solamnia, into each prelude, who has an important part to play in chapter 3 of the main campaign.
Explore the Past... [click here for more] |
Dungeon Masters Guild |
$2.95
|
"[..] this tome is accurate and insightful, so I recommend it highly.." - Ed Greenwood (excerpt from Foreword)
"You see, I hadn’t found much literature written about the Underdark to this point. Most of what I’d read focused on places like Menzoberranzan, the drow capital, or spoke of mysterious lost locales that they assumed had sunk into the underground. I could not believe that a land... [click here for more] |
Dungeon Masters Guild |
$9.95
|
If you like airships, why not check out Izzy's entire collection! Available now!
An Airship for Any Campaign
Airships are almost always synonymous with adventure. Be it a swashbuckling adventure above the clouds, a daring get-away from the evil forces of the Ogre-Witch, or simply a means to travel to the Devil-King's palace on Dinosaur Island, airships are not simply a vehicle... [click here for more] |
Dungeon Masters Guild |
$4.99
|
"Few men have been brave enough to challenge a dragon without an army at his back, and fewer still have lived to tell the tale. Dragons are cunning beasts, with a deep thirst- whether it be for blood, knowledge, or justice, a dragon will always keep itself sated. Be wary of their kind." - Dragonslayer Fordeaux Brigar
This product contains:
* OVER 30 NEW ITEMS crafted from parts... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Ever come up with a blank when the adventurer's ask you what food is available in the tavern? Well, fear no more! Here is a list of over 60 dishes that are available all across the Forgotten Realms and are sure to satiate the appetite of any hearty adventurer! ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Baldur’s Gate: The Fall of Elturel (Roll20 Version), is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters.
Already own the PDF? Click Here to get the Roll20 Add-On at a discount!
What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot... [click here for more] |
Dungeon Masters Guild |
$5.99
|
The Cartographer is a ranger archetype for intrepid explorers, mapmakers, and trailblazers who forge their own paths through the wilderness. As a Cartographer, you create a Master Map that channels the energy of the land it depicts, granting mundane benefits as well as unique arcane powers. Pack your compass, paper, and charcoal, and prepare to chart your epic journey!
About the Authors... [click here for more] |
Dungeon Masters Guild |
$1.99
|
From the rich culture of Japanese folktales comes
PLAYABLE ONI!
Heavily inspired and built upon actual, researched Japanese folklore, this book provides you with a brand new, balanced race of fearsome Oni! FAR more than plain ogre-like brutes, the Oni race brings all manner of devlish, culturally diverse options to any game; from the cunning Kijo,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Whether born or cursed to the form, beastfolk are a collection of humanoid races that each bear strong resemblance to an animal. Due to the dizzying variety of animals in the world, and beastfolk that take after them, as a whole beastfolk have few common bonds. They may form small communities, particularly if they all resemble the same animal, but often times they live on the edges of civilization... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Now only $2.99!
Rules and Encounters for Airships and Other Vehicles
You've done it! You've taken the leap, and bought your first airship. The thrill of excitement is nigh over whelming, untill a simple thought bursts your bubble.
"Now what?"
You've got some awesome airships, but how are they controlled? What sort of encounters will you face? What is the best way to integrate them into your campaign?... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Dragon Above presents…
Codex Siberys II: Planes & Prophecy
This second volume of the Silver best-selling Codex Siberys presents a host of new enemies and allies, offering unique and encounter-defining mechanics to shake up your gaming table. Each of the creatures in the Codex is built from the ground up with Eberron lore in mind, but they can certainly find a... [click here for more] |
Dungeon Masters Guild |
$3.95
|
40 Beasts and Fantastical Creatures Ready to Join Your Adventuring Party!
A team of 33 writers, 4 artists, and 3 editors have joined forces to bring you "Animal Sidekicks," a sidekick bestiary that gives anyone and everyone in your party a pet, each with its own stat block and level-up table.
Modeled on the sidekick rules found in the D&D Essentials Kit Rulebook, these animal sidekicks,... [click here for more] |
Dungeon Masters Guild |
$12.95
|
The Kercpa are part of the Anthropomorphic Races bundle!
Presented here by Steve Fidler and Nathanaël Roux is the Kercpa lineage! A race of reclusive yet merry forest dwellers. Complete with lineage and cultural features, 2 new subclasses for the Rogue and Barbarian, and all the tools needed to fit the small Kercpa into your game!
Lithe and frantic,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
"I love books like this." - Ed Greenwood (excerpt from Foreword)
"When Arclath asked me what a forest was, I probably looked at him like he’d sprouted an extra head. Though, he posed a good question; if I’m writing this book to explain these locales to people who have never seen them, how would I explain a 'forest' to someone who’s lived in a desert wasteland for their entire life and never... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Are you a player looking to create a new character for a Halloween one shot? Or a DM looking for ideas for a good Witch BBEG for said one shot? Look no further.
Join a campaign as a Witch, an experimental spellcaster who dabbles in the art of spell creation, and pushes to perfect the art of alchemy, cursing those who even try to get in their way; all while her critter companion follows around and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The long awaited sequel to Vol 5: Dragons has finally arrived!
"The Fey are notoriously tricky creatures. They have no grasp of reality or humanity, and care little for laws, whether moral or physical. I find them a bothersome, frightening type of creature." - Arimor Frand, Scribe of Windamere Academy
This product contains:
* 35 NEW ITEMS crafted from parts harvested from Fey... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Dragon Above presents…
Codex Siberys: Mourning and Madness
This compendium of enemies and allies contains statistics and illustrations for 30 original monsters built specifically for your Eberron campaign. By embracing the unique potential of social tabletop gameplay, these monsters offer outlandish, encounter-defining abilities which are sure to lead to dynamic combat... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Theme
The theme of this supplement revolves around the Fey, the Feywild, and the myths and legends that inspired them. Some subclasses are more directly tied to this theme, such as the Barbarian’s Path of the Crimson Cap or the Sorcerer’s Faerie Bloodline. These subclasses are linked to specific fey creatures, redcaps and fairies respectively, granting abilities and features that reflect... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Q’barra Like You’ve Never Seen It Before
NOW UPDATED TO v2 FOR MONSTERS OF THE MULTIVERSE
Welcome to Q’barra – an isolated jungle nation on the eastern edge of Khorvaire. While the soft skinned westerners are aware of New Galifar and Hope, many find the cultures and customs of the scales completely alien.
Scales of Q’barra collects and expands upon the lore of the dragonborn, lizardfolk,... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Riedra may be the land of your dreams, but the Eyes are always watching.
Journey to the distant empire of Riedra in this stand-alone Across Eberron adventure from the team that brought you the best-selling Convergence Manifesto adventure path and Eberronicon. This Tier 2 module is optimized for five 7th-level characters.
Adventure Summary:
A Riedran deserter has come to the adventurers... [click here for more] |
Dungeon Masters Guild |
$9.95
|
"Ah, yes. The “howling frozen nothingness in which living things just disappear forever into all the white emptiness.” At last." - Ed Greenwood (excerpt from Foreword)
"I can remember my dearest Arclath complaining so flippantly in the heat of the jungles of Chult about how one can add more layers in the cold, but there is only so much one can remove to cool themselves. He even asked in my... [click here for more] |
Dungeon Masters Guild |
$9.95
|
You have always been fascinated by fire.
As a child, you would sit by the campire or hearth and watch the flames dance around the cooking pot. To you, the glowing embers looked like precious ore.
You began to experiment, playing with matches despite what your mother told you. Your hands are covered in tiny burns. The tips of your hair have been singed off. You realised that you needed... [click here for more] |
Dungeon Masters Guild |
$1.99
|
SILVERSTARS OF SELÛNE
A unique Cleric Domain for use in the Forgotten Realms.
Selûne, goddess of the moon, is known throughout the Realms for her advocacy of freedom and tolerance. Those clerics that choose the path of the Silverstar champion these ideals, alongside trying to build harmony between lycanthropes and non-shapechangers, protecting the weak and the oppressed, and opposing... [click here for more] |
Dungeon Masters Guild |
$1.50
|
"Blood of the Lycan" is a unique supplement for D&D5e. It enables characters to access their ancient Lycanthropic ancestry as they grow.
Included in this product is
A brief history of Lycanthropy in the Forgotten Realms
An outline of the different types of Lycanthropy
a unique background (Lycan Blood)
a barbarian subclass (Path of the Lycan)
mechanics... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Strike a deal with an Archfey Patron and unlock its unique features!
Dramatis Personae: Archfey Patrons includes:
16 Variant Archfey class features! Customize your warlock of the Archfey to represent an specific patron such as The Summer Queen or the Mother of All Hags. Each Archfey is different, and so are they warlocks!
Each Archfey patron includes... [click here for more] |
Dungeon Masters Guild |
$4.99
|
PLEASE READ
Hello! Thanks for checking out this book!
This supplement is compilation of everything in Abimelech’s Subclass Guides books 6 to 10, which are linked at the bottom in the Individual Links section. Its purpose is to make the content more accessible and easier to use, sorting by what the content is instead of by its theme. It does not contain any content that is not already in... [click here for more] |
Dungeon Masters Guild |
$11.95
|
A unique Druid Circle for use in the Forgotten Realms, but can be adapted to any campaign setting.
The Neverwinter Woods, an ancient forest covering a vast area of the North. The Ring of Swords is the Druid Circle that protects the woods from all dangers.
They work, tirelessly, to drive out hobgoblins, gnolls and bugbears from the woods, as well as protect its ancient sites from being ransacked.... [click here for more] |
Dungeon Masters Guild |
$1.50
|
The spells in the Players Handbook are well thought out, and cover nearly all circumstances that a spell caster might encounter and utilities they might have need of. But, by their own admission, they are only the most commonly known spells. The world is a wide and wild place, and many strange and wondrous magics yet lurk in it; either forgotten or yet to be discovered. This supplement looks to add... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Included within this homebrew is a new playable species for use in the new D&D system as well as a new NPC/Enemy stat block.
They came from below in the dead of night. Living fungus who emitted deadly spore clouds that could turn allies against one another. Their numbers are numerous and they could be anywhere.
These are the stories told about the Shroom-Folk, a species of humanoid fungus that... [click here for more] |
Dungeon Masters Guild |
$1.31
|
One hundred different familiars/pets that can accompany you on your travels! Roll a d100 on this table and see what amazing pet you get. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Why so serious? In a world filled with dire consequences and dangerous foes, sometimes the greatest weapon is laughter! The Practical Joker Spellbook will change the way you approach every encounter, providing 32 whimsical and potent spells designed to leave your enemies in stitches...sometimes literally.
Forget fireballs and lightning bolts! With Shocking Handshake, you... [click here for more] |
Dungeon Masters Guild |
$0.99
|
P.B Publishing Presents:
The Hex Witch
As seen on Loot the Room's: Best of DM's Guild December 2016
03.06.2017 - V4.0 updated to address editing and clarity issue with Wyld Witch features. Also a printer friendly verison added to the file list.
12.30.2016 - V3.0 updated to address some valid points provided in the review/discussion... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Join the Glorious Goblin Revolution!
For too long the bigger races have looked down upon the common goblin with contempt and hatred. Goblins have been attacked by adventurers, bullied by bugbears and enslaved by...something that begins with "E"! No longer, my goblin brethren! The time for our uprising has come, and the hunt for the Biggest Crown is on! All hail... [click here for more] |
Dungeon Masters Guild |
$4.16
|
Explore and defend the Land of Earth-Sky!
Far from the Five Nations and the dragonmarked houses of Khorvaire lies the continent of Sarlona, home to rich psionic traditions and the Unity of Riedra. It is also home to Adar, the Refuge, home of the kalashtar and one the last bastions standing against the tyranny brought by the Dreaming Dark.
Though first introduced... [click here for more] |
Dungeon Masters Guild |
$23.95
|
"Gather the faithful. The time has come for a Great Hunt."
The Forgotten Realms god of the hunt is feral, wild, and vicious: Malar is the dark side of nature. The civilized people of Faerûn might pray to Malar out of fear or before hunting. But they also forbid worshiping him and loathe his followers, considering them savage murderers.
Assembled from the vast collection of knowledge... [click here for more] |
Dungeon Masters Guild |
$12.95
|
Discover the rugged adventurers that make their way on the edges of civilization!
From lone wandslingers to disgraced ronin, this book features 14 subclasses and 12 backgrounds packed with as much Frontier flavor as we could safely cram into them, as well as alternate features for the Monk class and 10 martial arts feats to expand Monks' options or give other classes a dose of kung-fu.
Whether you... [click here for more] |
Dungeon Masters Guild |
$12.99
|