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Life in the Sewers - Solo Adventures in the Underdark

Life in the Sewers - Solo Adventures in the Underdark


Solo Adventures in the Underdark  Solo Adventure for a Single 1st Level PC - D&D 5E Life in the Sewers Adventuring in the Underdark is a dangerous and difficult challenge for even seasoned parties of adventurers. Entering into the depths of its caverns and tunnels alone is madness! Life In The Sewers is a solo adventure that can be added to any solo D&D campaign,...   [click here for more]
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Vecna's Vault of Vile Things

Vecna's Vault of Vile Things


Vecna's Vault of Vile things is a new suppliment that offers playable items, class options, weapons, and spells for D&D 5e. The content is not for the faint of heart, for all that is contained within Vacna's Vault bares a terrible origin; allowing players to Inflict Brutal Injuries of their foes, curse and maim their targets, utilize terrible life stealing magics, and even invoke the power of the...   [click here for more]
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Vault Dwarves: A Cultural Sourcebook

Vault Dwarves: A Cultural Sourcebook


Inside you'll find... Playable Race: Vault Dwarves Trapped inside their mountain stronghold on magical lockdown, the lives of Vault Dwarves are centered around maintaining the life support systems across the city. Equip a VaultCo Data Bracer and gasmask and go get those machines running again while you can still breathe... Explore the Vault:...   [click here for more]
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Melenite Race - A Contrasted Race with High Values

Melenite Race - A Contrasted Race with High Values


The Melenite are part of the Fistful of Coppers PART TWO! bundle grab it with other copper best sellers! Or grab the Anthropomorphic Races bundle! Presented here is the Melenite race! A race of order and chaos, based on one the toughest and unyielding of animals: the badgers! With their 2 subraces and 2 exclusives feats, the...   [click here for more]
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Illithids: A Playable Mind Flayer Species

Illithids: A Playable Mind Flayer Species


Alien Beings from Beyond the Stars… Mind flayers are one of the most recognizable beings from the entire history of D&D, but they have long been relegated to the “always villainous” category. If you wanted to play one, you were out of luck, because they were just too powerful—and just too evil. But in a multiverse of possibilities, surely some illithids have escaped the elder brain of...   [click here for more]
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Primordial Powers - The Tomes of Melchior I: Elemental Spells

Primordial Powers - The Tomes of Melchior I: Elemental Spells


Theme The theme of this supplement is elemental, so each spell is focused on one or more of D&D’s elemental damage types (acid, cold, fire, lightning, and thunder), or one of the four traditional elements (air, earth, fire, and water). Some of the damage types (acid and thunder especially) are very underrepresented by the official spells, making it difficult to craft a character with an elemental...   [click here for more]
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Dungeons IN Dragons - Fabulous Compendium Vol. 1

Dungeons IN Dragons - Fabulous Compendium Vol. 1


Royalties go to charity! Fabulous Compendium - Vol 1  This compendium module gives dungeon masters ready-made material to help run new encounters on a bunch of beautiful and colorful maps involving dragons in a whole new way, with very little preparation! However, maps and encounters are not the only glittering thing of this loot: new subclasses,...   [click here for more]
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Magic of the Deep Wood - The Tomes of Melchior II: Wicked Nature Spells

Magic of the Deep Wood - The Tomes of Melchior II: Wicked Nature Spells


Theme The theme of this supplement is nature and the darkness and decay found inside it. Some of the spells are more traditional nature spells, manipulating plants to make weapons or defensive hedges, or spells that allow the summoning of beasts. The other spells focus on the darker aspects of nature, such as rot, disease, or curses, and would be more associated with hags, witches, or spore druids....   [click here for more]
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Torzael's Guide to the Insectfolk

Torzael's Guide to the Insectfolk


Deep within the caverns under your very feet lives an entire race of insectfolk who had disappeared for centuries, until now. A wall of their grand, secluded kingdom has just been knocked down by unknown forces, revealing them to the world above. Few scholars have found any remnants from the insectfolk's past, only small bits and pieces of folklore that were passed down and twisted by the generations...   [click here for more]
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Gelatinous Guide to Ooze

Gelatinous Guide to Ooze


Adventure through dark caverns with these new Ooze stat blocks and an Oozling playable race! Whether you're looking for a cute Ooze to join your party or a terrifying new monster for an underground combat, this is the supplement for you. Monsters range from CR 0 to CR 5. ...   [click here for more]
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Arachnid Options (5e)

Arachnid Options (5e)


A bundle of content for the spider enthusiasts, drow fanatics and children of Lolth out there desperately craving spider-themed content. Includes: 2 Races (the humanoid Arachni, and the horrifying Drider) 3 Subclasses (Druid: Circle of Insects, Rogue: Venomous, and Warlock: Queen of Spiders patron) 9 Eldritch Invocations 3 New Monsters (Boulder Spiders, the Drachonid, and the Dreamweaver spider)...   [click here for more]
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Untold Lineages - Plasmoid Variations (Oblex, Gelatinous Cubes and other Oozes)

Untold Lineages - Plasmoid Variations (Oblex, Gelatinous Cubes and other Oozes)


What do I get? Playable Lineage Rules For Full Oozes and Ooze Symbiotes  26 Ooze themed Feats and Flaws in a structured feat selection tree 2 Symbiotic Ooze Creature Statblocks: Symbiotic Blight and Symbiotic Basilisk Sure, you’re a nice DM. You want to give your players what they want. But when what they want is to play “Something from the Monster Manual”, then that’s just not practical....   [click here for more]
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The Duskblade

The Duskblade


The Duskblade A dark library of ancient dwarven knowledge, filled with dusty tomes and guarded by mysterious constructs.  You seek to gather and perserve this ancient knowledge, prepare future generations for a life after the coming twilight.  But first, the automoton. You whisper a word and your sword alights with crackling lightning. Running forth you engage your foe, a slash...   [click here for more]
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LPS2 Flamelords of Kuntur Rapa

LPS2 Flamelords of Kuntur Rapa


Welcome to Kuntur Rapa! In the far eastern corner of the Land of Fire known as Lopango on Toril, there is a supervolcano that threatens the very life of the planet. While enemies from beyond and below threaten to hasten its impending eruption, a society of protectors have formed a group of unlikely allies. The elemental dwarves known as azers and their azerblooded kin, phoenix folk...   [click here for more]
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Deep Dweller Warlock Patron (5e)

Deep Dweller Warlock Patron (5e)


The ocean; progenitor of life, and that which everything inevitably returns to. Land dwellers hold a reserved reverence for the power and unfathomable mystery of the ocean, but the same cannot be said for that creatures that dwell deep within it. These creatures view the surface world as a mystery they'd rather leave untouched, but every so often one of great power touches the mind of a surface dweller...   [click here for more]
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Tulas (Playable Spider Race)

Tulas (Playable Spider Race)


"As Lolth's influence on the Material Plane grows, the effects have become more apparent. In particular, a number of spiders have undergone an awakening. They've grown larger and more intelligent, developing a newfound sense of consciousness and reasoning. These are the tulas, spiders born of Lolth's influence on the Material Plane. With a newfound intelligence and a more upright torso,...   [click here for more]
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Druid Cantrips

Druid Cantrips


Druids are a powerful spell casting class, however their cantrip list is very limited, containing only cantrips with a direct association with nature. This short booklet almost doubles the available number of druid cantrips, including new and original cantrips which all center around the theme of a druid’s role within nature. These additional spells give druids more choice and versatility than...   [click here for more]
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Endless Shores: Class Archetypes for the Seaborne

Endless Shores: Class Archetypes for the Seaborne


Those made for a life at sea are like no other. Are you a barbarian walking the Path of the Depths, powerful enough to split the ocean in two? Or perhaps a Lost Librarian, filling your spellbook with the magic of civilizations fallen below the water? These archetypes and much, much more can be found within Endless Shores. Book Features: New archetypes for every class!...   [click here for more]
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Druid:  Beast Forms, An essential guide

Druid: Beast Forms, An essential guide


Eyesight as sharp as an eagle, the strength of a bear and or speed of a cheetah; beast forms give druids an incredible array of skills and abilities to draw upon. But the choice of forms available can be very confusing and often results in a druid player sitting at the gaming table trying desperately to find a form that is legal and has the abilities that he needs. This book makes that search...   [click here for more]
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Backgrounds from the Underdark

Backgrounds from the Underdark


Have you dreamed of coming from a land of eternal darkness, with smog-choked cities of ringing steel, vertigo-inducing strongholds spread across stalactites and webs, or being raised by sapient mushrooms who communicate via telepathy spores?  Of course, we all have those dreams.  Now they can be a (tabletop-synthesized) reality with "Backgrounds from the Underdark," featuring 10...   [click here for more]
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{OAP} The Oculus Race

{OAP} The Oculus Race


Outlandish Adventure Productions presents: The Oculus, a race of eye-opening, long-lived, subterranean, and intelligent creatures. Oculi are humanoid eyes that speak telepathically, generating a kind of hive mind when they're in groups, called watches. They use this extreme coordination to carve out complex and awe-inspiring structures in caves. Oculi don't reproduce in a standard...   [click here for more]
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The Blood Mage

The Blood Mage


Haigo Dungeoncrafts bring you The Blood Mage! The Blood Mage provides a brand-new magic class, 41 original spells, & two new creatures. All designed and tested to be fair and balanced whilst giving the player a great experience. As a Blood Mage, you will wield a great arcane power, drawn directly from the essence of life within a creature’s blood, be it a friends, a foes, or your own....   [click here for more]
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Prestige Path: The Darkstrider

Prestige Path: The Darkstrider


This was converted from the 3e Dark Hunter and the 4e Darkstrider. “Long, lightless miles lie before us. Follow me, and you might live to see the sun again.” —Baltha the Implacable, darkstrider of the Lodge Beneath the world of daylight lies a vast realm of eternal night—the caverns, tunnels, and vaults of the Underdark. This wilderness of stone is home to dangerous monsters...   [click here for more]
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The Tome of Dwarves

The Tome of Dwarves


Dndspeak Proudly Presents T2: The Tome of Dwarves The ultimate guide to creating memorable and interesting dwarf characters! Within this book are dozens of tables and information to help create a memorable, exciting Dwarf character. This book contains the following tables: Male and Female Dwarf Names Hundreds of Dwarf Clan Names Physical and Personality Traits for Dwarves Dwarven Bonds,...   [click here for more]
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Elemental Magic (Codex Five of the Enchiridia Mysteria)

Elemental Magic (Codex Five of the Enchiridia Mysteria)


In a world where things are arbitrarily categorized... Welcome to Elemental Magic, Codex Five of the Enchiridia Mysteria! Wield the power of air, earth, fire, and water in this collection that is meant to flesh out thin places in the spell lists while also trying new things (I also found some surprising space to cover basic effects, like setting creatures on fire or summoning rain). Here's...   [click here for more]
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Lost Races of the Underdark: Deep Imaskari

Lost Races of the Underdark: Deep Imaskari


Introducing the latest addition to your Dungeons and Dragons 5e campaign: the Deep Imaskari Race supplement! Modified from the past generations to be a playable race in 5e! Descended from a long-lost and ancient civilization of magic-users, the Deep Imaskari are a reclusive race of subterranean dwellers with a mysterious past. This supplement provides players and Dungeon Masters alike with everything...   [click here for more]
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Expanded Warlock Spell List: 40 New Spells Plus Invocations

Expanded Warlock Spell List: 40 New Spells Plus Invocations


Give your warlock some new tricks with the "Expanded Warlock Spell List". This document presents 40 brand new spells for warlocks, including: New damage-dealing cantrips like eldritch burst, eldritch grenade, and fiendish flame, for warlocks who don't want to be so dependent on eldritch blast; The hexed rune spell, which allows you to set a magical trap using...   [click here for more]
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Champions of the Underdark Sacred Oath Oath of the Kinslayer

Champions of the Underdark Sacred Oath Oath of the Kinslayer


Bring the Underdark to your table with this new Sacred Oath. In this new supplement for Underdark campaigns, you are introduced to the Sacred Oath: Oath of Kinslayer, a drow paladin who has vowed an oath of vengeance against all surface dwelling elves and drow who have turned their backs on Lolth. In Sacred Oath: Oath of Kinslayer, you meet a drow paladin who is blessed by the spider queen with all...   [click here for more]
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Secrets of The Drowgar: A Race of Drow and Duergar

Secrets of The Drowgar: A Race of Drow and Duergar


"This is a very professionally designed supplement. What really makes it the most interesting is the culture [of the drowgar]. " --Eric Watson (of RogueWatson YouTube channel) Secrets of the Drowgar introduces a mysterious and secretive new race for use in any campaign. Combining the darkness of the drow and the power of the duergar, the drowgar step out of the shadows and into the light....   [click here for more]
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Liber Varietas: 50 Monster Templates

Liber Varietas: 50 Monster Templates


Get 50 Monster templates to turn ordinary monsters to flavorful, new, and awesome monsters! There are a lot of monsters in the 5th edition monster manual, but prior publications have deliberately given us a larger array of monsters instead of lots of options for specific monsters. Gone are the 14 different goblinoid options a previous edition had. However, with some very easy steps,...   [click here for more]
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Phenomancy Spells

Phenomancy Spells


Phenomancy is the magical study of mushrooms and fungi. Subclasses like the Druid's Circle of Spores, or the Barbarian's Fungal Warrior, or the Wizard's School of Phenomancy all provide great ways to incorporate fungi into your games. This document expands them even further by adding 12 new spells. Most of these spells are made for Druids and Rangers, but there are several spells listed for most of...   [click here for more]
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Festival of the Myconid

Festival of the Myconid


NOW A COPPER BEST SELLER! The Adventure Itself "A festival is being thrown in the reaches of the Underdark where races of various walks of life have gathered. A small section has been covered in tents with various foods, drinks and other activities. The myconids from all over the Underdark also gather here to commune with other colonies of Myconids...   [click here for more]
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That Fiendish Blood: Non-Human Tieflings.

That Fiendish Blood: Non-Human Tieflings.


That Fiendish Blood A a collection of 6 races designed around the question 'What if there were tieflings of other races.' In this book are 6 brand new races to the Forgotten realms, or any setting of your choice, that come with a brief summary regarding how they came to be in the forgotten realms, how their respective cultures treat them, and a description of their physical features, alongside...   [click here for more]
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Weald Warden: A Subclass for Clerics, Druids, and Rangers

Weald Warden: A Subclass for Clerics, Druids, and Rangers


Weald Warden A Subclass for Clerics, Druids, and Rangers July's Subclasses #7/31 Get the Weald Warden, a guardian of untamed woods who gets closer to nature as they advance in experience, and the seventh of thirty-one subclasses being released in July! Also available as part of the July's Subclasses Bundle ...   [click here for more]
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The Great Bat - A New Warlock Patron

The Great Bat - A New Warlock Patron


The cave is dark and damp, but it is the only protection you have from the storm and your persuers. But it seems all around you, you hear a terrible voice, gutteraly mutttering "Welcome to my realm, mortal..." In this supplement, take hold of the claw of the Great Bat and delve into the depths of Xibalba to serve Camazotz, the Father of Vampires. Pull our inspiration from Mayan legends, in The...   [click here for more]
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Order of the Black Spot: A Blood Hunter Archetype

Order of the Black Spot: A Blood Hunter Archetype


Become a Blood Hunter that channels the darkest depths of the ocean in order to destroy their foes! The Order of the Black Spot is a new Blood Hunter archetype, perfect for a Ghosts of Saltmarsh game or any aquatic/seaborne setting. Wield the legendary black spot curse and give no quarter to the aberrations that plague the sea! Contains the full archetype with brand-new...   [click here for more]
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The Shadow: An Otherworldly Patron for Warlocks

The Shadow: An Otherworldly Patron for Warlocks


The Shadow An Otherworldly Patron for Warlocks July's Subclasses #15/31 Meet the Shadow, a patron that bestows the touch of the Shadowfell to its supplicants, and the fifteenth of thirty-one subclasses being released in July! It also includes two shadow-based spells. Also available as part of the July's Subclasses Bundle...   [click here for more]
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Fantastic Ancestries

Fantastic Ancestries


Get ready for adventure with some new additions to the fantasy line up! Whether you play as a small but mighty dodian, a tiny heroic acorynn, a willful stuffed patchwork person, a charismatic and flamboyant harlekin, or a stoic and determined sharkfolk, we hope that each will bring their own whimsy and magic to your game. We are honored that you have chosen to add these colorful people to your adventures. ...   [click here for more]
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Psylock Class

Psylock Class


PSYLOCKS Concept Psylocks having undergone a mental awakening that has unleashed unknown powers.They follow a "pursuit" as a means to control this new power. A "pursuit" will often involve meditation, ritual exercise, or through in depth study of the world around them. The direction of their pursuit dictates the abilities they can grow to harness. Origins Many centuries...   [click here for more]
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Holy Avengers:  Unique Paladin Blades

Holy Avengers: Unique Paladin Blades


The Holy Avenger is the iconic weapon that every paladin aspires to wield. In this short booklet you will discover everything you need to create a unique holy avenger weapon for your paladins. - Prophecy generators which can be used to generate epic, and cryptic, quests to prove a paladin's worth to the gods. - Unique name generators to make ever holy avenger special. - Stacking power sets...   [click here for more]
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The Greater Undead for 5e

The Greater Undead for 5e


This document is an easy guide to create greater undead. The rituals are lore friendly and uses undead from the Monster Manual, Mordenkainen's Tome of Foes and Volo´s Guide to Monster. Also this is limited to Undead with a corpse (so excluding ghosts). The following points are included: Table for undead (CR, Cost, Components) Lore friendly introduction Ritual for creating undead Rules...   [click here for more]
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Circle of the Earth: A Druid Circle for Druids

Circle of the Earth: A Druid Circle for Druids


Circle of the Earth A Druid Circle for Druids July's Subclasses #24/31 Join the Circle of the Earth and become a battlefield controller, manipulating and shaping the terrain to your party's advantage, and the twenty-fourth of thirty-one subclasses being released in July! Also available as part of the July's Subclasses...   [click here for more]
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Feat: Mind Flayer Initiate

Feat: Mind Flayer Initiate


Ceremorphosis is the process by which mind flayers create other find flayers. This involves an illithod tadpole burrowing itself within a suitable humanoid, and transforming the body inside out. Rules as written, the tadpole completely replaces the host's personality in a few hours, and it takes a week to turn the body into a mind flayer body. However, this rules supplement imagines a different transformation....   [click here for more]
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Way of the Sword Dancer

Way of the Sword Dancer


The Sword Dancers of Eilistraee are consummate warriors. In times of peace, they dance with joy, skyclad beneath a full moon. In times of war, they dance among their enemies in a lethal array of strikes and parries. At the height of their power, Eilistraee dances with them.  Now you can play a Sword Dancer, one dedicated to the Dancing Lady, carrying your own Moon Blade and celebrating in both battle...   [click here for more]
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The Jaeger Compendium

The Jaeger Compendium


****Updated as of March 9th, 2020**** This wonderful bundle includes the following -The Jaeger -6 Jaeger Archetypes -An expanded Armament list with more refined rules for Armaments -3 new subclasses (For Fighter, Rogue, and Archknight) based off three Jaeger Guilds. ...   [click here for more]
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{OAP} The Ratter Race

{OAP} The Ratter Race


Outlandish Adventure Productions presents: The Ratter, a race of vermin-like humanoids that race through life as if every second is precious, because for them it is. Ratters are keenly intelligent and acutely aware of just how short their twenty-year lifespans are. They work furiously to make sure that each moment matters, having developed a cultural impatience for anything they...   [click here for more]
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Path of the Bulwark: A Primal Path for Barbarians

Path of the Bulwark: A Primal Path for Barbarians


Path of the Bulwark A Primal Path for Barbarians July's Subclasses #27/31 Get the Path of the Bulwark, a barbarian who channels their rage into an indomitable defensive posture, and the twenty-seventh of thirty-one subclasses being released in July! Also available as part of the July's Subclasses Bundle ...   [click here for more]
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Wizard: School of Nethermancy

Wizard: School of Nethermancy


A new subclass for D&D 5e containing 20+ new spells. ...   [click here for more]
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Fighter Subclass: The Shadow Knight

Fighter Subclass: The Shadow Knight


Whether it is a curiosity for the unknown, a lust for power, or an unfortunate pact, Shadow Knights have acquired a unique power. Embrace the ways of the shadows to gain a new perspective for your campaign of the world’s greatest roleplaying game ! ...   [click here for more]
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Reflections: 3 Class Archetypes

Reflections: 3 Class Archetypes


This PDF features three character options for the Sorcerer, Rogue, and Warlock. Each one is a reflection, either of someone else's thoughts, someone else's style, or one's own patron. The Sorcerer option has a focus on conjuration and illusion magic, the Rogue option has a focus on doing as others do, and the Warlock option has a focus on taking a fearsome melee-capable form. Sorcerous...   [click here for more]
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