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Sorcerous Origin: Thrallchild

Sorcerous Origin: Thrallchild


Thrallchildren are spellcasters that derive their power from a mind flayer thrall in their ancestry, and use their powers to control others. Features New mind-controlling sorcerous origin Bend the will of your allies and enemies alike Create a thrall of your own Printer-friendly version This document is an excerpt from the upcoming adventure Outcasts under Sunset Mountain,...   [click here for more]
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Sorcerous Origin: Voidtouched

Sorcerous Origin: Voidtouched


The Voidtouched Sorcerers are bound to the legendary Spheres of Annihilation. Some believe all such Spheres in the multiverse are tiny windows into the same ineffeble nothingness and that their own sorcerous powers spawn from the accretion of existence being gradually drawn into it. Level 1 is about making use of the Void Shard for utility and extra damage. Level 6 presents a powerful control/utility...   [click here for more]
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Spider Domain (5e)

Spider Domain (5e)


The Spider Domain is an option for 5th Edition Clerics. Whether you are an evil priestess of Lolth or a servant of a homebrew god of spiders, this domain is for you! The Spider Domain is focused on dealing poison damage via spells and weapon attacks. ...   [click here for more]
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Spider's Snare: An Encounter Cheat Sheet

Spider's Snare: An Encounter Cheat Sheet


Come Into My Web While traversing a cave system, the adventurers come across a cavern that has been transformed into an ettercap's death trap. Will the adventurers be able to avoid the cave's loaded traps, pet spiders, and the ettercap mastermind? What is an Encounter Cheat Sheet? These one page battles are perfect for groups that are looking to shake things up beyond the repetitive "You fight...   [click here for more]
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Spore-Kin Wizard Creature

Spore-Kin Wizard Creature


This is a Creature that i created using stats from Calvin Josenhams Spore-kin creature. this is my first publish so i would like some advice. hope you enjoy! ...   [click here for more]
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Subrace Compendium

Subrace Compendium


From the ashes of two of my first Guild works here comes the Subrace Compendium, a collection of variants and options for the most common of D&D nonhuman races (dwarf, elf, halfling, and orc), ranging from the unusual to the mundane and yet undistinguished by rules – till now. The Subrace Compenium, as shown by the preview, is completely...   [click here for more]
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The Awakened

The Awakened


Designed for groups of players who have died in the Curse of Strahd Adventure, but easily adaptable to any other campaign, and you may event want to kill them after reading this. ...   [click here for more]
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The Blood Cult - Warlock Patron and Invocations

The Blood Cult - Warlock Patron and Invocations


Explore the ancient secrets of the forgotten Bloodcults, formally known for their impressive abilities to manipulate minds and flesh. Now, after many years, you were (un)fortunate enough to find one of their temples, hidden deep in the Underdark. Exploring the temple you found a red rotating gem, which promised you power in exchange for a ... "favour". Now, you are bound to serve them, forced to...   [click here for more]
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The Blood Weaver Class

The Blood Weaver Class


The Blood Weaver is a new fully playable class for 5th edition including 3 unique subclasses that change the gameplay of the class quite a bit. I intend to continue adding to this contribution, any recommendations and contributions would be greatly appreciated! ...   [click here for more]
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The Darkrunner Guild

The Darkrunner Guild


It is dangerous to go alone. Take this. In these pages, you'll find a description of the Darkrunner Guild, the foremost guild of guides to the wild areas of the Underdark. Of course, scratch the surface and you'll find a group of people who are spies and aberration-slayers and diplomats - something a little deeper than a simple guide. This document contains: A description of the Darkrunner...   [click here for more]
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The Elitar Race - 5th Edition

The Elitar Race - 5th Edition


The Elitar is a race that is compatible with 5th edition Dungeons and Dragons. They are a selfish, xenophobic race of arcane masters that once held a tight grip over the Material Plane. Their history of dictators has lead to the now purely evil race. ...   [click here for more]
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The Fasting Worm at the Spider Feast

The Fasting Worm at the Spider Feast


Eons ago, the demon lord Shomarrah defamed Lolth the Spider Queen, condemning herself into the cursed life of a massive purple worm. Now Shomarrah's desecrated body serves as a drow fortress, guarded by a mad sorcerer and his team of driders. What deeper evils lie within? "The Fasting Worm at the Spider Feast" is a Dungeons and Dragons 5th Editionmodule for a party of 3-5...   [click here for more]
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The Greater Undead for 5e

The Greater Undead for 5e


This document is an easy guide to create greater undead. The rituals are lore friendly and uses undead from the Monster Manual, Mordenkainen's Tome of Foes and Volo´s Guide to Monster. Also this is limited to Undead with a corpse (so excluding ghosts). The following points are included: Table for undead (CR, Cost, Components) Lore friendly introduction Ritual for creating undead Rules...   [click here for more]
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The House of the Dwarven Plaguebearers

The House of the Dwarven Plaguebearers


Hidden away amongst the other dwarven noble houses, the House of the Dwarven Plaguebearers presents a benevolent face to the world, curing the diseased and purging poisons. Behind closed doors, however, this guild serves Talona, goddess of pestilence and poison, claiming souls and worship for their evil queen. A guide to the House of the Dwarven Plaguebearers, a new guild for Dungeons & Dragons...   [click here for more]
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The Occult Archives

The Occult Archives


Peer into the occult magics that surround Warlocks, their deities and the pacts they form. We explore six new patrons: The Life's Flame, The Geode, The Grand Witch, The Glitch, The Grave Warden and The Bloodlust. Additionally, we find two new races: The elf replicas made of gemstone, Geodites, and the spider-like dwellers of the Underdark, Harvestmen, with thirteen subraces between the two. ...   [click here for more]
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The Raskir - The Secretive Ratfolk of Faerun

The Raskir - The Secretive Ratfolk of Faerun


Beneath the surface of the world you’re familiar with, there lies an entire civilization hidden from view. The people here stand no taller than a gnome and resemble humanoid rodents. Step into their shoes and explore the world of the raskir! This supplement is a resource for both players and Dungeon Masters. Inside, you’ll find a guide to creating your own playable raskir, a raskir-specific...   [click here for more]
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The Slayer A Ranger Archetype

The Slayer A Ranger Archetype


Skilled at tracking down targets, slayers are consummate hunters, living for the chase and the deadly stroke that brings it to a close. Slayers spend most of their time honing their weapon skills, studying the habits and anatomy of foes, and practising combat manoeuvres. The slayer is elusive and good at finding the opportune time and location to strike. Combining the deadliest talents of rangers...   [click here for more]
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The Slayer Class

The Slayer Class


Track down your enemies and put them to the blade with the Slayer, a full 20-level base class designed from the ground up. Play this class if you: Want a spell-less ranger instead of the half-druid version in the PHB Want to play a martial character whose INT matters Want to create or harvest poison and not feel like a chump The Slayer wouldn't be a full base class if it didn't also have its...   [click here for more]
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The Ultimate Out of the Abyss [BUNDLE]

The Ultimate Out of the Abyss [BUNDLE]


This special bundle product contains the following titles. A Small Problem Regular price: $1.95 Bundle price: $1.35 Format: Multiple File Formats A cavern network about a quarter-mile to the south-west of the sargh village of Kernguarn has become the home of a group of psychotic, mutated kobolds. These kobolds have been twisted in body and mind by exposure to the...   [click here for more]
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The Way of the Unshackled Mind

The Way of the Unshackled Mind


Psionics are well known throughout the world as one of the most powerful and rare skills one can possess. One only has to look at the devastating psionic prowess of the Githzerai monks or the mind-altering powers of the Illithid Mystics to know that one can use psionics to build entire empires out of nothing. For the rare individuals who wish to push their psionics to the next level, there...   [click here for more]
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Tormentor Class for 5e

Tormentor Class for 5e


This is a class I personally designed for use with fifth edition content. The Tormentor is a class designed with utility and survivability, as well as adequate damage that holds up with other classes. You will find that its ability setup is both refreshingly simple when compared to other classes of its type. Yet at the same time adds a unique flavor to any character. The Tormentor specializes in magic...   [click here for more]
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Tormentor of the Sleeping City

Tormentor of the Sleeping City


When the land is plagued by psychic nightmares, a band of heroes is needed to find their source. If they survive, they will uncover a city hidden for untold aeons whose population are in torment at the hands of a sadistic monster. Tormentor of the Sleeping City is a four-part 12-hour adventure for characters of level 10-12. Also include is a new playable race: the Zaidoths, or People of...   [click here for more]
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Tulas (Playable Spider Race)

Tulas (Playable Spider Race)


"As Lolth's influence on the Material Plane grows, the effects have become more apparent. In particular, a number of spiders have undergone an awakening. They've grown larger and more intelligent, developing a newfound sense of consciousness and reasoning. These are the tulas, spiders born of Lolth's influence on the Material Plane. With a newfound intelligence and a more upright torso,...   [click here for more]
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UA Artificer Option: Lifecrafter

UA Artificer Option: Lifecrafter


Author's Note: If/When the Artificer is officially released, I will update this product accordingly. Edits for Artificer Revisited: -Condensed Deathspawn feature into Plasmic Infusion table and increased cost -Moved Plasmic Infusions and Natural Symbiote to level 6 -Minor edits to format and wording for space. Discover the secrets of the ooze with this archetype designed as an option for...   [click here for more]
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Ulther's Report of Dhampirs

Ulther's Report of Dhampirs


Ulther's Report of Dhampirs Community content for adding the Dhampir race for player characters This small PDF will provide details and rules for creating a Dhampir player character; a half human, half vampire. If you enjoy Ulther's Report of Dhampirs, feel free to rate and review if you get chance! Enjoy! ...   [click here for more]
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Undead Races

Undead Races


For players who want to dabble in the fringes of life or to provide options to continue playing a character who has met an untimely demise, these undead races provide new and interesting options for players. The Bound Spirit - your soul has been ripped away and stored in an inanimate form. The Vampire - gifted with uncanny speed and strength, cursed to feed off the lives of others. The Specter...   [click here for more]
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Underdark Player Races | Creatures of Lolth

Underdark Player Races | Creatures of Lolth


Underdark adventures are made far more interesting with Underdark race options for players. This document introduces new player races who worship Lolth; chitines, choldriths, and draegloths. Chitines are small, four-armed creatures, with the ability to spin webs. A choldrith is a fierce devotee to Lolth, with the body and abilities of a spider. A draegloth is a hulking and ferocious creature, the...   [click here for more]
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Underdark Player Races | Not Quite Drow

Underdark Player Races | Not Quite Drow


Underdark adventures are made far more interesting with Underdark race options for players. This document introduces new player races with drow heritage; driders, zar'ithra'rin, and zekylyn. Driders are half-drow, half-arachnid creatures. A zar'ithra is the non-first-generation descendant of a drow and a shadow dragon, embued with shadow magic. A zekyl is a dragonborn-like creature, the progeny of...   [click here for more]
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Underdark Player Races | Orcish

Underdark Player Races | Orcish


Underdark adventures are made far more interesting with Underdark race options for players. This document introduces new player races with orc heritage; orogs and tanarukks. Orogs are essentially Underdark orcs, the descendants of mountain orcs who adapted to life underground. Three orog subraces, each with their own distinct flavour, are introduced in this document; true orogs, who are orog through...   [click here for more]
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Unearthed Arcana Sharpshooter Fighter Redux

Unearthed Arcana Sharpshooter Fighter Redux


The Sharpshooter is an interesting archetype in Dungeons and Dragons. Logic does dictate that there must be archers who do not follow the path of magic — not everyone can be an Arcane Archer or a Ranger. However, the Unearthed Arcana Sharpshooter Martial Archetype was poorly received — fairly so. Presented here is my take on the archetype. My goal was to capture a similar feeling to that...   [click here for more]
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Vanguard of the Paths

Vanguard of the Paths


Vanguard of the Paths If you think there are a few types of Barbarian missing in your game, you might find what you need in this small collection. - Prowesscist Started with the phrase: Muscle Wizard casts Fist. This actually is a caster that uses strength to cast their spells, being unable to do so unless doing some punchy things. - Battle Skald A combination of song...   [click here for more]
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Vecna's Vault of Vile Things

Vecna's Vault of Vile Things


Vecna's Vault of Vile things is a new suppliment that offers playable items, class options, weapons, and spells for D&D 5e. The content is not for the faint of heart, for all that is contained within Vacna's Vault bares a terrible origin; allowing players to Inflict Brutal Injuries of their foes, curse and maim their targets, utilize terrible life stealing magics, and even invoke the power of the...   [click here for more]
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Vincent's Guide to Dwarves

Vincent's Guide to Dwarves


Join Vincent as he goes into great detail about the Dwarven people. Dwarven religion, culture, and even alcoholic beverages await you within. Vincent's Guide to Dwarves contains expanded information on the dwarven pantheon, 2 new playable races & 3 subraces, 6 new archetypes (Including the Oath of the Dwarven Defender!), 8 new feats, a plethora of new equipment and spells, and of course some new...   [click here for more]
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Warlock Patron: Master of the Unseen Hand

Warlock Patron: Master of the Unseen Hand


A redefined Warlock Patron for 5th Edition Dungeons & Dragons Characters A local gambling den owner finds pages from his logbook missing. A bandit nearly makes it away with a young elf's coinpurse but his throat is met with a levitating sword. A noose is cut by a dagger moments before the headmans drops the gallows bottom. This reimagined Warlock Patron allows one...   [click here for more]
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Way of The Dwarven Fist

Way of The Dwarven Fist


Way of the Dwarven fist takes strength over wisom, flipping the typical monk on its head. Made for those that like the way monks feel in battle, but want more of a brawly style. ...   [click here for more]
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Weird & Wonderful Races of the Realms: Succubi & Incubi

Weird & Wonderful Races of the Realms: Succubi & Incubi


An introductory piece to longer book I plan to be working on that will introduce various odd and unusual player options to your game night. To kick things off, I'm introducing you to the realm of Succubi and Incubi, as well as their Infernal, Fey, and Abyssal subraces. Update: Please check out W&W Races of the Realms: Volume #1 for my collection of races to add onto your adventures,...   [click here for more]
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Weird & Wonderful: Archetypes of the Realms: Ophiomancy

Weird & Wonderful: Archetypes of the Realms: Ophiomancy


Greetings Adventurers, ever wanted to have some sway with Serpents and divine prophecies within their motions? Well now ancient secrets have been revealed to bring this Archetype from realms far away and hidden deep beneath the sands of time. ...   [click here for more]
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Wizard Tradition: The Nekomancer

Wizard Tradition: The Nekomancer


If you like cats... I mean really like cats, like you own cats, you play with cats, you post pictures of your cats and squee at the sight of kittens playing in boxes, then maybe you like cats enough for this Wizard tradition that lets you turn your cat familiar into a tiny butler, summon cats and cat-like creatures to fight on your behalf, become a deadly cat and ultimately summon the keeper of back...   [click here for more]
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Wizard Tradition: The Spellsmith

Wizard Tradition: The Spellsmith


A Spellsmith casts off magical theory and forges ahead blindly, experimenting with different magical components to twist their known spells into new forms. At the earliest levels the Spellsmith learns to significantly alter the parameters of their spells through subtle alterations of their components. As they progress they craft a powerful implement that holds a versatile reserve of arcane power....   [click here for more]
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{B5} Scroll of Strange Races - Volume 2

{B5} Scroll of Strange Races - Volume 2


The Scroll of Strange races is back for a second volume, and this time it's bigger and stranger than ever. B5 Homebrews has collaborated with the team at the Homebrew Review podcast of the Adventuring Guild network to bring you the following content: 6 x Odd and unusual new playable races. 16 x NPC statblocks made from the races within this document. 1 x Artifact level magic item (The...   [click here for more]
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{B5} Way of the Mischievous Heart - Monastic Tradition

{B5} Way of the Mischievous Heart - Monastic Tradition


The Way of the Mischievous Heart is a monastic tradition for those among us with a jovial heart. Monks of this tradition seek to protect innocence in the world, and do so by playing harmless pranks on kindhearted individuals, and deadly pranks on those who would hurt that same innocence. This subclass focuses on creative item use, and promotes the use of interesting mundane solutions to...   [click here for more]
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{OAP} The Oculus Race

{OAP} The Oculus Race


Outlandish Adventure Productions presents: The Oculus, a race of eye-opening, long-lived, subterranean, and intelligent creatures. Oculi are humanoid eyes that speak telepathically, generating a kind of hive mind when they're in groups, called watches. They use this extreme coordination to carve out complex and awe-inspiring structures in caves. Oculi don't reproduce in a standard...   [click here for more]
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