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As you walk the twisted tunnels of Shadow Pass, the light of your lantern illuminating the fog heavy in the air around you, a silhouette ahead catches your eye. A skull. It floats toward you, grinning. A voice, eerie and creaking like a rusted door hinge, issues forth from its empty, clacking mouth.
"This be safe haven to all traders and customers. Keep your weapons... [click here for more] |
Dungeon Masters Guild |
$9.95
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Masters of the Mind is now available for Virtual Tabletop.
For the Fantasy Grounds click here.
For Foundry VTT click here
If you want both PDF and VTT, we've made bundles for you at a discount!
For Fantasy Grounds + PDF click here
For Foundry + PDF click here
Masters... [click here for more] |
Dungeon Masters Guild |
$19.99
|
In the depths of the Underdark lie many secrets never dreamt of by those on the surface world. Lurking in the abyss beneath are histories and nations long forgotten, cultures shattered by conquest and diaspora, flung to far caverns to create themselves anew. Learning from their mistakes, and evolving.
Or, seeking the eternal, dread and sanguine power of the past. Unearthing the chiropteran lore of... [click here for more] |
Dungeon Masters Guild |
$4.95
|
A gaunt tiefling saunters across the battlefield, tome in one hand, a slender blade in the other. She sneers at the barbaric orc and the orc knows without question he is breathing his final breaths.
An ebony-clad gnome places his hand on a cleric’s hemorrhaging wound and weaves new flesh around it. His eyes glow white as she regains her breath, feeling death’s grip loosen.
Perched upon a parapet,... [click here for more] |
Dungeon Masters Guild |
$2.99
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“…On the fringe of Menzoberranyr territory, Valas Hune could sense the genuine wilderness beyond. He could feel its vast and labyrinthine spaces and hear its pregnant silences. He could smell and taste its variations of rock and imagined himself simply slipping away into that limitless world…” – Dissolution, War of the Spider Queen.
Valas Hune’s Underdark Bestiary... [click here for more] |
Dungeon Masters Guild |
$14.99
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Blood Hunter Orders
The Orders presented in Awash in New Blood offer new and exciting options for your Blood Hunter to chose from. These options have been optimized to function with the Blood Hunter (2020) by Matthew Mercer available at DMsGuild and require the use of that document.
Awash in New Blood includes:
Order of the Dark Draught:... [click here for more] |
Dungeon Masters Guild |
$2.95
|
"Revamped" is a series of content updated from and inspired by 3.5e, made shiny and new for your 5e games. In this instalment, we tackle the "Tome of Magic", and in particular "Shadow Magic"--a spell-like ability that uses "mysteries" in place of spells to create shadow-themed effects. Rediscover these mysteries as 36 new spells for your 5th edition games! ... [click here for more] |
Dungeon Masters Guild |
$3.49
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A bundle of content for the spider enthusiasts, drow fanatics and children of Lolth out there desperately craving spider-themed content. Includes:
2 Races (the humanoid Arachni, and the horrifying Drider)
3 Subclasses (Druid: Circle of Insects, Rogue: Venomous, and Warlock: Queen of Spiders patron)
9 Eldritch Invocations
3 New Monsters (Boulder Spiders, the Drachonid, and the Dreamweaver spider)... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 What do I get?
Playable Lineage Rules For Full Oozes and Ooze Symbiotes
26 Ooze themed Feats and Flaws in a structured feat selection tree
2 Symbiotic Ooze Creature Statblocks: Symbiotic Blight and Symbiotic Basilisk
Sure, you’re a nice DM. You want to give your players what they want. But when what they want is to play “Something from the Monster Manual”, then that’s just not practical.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
 The ocean; progenitor of life, and that which everything inevitably returns to. Land dwellers hold a reserved reverence for the power and unfathomable mystery of the ocean, but the same cannot be said for that creatures that dwell deep within it. These creatures view the surface world as a mystery they'd rather leave untouched, but every so often one of great power touches the mind of a surface dweller... [click here for more] |
Dungeon Masters Guild |
$1.00
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Bring the Underdark to your table with this new Sacred Oath.
In this new supplement for Underdark campaigns, you are introduced to the Sacred Oath: Oath of Kinslayer, a drow paladin who has vowed an oath of vengeance against all surface dwelling elves and drow who have turned their backs on Lolth.
In Sacred Oath: Oath of Kinslayer, you meet a drow paladin who is blessed by the spider queen with all... [click here for more] |
Dungeon Masters Guild |
$0.50
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The cave is dark and damp, but it is the only protection you have from the storm and your persuers. But it seems all around you, you hear a terrible voice, gutteraly mutttering "Welcome to my realm, mortal..."
In this supplement, take hold of the claw of the Great Bat and delve into the depths of Xibalba to serve Camazotz, the Father of Vampires. Pull our inspiration from Mayan legends, in The... [click here for more] |
Dungeon Masters Guild |
$1.95
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Become a Blood Hunter that channels the darkest depths of the ocean in order to destroy their foes!
The Order of the Black Spot is a new Blood Hunter archetype, perfect for a Ghosts of Saltmarsh game or any aquatic/seaborne setting. Wield the legendary black spot curse and give no quarter to the aberrations that plague the sea!
Contains the full archetype with brand-new... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 This title is for Fantasy Grounds. For the PDF release, please click here
If you want both PDF and Foundry, check out our bundle for a discount: here
Masters of the Mind: The book of Illithid expands your roster of stat blocks that you can make available for your favourite family of psychic monsters that have an appetite for brains;... [click here for more] |
Dungeon Masters Guild |
$19.99
|
 Ceremorphosis is the process by which mind flayers create other find flayers. This involves an illithod tadpole burrowing itself within a suitable humanoid, and transforming the body inside out. Rules as written, the tadpole completely replaces the host's personality in a few hours, and it takes a week to turn the body into a mind flayer body.
However, this rules supplement imagines a different transformation.... [click here for more] |
Dungeon Masters Guild |
$0.99
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Blood magic finally rears its ugly head. Like chronomancy, I've seen many great attempts at making blood magic fun and interesting, but I wanted to give my own shot at it. Here are another 6 spells for you to enjoy!
Other Editions:
Arcane Spells Vol. V
Arcane Spells Vol. IV
Arcane Spells Vol. III
Arcane Spells Vol. II
Arcane Spells Vol. I
Changelog:
- 4/28/2019
Fixed typo for Grim Harvest. ... [click here for more] |
Dungeon Masters Guild |
$2.99
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A Full Spellcasting Class with Seven Exciting Subclasses, new Spells and Magic Items!
Become the ultimate commander of minions! A class balanced around the idea of summoning undead, with the ability to harvest souls, explode corpses, detect ghosts, and even transform into the Reaper for a short period of time! With seven unique subclasses: The Cult of Binding, the Cult of Bones, the Cult... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 This title is for Foundry VTT. For the PDF release, please click here
If you want both PDF and Foundry, check out our bundle for a discount: here
Complete Foundry VTT version of this module for online play. Simply download and import in by doing the following. All files are included in the ZIP file.
Move the files into your folder located... [click here for more] |
Dungeon Masters Guild |
$19.99
|
 A new subclass for D&D 5e containing 20+ new spells. ... [click here for more] |
Dungeon Masters Guild |
$0.50
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****Updated as of March 9th, 2020****
This wonderful bundle includes the following
-The Jaeger
-6 Jaeger Archetypes
-An expanded Armament list with more refined rules for Armaments
-3 new subclasses (For Fighter, Rogue, and Archknight) based off three Jaeger Guilds. ... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The Shadowfell is a mysterious and perilous realm that all mortals fear. It is the dark reflection of the world, and holds an abundance of dark elements that most people prefer to avoid-death, darkness, and peril. The souls of the dead pass into the Shadowfell on their way to their final rest. Ghosts and other undead linger there, alongside much darker creatures. But the plane of shadow also contains... [click here for more] |
Dungeon Masters Guild |
$0.50
|
 Presenting 10 freshly penned subclasses for adventures in or inspired by our favourite city-plane.
For the Wizard: School of Hieromancy. Lawmagic at your pedantic fingertips!
For the Artificer: Sun Forger. Learn all the ins and outs of making your very own Sun Blade.
For the Druid: the Circle of Secrets. We all know druids make excellent spies.... [click here for more] |
Dungeon Masters Guild |
$4.00
|

Beholders are convinced that other creatures resent them for their brilliance and magical power, even as they dismiss those lesser creatures as crude and disgusting. Beholders always suspect others of plotting against them, even when no other creatures are around. The disdain a beholder has for other creatures extends to other beholders, some beholders hold these feelings to themselves because they... [click here for more] |
Dungeon Masters Guild |
$0.99
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At midnight a man in a coat walks through the streets, nobody knows anything about him except that he always has flies buzzing around him. Caught in the webs, the bandit begins to panic, you tell him he has come at just the right time your spiders were getting hungry. You sit high in your tree, far from the city where the lights shine. You have your own lights, and with your fireflies the forest too... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 The classic D&D vermin-folk from Mordenkainen’s Fiendish Folio Volume 1 as a PC race. Includes rules for Tiny PCs, a new feat, and a new monster the Jermlaine Swarm. ... [click here for more] |
Dungeon Masters Guild |
$1.30
|
 This is the Fantasy Grounds version, a MOD file, not the PDF version. Now fully compatible with FG Unity.
A bloodline, regardless of its origin, may bestow the gift of magic.
Some sorcerers are unfortunate enough to have ties back to aberrations, usually by arcane experiments their ancestors suffered through. While these bloodlines are definitively unnatural,... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 There are whispers of a land deep underground, a world below where even the bravest adventurers dare not travel: The terrible realm of the Underdark. A subterreanen world of darkness filled with otherworldly monsters, cruel and insane races, and terrible powers that plot to seize control of the world above. In the darkest corners of such a land, powerful individuals rise, armed with skills, magics,... [click here for more] |
Dungeon Masters Guild |
$1.25
|
 This character class pack is designed to allow players to become a vampire, with all of their benefits and hindrances, finding a balance between their hunger and control. They must decide if they want to hold on to a part of their mortal selves, or let their new nature take control and bring forth a world bathed in blood.
There are many theories about where vampires came from. Some say that... [click here for more] |
Dungeon Masters Guild |
$2.95
|
A few months ago I asked my daughter (she's 4) what I should base my new spells on. She said "bubbles, pretty rocks, and plants." So I present to you a book of surprisingly deadly spells, with most based on bubbles, pretty rocks, and plants.
Hidden inside are:
40 brand new spells
10 converted spells
1 converted monster (the dreaded tendriculous).
Once your enemies (whether they're monsters... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 All barbarians channel their rage, desperation, and ferocity to become unparalleled forces of war. Hidden among these champions of battle are those that have learned to channel the force of their rage into the ever-encroaching darkness.
More often than not, these barbarians walk alone. Sometimes it may be caused by a tribe casting out a warrior that learned this unnatural power or simply from others... [click here for more] |
Dungeon Masters Guild |
$0.75
|
 Reimagine Dragons Part 3
Features
Dungeons & Dragons has been around for a long time.
And dragons are one thing that haven’t changed a whole lot since the late 1970s. And there’s 100% nothing wrong with that, millions of hours of fantastic games have been played with that idea of how dragons exist in a Dungeons & Dragons game. But maybe you want to spice it up. For those... [click here for more] |
Dungeon Masters Guild |
$3.99 $2.79
|
 Reimagine Dragons Part 2
Features
Dungeons & Dragons has been around for a long time.
And dragons are one thing that haven’t changed a whole lot since the late 1970s. And there’s 100% nothing wrong with that, millions of hours of fantastic games have been played with that idea of how dragons exist in a Dungeons & Dragons game. But maybe you want to spice it up. For those... [click here for more] |
Dungeon Masters Guild |
$3.99 $2.79
|
 Sometimes one is born with inherent magic. Sometimes it comes from a source that sends many running away in horror: but not the Abyssal sorcerer, who embraces their dark roots and harnesses their powerful Abyssal magic. ... [click here for more] |
Dungeon Masters Guild |
$0.99
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 At 1st level, a warlock gains the Other Worldly Patron feature. Here is an option for your epic adventures! The Servant of Gruumsh. ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 Reimagine Dragons Part 1
Features
Dungeons & Dragons has been around for a long time.
And dragons are one thing that haven’t changed a whole lot since the late 1970s. And there’s 100% nothing wrong with that, millions of hours of fantastic games have been played with that idea of how dragons exist in a Dungeons & Dragons game. But maybe you want to spice it up. For those... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 Drag & Drop: NPC Options - Reimagined Dragons #1
Features
Dungeons & Dragons has been around for a long time.
And dragons are one thing that haven’t changed a whole lot since the late 1970s. And there’s 100% nothing wrong with that, millions of hours of fantastic games have been played with that idea of how dragons exist in a Dungeons & Dragons game. But maybe you... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 CREATURES OF SALVORA is a slavic-folklore-inspired bestiary of 29 dark and mystical creatures from the world of Salvora, setting of the Awaken RPG and its expansion, The Liborian Saga.
The creatures herein are for every adventuring tier, CRs 1/4 to 30, and you also get a new playable race, The Tunnelborn. Illustrated in color, and a printer-friendly... [click here for more] |
Dungeon Masters Guild |
$5.99
|
 The Circle of the Cursed is an original subclass designed for the 5th edition druid. It is a more complex, but highly versatile option that allows players to take on the role of a monster themselves. With an exciting sense of risk and reward, the subclass features a unique stress mechanic related to the core concept of taking on a powerful new form.
In addition, this document... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 While all rouges work best in the shadows, you have learned to harness their magic and bend them to your will. Rouges of this archetype learn to see through darkness, become invisible in shadow, and call shadowy servants from departed enimies. At higher levels, they are able to sap their opponent's strength, extinuish flames and quench light around them, and swap places with their... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 Respect those who stand next to you, shield and protect those who stand behind you, and smite those who stand against you. These are the ideals of the brave Paladins who swear the Oath of Defense. ... [click here for more] |
Dungeon Masters Guild |
$0.99
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 The Inquisitor is an original conclave designed for the 5th edition ranger. Driven by faith and devoted to the Light, this subclass can harness divine power to hunt down and destroy creatures of darkness with abilities reminiscent of a cleric. Armed with powerful defensive spells, a holy brand that allows to for more effective tracking, and the potential to deal devastating damage with... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 At 3rd level, a barbarian gains the Path feature. Here is an option for your epic adventures! Path of Yeenoghu.
This product features a barbarian subclass, Gnoll player race, and a monster ... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 Drag & Drop: NPC Options - Reimagined Dragons #2
Features
Dungeons & Dragons has been around for a long time.
And dragons are one thing that haven’t changed a whole lot since the late 1970s. And there’s 100% nothing wrong with that, millions of hours of fantastic games have been played with that idea of how dragons exist in a Dungeons & Dragons game. But maybe you... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 CW: bugs, body horror
"I sing the song of the egg-chambers, of glistening cells and amber birthing pools. I sing of thrashing larvae and the gibbering queens, blind and mad within endless spiraling tunnels.
Mortal songs are sung for mortal needs; they are sung out of joy, or sorrow, or a thousand other feelings. I sing the hive-song only for release, for it is always with me, resonating in my blood,... [click here for more] |
Dungeon Masters Guild |
$2.50 $1.75
|
 At 1st level, a warlock gains the Other Worldly Patron feature. Here is an option for your epic adventures! The Serpent Queen ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 At 3rd level, a fighter gains the Fighter Archetype feature. Here is an option for your epic adventures! The Reaper ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 The Path of the Tyrant Lizard is a primal path that lets you unleash your inner monster as you go full Rampage on your enemies and unleash your Primal Rage. Besides sprouting armored scales, poison spit glands, and terrifying teeth, a few boons from your party members will have you leaving a trail of destruction as you become a titanic primeval terror.
About the Author
Jesse Jordan... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The demon stalking you from above the dark alley is confused suddenly when you drew your blade, and even more confused when you look right at him. The fairie giggles to itself, watching people wander around lost in the fog it conjured. Unbeknownst that the ranger giggles at the small feys lack of diligence.
Rangers that pick this archetype lean more toward the tricky monsters as their favored enemy.... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 You delved where no one has, and reached depths that the sun has never seen, and you were not alone. The writhing mass of darkness took you in, and you were quicky overcome by the skittering and clicking chaos. You have become a part of The Crawl, and for some reason it released you...
Another patron for warlock fans everywhere. Introducing your new patron, The Crawl! A creepy crawly swarm patron... [click here for more] |
Dungeon Masters Guild |
$1.99
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Dungeon Masters Guild |
$0.99
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