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The Jaeger Compendium

The Jaeger Compendium


****Updated as of March 9th, 2020**** This wonderful bundle includes the following -The Jaeger -6 Jaeger Archetypes -An expanded Armament list with more refined rules for Armaments -3 new subclasses (For Fighter, Rogue, and Archknight) based off three Jaeger Guilds. ...   [click here for more]
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Lolth Subclasses

Lolth Subclasses


Here's a few subclasses relating to Lolth, Drow, Spiders, and Poison. These should fit nicely within an Underdark or horror campaign. Contents: Cleric - Web Domain Paladin - Oath of the Brood Ranger - Trapper Rogue - The Fell Stinger Sorcerer - Toxin Blooded Warlock - The Spider Queen Patron Wizard - Venomancer As always, I try to balance abilities based on the assumption...   [click here for more]
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Myconid Mysteries

Myconid Mysteries


Myconid Mysteries! This short document; similar in style to One Grung Above, Tortle Package, and Locathah Rising; provides rules for a Myconid player race in a faithful manner to those represented in the monster manual. In addition to player race mechanics a short overview of myconid lore is included based on information found in 5th edition and others. This compiled lore takes...   [click here for more]
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Way of the Sword Dancer

Way of the Sword Dancer


The Sword Dancers of Eilistraee are consummate warriors. In times of peace, they dance with joy, skyclad beneath a full moon. In times of war, they dance among their enemies in a lethal array of strikes and parries. At the height of their power, Eilistraee dances with them.  Now you can play a Sword Dancer, one dedicated to the Dancing Lady, carrying your own Moon Blade and celebrating in both battle...   [click here for more]
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Path of the Bulwark: A Primal Path for Barbarians

Path of the Bulwark: A Primal Path for Barbarians


Path of the Bulwark A Primal Path for Barbarians July's Subclasses #27/31 Get the Path of the Bulwark, a barbarian who channels their rage into an indomitable defensive posture, and the twenty-seventh of thirty-one subclasses being released in July! Also available as part of the July's Subclasses Bundle ...   [click here for more]
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{OAP} The Ratter Race

{OAP} The Ratter Race


Outlandish Adventure Productions presents: The Ratter, a race of vermin-like humanoids that race through life as if every second is precious, because for them it is. Ratters are keenly intelligent and acutely aware of just how short their twenty-year lifespans are. They work furiously to make sure that each moment matters, having developed a cultural impatience for anything they...   [click here for more]
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Subrace Compendium

Subrace Compendium


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack. From the ashes of two of my first Guild works here comes the Subrace Compendium, a collection of variants and options for the most common of D&D nonhuman races (dwarf, elf,...   [click here for more]
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Priestess of Lolth Clerical Domain

Priestess of Lolth Clerical Domain


Deep within the tunnels of the Underdark, the Spider Queen’s webs keep a tangled hold on the will of the Drow of Lolth. Though many have escaped the grasp of the Demon Queen, many others still serve her, seeking her favour to grant their ambitions. As a clerical priestess of Lolth, you may rise within societies such as Menzoberranzan as you gain favour, but beware the loss of her favour, as the fall...   [click here for more]
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The Ninja a Profession for the Rogue

The Ninja a Profession for the Rogue


Whereas most rogues become tea leafs or knifes for hire, the ninja dedicates himself to inner progression like the way the monk does but also devoting themselves to a village or crown to which they would die for much like the paladin does with his deities. This profession focuses on giving the rogue the Ki pool from the monk class. this allows the rogue to seem like: he can bend the shadows around...   [click here for more]
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Wizard: School of Nethermancy

Wizard: School of Nethermancy


A new subclass for D&D 5e containing 20+ new spells. ...   [click here for more]
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Heroes From the Dark Realm

Heroes From the Dark Realm


The Shadowfell is a mysterious and perilous realm that all mortals fear. It is the dark reflection of the world, and holds an abundance of dark elements that most people prefer to avoid-death, darkness, and peril. The souls of the dead pass into the Shadowfell on their way to their final rest. Ghosts and other undead linger there, alongside much darker creatures. But the plane of shadow also contains...   [click here for more]
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Fighter Subclass: The Shadow Knight

Fighter Subclass: The Shadow Knight


Whether it is a curiosity for the unknown, a lust for power, or an unfortunate pact, Shadow Knights have acquired a unique power. Embrace the ways of the shadows to gain a new perspective for your campaign of the world’s greatest roleplaying game ! ...   [click here for more]
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Sorcerous Origin: The Symbiote

Sorcerous Origin: The Symbiote


This Sorcerous Origin grants your character an array of Aberrant Appendages enhanced psychic damage dealt by spells, additional skill proficiencies your Symbiote has learned, and ultimately the ability to infect others with a symbiote spawn that controls them. If you like the work of H.P. Lovecraft, characters like Venom or Dexter Morgan, then this might be just the Sorcerer for you! ...   [click here for more]
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Unlikely Heroes - Out of the Abyss

Unlikely Heroes - Out of the Abyss


When I decided to run Out of the Abyss, I wanted to really put the accent on the survival elements and on the idea that the party is an ill-fitting group of strangers.  What better way than to randomly generate the characters? In this document, you will find a step-by-step process for generating new level 1 characters that start as prisoners in Velkynvelve. It includes new backgrounds...   [click here for more]
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Deep Dive: Troglodytes

Deep Dive: Troglodytes


Deep Dive: Troglodyte offers an in-depth look at troglodytes, the stinky inhabitants of the Underdark! This 32-page document includes everything a Dungeon Master might need to feature troglodytes in their next adventure: 20 brand-new stat blocks that can create a variety of combat encounters. Includes troglodytes of all sorts, from melee brutes to occult spellcasters and...   [click here for more]
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Hat Mimic – New Familiar

Hat Mimic – New Familiar


Who would like to wear a mimic as a hat, that is also your new familiar? I KNOW I WOULD. The Hat Mimic is intended to be a fun addition as a fun and unique familiar granted by your Game Master. It's meant to provide some amusement and potential utility rather than posing a significant threat. ...   [click here for more]
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Crystalline Race

Crystalline Race


This is a PDF. Find the Fantasy Grounds VTT version here! Have you ever wanted to harness the raw power of the mountains? This custom racial option will allow you to experience any campaign as a crystalline humanoid. Pummeling enemies, tossing boulders, and resisting elemental damage, the Crystalline race stands ready to 'rock' on your next adventure! ...   [click here for more]
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Reflections: 3 Class Archetypes

Reflections: 3 Class Archetypes


This PDF features three character options for the Sorcerer, Rogue, and Warlock. Each one is a reflection, either of someone else's thoughts, someone else's style, or one's own patron. The Sorcerer option has a focus on conjuration and illusion magic, the Rogue option has a focus on doing as others do, and the Warlock option has a focus on taking a fearsome melee-capable form. Sorcerous...   [click here for more]
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Kobold Collective's Silver Pack

Kobold Collective's Silver Pack


Embark on a thrilling journey filled with adventure and peril by diving into this comprehensive collection of Dungeons & Dragons 5e items, monsters, sub-races, and races! Tailored specifically for Dungeon Masters who crave that extra touch of style and panache, but find themselves short on time to bring their vision to life, these awe-inspiring creatures and mystical artifacts are sure to push...   [click here for more]
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Backgrounds & Origins: Book Two

Backgrounds & Origins: Book Two


Back for another round of potential origins stories for your characters! Now that you rolled up your character… What’s their backstory going to be? Rolling up the character is the easiest part. But what makes your character tick? What makes them different than the other Half-Elf Rogue standing next to them? (Please preview the PDF to see the table of contents to see what backgrounds...   [click here for more]
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Druid Circle of Dragons

Druid Circle of Dragons


Haigo Dungeoncrafts bring you a brand new Druid subclass! Those who study the ways of nature know that humanoids are not the top of the food chain. They know in most places they barely come close. There are druids who acknowledge this and seek to learn from one of the greatest powers across the realms. Dragons. Creatures that are at the pinnacle of almost all food chains and the top of most...   [click here for more]
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Van Richten's guide to unusual allies

Van Richten's guide to unusual allies


Van Richten's guide to unusual allies Ravenloft is a dangerous place where friends are few and far between. It can be the end (and the beginning) of many of an adventure and the perfect place for your PC to hail from. Written from the point of view of one of Ravenloft's most famous residents, Van Richten, the following supplement there are 13 Ravenloft themed subclasses for you to enjoy and add...   [click here for more]
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The Dunari - A desert-themed playable race

The Dunari - A desert-themed playable race


Enjoy a new playable race, the Dunari! These stout, solitary humanoids live under the hot sands of the Great Desert, in houses carved in the walls of caverns and tunnels underground. They have the unique ability to swim underneath sand, and act as wardens of the desert's misteries. Deploy them as mysterious foes to your party, or play one of them in your next campaign! Have fun! ...   [click here for more]
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Caverns of the Chaos Crystals: The Missing Scholars

Caverns of the Chaos Crystals: The Missing Scholars


Caverns of the Chaos Crystals Adventure One: The Missing Scholars by Erik Arthur A 2 to 4 hour adventure for 1st level characters. Includes two versions of a large, 70 dpi battlemap for Virtual Table Top Use *and* custom PC/NPC Background. A group of scholars have...   [click here for more]
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Esoteric Dragonborn: Sea & Stone

Esoteric Dragonborn: Sea & Stone


The multiverse is well aware of dragonborn linages related to the chromatic, gem, and metallic dragons. Less known and more recently discovered are a series of lineages springing forth from other draconic entities of the world. These esoteric dragonborn are few in number but are emerging more and more as people explore their worlds. From the fathoms of the seas to the farthest deserts to depths...   [click here for more]
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Otherworldly Patron: The Swarm

Otherworldly Patron: The Swarm


Control insects, burrow, and bleed acid with this insectile alien warlock patron!  Your patron is a highly-evolved biological force, possessed of the combined power and knowledge of trillions of organisms. Such patrons include ancient purple worms, ankheg or rachni queens, the Zerg Overmind, and other hive-masters. Some swarms are benevolent, seeking only to expand their knowledge of the multiverse,...   [click here for more]
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Underdark Player Races | Not Quite Drow

Underdark Player Races | Not Quite Drow


Underdark adventures are made far more interesting with Underdark race options for players. This document introduces new player races with drow heritage; driders, zar'ithra'rin, and zekylyn. Driders are half-drow, half-arachnid creatures. A zar'ithra is the non-first-generation descendant of a drow and a shadow dragon, embued with shadow magic. A zekyl is a dragonborn-like creature, the progeny of...   [click here for more]
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Glittergaze Halflings

Glittergaze Halflings


The Glittergaze Halflings have long wandered the tunnels of the Underdark, long enough that they are easily distinguished from their surface kin. With gem-infused eyes and an uncanny knack for direction, the Glittergaze clans are more than prepared for the dangers in the deep. Find within a playable alternative to standard halflings, neither variant nor subrace, but a standalone people like the Svirfneblin...   [click here for more]
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Creatures of the Night: Player Character Options

Creatures of the Night: Player Character Options


As the darkness falls, red eyes light up in the shadows. Fanged creatures drop from the ceilings and fall gracefully to their feet. Along a dimly lit street a hooded figure walks with uneering grace and power belying their diminutive stature. Shouts of fear and surprise echo from a group of brigands as they attempt to waylay an innocent passerby only to have an ethereal face emerge from the walls,...   [click here for more]
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Prestige Path: The Runefire Rager

Prestige Path: The Runefire Rager


This was created by combining the 4e Rune Shield and the 4e Stonefire Rager. “The earth’s rage abides deep below, stronger than any steel. When roused, it bucks and heaves, it’s runes leaving nowhere to run or hide.” – Korthack Stoneheart, the Earthshaker You see in the runes a strength greater than that of any mortal power, and you maintain a stern...   [click here for more]
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Fighter Archetype: The Juggernaut

Fighter Archetype: The Juggernaut


The Juggernaut archetype makes your heavy armor wearing Fighter an unstoppable force on the battlefield. Use your superior mass to bowl over foes with ease, recognize your shield as the poweful weapon and versatile tool it truly is, and ultimately, grind whole platoons beneath your heavily armored feet. This Fighter tradition originated among the dwarves but can be learned by a member of any race...   [click here for more]
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Classes Unbound: Warlock

Classes Unbound: Warlock


There are countless paths to power, some more dangerous than others... Classes Unbound: Warlock introduces five new Warlock Patrons: The Ancient Dragon; granting the power of the great wyrms. The Arcane Ascendant; from ancient liches to the godlike Sorcerer-Kings, mighty weilders of the arcane are willing to grant power in exchange for servitude. The Dread Mist; the mists of Ravenloft hold...   [click here for more]
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Lost Races of the Underdark: Grimlock

Lost Races of the Underdark: Grimlock


Introducing "Lost Races of the Underdark: Grimlock" a new Dungeons & Dragons supplement that delves into the time-lost mysterious and fearsome race of grimlocks. Grimlocks are a subterranean race of blind, cave-dwelling humanoids that are often feared and misunderstood by other creatures. With this supplement, you'll be able to add this unique and fascinating race to your campaigns as a playable...   [click here for more]
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Thri-Kreen Race Option

Thri-Kreen Race Option


The Thri-Kreen Race Option is a supplement for D&D 5e-allowing players to play as the Thri-Kreen from the Monster Manual. In addition, this tome contains four subraces and additional feats-including a racial feat for Thri-Kreens! Within this piece you'll find: *Thri-Kreen Race with four subraces! *UA Compatability to add subraces onto the existing Thri-Kreen UA! *2 New Feats-Including...   [click here for more]
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Backgrounds from the Underdark (Fantasy Grounds)

Backgrounds from the Underdark (Fantasy Grounds)


This product is the MOD file for Fantasy Grounds, not the PDF version.  Now fully compatible with FG Unity. Have you dreamed of coming from a land of eternal darkness, with smog-choked cities of ringing steel, vertigo-inducing strongholds spread across stalactites and webs, or being raised by sapient mushrooms who communicate via telepathy spores?  Of course,...   [click here for more]
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Wizard Subclass: The Order of Hierophants

Wizard Subclass: The Order of Hierophants


"Mortal conflicts within this prison of ours are not without worth, but you are far too busy glaring at the other prisoners, while I am focusing on the cell bars." Play as a wizard that seeks to become a god. Cast and understand cleric spells, ruin the spells of your opponents, wrest their power from them, and in the end, begin apotheosis! ...   [click here for more]
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Wizard Subclass: Gem Mage

Wizard Subclass: Gem Mage


Gem Mages are individuals who have delved deep into the study and exploration of the mystical properties of gemstones and crystals. They believe that these precious stones hold within them an innate magic that can be harnessed to create powerful spells and wondrous creations. Through tireless research, experimentation, and meditation, they have learned to tap into the elemental energies that flow...   [click here for more]
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Ravnica Guild Subclasses

Ravnica Guild Subclasses


Presenting 10 freshly penned subclasses for adventures in or inspired by our favourite city-plane. For the Wizard: School of Hieromancy. Lawmagic at your pedantic fingertips! For the Artificer: Sun Forger. Learn all the ins and outs of making your very own Sun Blade. For the Druid: the Circle of Secrets. We all know druids make excellent spies....   [click here for more]
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The Beholden Race & The Mind Slayer Class

The Beholden Race & The Mind Slayer Class


This project incorporates two major features. The race of beholden, the first beholder humanoid of ever and the psionic class based on the prowess of beholders, the mind slayer.  Beholden Race: Beholders are omnipotent beings that are so powerful that they cannot truly die unless they believe that they're capable of dying. Quenched with an unquestionable pride in who they are, and...   [click here for more]
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Stoneheart Enclave Elementalist

Stoneheart Enclave Elementalist


STONEHEART ENCLAVE ELEMENTALIST is a supplement for Out of the Abyss with new character options, lore, and Underdark adventure ideas! Harness the might of the rock and the influx of energy as a Stoneheart Enclave Elementalist. Customize your player characters and NPCs with this supplement for Out of the Abyss. This supplement includes an expansion of the Enclave's lore, as well as...   [click here for more]
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Kabuteri, A race of Beetle-Men

Kabuteri, A race of Beetle-Men


An esoteric race of man-beetles from the east. Their society is heavily stuctured on castes your born into. Will you be just another drone in the Kabuteri society or will you achieve something greater. Kabuteri are born with free will. They are closer to the solitary beetle then to hive minded ants. Their society however is repressive with the certain subsects of this race enforcing their will upon...   [click here for more]
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Tormentor of the Sleeping City

Tormentor of the Sleeping City


When the land is plagued by psychic nightmares, a band of heroes is needed to find their source. If they survive, they will uncover a city hidden for untold aeons whose population are in torment at the hands of a sadistic monster. Tormentor of the Sleeping City is a four-part 12-hour adventure for characters of level 10-12. Also include is a new playable race: the Zaidoths, or People of...   [click here for more]
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Circle of the Swarm, a Druid Circle

Circle of the Swarm, a Druid Circle


At midnight a man in a coat walks through the streets, nobody knows anything about him except that he always has flies buzzing around him. Caught in the webs, the bandit begins to panic, you tell him he has come at just the right time your spiders were getting hungry. You sit high in your tree, far from the city where the lights shine. You have your own lights, and with your fireflies the forest too...   [click here for more]
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Underwarren Grimoire: Spells from Below

Underwarren Grimoire: Spells from Below


The Underwarren is a place that bears powerful and strange dark majicks, hidden away beneath the Surface world. Experienced mages from the Surface find themselves baffled when confronted with magic of the deep, and how the locals use it to navigate this dangerous and unforgiving environment. Time-honoured magical conduct and taboos from the Surface are virtually nonexistent underground...   [click here for more]
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Black Book

Black Book


The Black Book contains lore on negative energy magic and necromantic fluids that seep from the rocks in the deepest pits of the Underdark.  The book itself serves as a player aid, and features a new magic item, a new feat, a new prestige class, and 24 new spells. ...   [click here for more]
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Glyph Magic - Arcane Tradition for Wizards

Glyph Magic - Arcane Tradition for Wizards


While many wizards learn to harness the magic to cast powerful spells, practitioners of glyph magic learn to create arcane symbols to store their spells for a limited time and release them at a moment when it is needed. These practitioners are commonly known as glyph casters and their practice requires both patience and time. Although time-consuming, glyph magic has proven valuable in creating arcane...   [click here for more]
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Monster Hunter Class

Monster Hunter Class


Monster hunter is an additional character class option for D&D 5th Edition. The monster hunter is based loosely on Onmyōji from Japanese yokai folklore. Onmyōji were trained exorcists and monster hunters. They were also able to summon defeated creatures to do their bidding. The monster hunter class focuses on binding defeated monsters and then summoning them to the battlefield in future combats....   [click here for more]
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Curse of the Gnoll: Drop-In Side Quest for Any Level

Curse of the Gnoll: Drop-In Side Quest for Any Level


The party finds a secret chamber in a cavern, which was used as a gnoll hideout years ago before being cleared out by other adventurers. The secret chamber features a shrine to the demon lord Yeenoghu. If a PC puts their blood in the bowl of the shrine, they will slowly begin to transform into a gnoll. This quick side quest can be dropped in any adventure, and can be used at any level. The first...   [click here for more]
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Class Archetypes From the World Below (Parts 1-3)

Class Archetypes From the World Below (Parts 1-3)


There are whispers of a land deep underground, a world below where even the bravest adventurers dare not travel: The terrible realm of the Underdark. A subterreanen world of darkness filled with otherworldly monsters, cruel and insane races, and terrible powers that plot to seize control of the world above. In the darkest corners of such a land, powerful individuals rise, armed with skills, magics,...   [click here for more]
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Subversions: Talisman Ranger

Subversions: Talisman Ranger


The thrill of the hunt. The adrenaline rush of man versus beast. Kill or be killed. You love it so much that you keep small trophies to remind yourself of your exploits. But where others would mount a creature's head on the wall or crudely craft its hide into armor, you have learned the art of tapping into the very essence of a monster's very being. With your totemic pouch to preserve...   [click here for more]
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