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As you walk the twisted tunnels of Shadow Pass, the light of your lantern illuminating the fog heavy in the air around you, a silhouette ahead catches your eye. A skull. It floats toward you, grinning. A voice, eerie and creaking like a rusted door hinge, issues forth from its empty, clacking mouth.
"This be safe haven to all traders and customers. Keep your weapons... [click here for more] |
Dungeon Masters Guild |
$9.95
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This 37-page supplement to the Out of the Abyss adventure restructures Chapter 4: Gracklstugh to streamline, simplify, and expand upon the elements within the adventure as originally written.
Changes to existing content:
Enhances the role of the Deepking of Gracklstugh.
Enhances the role of the derro Council of Savants and the Cult of Demogorgon.
Revises and clarifies the roles of the Gray... [click here for more] |
Dungeon Masters Guild |
$9.99
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"[..] this tome is accurate and insightful, so I recommend it highly.." - Ed Greenwood (excerpt from Foreword)
"You see, I hadn’t found much literature written about the Underdark to this point. Most of what I’d read focused on places like Menzoberranzan, the drow capital, or spoke of mysterious lost locales that they assumed had sunk into the underground. I could not believe that a land... [click here for more] |
Dungeon Masters Guild |
$9.95
|
"A huge thanks to the team behind “Monsters Without Borders” for their creative fundraising effort for MSF. From Yemen to South Sudan, the money raised will go towards delivering essential medical care to those who need it most.” – Merlyn Ooms, MSF-UK
WE HAVE RAISED $2,400 so far, that's 38 days in the field for a trained doctor!
Twitter: "To put in real terms,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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From the creative team that brought you Animal Sidekicks:
Do you want to play Out of the Abyss, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your Underdark campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you!
In this supplement,... [click here for more] |
Dungeon Masters Guild |
$3.95
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NEW YEAR'S Update
We just released the biggest Jarlaxle's Bag of Everything update to date. The New Year's Update brings welcome balance to an already fan-favorite book. Player options are scaled perfectly with those listed in Tasha's Cauldron of Everything and adds new features. It also streamlines several rules, clarifies optional features, and ties into other... [click here for more] |
Dungeon Masters Guild |
$14.95
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 A simple one-page document featuring an updated version of the 2014 Kobold playable species, redesigned to better align with the 2024 Dungeons & Dragons ruleset. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Masters of the Mind is now available for Virtual Tabletop.
For the Fantasy Grounds click here.
For Foundry VTT click here
If you want both PDF and VTT, we've made bundles for you at a discount!
For Fantasy Grounds + PDF click here
For Foundry + PDF click here
Masters... [click here for more] |
Dungeon Masters Guild |
$19.99
|
UNDERMOUNTAIN BECKONS... TERROR AND TREASURE AWAIT! It takes more than a strong arm and a sharp sword to overcome the dangers of Undermountain. What you need is an expert, someone who has been there before and can advise what resources you will need to survive. Who better to guide you than Mirt, the renowned veteran of Undermountain? Mirt's Undermountain Survival Guide... [click here for more] |
Dungeon Masters Guild |
$6.95
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Solo Adventures in the Underdark #1
Solo Adventure for a Single 1st Level PC - D&D 5E
Life in the Sewers
Adventuring in the Underdark is a dangerous and difficult challenge for even seasoned parties of adventurers. Entering into the depths of its caverns and tunnels alone is madness! Life In The Sewers is a solo adventure that can be added to any solo D&D campaign,... [click here for more] |
Dungeon Masters Guild |
$2.99
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Join the Glorious Goblin Revolution!
For too long the bigger races have looked down upon the common goblin with contempt and hatred. Goblins have been attacked by adventurers, bullied by bugbears and enslaved by...something that begins with "E"! No longer, my goblin brethren! The time for our uprising has come, and the hunt for the Biggest Crown is on! All hail... [click here for more] |
Dungeon Masters Guild |
$4.26
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Codex of the Infinite Planes
Volume 3: Plane of Earth
The secrets of the Plane of Earth... unearthed at last!
The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume and learn about one of the... [click here for more] |
Dungeon Masters Guild |
$2.99
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Are you running an Underdark adventure and want more versatility to the fungi found there? Are you playing a circle of spores druid and want more fungus themed spells? Are you a DM wanting to create an adventure involving Zuggtmoy by find yourself lamenting the lack of fungal monsters? Or maybe you're just like me and you love fungi? Well this supplement is for you!
This fully illustrated supplement... [click here for more] |
Dungeon Masters Guild |
$12.00
|
 The Nepultions are a displaced species of Elementals, originally hailing from the Elemental Plane of Earth. However, encountering one in their native plane is rare, as most Nepultions have long been severed from their homeland. Over a millennia ago, a now-forgotten empire recruited the Nepultions—who then numbered in the thousands—to aid in mining operations on a distant, resource-rich world far... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Melenite are part of the Fistful of Coppers PART TWO! bundle grab it with other copper best sellers! Or grab the Anthropomorphic Races bundle!
Presented here is the Melenite race! A race of order and chaos, based on one the toughest and unyielding of animals: the badgers! With their 2 subraces and 2 exclusives feats, the... [click here for more] |
Dungeon Masters Guild |
$2.50
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INTO THE UNDERCITY
A GUIDE TO THE WORLD BENEATH THE STREETS OF RAVNICA
The surface streets of Ravnica are all that many will see in their lifetime, but beneath them lies a world-spanning network of tunnels, caverns and ruins, lit by the glow of bioluminescent mushrooms. This is the undercity, home to the Golgari and a myriad of strange creatures... [click here for more] |
Dungeon Masters Guild |
$3.95
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 Thielyn – Echoes of the Deep
A Playable Race for Dungeons & Dragons 5e
“We do not speak. We resonate.”
Born in the lightless depths where silence reigns, the Thielyn are aquatic beings shaped by current, memory, and stillness. Their bioluminescent language pulses through the dark, and their bodies move with the rhythm of the sea.
This... [click here for more] |
Dungeon Masters Guild |
$0.99
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PLEASE READ
Hello! Thanks for your interest in this product.
This supplement is a compilation of the first five Tomes of Melchior supplements, which are linked at the bottom in the Individual Links section. It does not have any spells that are not already in a listed book.
What Does This Have?
This supplement is a single pdf with every single spell compiled into one place, and a separate PDF for... [click here for more] |
Dungeon Masters Guild |
$14.95
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Theme
The theme of this supplement is blood and sacrifice. Blood often carries a religious connotation as well, so the idea of sacrificing one’s own body to heal or protect others is common. Due to these two themes, warlocks, representing the occultic side, and clerics, representing the religious side, both add quite a few spells to their list.
Forming blood into weapons, projectiles and beams,... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Do you have a little itch at the back of your mind you just can't scratch? Feeling not quite like yourself? Are you hearing voices that aren't really there? Is there an urge to crack open your party barbarian's skull and tickle what little bit of gray matter it may contain?
Then you may be suffering from early symptoms of Ceremorphosis, an affliction of the mind from a brain-eating parasite... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 MENZOBBERRANZAN ELITE: WIZARD ARCHETYPE
Step into the arcane enigma of the "Menzoberranzan Elite: Wizard Archetype," a path interwoven with the sophisticated and perilous magic of the Drow. Born from the deep, secretive lore of Menzoberranzan and crafted with the insightful touch of Ken Tate, this subclass beckons those who aspire to master the formidable and shadowy spells known... [click here for more] |
Dungeon Masters Guild |
$1.97
|
 MENZOBBERRANZAN ELITE: WARLOCK ARCHETYPE
Descend into the enigmatic pact of the "Menzoberranzan Elite: Warlock Archetype," a path that merges the insidious influence of Drow deities and patrons with the ambitious pursuit of arcane power. Crafted from the dark, spider-webbed corners of Drow mysticism and the creative vision of Ken Tate, this subclass offers warlocks a unique bond with... [click here for more] |
Dungeon Masters Guild |
$1.97
|
 MENZOBBERRANZAN ELITE: SORCERER ARCHETYPE
Embark on a mystical journey with the "Menzoberranzan Elite: Sorcerer Archetype," a path steeped in the arcane and shadowy legacy of the Drow. Crafted from the deep, magical lore of Menzoberranzan and the innovative mind of Ken Tate, this subclass invites sorcerers to harness the ancient and enigmatic energies of the Underdark. It's an offering... [click here for more] |
Dungeon Masters Guild |
$1.97
|
 MENZOBBERRANZAN ELITE: CLERIC ARCHETYPE
Step into the revered and feared mantle of the "Menzoberranzan Elite: Cleric Archetype," a divine path imbued with the dark fervor and intricate rituals of the Drow. Meticulously crafted to reflect the profound reverence and ruthless ambition inherent to the followers of Lolth and other Underdark deities, this subclass invites both players and... [click here for more] |
Dungeon Masters Guild |
$1.97
|
 MENZOBBERRANZAN ELITE: DRUID ARCHETYPE
Venture into the heart of darkness with the "Menzoberranzan Elite: Druid Archetype," a path that embodies the raw and untamed essence of the Underdark's natural world. Crafted with a deep understanding of the Drow's complex relationship with their harsh, subterranean environment, this subclass invites druids to embrace the savage beauty and lurking... [click here for more] |
Dungeon Masters Guild |
$1.97
|
 THE MENZOBBERRANZAN ELITE BARBARIAN ARCHETYPE
Embark on a journey into the deep, dark heart of the Underdark with the Menzoberranzan Elite Barbarian Archetype. This expansion, meticulously designed for those who revel in the intricate and savage ways of the Drow, invites adventurers and Dungeon Masters to explore the brutal and shadowy world of Drow warfare. Embrace the role of a... [click here for more] |
Dungeon Masters Guild |
$1.97
|
 MENZOBBERRANZAN ELITE: MONK ARCHETYPE
Embrace the shadowy discipline of the "Menzoberranzan Elite: Monk Archetype," a path that fuses the stealth and precision of Drow martial arts with the mystical energy of ki. Crafted from the enigmatic and deadly traditions of the Drow monks of Menzoberranzan and refined by the imaginative genius of Ken Tate, this archetype beckons those who seek... [click here for more] |
Dungeon Masters Guild |
$1.97
|
 MENZOBBERRANZAN ELITE: ROGUE ARCHETYPE
Venture into the depths of deceit and cunning with the "Menzoberranzan Elite: Rogue Archetype," a path that embodies the treacherous and lethal essence of Drow subterfuge. Conceived from the intricate and shadow-laden society of the Drow and refined by the strategic genius of Ken Tate, this subclass offers rogues an unparalleled mastery over... [click here for more] |
Dungeon Masters Guild |
$1.97
|
 MENZOBBERRANZAN ELITE: FIGHTER ARCHETYPE
Prepare to step into the lethal world of Drow martial excellence with the "Menzoberranzan Elite: Fighter Archetype." This subclass is forged in the dark fires of Drow culture, where combat is not just a skill but an art form, practiced and perfected from a young age. Inspired by the formidable warriors of Menzoberranzan and brought to life... [click here for more] |
Dungeon Masters Guild |
$1.97
|
 MENZOBBERRANZAN ELITE: RANGER ARCHETYPE
Embark on the path of the "Menzoberranzan Elite: Ranger Archetype," a journey that melds the silent vigilance of a ranger with the cunning and merciless strategies of the Drow. Designed with a deep understanding of the Underdark's perilous landscapes and the Drow's complex society, this subclass, brought to life by the imaginative insights of... [click here for more] |
Dungeon Masters Guild |
$1.97
|
 MENZOBBERRANZAN ELITE: PALADIN ARCHETYPE
Step into the formidable aura of the "Menzoberranzan Elite: Paladin Archetype," a path that intertwines the unyielding might of a holy warrior with the dark, enigmatic force of the Drow. Meticulously crafted to capture the essence of Drow nobility and the relentless fervor of their divine pursuits, this subclass, envisioned by the insightful... [click here for more] |
Dungeon Masters Guild |
$1.97
|
Theme
The theme of this supplement is elemental, so each spell is focused on one or more of D&D’s elemental damage types (acid, cold, fire, lightning, and thunder), or one of the four traditional elements (air, earth, fire, and water). Some of the damage types (acid and thunder especially) are very underrepresented by the official spells, making it difficult to craft a character with an elemental... [click here for more] |
Dungeon Masters Guild |
$3.95
|
 MENZOBBERRANZAN ELITE: BARD ARCHETYPE
Prepare for an enthralling odyssey into the heart of the Underdark with the "Menzoberranzan Elite: Bard Archetype." This bespoke creation, deeply rooted in the sophisticated and sinister culture of the Drow, offers a nuanced play experience for bards seeking to channel the enigmatic and formidable essence of Menzoberranzan's elite. Designed with... [click here for more] |
Dungeon Masters Guild |
$1.97
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This first installment of the epic solo adventure features points of interest up and down the Sword Coast, depicted in uncompromising visual detail and fleshed out in rich character interactions. Navigate rival political factions, safeguard a timeless artifact, and decide who will harness unthinkable power. Along with combat format innovations, wholly unusual story beats, and homebrew infusions for... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Theme
The theme of this supplement is nature and the darkness and decay found inside it. Some of the spells are more traditional nature spells, manipulating plants to make weapons or defensive hedges, or spells that allow the summoning of beasts. The other spells focus on the darker aspects of nature, such as rot, disease, or curses, and would be more associated with hags, witches, or spore druids.... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Alien Beings from Beyond the Stars…
Mind flayers are one of the most recognizable beings from the entire history of D&D, but they have long been relegated to the “always villainous” category. If you wanted to play one, you were out of luck, because they were just too powerful—and just too evil.
But in a multiverse of possibilities, surely some illithids have escaped the... [click here for more] |
Dungeon Masters Guild |
$1.99
|

The multiverse is teeming with heroes of all kinds.
Serious Wizness presents the Myconid: a new fantastical species option. Myconids are a species of giant fungi native to the Underdark. Some myconids are born with a supernatural immunity to the sun sickness that afflicts their kind; a gift from their progenitor: a mysterious entity known as Psilofyr. These myconids, either driven... [click here for more] |
Dungeon Masters Guild |
$0.75
|
Welcome to the picturesque village of Eveningstar, nestled at the foot of the Stonelands where the River Starwater winds down a gorge and snakes into the King\'s Forest. Here, the Knights of Myth Drannor began their famous adventures. Here, the Ladies of the Brazen Blade, The Company of the Singing Sword, The Steel Shield Band, and many other came, clutching royal charters from King Azoun with the... [click here for more] |
Wizards of the Coast |
$4.99
|
A bundle of content for the spider enthusiasts, drow fanatics and children of Lolth out there desperately craving spider-themed content. Includes:
2 Races (the humanoid Arachni, and the horrifying Drider)
3 Subclasses (Druid: Circle of Insects, Rogue: Venomous, and Warlock: Queen of Spiders patron)
9 Eldritch Invocations
3 New Monsters (Boulder Spiders, the Drachonid, and the Dreamweaver spider)... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Skullport: Shadow of Waterdeep
Now for Fantasy Grounds!
As you walk the twisted tunnels of Shadow Pass, the light of your lantern illuminating the fog heavy in the air around you, a silhouette ahead catches your eye. A skull. It floats toward you, grinning. A voice, eerie and creaking like a rusted door hinge, issues forth from its empty, clacking mouth.
"This... [click here for more] |
Dungeon Masters Guild |
$11.95
|
 Theme
The theme of this supplement is elemental earth, with stone, history, and sand being the most common manifestations of this theme. For example, the paladin’s Oath of the Fortress and the monk’s Way of the Breathing Mountain tradition both exemplify stone. They are tough, defensive melee fighters who benefit from planting themselves in the middle of combat and taking blows instead of their... [click here for more] |
Dungeon Masters Guild |
$2.99
|
"You see, I hadn’t found much literature written about the Underdark to this point. Most of what I’d read focused on places like Menzoberranzan, the drow capital, or spoke of mysterious lost locales that they assumed had sunk into the underground. I could not believe that a land on such an enormous scale could simply be devoid of anything interesting, so it had to be a matter of no one else... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Royalties go to charity!
Fabulous Compendium - Vol 1
This compendium module gives dungeon masters ready-made material to help run new encounters on a bunch of beautiful and colorful maps involving dragons in a whole new way, with very little preparation! However, maps and encounters are not the only glittering thing of this loot: new subclasses,... [click here for more] |
Dungeon Masters Guild |
$1.80
|
Adventure through dark caverns with these new Ooze stat blocks and an Oozling playable race! Whether you're looking for a cute Ooze to join your party or a terrifying new monster for an underground combat, this is the supplement for you. Monsters range from CR 0 to CR 5. ... [click here for more] |
Dungeon Masters Guild |
$3.99
|
In the world of Eberron, a secretive faction of drow, known as the Vulkoori, hail from the jungles of Xen’drik and worship the scorpion god Vulkoor. Vulkoor claims supremacy among these dark elves of Eberron. This book provides tools for including the Vulkoori in your game and is designed for use with the Wayfinder’s Guide to Eberron.
Minions of Vulkoor... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 Agora também disponível em português.
What do I get?
Playable Lineage Rules For Full Oozes and Ooze Symbiotes
26 Ooze themed Feats and Flaws in a structured feat selection tree
2 Symbiotic Ooze Creature Statblocks: Symbiotic Blight and Symbiotic Basilisk
Sure, you’re a nice DM. You want to give your players what they want. But when what they want is to play “Something from the Monster Manual”,... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Welcome to Kuntur Rapa!
In the far eastern corner of the Land of Fire known as Lopango on Toril, there is a supervolcano that threatens the very life of the planet. While enemies from beyond and below threaten to hasten its impending eruption, a society of protectors have formed a group of unlikely allies.
The elemental dwarves known as azers and their azerblooded kin, phoenix folk... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Supersede the limits of your kin! Be prepared to face your ancestral foes - giants - and take up the mantle for dwarven kind!
Paragon Dwarves provides Players and Game Masters with the following for thrilling play:
Racial Paragons. New rules to become a racial paragon. These simple rules allow players to become the epitome of their chosen race.
Dwarf... [click here for more] |
Dungeon Masters Guild |
$1.45
|
Druids are a powerful spell casting class, however their cantrip list is very limited, containing only cantrips with a direct association with nature. This short booklet almost doubles the available number of druid cantrips, including new and original cantrips which all center around the theme of a druid’s role within nature. These additional spells give druids more choice and versatility than... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 The ocean; progenitor of life, and that which everything inevitably returns to. Land dwellers hold a reserved reverence for the power and unfathomable mystery of the ocean, but the same cannot be said for that creatures that dwell deep within it. These creatures view the surface world as a mystery they'd rather leave untouched, but every so often one of great power touches the mind of a surface dweller... [click here for more] |
Dungeon Masters Guild |
$1.00
|