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Divine Prayers

Divine Prayers


Version 1.0 • This is a conversion of over 740 4th Edition Divine Powers into 5th Edition abilities. • The powers were converted from the 4th Edition Avenger, Cleric, Invoker, Paladin, and Runepriest. • These are designed as alternate rewards to magic items and treasure. They are similar to Boons. • They can also be used to add flavor and combat options to...   [click here for more]
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Blood Magic

Blood Magic


Blood magic is a style of magic more potent than other spells but comes at the drawback of a consequence to the caster. Additionally, the caster can pay a a significantly higher cost to forgo using a spell slot altogether. This 51 spells in this pdf are augmented versions of spells from the players handbook mixed in with a few purely homebrew. ...   [click here for more]
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NPC's, Cities, Magic Items, Creatures, and More

NPC's, Cities, Magic Items, Creatures, and More


Hello, and welcome to what is essentially a massive resource book. This 110 page document comes with ready made cities, that can be used as part of one big continent or individual cities, NPC's to use, new stat blocks for monsters (including some CR 23 and higher ones), an optional background, a whole slew of magic items, and a brief kind of desrciption of the locations in the world, some new organizations...   [click here for more]
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The Nomad: A Class for Planar Travelers

The Nomad: A Class for Planar Travelers


The Nomad Class Chase The Journey and travel the planes as a nomad: planeswalking explorers that seek to experience every aspect of life on every plane they can reach. Their repeated interplanar travels grant them a special connection to the art of creating portals, as well as an appreciation for the wider state of the multiverse. Strike your enemies from afar with portal abilities, transport...   [click here for more]
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The Distorter - a supplemental character class

The Distorter - a supplemental character class


The distorter is a supplemental class for D&D 5e. This product contains the main class, as well as four subclasses and 18 spells created specifically for this class. The distorter is an Intelligence based, arcane halfcaster. Distorters are to wizards and sorcerers, what rangers are to druids, or paladins to clerics. Distorters manipulate all forms of magic, but have no magical power of...   [click here for more]
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Cleric - Space Domain

Cleric - Space Domain


This is a new cleric domain, made after finishing my own spelljammer campaign set in Forgotten Realms. It has awesome new abilities that will help you survive the dangers of spacefaring and plannar travel. Please, review for us how it added to your campaign! ...   [click here for more]
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Player Race: The Arcary

Player Race: The Arcary


The perfect race for players who are indecisive or looking for a change of pace -they also make an interesting race option for NPCs. The Arcary are a race of beings made out of arcane energy, making them adaptive shapeshifters, as they involuntarily adapt to their current environment, taking one of 4 forms: Sky Sculptor (air), Tide Walker (water), UnderDweller (underground), and Fiendish Deceiver (social)....   [click here for more]
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Danger at the Dragon's Head

Danger at the Dragon's Head


Liam Quickblade and Taklis Mockhammer figured that, after killing a Red Dragon, opening a Tavern would be easy... But when a dead body surfaces within hours of opening the doors, they're going to need all the help they can get to make opening night at The Dragon’s Head Tavern a success. ...   [click here for more]
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Merrik's Marauders - 13 Archetypes for 5e

Merrik's Marauders - 13 Archetypes for 5e


Merrik's Marauders it a collection of 13 class archetypes by Desmond Durdle. Included are 6 archetypes previously published by the author here on the DM'd Guild, and 7 new ones, including one for the new Artificer class. All of these archetypes are setting agnostic, though the fluff is written primarily from the perspective of the Forgotten Realms. Included are: The Augmentationtationalist Artificer...   [click here for more]
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The Gatekeeper

The Gatekeeper


The Gatekeeper is a new half-caster/half-martial character class for people who think god-botherers have all the fun. Hunters of extraplanar beings, gatekeepers travel to remote corners of wilderness and dark dungeon depths alike in order to root out invaders from beyond. Gatekeepers form unions between their life force and a plane in order to gain the power they need to destroy those who would seek...   [click here for more]
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Technobabyl; The Expansion for Adventuring in Space

Technobabyl; The Expansion for Adventuring in Space


Don't worry, Perilous Prints is alive! We’re working on another massive project right now, and we’re very busy. In the meantime; enjoy this setting aid! We've played with it a lot, and it's super fun. Technobabyl is a setting aid for high level dungeoning, and brings a new level of action and fantasy to the campaign. Imagine a world of wizards with jetpacks, dragons with spaceships,...   [click here for more]
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The Puppeteer

The Puppeteer


The Puppeteer a warlock subclass for D&D 5e At first glance these warlock dont seem to be attention worthy like a bard might be, but their eyes, tell you a different tale. The Warlock is, after all, dead. Something else inhabits its corpse now. Play as a patron chained to the now dead husk of his or her previous warlock, gain ever greater control of the strings that bind you...   [click here for more]
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Class: The Wintreborn

Class: The Wintreborn


In the far parts of the Feywild, there lies a place of pure winter where the Unseelie Court holds sway. To most outsiders, that place is a terror to behold, with temperatures cold enough to freeze eyes in sockets, eerie lights, and menacing spikes and spires of ice. But to a few, the Deep Winter is a place of beauty and grace, where the ice takes perfect form under gentle auroras, and the cutting snow...   [click here for more]
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Extraplanar Adventurer's Handbook

Extraplanar Adventurer's Handbook


This collection of player options offers a plethora of building blocks for your character to enhance any campaign. Some of the designs are already available on dmsguild.com and are just reprinted in a single product for your convenience, but there are also some new entries. The content in this document is loosely oriented around the needs of an interplanar campaign. What I mean by that is...   [click here for more]
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Gith Handbook

Gith Handbook


Since they debuted in the Fiend Folio, the gith races have occupied a special place in Dungeons & Dragons lore. In this book you will find information to play githyanki and githzerai, brought to you by two long-time fans and planewalker.com contributors. Racial stats for the gith and the two subraces will allow you to build any sort of character you like and the unique subclasses...   [click here for more]
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Hereos of the Eternal: Classes of the Astral Plane

Hereos of the Eternal: Classes of the Astral Plane


You have met the people of the Astral Plane. Now, meet their heroes. Within these pages, uncover five new subclasses and seven example heroes representing the battles that rage in the eternal silver void. Follow The Way of the Astral Dance, and free your body from the bounds of gravity Defy the gods as a Cleric of the Great Unknown. Swear the Covenant...   [click here for more]
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PSC1 Limitless Light

PSC1 Limitless Light


Enter into the Rainbow... Once thought to be the bright opposite of the Shadowfell before the Feywild was recognized as such, the Limitless Light is a little known demiplane of rumored infinite size. It is a plane of rainbows and radiance - islands of earth, crystal and color connected by the indestructible Bridge of Rainbows. The Limitless Light is the first in a series...   [click here for more]
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The Tribe of Nar'Adsch

The Tribe of Nar'Adsch


An in-depth description of the Tribe of Nar'Adsch, a tribe that has dedicated itself to destroying all infernal in the world, along with ideas on how to use the tribe in your game. Includes a new Totem Spirit for the Barbarian, the Rooster, whose crow is said to banish devils. Originally published by En5ider. Created by Probablygoodrpgideas (Tumblr/Twitter) Supported by patrons on Patreon. ...   [click here for more]
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Warlock Patron: The Great Machine

Warlock Patron: The Great Machine


The Great Machine is a warlock patron option for players who want a patron from the outer plane of Mechanus, the realm of absolute law. This 5th edition subclass option is great for campaigns with a lot of planar travel, or for a warlock looking for a patron between the good and evil extremes. ...   [click here for more]
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Way of the Mage Hunter

Way of the Mage Hunter


The Mage Hunter is a monk archetype for curious wanderers who seek strange, esoteric knowledge and protectors of the small who defend the common folk from magic and supernatural threat alike. Mage Hunters wander the land learning to mix their Ki with the magic around them, learning to protect as well as disrupt their foes. Prepare yourself, it’s time to take a stand! About the Author...   [click here for more]
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Iz'Puz's Inifinte Lens of Races - 47 race options

Iz'Puz's Inifinte Lens of Races - 47 race options


Having looked deeply into the crystal lens, the old primordial tortle, Iz'Puz, came to the conclusion that he needed to share some of this new knowledge widely, whilst keeping other things more guarded... Iz'Puz's Infinite Lens of Races is a lite version of Iz'Puz's Infinite Lens of Races and Archetypes, omitting the subclass options. It is brimming with new rules for players, allowing for...   [click here for more]
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The Keeper Class: Bind with a Symbiote, Transform & Terrify Your Enemies!

The Keeper Class: Bind with a Symbiote, Transform & Terrify Your Enemies!


Not all power is wholly natural… Keepers are adventurers who, by fate or fortune, find and bind with a symbiote - an entity (either organic, mechanical, or arcane) of great power. Through their symbiotic bond, the symbiote & adventurer gain strength together, able to assume a Hybrid form of remarkable power. A keeper’s strength doesn’t come from studying books or years of training,...   [click here for more]
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The Magus Class

The Magus Class


The Magus Class for 5th Edition D&D (5 subclasses included). The idea of a "war wizard" or "spellsword" is pervasive in fantasy roleplaying and narrative alike, and Magus (or equivalent) classes already exist in many RPGs both tabletop and digital. The current edition of D&D delegates the role to two subclasses: the Eldritch Knight archetype for Fighters and the Bladesinger...   [click here for more]
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Winter Sorcery

Winter Sorcery


While I think we'd all agree that hurling fireballs at groups of hapless goblins is a favorite passtime of ours, sometimes, you just want to freeze some fools. A fifth edition D&D archetype for the Sorcerer class. This suppliment contains rules for creating a master of winter magics. This product contains: Details regarding the lore and abilities of...   [click here for more]
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Druid Circle - Circle of Wildfire

Druid Circle - Circle of Wildfire


An alignment-neutral Druid Circle that specializes in elemental magic and uses its wildshape to become a destructive force of nature. This has gone through some versions already but if you find anything that can be changed for the better, feedback is appreciated! ...   [click here for more]
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GUN Mage A Sorcerous Origin

GUN Mage A Sorcerous Origin


Changes: 1.5 Adjusted Full Chromatic Burst additional damage increase spell point cost. Also limited the number of points it could be boosted to a number of times equal to your Charisma modifier. Fixed a few typos. Adjusted some language to better reflect the verbiage in the PHB. The G.U.N Mage is a sorcerous origin, an archetype for the 5th edition sorcerer class. While...   [click here for more]
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Demi-God Class Option

Demi-God Class Option


“Demi-God Class Option” is the second of three new class instalments that seeks to explore new player options, from both a narrative and mechanical standpoint, reimagining the sorcerer class in the process. DEMI-GOD. Clerics and Paladins may wield divine magic, but for a Demi-God such power is their own. Your martial might is only bolstered by your innate abilities, courtesy...   [click here for more]
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College of Piety - Bard Subclass

College of Piety - Bard Subclass


Many Bards from the College of Piety are mistaken for common priests and friars, though any confusion evaporates when they open their mouths. They preach rousing oration that brings the masses to their feet and sing hymns so angelic they pull celestials from the heavens to worship among the devout on Earth. The College of Piety is about inspiring faith rather than holy submission. ...   [click here for more]
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A Ranger's Subclass: DRAGON MASTER

A Ranger's Subclass: DRAGON MASTER


This subclass is a retooled version of the Beast Master, with new dragon based additions, that I will be adding to in future posts. Please rate and review, or share on social media! ...   [click here for more]
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Maleficar (Class)

Maleficar (Class)


A Maleficar is a warrior that binds fiends to augment their martial prowess. Their focus on artifice makes them as comfortable at a crafting bench as a battlefield. This document includes full rules for the Maleficar class, as well as four subclasses: the Grenadier, Gunsmith, Juggernaut, and Ritualist. This should be fairly polished, but please point out any mistakes: be they grammar, spelling,...   [click here for more]
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The Mairu (New Race)

The Mairu (New Race)


Una raza, los Mairu, humanoides exiliados en el Shadowfell, son adoradores de los dioses de la muerte y la no muerte. (Originalmente, eran mi versión de los Shadar-Kai, pero los he reciclado usando un término de la mitología vasca). One race, the Mairu, forsaken humanoids in the Shadowfell, are worshipers of the gods of death and non-death. (Originally, they were Shadar-Kai but...   [click here for more]
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A Tome of Obscure and Esoteric Magical Practices

A Tome of Obscure and Esoteric Magical Practices


A collection of Sorcerous Origins that grant options uncovered by the official materials. Within you will find; - Aberrant, a mind plagued with alien thoughts, turned against their foes and weaponised. - Alterator, a utility sorceror that can adapt to any situation. - Arcane Fury, a melee spellcaster capable of amazing feats of close range destruction. - Sunblooded, a radiant hero, fighter of the...   [click here for more]
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Planar Rift

Planar Rift


For those who like palying with elemental attributes and a little chaos with their spells, this sorcerers born from contact with the primordial forces coursing the planes provide and option to do both, with an adaptive ability at higher-levels that makes them perfect explorers for the multiverse as well. ...   [click here for more]
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Spokes on the Endless Circle

Spokes on the Endless Circle


A collection of Druid circles based on the seasons for a more natural feel. Inside you will find: - Spring, a natural healer infused with the power of the growing season. - Summer, an excepetional support caster at the height of life's swell. - Autumn, a damage dealing powerhouse, embodiment of the dying season. - Winter, a control based support, bringing the long quiet to bear. - Fey Friend, a...   [click here for more]
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The Chaos Gods and Their Worship

The Chaos Gods and Their Worship


A collection of domains for the chaotic Cleric. Inside you will find the following; - Change, an arcane master of many styles, adaptable and never out of options - Blood, a melee butcher that dishes out incredible damage toe to toe - Rot, an incredibly difficult to take down melee tank - Pleasure, a control caster with potent melee abilities seeking new experiences - Chaos, a fervor fueled worshiper...   [click here for more]
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Archfey Warlock Patron: Nathair Sgiathach

Archfey Warlock Patron: Nathair Sgiathach


"What? You’ve never heard of the great Nathair Sgiathach, Winged Serpent of the Fey before? … Can’t say I’m surprised. It’s hard enough to spell my name, let alone remember it." —Nathair Sgiathach These are notes about creating a Warlock Pact with Nathair Sgiathach, or roleplaying him in the Feywild. This is all of the information I could gather...   [click here for more]
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Astral Touched Sorcerous Origin

Astral Touched Sorcerous Origin


The Astral Plane: a plane of silver and color pools, of dreams and dead gods. A place where you can get anywhere, or drift to nowhere. A realm where the xenophobic Githyanki make their beds, and the collective unconscious creates mindcrushing psychic winds. Now, the powers of this plane can be tapped by sorcerers with a natural connection to it, the Astral Touched. With a glance, find out...   [click here for more]
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Backstories - New and Improved Backgrounds

Backstories - New and Improved Backgrounds


BACKSTORIES – NEW AND IMPROVED BACKGROUNDS My first custom content for the DM’s Guild was, a year and a few months ago, a new background: the Inquisitor. The Plague Doctor followed shortly and, although it didn’t became a silver bestseller like its more inquisitive brother, it was nevertheless much appreciated. Age, however, catches...   [click here for more]
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Barbarian Path: The Demonic Rage

Barbarian Path: The Demonic Rage


Welcome to the Demonic Rager, one whose very blood carries a direct tie to their fiendish heritage. These Barbarions carry the powerful rage of others that fuels them, but can tap into their superfnatural heritage t gain even more power from their rage, these Barbarions are built almost soley for one puprose, to fight. If this looks familiar then you have probably seen it in one my previous works,...   [click here for more]
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Blood War Bestiary: Stygian Order Blood Hunter

Blood War Bestiary: Stygian Order Blood Hunter


What better way to fight fiends than to use their own powers against them? Just beware that you not become that which you sought to destory. In this supplement, you will find the Stygian Order subclass for Matt Mercer's Blood Hunter. If you like what you see, check out Blood War Bestiary, s supplement filled with dozens of monsters as well as villains and more! ...   [click here for more]
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Chaos Warrior: A Fighter Archetype

Chaos Warrior: A Fighter Archetype


The elemental planes of chaos are a sea of ever churning energy, as a Chaos Warrior you have learned how to harness that energy for your own gain. Your understanding of the elemental chaos allows you to reach through the veil and bring forth that chaos into the material plane. Explore a new and versitile archetype for the fighter centred around the chaotic elements of the elemental plane! This archetype...   [click here for more]
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Charadrion ~ Chracter Race

Charadrion ~ Chracter Race


This PDF contains a new chracter race, the Charadrion, a branch of humans influenced by Elemental Air, who I use in my homebrew campaign. The Charadrion make their homes in cities hidden among mountainpeaks and the canopies of lowland forests. They are almost avian in nature, as musical and swift as the primal wind that suffuses them. They can be staunch allies, or deadly foes. All constructive criticisms...   [click here for more]
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Colleges of Renown - new class options for the well-polished bard

Colleges of Renown - new class options for the well-polished bard


My word is truth, what I deny is falsehood”, also translated as: “With my word I can render true that which is untrue.”   Atharvaveda, VI, 61, 3. Few other classes display such an inborn adaptability as the bard does. Skalds, orators, jesters, poets… all of them are bards, from a D&Desque point of view. And...   [click here for more]
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Conlegia Medius Musicae

Conlegia Medius Musicae


Many adventurers take a musical instrument or a collection of remembered songs along with them on their journeys. But bards know that music has a power far greater than that of soothing the weary soul. Here are three new colleges for bards; the College of Nature, the College of Song, and the College of Stars. These Colleges focus on finding alternative uses for the standard Bardic Performance feature....   [click here for more]
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Cosmos's Compendium

Cosmos's Compendium


A collection of character options that I feel more confident in. With a variety of themes and styles that I feel aren't present in the base book set for their related classes. I appreciate any feedback, and I'm looking for any constructive criticism and playtesting. ...   [click here for more]
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Divine Agent (Roguish Archetype)

Divine Agent (Roguish Archetype)


As a cleric parallel to the Arcane Trickster, I present the Divine Agent: a rogue who specializes in doing the bidding of the gods. As a Divine Agent you perform the secret and shady deeds required of you by your chosen diety. This roguish archetype gives you access to clerical spells, luck, and increased burst damage to augment your sneak attack. Upon reaching 17th level, your diety bestows upon...   [click here for more]
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El Trotamundos (clase)/ The Wanderer (class)

El Trotamundos (clase)/ The Wanderer (class)


Nueva Clase: El Trotamundos Estos buscavidas ingeniosos y versátiles personifican al espíritu de la aventura. Aunque no son tan físicamente poderosos como el Luchador ni están tan específicamente entrenados como el Pícaro, esta nueva clase confía en el poder de la inteligencia y de la suerte para superar todos los obstáculos. La clase intenta...   [click here for more]
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Exalted Wizard Spells

Exalted Wizard Spells


These spells are converted directly from source material in The Book of Exalted Deeds, a resource book for good characters in D&D 3.5 Edition. Some have been adjusted to match 5th Edition's power curve, but we've done our best to stay true to the themes of the source material when changes were necessary. For an in-depth analysis of goodness and how to play it, refer to Chapter 1: “The Nature...   [click here for more]
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Gourmand Class 1.0

Gourmand Class 1.0


This is a homebrew class made for 5th edition Dungeons and Dragons. The Gourmand class was inspired by the Monster Hunter World video game, an article about eating monsters from Wizards of the Coast, and several conversations had by me and my players. The Gourmand class is a support type class that revolves around food and magical dishes. This class has not been playtested so any feedback or suggestions...   [click here for more]
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Guide of the Damned

Guide of the Damned


The Wall of the Faithless is a wall formed by souls of someone who'd never believed in a deity, it surrounds the City of Judgement, home of Kelemvor the God of Death and Judge of Damned. Devils and demons buy or stole these souls that become fiends, such as lemures. Your psychopomp powers come from the contact with a fiend creature you killed and its soul is bound to you now for example, in some...   [click here for more]
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