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The Way of the Force Monastic Tradition for Monks [D&D 5e (2020)]
Monks who train in the way of the force study the very raw magical elements of the multiverse and learn to transmute it through their bodies. With their mastery of force magic, they hope to bring balance around themselves. Through their training, they can learn to cast powerful spells, attack without moving, and... [click here for more] |
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Collected here are over 50 original and updated stat blocks for animals and dragons ready to drop right into your game! Including art, lore, and in some cases educational material drawn from life, Eoth Khlastan’s Revised Encyclopedia of Great Animals and Draconic Beings brings to you inspiration to spice up encounters on the material plane and beyond.
If your druid has ever... [click here for more] |
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In legends as old as story itself, mortals tell of the elusive fair folk. Hidden away from the eyes of other societies, these small, secretive souls dwell in deepest forest, on far-flung cliffs, or in the forgotten reaches of the Feywild.
But, such places were not enough for you. Possessed of a desire to wander, you decided to see for yourself what the world had to offer, what wonders exist beyond... [click here for more] |
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 In the demiplanes of the multiverse, one may find mystery, danger, treasure, unknown beasts and folks unlike any you have ever encountered. The Limitless Light has all of these. But it is the beauty of the plane of rainbows that sets it apart from all others!
― Gertrude Garbyne, Chroma Planeswalker
One of the things I love the most writing about places in the D&D universe is that... [click here for more] |
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Not all power is wholly natural… Keepers are adventurers who, by fate or fortune, find and bind with a symbiote - an entity (either organic, mechanical, or arcane) of great power. Through their symbiotic bond, the symbiote & adventurer gain strength together, able to assume a Hybrid form of remarkable power.
A keeper’s strength doesn’t come from studying books or years of training, but from... [click here for more] |
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Changes: 1.5
Adjusted Full Chromatic Burst additional damage increase spell point cost. Also limited the number of points it could be boosted to a number of times equal to your Charisma modifier.
Fixed a few typos.
Adjusted some language to better reflect the verbiage in the PHB.
NOW AVAILABLE ON FANTASY GROUNDS! GET IT HERE!
GUN MAGE
The G.U.N Mage is a sorcerous origin, an archetype... [click here for more] |
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The Wall of the Faithless is a wall formed by souls of someone who'd never believed in a deity, it surrounds the City of Judgement, home of Kelemvor the God of Death and Judge of Damned. Devils and demons buy or stole these souls that become fiends, such as lemures. Your psychopomp powers come from the contact with a fiend creature you killed and its soul is bound to you now for example, in some... [click here for more] |
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Dare to tread the boiling paths of the Nine Hells, presume to test your mettle against the King of Devils, and learn the shocking secret of the shadow behind the infernal throne of Nessus. With this PDF, you’ll have a chance to take on one of the greatest monsters in history, where a victory for the PCs means that the very balance of the planes is radically altered forever. Glimpse beyond the... [click here for more] |
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On some worlds within the multiverse of Dungeons & Dragons, there are gods who have one or more aspects that embody one of the primal elements of air, earth, fire, or water. On others, clerics might worship and gain power from the primordials of each of those elements instead, connecting to them in much the same way most clerics do a divine power.
Presented here are four new domains,... [click here for more] |
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Channel the power of the Multiverse, with the Planar, a class for 5e D&D.
If you check out the class and enjoyed it, be sure to leave some feedback or a review! It really helps us! Thank you!
Other classes draw their magic from various sources, but few draw their magic from the other planes of existence throughout the Multiverse. The Planar ritually... [click here for more] |
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Where celebrations are held, where compatriots and friends raise glasses or mugs in the spirit of festivity, you are there.
You are the life of the party, incarnated with a fey wit and musical deftness rivaled by none.
Or, perhaps, you are not. Perhaps you have left all that behind, and devoted yourself to becoming one with a sorrow and torment that has all but consumed your soul.
Regardless,... [click here for more] |
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The Scroll of Strange races is back for a second volume, and this time it's bigger and stranger than ever. We have collaborated with the team at the Homebrew Review podcast of the Adventuring Guild network to bring you the following content: 6 x Odd and unusual new playable races. 16 x NPC statblocks made from the races within this document. 1 x Artifact level magic item (The Scroll of... [click here for more] |
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In an era long before mortal reckoning, the Living Gate, the only bastion of safety against the nightmare creatures of the Far Realm, was torn apart in an unimaginable cosmic catastrophe.
You weren’t there, of course. It was well before your time.
Still, its shards make up your body. Its ancient thoughtforms shape your mind. And your life carries on its legacy.
Shardminds... [click here for more] |
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 Bearing the embodiment of human grief and sorrow in form of Plagues, a group of hunters lurks in the shadows, seeking and delivering swift justice to Aberrations that lay waste to the mortal realms. Working in groups, the Plague Knights form divisions divided by their skills with blade and mastery over the Plagues, drawing from their essence various magical powers, for a price of becoming bit by bit... [click here for more] |
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This is a lore pamphlet for players that play clerics, paladins, or worshippers of Oghma, god of bards, inspiration, invention, and knowledge in the Forgotten Realms. Updated to post-Sundering status quo.
A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons, combined with non-canon gap fillers.
This document contains... [click here for more] |
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DNDSPEAK Proudly Presents: 100 DEMON LORDS!
One hundred descriptions of the most evil, vile, and terrible lords and ladies of the Nine Hells. ... [click here for more] |
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Enter into the Rainbow...
Once thought to be the bright opposite of the Shadowfell before the Feywild was recognized as such, the Limitless Light is a little known demiplane of rumored infinite size. It is a plane of rainbows and radiance - islands of earth, crystal and color connected by the indestructible Bridge of Rainbows.
The Limitless Light is the first in a series... [click here for more] |
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Version 1.0
• This is a conversion of over 740 4th Edition Divine Powers into 5th Edition abilities.
• The powers were converted from the 4th Edition Avenger, Cleric, Invoker, Paladin, and
Runepriest.
• These are designed as alternate rewards to magic items and treasure. They are similar to Boons.
• They can also be used to add flavor and combat options to... [click here for more] |
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In this dossier provided to you by the King's Dark Lanterns, you will find a new Eberron related subclass option for the druid, monk, paladin, ranger, warlock, and wizard! Become an urban prowler scaling the towers of Sharn. Seek the dead for guidance and power as a paladin sworn to honor them. Break time and minds alike with the magic granted to you by your sphinx patron. All of these and more are... [click here for more] |
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 Oath of The Veiled Shadow: A Paladin Subclass
Choose this burden of darkness, as penance for all that bask in the glorious light of the day. Cover ones eyes eternally as an act of devotion, & in return be granted the powers of the shadow so as to fight back against the dark evils that it bears.
In this unique subclass develop a paladin that does not draw its... [click here for more] |
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 “Psion Class Option” is a class instalment that seeks to explore psionics, from both a narrative and mechanical standpoint. Though the Mystic class option from Unearthed Arcana did this, the class was mechanically bloated and lacked a concise thematic identity. The Psi Warrior martial archetype, Soulknife roguish archetype, and Aberrant Mind sorcerous origin, from Tasha’s Cauldron of Everything,... [click here for more] |
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Ancient Magic Finally Awoken
Delving deep into ancient lore, learning primordial secrets of creation, and the forgotten language spoken by the gods themselves. Truenamers aren't your average arcanists - they don't alter reality, they change it by utilising the lost magic of truespeech, theorised to be the foundation of all modern magic, the truenamer's utterances have the power to... [click here for more] |
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 The forbidden play, The King in Yellow, has driven folk to madness and destruction. Naturally, some of you want in on it. Inspired by the works of Ambrose Bierce, Robert E. Chambers, and H.P. Lovecraft, this warlock patron also comes complete with two new Eldritch Invocations and a new artifact, the eponymous play itself. Have you seen the Yellow Sign? ... [click here for more] |
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 An elf rises high into the air, a silvery cloak of starlight billowing behind them as the light of the moon guides them through an impossibly dark landscape. As the light grows brighter, the hordes of aberrant monstrosities beneath the elf disappear in a flash of silver light, reduced to ash by their radiant power.
A halfling looks into the night sky and begins to chant, causing the moon and the stars... [click here for more] |
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A cosmic inspired race for D&D Fifth Edition. Includes 7 unique subraces, each focusing on a nature of the cosmos:
The Solaish, the blazing suns that light the days; The Lunara, the stoic moons that watch over the night; The Naisent, that hold the infinite plane upon which the universe exists; The Jutari, that are of the giant planets of choatic winds and infinite... [click here for more] |
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 While prophecy is a rare ability among arcane casters, it is even rarer among the servants of gods. In some cases, this gift is granted to serve a larger purpose, while other times it is a form of ironic punishment.
When making a Prophet Cleric, consider why they were chosen. Why not their sister? Or their neighbor? Or a king? What made the gods trust your character with this mighty power?
Perhaps... [click here for more] |
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 The First Step to Damnation
The Abyss is a realm of horror, madness and destruction. Most fear to tread there for the sake of their sanity and soul. Yet, for the bold and power-hungry it is a land of opportunity. Forewarned is forearmed, so the wise should prepare before any such venture.
This supplement is designed to give information about the first layer of the... [click here for more] |
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WE ARE NOT ALONE
In the space beyond this world, beyond the forests of elves and the delves of dwarves and the shires of the halflings, lies a dimension of dream and thought, where one can move simply by thinking, and where a desire is all it takes to pass through to heaven or hell. There are people that call this vast, silvery void home, and this document starts the telling of their... [click here for more] |
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Death do not spare anyone, even souls of animals suffer because of acts of violence and injustice. Souls of animals slain, enslaved or tortured roam their natural habitats tormented by their death or because they failed to protect their own kind or habitat. For many druids and sages these spirits are protectors of the wilds, a gift and uncontrollable manifestation of nature but for a psychopomp... [click here for more] |
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Update: SALE! For a limited time, this product has been changed to "Pay what you want." Don't miss out on this exclusive deal!
This product provides a massive amount of new player options for those adventuring in the Plane of Shadow in general, or in the land of Barovia in particular. Inside, you will find a wealth of new Horror-themed content, including:
- Four new... [click here for more] |
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You have met the people of the Astral Plane.
Now, meet their heroes.
Within these pages, uncover five new subclasses and seven example heroes representing the battles that rage in the eternal silver void.
Follow The Way of the Astral Dance, and free your body from the bounds of gravity
Defy the gods as a Cleric of the Great Unknown.
Swear the Covenant... [click here for more] |
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For players who want to dabble in the fringes of life or to provide options to continue playing a character who has met an untimely demise, these undead races provide new and interesting options for players.
The Bound Spirit - your soul has been ripped away and stored in an inanimate form.
The Vampire - gifted with uncanny speed and strength, cursed to feed off the lives of others.
The Specter - filled... [click here for more] |
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 Gods Reside in Many Plane
Some devotees to the gods of the fey or other feywild entities will be blessed with their spontaneous, natural magics.
This pdf includes 1 Cleric Domain (Fey Domain) and 1 Paladin Sacred Oath (Oath of Humor)
These archetypes reflect a possible assembly of power and magic that would be granted to the individuals blessed by entities of the Feywild.
This... [click here for more] |
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The Manual of Exotic Materials II is the sequel to our first DMs Guild product, the Manual of Exotic Materials. Together, they are an expansion module for fantasy roleplaying designed to give the gear head player something to tweak. This volume includes a collection of new materials, weapons, armors, and even a few magic items, great for helping one sword and shield fighter differentiate themselves... [click here for more] |
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Greetings~ I am Søren Kraak Wollenberg
"Icewinds"
Presents your players with an additional Wild Magic Surge Table, as it is featured within the official Player's Hand Book. This particular Wild Magic Table seeks to present a cold-focused variant to the standard options.
Because of its focus, this table is great for nearly any setting, and perfect for the cold environments... [click here for more] |
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Hello, and welcome to what is essentially a massive resource book. This 110 page document comes with ready made cities, that can be used as part of one big continent or individual cities, NPC's to use, new stat blocks for monsters (including some CR 23 and higher ones), an optional background, a whole slew of magic items, and a brief kind of desrciption of the locations in the world, some new organizations... [click here for more] |
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Since they debuted in the Fiend Folio, the gith races have occupied a special place in Dungeons & Dragons lore. In this book you will find information to play githyanki and githzerai, brought to you by two long-time fans and planewalker.com contributors. Racial stats for the gith and the two subraces will allow you to build any sort of character you like and the unique subclasses... [click here for more] |
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The Mage Hunter is a monk archetype for curious wanderers who seek strange, esoteric knowledge and protectors of the small who defend the common folk from magic and supernatural threat alike. Mage Hunters wander the land learning to mix their Ki with the magic around them, learning to protect as well as disrupt their foes. Prepare yourself, it’s time to take a stand!
About the Author... [click here for more] |
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Welcome to the graveyard of dead gods!
When an immortal being dies, it's body drifts as a stony husk on the Astral Plane. The self-apointed guardian of these dead gods is Anubis, the Egyptian God of the Dead. Now, his secrets are laid bare! Learn the story of this enigmatic entity and why he has dubbed himself the protector of the dead gods. Explore his great black marble pyramid... [click here for more] |
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An introductory piece to longer book I plan to be working on that will introduce various odd and unusual player options to your game night. To kick things off, I'm introducing you to the realm of Succubi and Incubi, as well as their Infernal, Fey, and Abyssal subraces.
Update: Please check out W&W Races of the Realms: Volume #1 for my collection of races to add onto your adventures,... [click here for more] |
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 NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack.
BACKSTORIES – NEW AND IMPROVED BACKGROUNDS
My first custom content for the DM’s Guild was, a year and a few months ago, a new background: the Inquisitor.... [click here for more] |
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This is a new cleric domain, made after finishing my own spelljammer campaign set in Forgotten Realms.
It has awesome new abilities that will help you survive the dangers of spacefaring and plannar travel.
Please, review for us how it added to your campaign! ... [click here for more] |
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Merrik's Marauders it a collection of 13 class archetypes by Desmond Durdle. Included are 6 archetypes previously published by the author here on the DM'd Guild, and 7 new ones, including one for the new Artificer class. All of these archetypes are setting agnostic, though the fluff is written primarily from the perspective of the Forgotten Realms. Included are:
The Augmentationtationalist Artificer... [click here for more] |
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 Artificers combine magic and machinery for their miraculous creations. They create automata, weapons, tools, armor, and all manner of wondrous things. But for some artificers, these things do not give them what they crave. They are too… stationary. These artificers have an itch and a mighty need. They have a need…
A Need for Speed
Pilots specialize in creating mechanical transport that will aid... [click here for more] |
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"What? You’ve never heard of the great Nathair Sgiathach, Winged Serpent of the Fey before? … Can’t say I’m surprised. It’s hard enough to spell my name, let alone remember it."
—Nathair Sgiathach
These are notes about creating a Warlock Pact with Nathair Sgiathach, or roleplaying him in the Feywild. This is all of the information I could gather about him from the internet (sources... [click here for more] |
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The Nomad Class Chase The Journey and travel the planes as a nomad: planeswalking explorers that seek to experience every aspect of life on every plane they can reach. Their repeated interplanar travels grant them a special connection to the art of creating portals, as well as an appreciation for the wider state of the multiverse.
Strike your enemies from afar with portal abilities, transport... [click here for more] |
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 Greetings~ I am Søren Kraak Wollenberg
"Larvae Feast"
Presents your players with an additional Wild Magic Surge Table, as it is featured within the official Player's Hand Book. This particular Wild Magic Table seeks to present a fiend-focused variant to the standard options.
This option will primarily be useful for settings or adventures featuring fiendish influences... [click here for more] |
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You have traveled beyond the veil of mortality. You have seen the shores of the river styx. Yet the gods of death were unable to claim you.
Your time spent amongst the dead has changed the very nature of your ki. Calling upon the energies of the Styx and the Shadowfell, you are both angel, and reaper.
A 5th Edition D&D archetype for the Monk class. This suppliment contains... [click here for more] |
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![The Path of Devil Metamorphosis for Barbarians [D&D 5e (2020)]](https://dtrpg-public-files.s3.us-east-2.amazonaws.com/images/8957/328188-thumb140.png) The Path of Devil Metamorphosis for Barbarians [D&D 5e (2020)]
The Path of Devil Metamorphosis is offered to worthy barbarians who have proven themselves in hellish battle, their reward, to be infused with the blood of an archdevil. Those who survive are able to morph with infernal power when in rage, growing fearsome claws and horns, spawning wings and growing to size large. ... [click here for more] |
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 The icons are made to represent Greek themed Gods, Titans and other various deities. This art pack comes as a zip file of images. They are 72dpi and perfect for use in your VTT of preference.
If you need any assistance with the product, for example, want higher resolution images, please do not hesitate to contact me via the comments section below.
These images are yours to modify and use in your... [click here for more] |
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