Title |
Publisher |
Price |
We are now at Vol 47 brings you mermaids!~ A surfer, kelpthrasher, and queen here to swim into your game! ... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Become a Blood Hunter that channels the darkest depths of the ocean in order to destroy their foes!
The Order of the Black Spot is a new Blood Hunter archetype, perfect for a Ghosts of Saltmarsh game or any aquatic/seaborne setting. Wield the legendary black spot curse and give no quarter to the aberrations that plague the sea!
Contains the full archetype with brand-new... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Triton Tables for NPC & Character Personalities, Heritage and Ideas
Tables visible in Previews under the product image.
Character tables for triton npcs, adventurers and characters in aquatic or surface campaigns and games. Personalize triton characters with distinctive traits and ideas.
Includes d20 tables for ...
Triton Personalities (personality traits, ideals,... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Heed the Call
“Storms draw something out of us that calm seas don't. “ - Bill Hybels
Father of the Seas
Poseidon is known as the god of the sea, storms, horses, and earthquakes, granting him the nickname Earthshaker. Druids who follow this path and praise Poseidon gain a more destructive style to their magic and focus their training on different aspects of the ocean and the creatures... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Get ready for adventure with some new additions to the fantasy line up!
Whether you play as a small but mighty dodian, a tiny heroic acorynn, a willful stuffed patchwork person, a charismatic and flamboyant harlekin, or a stoic and determined sharkfolk, we hope that each will bring their own whimsy and magic to your game. We are honored that you have chosen to add these colorful people to your adventures. ... [click here for more] |
Dungeon Masters Guild |
$1.80
|
Check out this guide to discover a dangerous port snuggled into a ruined cove.
First, we have a new Roguish Archetype with the Tidal Trickster. Your character will become as nimble and swift as a swordfish and strike with the same deadly skill.
Next are several creatures that live in and around the Smuggler's Port, ranging from the from Prowling Cutthroats to the mighty Gigalodon.
Magic items can... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Live out your kaiju dreams with this Druid subclass for 5th Edition Dungeons & Dragons! The Circle of the Behemoth allows you to transform into titanic beasts, and wreak havoc on the battlefield in defense of the natural world.
Transform into colossal creatures, and let the world shake beneath your feet! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Surge forth from the deep ocean as a Dragon Turtle Dragonborn - a new subrace for the Dragoborn!
While you're here, check out some of my other works:
Oath of the Storms Paladin - Dungeon Masters Guild | Dungeon Masters Guild (dmsguild.com)
Sandbox Treant & The Awakened Verdu - Dungeon Masters Guild | Dungeon Masters Guild (dmsguild.com)
3 Arcane Traditions - Dungeon Masters Guild | Dungeon... [click here for more] |
Dungeon Masters Guild |
$0.72
|
Introducing "Sharkin: Oceanic Warriors," an exhilarating supplement that unveils the awe-inspiring species of the Sharkin. Delve into the depths of the ocean and immerse yourself in their world. Choose from the mighty Coastal Sharkin or the stealthy Deep-Sea Sharkin, each with their unique abilities and strengths. "Sharkin: Oceanic Warriors" is your gateway to a thrilling underwater realm where the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Faerie Dragonborn, or Dragonfey, are a race of slender dragonesque creatures with innate magical abilities. They are to the faerie dragons what dragonborn are to dragons.
This 5-page document has all the rules you need to play as the slight and mischievous Dragonfey! With their Euphoria Breath, inherent invisibility, and colourful appearance, they make excellent Bards, Trickery Clerics, and... [click here for more] |
Dungeon Masters Guild |
$0.95
|
The cold claspe of the waves wraps around you, and as you feel the last breath of air fading from your lungs, you hear a deep sonorous voice rumble "Be reborn, my Drowned...".
Across the world, legends of powerful water spirits exist continent to continent, ocean to ocean. And from the grasps of those spirits rise reborn souls once drowned and thought lost - but they are not the... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Unleash new powers of the weave with these three new Arcane Traditions for the Wizard Class! Blood Magic: Wound yourself to unleash powerful spells and abilities! Biomancy: Use your nature-infused magic to mutate yourself, your allies, and your enemies.
Hydrokinesis: Manipulate liquid water to control the battlefield.
While you're here, check out some of my other works:
Oath of the Storms Paladin... [click here for more] |
Dungeon Masters Guild |
$1.09
|
Play as an amphibious Bullywug in your D&D adventures! Included in the product:
The Bullywug Player Race
5 Sub-Races (Tree, Horned, Poisondart, Toad, and Cave)
... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Ahoy! College of the Shanty Bard subclass offers full archetype options for your next bardic sailor character, perfect for coastal or ocean campaigns and settings.
College of the Shanty bards use their four shanty options and archetype features to aide their comrades through the majesty of nautical song, making it a perfect support/buff caster option for situations where coordination and teamwork... [click here for more] |
Dungeon Masters Guild |
$1.99
|
WAY OF THE TYPHOON, MONK SUBCLASS (5E)
Included:
The Way of the Typhoon subclass
An excerpt from the Work-in-progress "Tales From the Low Seas", starring Mella and Raza
The monks who walk the Way of the Typhoon harness the raw and unbridled power of the storm itself, channeling the fury of the tempest into their martial prowess. These disciplined warriors are... [click here for more] |
Dungeon Masters Guild |
$0.99
|
"In most Dungeons & Dragons settings, human societies dominate the much of the world, and human culture is the standard by which other cultures are described. Despite the ancient legacies and magical abilities of other races, it is humanity and its related races which seem poised to control the future."
In this supplement, you will find 9 additional races which share a common, human... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Wait, I can play a platypus now!?
This full guide is a look into a personal creation called Kljunari. Reclusive platypus-based humanoids with strong clan connections and adorable features (plus venomous quills). Included in this book is:
Player Options - Create a Kljunari for your next game
DM Options - Information on how to roleplay a Kljunari... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
THE BUCCANEER, FIGHTER SUBCLASS (5E)
Included:
The Buccaneer Fighter subclass
An excerpt from the Work-in-progress "Tales From the Low Seas", starring Puddlejumper Joans, a gnome buccaneer
The Buccaneer is a free-spirited marauder who thrives on the waters, wielding a combination of cutlass and pistol with unmatched finesse. This versatile fighter is at home on... [click here for more] |
Dungeon Masters Guild |
$0.99
|
One of the monsters found in the first pages of the first edition Monster Manual was the Giant Beaver. The humanoid giant beaver subsequently and sadly disappeared from later editions. Here it returns for fifth edition along with the giant beaver as a character race and an example encounter.
Here you will find stats for the giant beaver, giant berserker beaver, giant beaver chieftain, giant beaver... [click here for more] |
Dungeon Masters Guild |
$0.75
|
Welcome Blunderers
Enjoy an all-new form of boon from patron to party: Sears
Sears allows you to grasp powers that would normally be out of reach and connect you with your patron. This product includes 10 new sears to choose from. ... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Shell and Claw!
The Crabfolk are humanoid crustaceans that live on many coastline, scavenging shiny items to add to their personal hoards. Based off of the 2nd Edition creature of the same name and the Aldani from the jungles of Chult, these creatures could make for excellent adventurers in your aquatic based campaigns!
Brought to you by
Scotty Hood Publications... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Now available for Fantasy Grounds Unity!
Welcome to Beneath the Waves, a book all about the wonder and joy of the aquatic world! Come explore a vibrant and lively world filled with colorful peoples, elemental magics, sunken treasure, and swashbuckling adventure, where you have the freedom to move in all directions, play a crab- or jellyfish-folk, befriend kelp-dogs and sheep-sized... [click here for more] |
Dungeon Masters Guild |
$29.99
|
The Oath of the Tidebreaker is a sacred oath that allows paladins to combine their calling to serve the divine with the calling to a life on the seas. They bring virtue to shanty towns, protect ports and merchant ships against pirates, and stand fearlessly against the threats that lurk in the depths of the ocean.
This paladin Subclass is exceptionally well suited for the adventures featured in Ghosts... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Tsunamis, Lightning, Wind and Water Control, and Invisibility; These are only some of the Powers granted to a Druid in the Circle of the Sea
A large figure in a purple cloak stands on the deck of a crumbling ship with no weapon but the staff which it holds in the midst of whizzing cannons and chaos. The pirates firing the cannons laugh and jeer at the certain fate of this unknown... [click here for more] |
Dungeon Masters Guild |
$0.50
|
THE LIZARDFOLK: A savage race of reptillian people that once ruled the ancient realm for untold eons across the vast primordial world, until a fateful cataclysmic event ages ago decimated their once-mighty civilization, leaving only a nation of brutal tribal warriors and blood-thirsty hunters.
Welcome to PRIMAL! A series of race options for D&D 5E that entail... [click here for more] |
Dungeon Masters Guild |
$3.99
|
PREPARE TO BE BOARDED! Are you ready for a class that truly represents the pirate? HERE IT IS! This 5E class option is packed with useful abilities, tons of creativity and potential and just plain fun! Get your copy today or ye'll be walkin the plank and we will see ye in Davie Jones' Locker! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Druids who join the Circle of the Sea form uniquely strong bonds with bodies of water and the creatures that live within. Sea Druids also learn to move more effectively through water and can even summon waves to push and crush their enemies. Those that choose the Circle of the Sea tend to stay near oceans and large bodies of water, but it’s not unheard of to find them near rivers and swamps.
Bonus... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"Selkies are creatures descended from fey and tied to the ocean. Selkie children are born in the form of a seal-pup, and Selkies maintain the magical ability to turn back and forth into seals as long as they keep their magical seal skins with them.
Selkies live by the sea in small communities, where they raise their pups. Selkie adventurers are often those individuals whose natural curiosity... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack.
From the ashes of two of my first Guild works here comes the Subrace Compendium, a collection of variants and options for the most common of D&D nonhuman races (dwarf, elf,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"Come! And marvel at the beauty of the week's bounty! Feast, friends, and may we all be merry!" - Phineas Pherdek after the twenty seventh score of his third season
This document conatins archetypes for every class in the standard Player's Handbook that fit the theme of pirates and piracy
It is hoped that you can take these archetypes and this document and make it your own to work perfectly for your... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Ten mały dodatek opisuje nową rasę: Lutrynów. Stworzenia te do dowcipnisie i przechery, a wzorowane są na przeuroczych wydrach. Lutrynowie rzeczni, morscy i olbrzymi znajdą dla siebie miejsce w każdej kampanii!
„Coś ci powiem: jeśli planujesz wyruszyć w rejs, zabierz ze sobą lutryna. Nie ma lepszych nawigatorów. Lutryniątka dzieci wiedzą, jak w środku najmroczniejszej... [click here for more] |
Dungeon Masters Guild |
$2.00
|
This title is included in Undersea Sourcebook: Race & Class Guide
We'll be sunsetting this title to integrate it into Undersea Sourcebook: Race & Class Guide. The title is still available, as a legacy price, for now.
The Undersea Sourcebook series provides players and Dungeon Masters with everything they need to explore the... [click here for more] |
Dungeon Masters Guild |
$6.00
|
Form a crew of sailors to accompany you and your fellow adventurers on your journey across the sea. Each sailor performs a job, which help your ship and crew survive the journey. Along with the rules for running a crew of sailors, this book includes several character backgrounds, which facilitate player characters in contributing to a ship and crew. This book is intended to be used in conjunction... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Deepstriker - An Aquatic-Themed Fighter Subclass for 5th Edition D&D
A Deepstriker is an underwater warrior that thrives in aquatic locations, with a variety of abilities that complement that of a trained fighter working in the waves and underneath them. With a range of bonuses that can make enemies suffer and sizzle, you are a force to be reckoned with. What is your story? What... [click here for more] |
Dungeon Masters Guild |
$0.59
|
This Druid subclass was inspired by the fact there were no official water based subclassess so I made one myself. The Circle of the Sea offers druids a chance to specialize in an aquatic enviroment without being wholly dependent on them. Mechanically the Circle of the Sea provides a new way to use Wild Shape and decision points both after a long rest and whenever you use your new Wild Shape form to... [click here for more] |
Dungeon Masters Guild |
$0.50
|
With the release of Xen's Subclass Spotlight vol 3, this volume 2 is now available as pay-what-you-want!!
Xen’s Subclass Spotlight Volume 2 is a collection of subclasses made by Gabriel Gro (DM Xen) for the Xenbox. It contains ten subclasses previously published, now with optional variant features, and a brand new conclave for the Ranger: the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This product was a simple fun idea that turned into something real. The idea of playing as a humanoid crab was inspired some by popular media, some by others wacky ideas, and in part out of curiosity.
In the future there is potential for subraces and other species focusing on other crustaceans, creating a whole Pagurid ecosystem.
I hope you enjoy playing as crabs, involving them in your adventures... [click here for more] |
Dungeon Masters Guild |
$0.95
|
PACT OF THE DREAD PIRATE, WARLOCK SUBCLASS (5E)
Included:
The Dread Pirate Pact subclass
An excerpt from the Work-in-progress "Tales From the Low Seas", starring Kroag
In the shadowed coves where the echoes of forgotten tales mingle with the whispers of the restless sea, ambitious seekers find themselves drawn to the enigmatic allure of the Dread Pirate. This... [click here for more] |
Dungeon Masters Guild |
$0.99
|
‘‘People of the deep, and the beasts who hunt them’ is a 20+ page guide that contains information on three unique groups of sea dwelling creatures that can be used both by a DM to populate the oceans, as well as by players, to make unique sea-faring travellers.
For DMs, these pages offer a bestiary of 11 new monsters, ranging from challenge rating ¼ to 18, suitable for all levels of play,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
THE COLLEGE OF SKALDS, BARD SUBCLASS (5E)
Included:
The College of Skalds Bard subclass
An excerpt from the Work-in-progress "Tales From the Low Seas", starring a Skald named First Mate Evon Longsails
In the bustling ports and raucous taverns of coastal realms, the Sea Skalds are the melodious maestros of maritime tales and nautical adventure. These salty bards... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The purpose of this document is to add some things that may be useful for running a nautical-themed campaign, including some additional races, class variants, rules some rules for nautical combat, and most importantly more aquatic creatures and monsters. ... [click here for more] |
Dungeon Masters Guild |
$1.71
|
Not all dragons are true dragons, and not all Dragonborn are descended from true dragons.
This race package focuses on the Dragonborn variants that are often forgotten. Get the package to play any of these awesome races:
Dragon Tortle - Dragonborn with a dragon turtle ancestor.
Drakeborn - Dragonborn that inherited some less common features.
Hydraborn - Multiheaded humanoids, the cause of a failed... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This document contains a revised grung race. It features four subclasses based on the grung's caste system: Grung Workers (Green and Blue grungs), Grung Supervisors (Purple grungs), Grung Wildlings (Red grungs) and Elite Grungs (Orange and Gold grungs).
The race is meant to be versatile while manteining a solid frog flavor.
I hope you enjoy it! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Welcome Blunderers
This pdf includes 2 new fey insectoid races; the Scarastin and Scola.
The Scarastin are large beetle fey who live for the rush of improvement and competition.
The Scola are centipede elvish creatures that live in a vast network of labyrithian caverns and a love for hunting those who find themselves there. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
So you find yourself about to dive into the horrible depths of the ocean in a Dungeons & Dragons campaign or one-shot. There’s a reason that internet wisdom says to never go on the sea: there are a plethora of deadly monsters your DM never gets to use lurking beneath the waves.
When not the focus of a campaign, an underwater section can, if run properly, be a unique challenge to throw at... [click here for more] |
Dungeon Masters Guild |
$1.95
|
A fifth edition class intended to capture some of the fantasy of playing as a pirate in your own games! Includes 3 archetypes as well as core features. Contains spell casting, martial, and supportive features, with an emphasis on maximizing action economy. A good pirate takes whatever opportunities they can get! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Elves are a fascinating race and show up in many examples of fantasy (and other) fiction. But Elves are an ancient and varied race and there are many more subraces of Elves. I present to you 7 new subraces of Elves to use as your PCs and NPCs:
p3 .. Frost Elf p4 .. Twilight Elf p5 .. Burnt Elf p6 .. Clan Elf p7 .. Wild Elf p8 .. Arcane Elf p9 .. Mariner Elf
Each page has a description of the elf... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Working as sellswords in a dingy coastal town, scouring the seafloor for long lost treasure, or anywhere else there’s water and a fight to be had — this is where you’ll find the nomadic octopus people known as the octovenians!
After the fall of their undersea empire over a thousand years ago, the scattered survivors took to the life of wandering mercenaries. Warfare... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Welcome Blunderers
The Final Ward gives new life in what it means to be a protector against all that unholy.
This new subclass allows you to release radiant bursts and chase down those who wish to spread chaos and corruption.
... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Sol, the master archivist artificer, has taken to recording the different specialisms of artificer that she has come across in her studies. These five artificer subclasses closely mirror those that are already available in official sources in terms of design ideas and approaches, meaning that even the most conservative Dungeon Master is likely to welcome them into their games.
Specialisms included... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|