Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product TypeThemeFormat
Character Options   Remove Search Term
Aquatic   Remove Search Term
PDF   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Character Options, Aquatic, PDF
 
 Hottest Community Character Options, Aquatic, PDF
pixel_trans.gif
pixel_trans.gif
 
 Newest Community Created Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
The Axolitl and Riverlands Encounters

The Axolitl and Riverlands Encounters


Make a splash with the newest release of the Axolitl! A small aquatic race native to fresh water riverlands and exotic swamps! This 5 page PDF includes: - Stats of the unique Axolitl race, containing everything you need to make your own 5e Axolitl characters! - Two riverlands inspired creatures. The Neontra, a freshwater humanoid species that survives in schools of their own kind, and the Manatee,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Selkies & Swanmays | The Craicne: A PC Species

Selkies & Swanmays | The Craicne: A PC Species


Enchanting Beings Neither of One World or The Other... Tales from the Celtic and Norse countries, with parallels around the world, tell of beautiful folk who become seals or swans by donning a magical garment. Neither fully of one world or the other, these selkies and swanmays live double lives. The similarities in the tales of these two animal folks are striking. It only makes sense...   [click here for more]
Dungeon Masters Guild  $1.99 $1.39

Add to Dungeon Masters Guild Order  
Scoundrel's Spellbook: 25 Spells for Pirates, Rascals, and Rakes

Scoundrel's Spellbook: 25 Spells for Pirates, Rascals, and Rakes


Twenty-five spells built for scoundrels, rascals and rakes! These spells will be useful in any campaign with thievery and trickery, both on land and at sea with spells like Captain on Deck and Urchin’s Hideaway. Balanced with an eye toward existing spells, these will slot easily into the spellbook of any bard or arcane trickster looking for a bit more blast, or any GM looking for...   [click here for more]
Dungeon Masters Guild  $0.95

Add to Dungeon Masters Guild Order  
Iason and the Margonauts: Mythic Nautical Options

Iason and the Margonauts: Mythic Nautical Options


The mythic tale of Iason and the Margonauts recounts the Margo crew's quest to cross the Siren Sea of Theros in search of a legendary treasure. Now, whether campaigning in Theros, the Forgotten Realms, Eberron, Ravnica, or beyond, you can play as a character embodying the unique abilities of this brave crew. This supplement...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Pirates

Pirates


To some the call of the open sea is too strong. A yearning to locate undiscovered lands and meet exotic cultures can pull at the core of one’s soul. The sea beckons those that are foolhardy and adventurous to its bosom. However, there are Pirates that will gladly rob and plunder the foolhardy and adventurous. Pirates are hardy sea goers that can be rouges of the sea, mercenary sailors, or develop...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Illithoid - Playable Mindflayer Race

Illithoid - Playable Mindflayer Race


Illithoids are a diminutive relative of the dreaded Mind Flayers. Their thin, wiry bodies are so pale as to be translucent - their veins seem to float beneath the warped glassiness of their skin, and their organs can be seen floating in their translucent torsos. Their limbs are long and their fingers are slender and grasping, their pale eyes large and watery, and their tentacles are much shorter than...   [click here for more]
Dungeon Masters Guild  $0.95

Add to Dungeon Masters Guild Order  
MZM1 Teoatl Magic

MZM1 Teoatl Magic


Teoal Magic is a book defining a new brand of magic of the sea, specifically tailored to a Maztican campaign, but easily introduced in other campaigns.  This book has a collection of spells and magic items tied to this magic, along with a few subclasses and other miscellaneous materials (including an updated Golden Ammonite creature!) related to such magic. Teoatl is the magic of the Maztican seas...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Elemental Cleric Domains - A 5th Edition Cleric Archetype Collection

Elemental Cleric Domains - A 5th Edition Cleric Archetype Collection


The Elemental Cleric Collection A collection of Clerics based on the natural elements of the world. These domains offer some additional variety for Clerics, allowing you to find that domain which perfectly suits your character. With 82 new spells you will have an arsenal of new spells at your desposal.  Earth Domain: A land focused domain that allows one to ally themselves with...   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
The Book of Cantrips

The Book of Cantrips


When a wizard is first learning his art his teacher will spend a great deal of time training him in the ways of Cantrips. These, the least powerful of spells, are the building blocks of more potent sorcery. These are the spells that a mage must cast so often during his training that they become second nature. In this tome you will discover the secret cantrips used to teach students of the eight major...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Octopods

Octopods


DM Dango gave it a 5/5 Stars! See the review below. The Octopods is part of the Uncharted Waters Bundle, along with other products from awesome DM's Guild creators! If you came looking for a different kind of aquatic race, then you came to the right place! The Octopods are aquatic, small, intelligent humanoids with more appendages...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Liutprand's Guide to Sand - An Analysis of Coasts & Deserts

Liutprand's Guide to Sand - An Analysis of Coasts & Deserts


Liutprand's Guide to Sand An Analysis to Coasts and Deserts Julius Luitprand is a brilliant explorer of many wondrous lands who doesn't at all take the liberty to write his own introduction if he get's the chance. Within this heavily researched guide lies records of sand-dwelling monsters, new races, and threats, both environmental and biological. Created over a...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Elemental Paladin Oaths - A 5th Edition Paladin Archetype Collection

Elemental Paladin Oaths - A 5th Edition Paladin Archetype Collection


Elemental Paladin Oaths Want a paladin who wields his anger like an inferno? One who is cold and collected? Look no further! These Oaths mix the elements with their emotional counter part to create fun combat and role play moments for your paladin. Oath of the Enduring Stone - Paladins of this order swear to never flee, to endure even the most terrifying threats with stalwart faith....   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Benethor's Seafarer Manual

Benethor's Seafarer Manual


Explore a world of maritime adventures with "Benethor's Seafarer Manual," a supplement designed for Dungeons & Dragons 5th Edition. This guide equips your next naval themed campaign with a lot of content: Naval Combat Ruleset: Immerse yourself in exciting naval encounters using our carefully crafted ruleset. Sail through treacherous waters, unleash devastating broadsides, and face enemy ships...   [click here for more]
Dungeon Masters Guild  $5.99

Add to Dungeon Masters Guild Order  
Adventurer's Guide to the Seas

Adventurer's Guide to the Seas


An awesome guide to navigation, naval combat, ships, health and diseases, fitting spells, and much more in a neat and crisp little package. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Aquatic Races (5e)

Aquatic Races (5e)


"Aquatic Races" is a collection of 4 races designed for the water--perfect for your nautical campaigns (here's looking at you, Ghosts of Saltmarsh!). Includes: The Aboling, a mortal descendent of aboleths The Bullywug, a frog-like master of the swamp The Deepfolk, an angler-fish predator that hunts in the darkness The Merchild, a half-merfolk caught between worlds ...   [click here for more]
Dungeon Masters Guild  $2.49

Add to Dungeon Masters Guild Order  
Fighter-Corsair

Fighter-Corsair


Do you wish to take to the high seas? Do you want to live a life of adventure? Than you should become a Corsair fighter. Venturing across the waves with fire and steel they are adventures through and through. Masters of the rigging and a firearm they are unparalleled seafares and unmatched warriors on the waves. MEchanically you cannot be knocked prone and have a climbing speed. At later levels you...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Pirate Trinkets: Lost At Sea

Pirate Trinkets: Lost At Sea


100 Trinkets for Pirates on the High Seas! Add some grimcracks and curios to your PC and NPCs alike with a little something extra at character creation or as quirky loot-- - be it pick-pocketingdungeon-crawling or just ransacking. A hundred trinkets from pirates, historical and fantastical, engaged...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Artificer: Gunforger

Artificer: Gunforger


THE GUNFORGER, ARTIFICER SUBCLASS (5E) Included:  The Gunforger subclass An excerpt from the Work-in-progress "Tales From the Low Seas", starring Springbolt In the smoke-filled workshop of the Gunforger, the air echoes with the constant clang of metal and the sharp scent of gunpowder. These artisans of destruction are a unique breed of artificers, weaving their...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Everyday Rituals for Travelling Wizards

Everyday Rituals for Travelling Wizards


Everyone knows that a wizard becomes a legend when he battles wits with an insane demonic god and wins, or builds a flying castle, or traps a princess in a mirror, or any of a hundred hundred other great and powerful feats of magic. But every wizard worth his salt knows that the real power of magic is in the little things; keeping your tent dry in the middle of a storm, being able to light a cooking...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Backgrounds of the New World - 14 New Backgrounds

Backgrounds of the New World - 14 New Backgrounds


Backgrounds of the New World! Venture forth into adventure with this new resource! This book has 23 pages in which you will find 14 backgrounds for Player Characters to use during their character creation process. These backgrounds include features and characteristics that provide  ideas for players to make this background into a grand story for their characters. Most of these...   [click here for more]
Dungeon Masters Guild  $2.50

Add to Dungeon Masters Guild Order  
Champions of Ravenloft Pirate of the Sea of Sorrows

Champions of Ravenloft Pirate of the Sea of Sorrows


Bring Ravenloft to your table with this new Martial Archetype. In this new supplement for Ravenloft, you are introduced to the Pirate of the Sea of Sorrows a sailor who is both fearless seaman and ruthless warrior In Martial Archetype: Pirate of the Sea of Sorrow, you meet a fighter who is not only a skilled seaman but also an unmatched warrior with pistol and rapier. This new...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Seafaring Feats - 20 Feats for Pirates, Mariners, and Other Seadogs

Seafaring Feats - 20 Feats for Pirates, Mariners, and Other Seadogs


This is the PDF version, for the Fantasy Grounds version click here. Hit the open sea! Feeling landlocked?  Shark got your tongue?  Or just thirsty for more character options?  Seafaring Feats contains 20 all new feats with a nautical theme to add a little extra yo-ho-ho to your seafaring characters. New feats include: Ship's Surgeon: don't be afraid to amputate! Knotter:...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Thunder Sea Merfolk Report

Thunder Sea Merfolk Report


This player-facing supplement expands on the role and cultures of merfolk in the Eberron campaign setting. The Thunder Sea Merfolk Report contains character ideas, race and subrace options, and an entirely new culture for the merfolk of the manifest zone-dotted Thunder Sea. For DMs, this report also contains new magic items, locations with built-in story hooks, important merfolk NPCs, and an assortment...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
College of the Crow's Nest

College of the Crow's Nest


Do you crave the thrill of treasure hunting adventure AND the thrill of returning precious relics where they rightfully belong? Were you planning on multiclassing your next bard into wizard just to gain access to your own find familiar companion? Then the COLLEGE OF THE CROW'S NEST is the bard subclass for you! Search land and sea for Sought Treasures, then seek...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Undersea Sourcebook: Feats and Equipment

Undersea Sourcebook: Feats and Equipment


The Undersea Sourcebook series provides players and Dungeon Masters with everything they need to explore the crashing waves and the vast ocean depths below. In this, the second of the series, you’ll find feats and items essential to rounding of your character for an undersea or ocean-spanning campaign. The Feats chapter includes feats suited to pirates, sailors, underwater explorers, and characters...   [click here for more]
Dungeon Masters Guild  $5.95

Add to Dungeon Masters Guild Order  
Path of the Kraken

Path of the Kraken


Path of the Kraken introduces a new Barbarian path for those who follow the great power beneath the waves. A primordial force, worshipped and feared by any being who has seen one, physically or in warped visions, a Kraken is a creature far beyond that which most mere mortals can even comprehend. This supplement introduces the Path of the Kraken into your D&D games. This subclass contains...   [click here for more]
Dungeon Masters Guild  $0.95

Add to Dungeon Masters Guild Order  
Deep Dweller Warlock Patron (5e)

Deep Dweller Warlock Patron (5e)


The ocean; progenitor of life, and that which everything inevitably returns to. Land dwellers hold a reserved reverence for the power and unfathomable mystery of the ocean, but the same cannot be said for that creatures that dwell deep within it. These creatures view the surface world as a mystery they'd rather leave untouched, but every so often one of great power touches the mind of a surface dweller...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Mermazing: Aquatic adventurers for 5th edition

Mermazing: Aquatic adventurers for 5th edition


Explore a selection of aquatic options for use in oceanic campaigns.  Four new races including sahuagin, merfolk, and the all-new cephalofolk! One new lineage for characters who meet an untimely end in a watery grave.  Choose from various adaptations to further customise your character. ...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Whispers From The Sea

Whispers From The Sea


A fantastic island of goblins awaits your party in this new adventure! In a bizarre turn of events, the party has found themselves cast away on an evil wizard's island. An enemy lurks nearby. Who are these strange goblins? Are they friend or foe? Complete with: * 4 maps * 6 NEW spells for goblins and players * New seige mechanics * 4 NEW goblin specializations...   [click here for more]
Dungeon Masters Guild  $5.00

Add to Dungeon Masters Guild Order  
Druid Cantrips

Druid Cantrips


Druids are a powerful spell casting class, however their cantrip list is very limited, containing only cantrips with a direct association with nature. This short booklet almost doubles the available number of druid cantrips, including new and original cantrips which all center around the theme of a druid’s role within nature. These additional spells give druids more choice and versatility than...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Endless Shores: Class Archetypes for the Seaborne

Endless Shores: Class Archetypes for the Seaborne


Those made for a life at sea are like no other. Are you a barbarian walking the Path of the Depths, powerful enough to split the ocean in two? Or perhaps a Lost Librarian, filling your spellbook with the magic of civilizations fallen below the water? These archetypes and much, much more can be found within Endless Shores. Book Features: New archetypes for every class!...   [click here for more]
Dungeon Masters Guild  $9.99

Add to Dungeon Masters Guild Order  
Steamboat Willie

Steamboat Willie


As you may know, Steamboat Willie, the first cartoon where Mickey Mouse appeared, is now public domain. As such, anyone is free to use its plot, characters, frames and even music from it, under the condition that we don’t try to convince people that this is a product made by Disney. Side note, just to clarify, this module is not affiliated in any way, shape or form with Disney. This module is a...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Sorsurfer (Sorcerer Subclass)

Sorsurfer (Sorcerer Subclass)


Ride the Weave and let your spells hang loose, bruh. Dive into the tube and cast your spells in a whole new way. Use your sorcer board to build up speed and sorcery points, trail your spells in your wake, and bring others along with you on your board. Shuhh, did you learn how to surf from an astral dragon?? With art by Aly Hüber - https://twitter.com/Floorboreds ...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Druid:  Beast Forms, An essential guide

Druid: Beast Forms, An essential guide


Eyesight as sharp as an eagle, the strength of a bear and or speed of a cheetah; beast forms give druids an incredible array of skills and abilities to draw upon. But the choice of forms available can be very confusing and often results in a druid player sitting at the gaming table trying desperately to find a form that is legal and has the abilities that he needs. This book makes that search...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Seafarer's Supplement

Seafarer's Supplement


From the creator of Additional Archetypes comes Seafarer's Supplement, which presents 4 aquatic beasts, 4 aquatic player races, 8 subclass options, and 1 prestige class for Dungeons and Dragons 5th Edition. Aquatic Beasts. Stats for dolphins, giant sea turtles, stingrays, and electric eels are included. Aquatic Races. Playable merfolk, sahuagin,...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
PC3 Creature Crucible: The Sea People (Basic)

PC3 Creature Crucible: The Sea People (Basic)


. . . And you thought you knew everything about the good, old D&D game world! The Sea of Dread is home to not one, but several aquatic nations. There, underneath the surface, lie mysterious caverns, submerged cities never explored by surface folk, shipwrecked remnants of historic naval battles, and countless frightening guardians of the deep. Discover the power of the Kna, meet the kind...   [click here for more]
Wizards of the Coast  $6.99

Add to Dungeon Masters Guild Order  
Tidelings

Tidelings


Do you enjoy playing characters from the ocean, such as tritons or sea elves? Ever wanted to play a sea-based trickster? Want to add a bit of spice to the merfolk of any world or setting? If so,  tidelings will make a great addition to your home table. Possessing both a changeling’s ability to change form and the power to shed their tails for legs, these clever and artistic shapechangers can be...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Otherwordly Patron - The River Styx - A Greek Subclass

Otherwordly Patron - The River Styx - A Greek Subclass


Rise from the river and take the world by storm! Your pact is not with a single entity, but a greater force. The primordial river of the Underworld has made an unspoken pact with you, granting the chance to become a legend. Inspired by the legend of Achilles from Greek Mythology, this Warlock sports Iron skin, which will grow tougher as you become more powerful....   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Circle of the Sea

Circle of the Sea


Druids that are part of the Circle of the Sea are sworn to protect the ocean and use the ocean’s power to protect the rest of the world. They are not necessarily underwater residents, they might be seafarer or simply feel a strong emotional connection to the sea. The ocean’s powers are manifold. Turn into sea animals, channel the healing power of the ocean, and drown your enemies. Created by...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Undersea Sourcebook: Race and Class Guide

Undersea Sourcebook: Race and Class Guide


The Undersea Sourcebook series provides players and Dungeon Masters with everything they need to explore the crashing waves and the vast ocean depths below. In this, the first of the series, you’ll find races, classes, and backgrounds for creating characters suitable to an undersea or ocean-spanning campaign. This title now includes Undersea Sourcebook: Mutants & Mariners as...   [click here for more]
Dungeon Masters Guild  $8.95

Add to Dungeon Masters Guild Order  
Sea Devils of the Pale Hand (Al-Qadim and Forgotten Realms Nautical Supplement)

Sea Devils of the Pale Hand (Al-Qadim and Forgotten Realms Nautical Supplement)


Darkness in the Land of Fate: Kraken worshippers, death cults, giant four-armed horrors of the deep, and more await! This supplement provides all you need to launch a nautically-themed campaign in the Land of Fate or a setting with a similar cultural background. Fully compatible with the core rules and the enhanced ship rules found in Ghosts of Saltmarsh, this book provides...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Sorcerous Origin - Titan's Blood - A Greek Subclass

Sorcerous Origin - Titan's Blood - A Greek Subclass


A Bloodline of Forgotten Divinity Venture forth into danger with the power granted by a far off relative, a Titan. Having been descended from one of the many minor deities or nature spirits spawned by these humongous immortals you have acquired powerful magic, however it seems to resemble the domain of your most divine ancestor. Choose from 4 different bloodlines! Atlas:...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Selkie Race

Selkie Race


A Race and a creature based on the Selkie of Celtic folklore.  "Oh children of the cold seas. Oh hunters of the frozen waters. Hear me now. I banish thee from these shores. No more shall ye steal from us our animals. No more shall ye seduce our folk away." The village elder shouted out to the stormy skies above a dark northern sea. The Selkie and seals on the stoney shores below watched and listened...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Artificer Specialist: The Pilot (5e)

Artificer Specialist: The Pilot (5e)


Are you ready to take your D&D adventures to new heights? Introducing the Artificer Specialist, “Pilot” – a unique subclass for the imaginative Artificer class in Dungeons & Dragons 5e. Imagine navigating spelljammer ships, wind-battered pirate galleons, roaring land crawlers, or even your very own airship. With the "Pilot" subclass, you'll explore uncharted territories, both in the...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Encyclopedia of the Elements

Encyclopedia of the Elements


Explore a range of elemental options for Dungeons and Dragons 5th edition.  Swim the seven seas as a marine yuan-ti or octofolk Embrace your heritage as a para-genasi: a genasi of more than one elemental origin Discover elemental feats, magic items, and more! ...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Folk of Fur and Water: Three Player Races for 5e

Folk of Fur and Water: Three Player Races for 5e


New player races for 5e! FOLK OF FUR AND WATER showcases three options for those seeking to step into the role of zoomorphic humanoids. Expand your role-playing creativity with... Beaverkin—doughty and ingenious | Otterkin—quick and mercurial | Raconids—inquisitive and nimble-fingered * also by John the Chronicler * GODS of the BALANCE:...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Prestige Path: The Scarlet Corsair

Prestige Path: The Scarlet Corsair


This was created by combining the 3.5e Scarlet Corsair and the 4e Sword Coast Corsair. “The seas run red this night, and terror has a face. You are looking upon that face. Pretty, isn’t it?” –Adia Ironheart of the Red Wake, a scarlet corsair Many pirates sail the seas, but few reach the infamy of the scarlet corsair, so called from the trail of blood left in her wake....   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Theriad's Lost Verses

Theriad's Lost Verses


Mythic destiny awaits you in this campaign expansion for Mythic Odysseys of Theros! In Mythic Odysseys of Theros we were introduced to the Theriad, the epic poem that contains the adventures, legends, and myths of those champions that ascended to demigod status. But what about those hopeful heroes that didn't complete their quests? What secrets and powers might they have offered to...   [click here for more]
Dungeon Masters Guild  $16.99

Add to Dungeon Masters Guild Order  
Callinectes & 3 Species Specific Feats

Callinectes & 3 Species Specific Feats


The callinectes are an interesting crustacean people. They have thick, protective shells that they malt whenever they enter a growth period. They also have an additional pair of heavy upper appendages that end in large pincer claws. The average lifespan of a typical callinectes is 30 years, though some do live much longer. Not much is known about their reproductive cycles other than they are hatched...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Subclasses of the Sea

Subclasses of the Sea


"You'll nautical want to miss this!!" - Curse of Sebs (@CurseofSebs) Oceans swell and waves crash on every shore as masters of depths, ships, and the creatures therein fight for their desires. In the pages of this tome players of the world’s greatest roleplaying game Dungeons & Dragons can find paths of power and mystery for those with the sea legs to survive the journey. Dungeon Masters (DMs)...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Displaying 51 to 100 (of 393 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  [Next >>] 
Select Page Number