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[A Glimpse at: the Magocracy] Traveler Wizard

[A Glimpse at: the Magocracy] Traveler Wizard


Mastering the knowledge for manipulating all boundaries of dimensional space, Travellers excel in all matters of teleportation and projections. Their abilities are often sought by commanding leaders for their immense logistical potential on battlefields or hired by renowned sages to explore worlds beyond the reach of mortal vessels. Travelers are destined to roam vast lonely spaces. They...   [click here for more]
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[A Glimpse at: the Magocracy] Oath of Punishment

[A Glimpse at: the Magocracy] Oath of Punishment


Punishers adopt the philosophy of self-control to fight against chaos. The oath they give is to protect the world from those who use unchecked power. Most often they hunt wild magic users that rampage and destroy, but occasionally they are summoned to dethrone tyrant rulers who have forgotten their boundaries. They use the weakness of the mind and lack of discipline against...   [click here for more]
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[A Glimpse at: the Magocracy] Bounty Hunter

[A Glimpse at: the Magocracy] Bounty Hunter


Bounty Hunter rogues are nothing less than professionals with an unspoken oath given to their job. Often the contracts they take are from officials or trusted individuals who have a reputation to pay up when the job is done. Irrespective of the source of the bounty, a contract once accepted is bound to be fulfilled. These professional hunters are capable of both eliminating and capturing...   [click here for more]
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Year 1,2 & 3 Subclasses Collection [BUNDLE]

Year 1,2 & 3 Subclasses Collection [BUNDLE]


This special bundle product contains the following titles. Blood of the Lycan Regular price: $4.95 Bundle price: $1.49 Format: PDF "Blood of the Lycan" is a unique supplement for D&D5e. It enables characters to access their ancient Lycanthropic ancestry as they grow. Included in this product is A brief history of Lycanthropy in the Forgotten Realms An outline...   [click here for more]
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Year 1 Bundle [BUNDLE]

Year 1 Bundle [BUNDLE]


This special bundle product contains the following titles. A Town Called Mud: The Haunted Mine Regular price: $2.49 Bundle price: $1.60 Format: PDF A Six-guns & Sorcery Adventure for 4th level characters. If you're tired of the standard fantasy tropes, come on down and grab a sarsaparilla at the White Skink Saloon. Whet your whistle, play a game of cards,...   [click here for more]
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Xenbox Publications: All of it [BUNDLE]

Xenbox Publications: All of it [BUNDLE]


This special bundle product contains the following titles. 150 Adventure Ideas - PDF250 Adventure Ideas - PDFArachnophobia - PDFArcane Archer, revised - PDFAstral Armory - PDFAstral Armory (Roll20 Addon) - Roll20 VTTBarbarian Subclass: Frostwalker - PDFBarbarian Subclass: Fungal Warrior - PDFBarbarian Subclass: Jurassic Marauder - PDFBarbarian Subclass: Path of the Hunter - PDFBarbarian Subclass:...   [click here for more]
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World of Ravia - Innune Campaign Setting

World of Ravia - Innune Campaign Setting


Welcome to the continent of Innune, a place where a brutal tyrant has conquered most of the known lands, and those untouched, are ruled by ancient dragon demi-gods and horrifying Lich-King's from another reality. The world that the players find themselves in is one that finds itself at the peak of a great upheaval of the world order, a being calling themselves The Primarch has finally reached his...   [click here for more]
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Wizards of the Sentient Tome

Wizards of the Sentient Tome


Some Warlocks-to-be just don't have the charisma to get that Patron to pay them heed. So now they go Wizardy instead! ...   [click here for more]
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Wizard: School of Hard Knocks

Wizard: School of Hard Knocks


School's Out For Ever! Wizards of the School of Hard Knocks learn magic the hard way. You don't have a spellbook. And you definitely don't use wands. Instead, your spells are tattooed onto your skin to create a painful but beautiful design. And your hands are more comfortable grasping a frying pan or broken bottle as your spellcasting focus. After all, you can then smack...   [click here for more]
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Wizard-Potions Class

Wizard-Potions Class


Potions Class wizards are dedicated to finding new and exciting ways to combine random substances and hopefully make a drink that doesn't kill anybody on contact. They craft wonderous elixers mostly by accident but at least they try right. Mechanically you gain a potion table to roll on every day and have some helpful potions. At later levels you add some numbing to your potions, actual read your...   [click here for more]
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Wizard Tradition: The Spellsmith

Wizard Tradition: The Spellsmith


A Spellsmith casts off magical theory and forges ahead blindly, experimenting with different magical components to twist their known spells into new forms. At the earliest levels the Spellsmith learns to significantly alter the parameters of their spells through subtle alterations of their components. As they progress they craft a powerful implement that holds a versatile reserve of arcane power....   [click here for more]
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Wizard Tradition: The Nekomancer

Wizard Tradition: The Nekomancer


If you like cats... I mean really like cats, like you own cats, you play with cats, you post pictures of your cats and squee at the sight of kittens playing in boxes, then maybe you like cats enough for this Wizard tradition that lets you turn your cat familiar into a tiny butler, summon cats and cat-like creatures to fight on your behalf, become a deadly cat and ultimately summon the keeper of back...   [click here for more]
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Wizard Subclass: School of the Sufficiently Advanced (5e)

Wizard Subclass: School of the Sufficiently Advanced (5e)


Screw magic! The inventor has better things to do than mess about with incantations and magic words! A real inventor works in grease and machinery! A true engineer gets their hands dirty. The School of the Sufficiently Advanced may be the school for you. The School of the Sufficiently Advanced is a new Wizard School for 5th Edition Dungeons and Dragons that allows you to create devices to mimic the...   [click here for more]
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Wizard Subclass - School of Subtlety

Wizard Subclass - School of Subtlety


Wizards who practice the School of Subtlety use magic in secret. Whether they live in an oppressive regime where magic is restricted, or simply see greater opportunity in keeping their powers hidden, they are experts at using caution and nuance to pull the wool over the eyes of the world around them. When playing this subclass, you will disguise your spellcasting, interface with other clandestine...   [click here for more]
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Wizard School Subclass: The Weave Watcher

Wizard School Subclass: The Weave Watcher


Wizards who follow the path of divination often find themselves tracing back outcomes to trigger events. Those skilled in tracing find that they can detect the threads of the weave and use this information to arrange the threads in their favor. Weave Watchers train to discern the nature of the weave, cutting threads before they form and weaving their own machinations into the fabric of magic. Check...   [click here for more]
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Witchforger (5e Artificer Subclass)

Witchforger (5e Artificer Subclass)


In times of peace and war alike, well-made weapons are needed to venture into the unknown, defend the helpless, and survive the dangers of the world. Witchforgers are artificers that dedicate themselves wholly to the creation of special magic weapons called “witchblades”. This artificer specialization focuses on creating a specialized magic weapon that burns with elemental energy,...   [click here for more]
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Witch Class for DND 5e

Witch Class for DND 5e


A Witch homebrew class for DND 5e. Included is the Witch Spell List and four Binding Loci to choose from. Bind yourself to a Locus of magic to learn new and powerful abilities. An intelligence based spellcasting class. ...   [click here for more]
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Whisperer: 5th Edition D&D Summoner

Whisperer: 5th Edition D&D Summoner


An arcane caster who bonds with a creature from another world, the Whisperer is a half-caster class with a focus on intelligence. In addition to the magical abilities provided by their study in the arcane, they gain a magical companion that they can summon, talk to, and grow with over the course of the adventure. These companions, called Wisps, are strong and will evolve along with the Whisperer...   [click here for more]
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Where We Come From Vol. II:  Backgrounds 5e

Where We Come From Vol. II: Backgrounds 5e


This volume contains more historically inspired backgrounds of the medieval and ancient world.  This content takes inspiration not only from Europe but the Americas and Asia as well including: Apothecary Chef Onôcihcikew Satrap Scrivener Serf Shepherd Teamster Wheelwright Zhixueshi Also included; A new weapon, the sling staff;  A new piece of equipment, the shepherd's crook;  A new tool, the trapper's...   [click here for more]
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Where We Come From Vol. I:  Backgrounds 5e

Where We Come From Vol. I: Backgrounds 5e


Tired of vague, unconvincing backgrounds for your medieval and ancient settings?  Try these authentic backgrounds from western and non-western settings.  Including... Ayurvedic Barber Barrister Farrier Finesmith Fripperer Gaffer Innkeeper Mason Puppeteer Plus all new... Barber's tools Farrier's tools Puppeteer's kit A printer friendly version is available as well. But beware!  There's a goblin...   [click here for more]
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Welcome to the City of Tomorrow

Welcome to the City of Tomorrow


Check out this guide to explore the futuristic technological marvel of the City of Tomorrow. First, we have a new Fighter Martial Archetype in the form of the Hextech Knight. Your character will upgrade and improve themselves with the city's tech and truly open up the battlefield and what you can do on it. Next are several creatures that call the city home, ranging from the from the Hextech Artificer...   [click here for more]
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Weird & Wonderful: Archetypes: Thaumaturge

Weird & Wonderful: Archetypes: Thaumaturge


As we draw closer to seeing the official release of new archetypes for dungeons and dragons, I'd figure to throw my hat into ring with my take on an artificer tradition tied to the Wizard, the Thaumaturge. This archetype is focused on the creation of magic items to aide in supporting the party, I may make changes to this if given enough feedback as I try to keep my races and archetypes relatively balanced....   [click here for more]
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Weird & Wonderful: Archetypes of the Realms: Ophiomancy

Weird & Wonderful: Archetypes of the Realms: Ophiomancy


Greetings Adventurers, ever wanted to have some sway with Serpents and divine prophecies within their motions? Well now ancient secrets have been revealed to bring this Archetype from realms far away and hidden deep beneath the sands of time. ...   [click here for more]
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Weird & Wonderful Races of the Realms: Vampires

Weird & Wonderful Races of the Realms: Vampires


Salutations to my fellow Dungeoneers, I have brought you today the power of the Vampires! As PC races fortunately thanks to inspiration from various sources of both game and mythological lore. From the power of extraplanar beings you have achieved immortality, but at what cost and what will you do with it. Update 1/29/2018: Thanks to feedback from my playtest group, I've decided to change the weakness...   [click here for more]
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Weird & Wonderful Races of the Realms: Lich

Weird & Wonderful Races of the Realms: Lich


Hello ladies, and gentlemen along with all those in between, I've brought another teaser from my personal project Weird and Wonderful Races of the Realms namely one of the unliving, the Lich. Legal Disclaimer DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, the dragon ampersand, and all other Wizards of the Coast product names, and their...   [click here for more]
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Weapons of the Future

Weapons of the Future


These weapons are new and improved for your adventuring party soaring through the stars. There are weapons enhanced technologically and magically to fit a wide variety of needs to suit any party. This packet also has stats for some modern weapons. If there are any questions about the usage of these weapons please consult your DM. ...   [click here for more]
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Weapon Master - Fighter Archetype 5e

Weapon Master - Fighter Archetype 5e


"Weapon masters dedicate their lives to mastering the use of a broad category of weapons and they excel in their use, compared to any other martial adept. These weapons are considered the extension of themselves and by wielding them they produce outstanding battlefield effects." Follow me on Twitter @StratosF8...   [click here for more]
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Way Of The Tattooed Soul

Way Of The Tattooed Soul


Monks who follow the Way of Tattooed Soul learn to create magical art using their own bodies as a canvas. Through this excruciating process, these monks learn to cast spells, discipline their minds, and perfect their art. For a Tattooed Soul monk, each elaborate new design is a symbol of progress toward spiritual and artistic perfection. ...   [click here for more]
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Way of the Steel Body ( Monk Subclass )

Way of the Steel Body ( Monk Subclass )


Monastic Tradition: Way of the Steel Body A Monk Subclass focused on defense. This subclass let's a monk focus on an ability score other than dexterity for once, and can make a strength monk viable. - Focus on strength or wisdom - No need to worry about your AC Focused and resilient, Way of the Steel Body monks hold the secrets to...   [click here for more]
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Way of the Silken Sword

Way of the Silken Sword


EXPLORE THE WIDE VARIETY OF RULES THAT BREATHE LIFE INTO THE ADVENTURES IN FAR EAST! In this book I have collected the variety of rules and content I've playtested with my players during recent campaign, enabling to better tell the tale set in oriental world, be it Shou Lung from the Forgotten Realms or other setting.  Over the course of 60 pages I'll elaborate...   [click here for more]
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Way of the Sand Serpant

Way of the Sand Serpant


A new experimental subclass for Monk 5e. Formed of the blistering heat and abrasive sands of the deserts. The Way of the Sand Serpant is a path trodden by few. Conditioning, mental and physical. Subterfuge, stealth and disguise. politics, lying and performing. These Monks are a chameleon amongst the crowd. Striking when least expected, and disapearing like melting ice. ...   [click here for more]
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Way of the Mischievous Heart - Monastic Tradition

Way of the Mischievous Heart - Monastic Tradition


The Way of the Mischievous Heart is a monastic tradition for those among us with a jovial heart. Monks of this tradition seek to protect innocence in the world, and do so by playing harmless pranks on kindhearted individuals, and deadly pranks on those who would hurt that same innocence. This subclass focuses on creative item use, and promotes the use of interesting mundane solutions to...   [click here for more]
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Way of the Mage Hunter

Way of the Mage Hunter


The Mage Hunter is a monk archetype for curious wanderers who seek strange, esoteric knowledge and protectors of the small who defend the common folk from magic and supernatural threat alike. Mage Hunters wander the land learning to mix their Ki with the magic around them, learning to protect as well as disrupt their foes. Prepare yourself, it’s time to take a stand! About the Author...   [click here for more]
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Way of the Leaping Blade

Way of the Leaping Blade


Achieving death defying feats of acrobatic grace while cutting down foes with a hulking sword is just a small performance of the skill for monks who have taken up the way of the leaping blade. With the harnessing and enhancement of these skills with the power of their Ki these monks are among the most powerful and mobile of all. This supplement contains: The way of the Leaping blade sub-class Role...   [click here for more]
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Way of The Immolant: Monk Subclass for 5e

Way of The Immolant: Monk Subclass for 5e


This monk subclass is built around the idea that the candle who burns brightest burns half as long. Insipred by monks around the world who have set themselves aflame for causes they believed in, have your monk follow that fervent path and burn away all injustice in your way. ...   [click here for more]
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Way of the Hidden Flow

Way of the Hidden Flow


Monks can spend their years learning how to be but a whisper, a shadow in the night. Some use their internal energy to create smoke bombs, teleport, or become invisible. These are not those monks. Monks of The Way of the Hidden Flow hone their skills, gaining expertise and suplementing abiklity checks wuth rolls. They learn from the rogues, and begin to use their sneak attack techniques. Withy...   [click here for more]
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Way of the Gunslinger

Way of the Gunslinger


As the world advances and technology becomes more common, monks will have to learn to adapt. With this subclass, you will learn how to become a master Gunslinger.  Learn to use firearms in both close and long range combat Channel Ki into your bullets Master the Way of the Gunslinger and become an untouchable whirlwind of death This short PDF also includes suggestions for adding firearms to a world...   [click here for more]
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Way of the Gun - Monastic Tradition

Way of the Gun - Monastic Tradition


Surrounded by her opponents, Elora raises her hands and closes her eyes. In her focused mind, she listens for their steps on the dry grass, the drawing of their breath, and the beating of their hearts. Elora draws back the percussion hammers of her two martial revolvers, takes a deep breath, and like a single strike of lightning, her adversaries lie prone on the ground. All dozen of them. She exhales...   [click here for more]
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Way of the Fateweaver

Way of the Fateweaver


While some may be able to catch brief glimpses of the future, Fateweaver monks can bend probabilities around themselves to actually affect fate itself. They can learn to weave fate into a fabric that maps out a portion of their own immediate destinies. Eventually, a fateweaver’s powers grow to the point where they can actually wear destiny. With fate literally on their side, fateweaver monks are...   [click here for more]
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Way of the Drunken Master - A Monastic Tradition for Monks (5e)

Way of the Drunken Master - A Monastic Tradition for Monks (5e)


Monks perfect their bodies, minds and souls via martial and spiritual paths often referred to as monastic traditions. These traditions were created generations ago by the original masters, monks who had reached spiritual enlightenment and desired to pass their teachings onward. These traditions are normally tightly interwoven with religious belief and sometimes carry certain restrictions on their practitioners:...   [click here for more]
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Way of the Biomancer for Monks

Way of the Biomancer for Monks


A new monastic tradition option for 5th edition Dungeons & Dragons. Better living through biomancy. Monks who follow the Way of the Biomancer enhance their bodies with mutations. As they level up, they can share their gifts with their companions, and alter their bodies with a thought. The Way of the Biomancer is the way of those who seek to hone their bodies through...   [click here for more]
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Way of the Binding Force (Monastic Tradition)

Way of the Binding Force (Monastic Tradition)


As a grandmaster of the Way of the Binding force, you have a powerful connection to the universe through the "binding force", a mystical energy field that permeates all living things. Your unique understanding of the binding force allows you to use it manipulate the material world and the creatures within it. Monks of the Way of the Binding Force can wield the energy of the binding force to perform...   [click here for more]
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Way of The Arachnid Monk Subclass

Way of The Arachnid Monk Subclass


Your Friendly Neighbor : The Arachnid Monk! "Monks of the Way of the Arachnid are masters of agility, embodying the extraordinary abilities of spiders in their relentless pursuit of justice. Through intense training and disciplined meditation, these monks have unlocked the secrets of spider-like grace, developing a unique fighting style. They seamlessly combine acrobatics, web-slinging, and uncanny...   [click here for more]
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Warriors of The Forgotten Wilds

Warriors of The Forgotten Wilds


A collection of options for the alternatively minded Ranger. Inside you will find; - Feral, a wilderness raised warrior who can lose control and howl at their foes. - Monster Wrangler, a warrior who asserts dominance over the denizens of the wild. - Pack Master, a natural leader and master of teamwork. - Survivalist, a proven survivor and self-sufficient wilderness warrior. - Urbanist, a guerilla...   [click here for more]
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Warriors of Kara-tur Vol.1

Warriors of Kara-tur Vol.1


Bring the Eastern Realms to your table with these two new Martial Archetypes. In this new supplement for Kara-tur the eastern realms, you are introduced to fighters skill in hand to hand combat. In Warriors of Kara-tur Vol. 1, you meet fighters trained since youth in martial arts and prefer to fight their enemies with their fists. Now monks aren’t the only ones who use martial arts....   [click here for more]
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Warlocks of Avernus

Warlocks of Avernus


Bring the Blood Wars to your table with these new fiendish warlock patrons In this latest supplement for the Blood Wars, you are introduced to 5 new warlock patrons. Ranging from the fallen angel Zariel the dark lady of Avernus to Pale Night, the very mother of demons.   Each of these warlocks plays a role in the Blood war, some like the followers of Zariel are on the frontlines of...   [click here for more]
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Warlock-The Museum

Warlock-The Museum


This Warlock subclass was inspired ny real life and a certain movie franchise. Warlocks of the Museum patron are sworn to a an individual or group that is dedicated to the gathering and preservation of artifacts and information with historical value. Your patron could be a dragon or a group of wizards, maybe a fey or a demon that wants to shape the vision of the past to their own version. Mechanically...   [click here for more]
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Warlock-The Fast

Warlock-The Fast


Do you want to go fast? Do you feel the speed limit is a suggestion only other people have to follow? Do believe the laws of physics don't apply if your going Fast enough? Well if you answered yes to any of the above questions than The Fast warlock patron is for you! Driven to push the limits of speed and defy logic The Fast could be a speed demon, a go fast fey or a sentient car that compels you...   [click here for more]
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Warlock-The Economy

Warlock-The Economy


This warlock subclass was inspired by how people were treated during that once in alifetime event a couple years ago. The economy is an insatiable, unplaceable, monster that is focused only on gathering wealth regardless of who or what gets harmed in the way. Warlocks that have chosen to or been chosen by the Economyare devoted to this queat for wealth above all else. Mechanically you can demand...   [click here for more]
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Warlock The Restless Souls

Warlock The Restless Souls


D&D 5e Warlock The Restless Souls In this product you will find one full subclass for your warlock, ready to be played.  Whether you are going to visit Barovia, an urban plane like Ravnica or the jungles of Chult, there are spirits who might have a task for you.  The subclass introduces a pact made with spirits stuck between worlds. Some are bound by strong emotions like...   [click here for more]
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