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Celestial Patron for Warlocks  +Coure & Lantern Archon familiars

Celestial Patron for Warlocks +Coure & Lantern Archon familiars


Not all Warlocks bind themselves to a dark or malicious entity. Some find themselves serving a greater power from the higher planes of existence. Those Warlocks find themselves channeling divine power against their foes. Additionally, this adds two new special familiars to choose from in the forms of the Coure and the Lantern Archon. ...   [click here for more]
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City Guide: Mulmaster

City Guide: Mulmaster


Inside this supplement you will find some campaign setting information regarding the status of the City of Danger since the Devastation occurred. The Devastation - the aftermath of the original few runnings of DDEP Mulmaster Undone - is widespread and the city must now not only discover their identity in these uncertain times but also how best they can begin to rebuild. WE DO NOT EXPECT YOU TO PAY...   [click here for more]
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College of Grandiose Bards

College of Grandiose Bards


Bards of this College are the most narcisistic bards in the realm. But they can be the tough love some adventurers need to rise from the rest. If you like being the Shadiest creature in the room this is your subclass, your vicious mockery, is the most vicious from any Bard, and because you are a star, you can give some Performance Tips to your supportin... i mean, allies, to help them in this adventure!...   [click here for more]
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Disabled NPC of the Week: Lolbimirt

Disabled NPC of the Week: Lolbimirt


Lolbimirt is a forest gnome guard with abnormal growth and a rash on 40% of his body. Is this character actually disabled? While "taller than usual" and a skin rash don't seem like disabilities, and by most official definitions, they're not, this character emphasizes that disabilities are not binary — they're a spectrum. Most people have multiple physical and/or mental challenges, and there's no...   [click here for more]
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Fantastically Boring: Baldur's Gate's Sow's Foot District

Fantastically Boring: Baldur's Gate's Sow's Foot District


Welcome to Sow's Foot, a miserable little slum on the eastern edge of Baldur's Gate's Outer City. It is a muddy, mold-crusted collection of buildings that are home to the city's cast offs: the people no one wants, the jobs no one will do. In Sow's Foot you will find rat catchers, leech collectors, dyers, bone grubbers, night soil agents, pure finders, gong farmers, fullers, tanners, meat packers, knackers...   [click here for more]
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Farmer Background

Farmer Background


New from Here Be Dragons: the Farmer background! Now you can play a salt-of-the-earth character that spouts homespun wisdom. Perfect for rural campaigns! Pay what you want to build your ignorant hick or your savvy rancher. Check out our other products. More coming soon! ...   [click here for more]
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Fighter - Martial Archetypes

Fighter - Martial Archetypes


What's inside? Two brandnew archetypes for the fighter class. For use with the 5th edition rules. Explore new narrative niches to support your storytelling. Become a fierce protector of nature or an exotic polearm warrior from distant lands. Kill two birds with one stone in this free supplement for D&D 5th Edition! Herein you will find two carefully designed martial archetypes for the fighter class,...   [click here for more]
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Midnight in the City of Brass Free Preview

Midnight in the City of Brass Free Preview


This document is a sample of pages from Midnight in the City of Brass. This sample shows the cover, credits page, Table of Contents, an excerpt from the introduction, an excerpt from Chapter 2 of the adventure, some statblocks from the monster appendix, examples of the character kits, one of the new subclasses, examples from the gazetteer section, a diagram from one of the encounters, and a...   [click here for more]
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NPCs from The Priest, the Witch and the Lost Temple

NPCs from The Priest, the Witch and the Lost Temple


The NPCs in this product are featured in The Priest, the Witch, and the Lost Temple.  Also, check out my latest product now available for 33% off here. ...   [click here for more]
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Preview - Race Based Class Archetypes

Preview - Race Based Class Archetypes


This is only a small preview of the full document and contains only the information on Gith, and the Githyanki & Githerzai archetypes. To obtain the full document go here: /product/190642/Race-Based-Class-Archetypes?sorttest=true Introduction: Optional class archetypes based on what might be thematically available to a particular character race or subrace. Options are based on 5th edition...   [click here for more]
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Reginald Liadon: High Elf Noble NPC

Reginald Liadon: High Elf Noble NPC


Reginald Liadon is a waterdavian noble mainly interested works of art. He might not be particularly competent, but he will use any amount of money to achieve his goals. This NPC was originally created in the Forgotten Realms, but with minor modification it is easy to adapt to other settings. This is the first NPC I uploaded to this site, any feedback is higly appreciated! Edit: In version 1.1 the...   [click here for more]
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Reginald Liadon: PNG Elfo Alto Nobile

Reginald Liadon: PNG Elfo Alto Nobile


This is the italian version of Reginald Liadon: High Elf Noble NPC Reginald Liadon è un nobile di Waterdeep principalmente interessato agli oggetti d'arte. Potrebbe non essere particolarmente competente, ma sosterrà qualunque spesa necessaria per raggiungere i suoi obbiettivi. Questo PNG è stato originalmente creato per i Forgotten Realms, ma con poche modifiche...   [click here for more]
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The Sha'ir (Warlock and Wizard options)

The Sha'ir (Warlock and Wizard options)


Presenting the sha'ir: a spellcaster whose ability comes from the assistance of an elemental familiar called a gen.  In Midnight in the City of Brass, our interpretation draws as heavily from the 2e source as possible while opening options to different classes. We took the approach of re-introducing characters kits, which allows the sha'ir concept to be filled by many different...   [click here for more]
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Waterdeep: Cloak & Dagger

Waterdeep: Cloak & Dagger


Waterdeep: Cloak & Dagger Waterdeep and Undermountain are filled with many strange and secretive factions. From the renegade drow of the Dark Dagger, to the vigilante organisation known as the Red Sashes, this guide will take you through twelve different factions operating in and around Waterdeep. These factions can serve as either allies or enemies. Each faction has its history,...   [click here for more]
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Bearfolk Playable Race Baeron Ursal

Bearfolk Playable Race Baeron Ursal


The Baeron Ursal, or Bearfolk, are a playable race built for almost any setting. The race includes 4 versatile sub races that allow for a highly customizable game play. This race comes complete with lore and backround information on the race. I would love any feedback or contribution you care to provide.  ...   [click here for more]
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Bigby's Handbook: An Arcane Enchiridion of Epic Potential

Bigby's Handbook: An Arcane Enchiridion of Epic Potential


It's Finally Here! The book you didn't know you needed has finally arrived to the DM's Guild: Bigby's Handbook. This book contains a trove of useful content for any aspiring hand-focused character, with the following character options: New Character Background: One of Bigby's Evil Clones! New Subclasses: The bardic...   [click here for more]
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Champions of Kara-Tur: Imperial Dragon Knight

Champions of Kara-Tur: Imperial Dragon Knight


Bring Kara-Tur the eastern realms to your table with this new Martial Archetype. In this new supplement for Kara-Tur the eastern realms, you are introduced to the elite military warriors of the Shou Lung empire In Martial Archetype: Imperial Dragon Knight, you meet a fighter who is skilled at swordsmanship and the martial arts fight but is also a diplomat and a general in the making...   [click here for more]
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Fichas prontas - Lost Mine of Phandelver

Fichas prontas - Lost Mine of Phandelver


Fichas prontas para personagens de nível 1 que utilizei para introduzir alguns amigos que nunca haviam jogado na aventura Lost Mine of Phandelver 5 personagens diferentes: Clérigo, Guardiã, Ladina, Maga e Paladino. Cada um com a sua própria história e com ganchos para a aventura em questão. Todos os campos das fichas são editáveis. As magias preparadas e o ouro não foram marcados...   [click here for more]
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Five Skeletons with Quirks

Five Skeletons with Quirks


A selection of skeletons have been designed to add a bit of colour, a hook for your players to explore or just a a bit of memorable fun for the next band of creeping undeath that you unleash upon your table. Perfect for adding a bit of life to “...you walk into a room and see 5 skeletons, they attack, roll initiative.” Be sure to keep an eye out for the next instalment of “...with quirks”...   [click here for more]
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Glinter's Guide to the Ether Blood

Glinter's Guide to the Ether Blood


Humans born into illegal trade; not as slaves, but as vessels for contraband. The Ether running through the veins is sought after by the aristocrats of port cities. The perfect race of intrigue for Waterdeep: Dragon Heist and Waterdeep: Dungeon of the Mad Mage! Five subraces, each with a different poison flowing through them: Frostburn - skin hardened with frost. Mind Rift -...   [click here for more]
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Races of Avernus: The Bearded Devil

Races of Avernus: The Bearded Devil


In this new supplement for the Baldurs Gate: Descent into Avernus you have introduced a new playable race the Bearded Devil.  The Bearded Devils are the shocked troop of the Nine Hells in their war with the Demons. Mean spirited and ill-tempered the Bearded Devil is quick to offence and quicker to violence. Some bearded devils defy racial stereotypes and are more neutral in character,...   [click here for more]
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Races of the Blood War: The Imp

Races of the Blood War: The Imp


In this new supplement for the Blood wars, you have introduced to the Imp   The Imps are lowest on the power structure of the Nine Hells just above the mindless lemures. What Imps don’t make up for in power they do with an enthusiastic desire to serve a great master or evil. Imps are traditionally encountered serving evil wizards or warlocks as their familiars biding their...   [click here for more]
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Races of the Blood War: The Quasit

Races of the Blood War: The Quasit


In this new supplement for the Blood wars, you have introduced to the Quasit   The Quasit is the lowest demon in the power structure of the Abyss. Quasits spend most of their existence trying to hide from bigger, more powerful demons who like nothing more than eating them or tearing them in two. Quasits one genuine desire is to serve a powerful master and will go out of its...   [click here for more]
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The Imperial Seagull #1

The Imperial Seagull #1


Grab a copy of the “Imperial Seagull” and start living in Waterdeep! In each issue you'll read the latest Waterdhavian news and rumors and find a solid piece of crunch for your 5th edition Dungeons & DragonsTM game. Author's bio Davide Quatrini is a satellite electronics Ph.D. and enthusiast Dungeon Master. His published works for the previous editions of the D&D game include the geographical/adventure...   [click here for more]
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The Imperial Seagull #4

The Imperial Seagull #4


Grab a copy of the Imperial Seagull and start living in Waterdeep! In each issue you'll read the latest Waterdhavian news and rumors and find a solid piece of crunch for your 5th edition Dungeons & DragonsTM game. Author's bio Davide Quatrini is a satellite electronics Ph.D. and enthusiast Dungeon Master. His published works for the previous editions of the D&D game include...   [click here for more]
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Guild Wizard of Waterdeep: An Arcane Tradition for Wizards

Guild Wizard of Waterdeep: An Arcane Tradition for Wizards


Guild Wizard of Waterdeep An Arcane Tradition for Wizards July's Subclasses #5/31 Get the Guild Wizard of Waterdeep, a member of the Watchful Order of Magists and Protectors, and the fifth of thirty-one subclasses being released in July! This product includes details on spellpools, a new way of sharing and using magic. Also available as part of...   [click here for more]
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Guild Wizard of Waterdeep: An Arcane Tradition for Wizards (Fantasy Grounds)

Guild Wizard of Waterdeep: An Arcane Tradition for Wizards (Fantasy Grounds)


Guild Wizard of Waterdeep (Fantasy Grounds) An Arcane Tradition for Wizards July's Subclasses #5/31 Get the Guild Wizard of Waterdeep, a member of the Watchful Order of Magists and Protectors, and the fifth of thirty-one subclasses being released in July! This product includes details on spellpools, a new way of sharing and using magic. Click...   [click here for more]
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Artificer: Bombmaker

Artificer: Bombmaker


Ready to blow some stuff up?  Get it done this explosive new artificer subclass! Put your arcane and mechanical knowledge to good use making bombs and tossing them at your enemies.  Creating a spell bomb lets your vary the attack type of spells, so go ahead and throw that shocking grasp at an unsuspecting villain!  Be sure to add a personalized signature to every bomb - perhaps a sing-o-gram?...   [click here for more]
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Beastmen Race Creator (5e)

Beastmen Race Creator (5e)


Create Your Own Playable Race. This 22 page handbook includes the lore, flavor and rules for creating your own bestial race from the wilderness. With over 50 racial traits to choose from, the Beastmen Race Creator gives you all the tools you need to create a balanced and unique race for your campaigns. Included are 4 new fully detailed and finished...   [click here for more]
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Denizens of Waterdeep - Backgrounds for a Heist

Denizens of Waterdeep - Backgrounds for a Heist


If you're creating new characters for Waterdeep: Dragon Heist, consider these three new backgrounds for use with your character. If you're a DM planning on running the adventure, there's a new faction as well: The Heralds. Across Faerûn, they consider it their job to record and police the noble family lines and their heraldry.  While you're at it, check out our other titles! Variant...   [click here for more]
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Diva's Dashing Defenses: A Martial Fighter Archetype for Battlefield Commanders

Diva's Dashing Defenses: A Martial Fighter Archetype for Battlefield Commanders


"Hello, my name is *Diva Truestrike*. I don't have the habit of talking in circles, so I'll get straight to the point. It doesn't matter how good you think you are as an individual. You may come from a noble background. You may be positioned for a great future. You may be a skilled fighter. You may have special abilities like me. You may have great wealth at your disposal. You may even have powerful...   [click here for more]
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DM's Kit: Well Dressed Minotaur

DM's Kit: Well Dressed Minotaur


NOW ONLY 99 CENTS DM’s Kit: Well Dressed Minotaur It’s been ten years since Ransom Krawlity began dabbling in the worship of the worm god Kyuss and disappeared from his Baldur Gate’s mansion of Krawlity House. The PCs have been asked to investigate his former associates — and see if they have information on the famed occultist’s...   [click here for more]
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Knights & Knaves of Ahlamabad

Knights & Knaves of Ahlamabad


A collection of character customization options, spun out of CopperHorde’s Arabian Nights-inspired heist adventure Child-God of the Violet Temple! This budget-priced eight-page addendum includes: The ANK’HABUT. A new playable race of humanoid spiders who have been subtly weaving their webs of power for centuries, guiding the destiny of the city from the shadows. The FURII....   [click here for more]
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Scalykind Race Creator

Scalykind Race Creator


Create Your Own Playable Race. This 32 page handbook includes the lore, flavor and rules for creating your own reptilian race from deep within the jungles of Chult or from the far corners of any world. With over 70 racial traits to choose from, the Scalykind Race Creator gives you all the tools you need to create a balanced and unique race for your campaigns. Want...   [click here for more]
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The Jester Class

The Jester Class


Throughout history, one of our most powerful tool in fighting ignorance and boredom were the Jesters. Jesters were the holders of stories. They were the keepers of comedy and tragedy. The ethical guides to entire generations of people. Giving both context and perspective from a dramatic telling of a story. Stories crafted the ethos of both Kings and Serf through the hilarious lens of a poet. In the...   [click here for more]
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The Verdantium: A Custom Faction & Red War Roleplaying Guide

The Verdantium: A Custom Faction & Red War Roleplaying Guide


THE VERDANTIUM 2.0 IS NOW AVAILABLE! (This update has 20 new pages of content, 52 pages total.) Emerald Enclave? Lords' Alliance? Harpers? Zhentarim? Order of the Gauntlet? Get ready for a new faction! The Verdantium stands in defiance of powerful forces (and looks amazing in the process). Do you like going toe-to-toe with dark overlords? Do you like fighting Red Wizards? Do you...   [click here for more]
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All Elite Warlock

All Elite Warlock


Welcome to the Inner Circle! Dungeons & Dragons and Pro Wrestling can no longer be contained in their own fandoms. Its time to CHANGE THE UNIVERSE… The Forgotten Realms Universe! Create your own ELITE Warlock Champion with this entertaining and powerful subclass. Perfectly balanced and playtested, so your DM better allow it in your game. Because do you know what happens to DMs...   [click here for more]
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Artificers of Ravnica

Artificers of Ravnica


Within Artificers of Ravnica, you shall find two new artificer specialisations for artificers. Whilst these subclasses were flavorfully created with the ecumenopolis of Ravnica in mind, they are setting-agnostic. Looking for the Fantasy Grounds version? Click here. ...   [click here for more]
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Bard College: College of Caroling

Bard College: College of Caroling


Snow is not the only thing in the air as Winter Solstice festivals arrive: so too is music and good cheer. Bards, already jovial by nature, can be further enhanced year-round by the holiday tradition of caroling. If you are ready to bring a smile to the face of a grumpy green fey entity, or any other allies or foes, then pick up your tankard of wassail and sing loud for the College of Caroling! ...   [click here for more]
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Clergy Archetypes

Clergy Archetypes


Clergy Archetypes is ideal for players who love the idea of divine power tied to a church or other religious organization. This document opens up 3 classes, allowing each one to spotlight different aspects of clerigical service. Included in this work are: The Bard College of Evangelism The Paladin Oath of the Church The Ranger Inquisitor Also...   [click here for more]
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Cleric: Debt Domain

Cleric: Debt Domain


OFFER HEALING AND SALVATION―FOR A PRICE, ALL STRINGS ATTACHED “Those who uphold religion carry mixed opinions among the masses, and none more so than the clerics of the Debt Domain. Many are as conniving as Teysa Karlov, and not all planes need a syndicate like the Orzhov to support their aspirations of greed. Still, I have met plenty who lack conniving schemes and simply view...   [click here for more]
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Clérigo: Dominio de Deuda

Clérigo: Dominio de Deuda


OFRECE EL SANEAMIENTO Y LA SALVACIÓN—POR UN PRECIO “Aquellos que sostienen la religión llevan opiniones mezcladas entre la gente, y nadie más que los clérigos del Dominio de Deuda. Muchos son tan intrigantes como Teysa Karlov, y no todos los planes necesitan los Orzhov para sostener sus aspiraciones de codicia. Igual, he conocido a muchos a quienes les faltan esquemas intrigantes...   [click here for more]
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Fantasy from Mexico: Backgrounds

Fantasy from Mexico: Backgrounds


Mexican culture is beyond beautiful, add a little of spice to your upcoming Cinco de Mayo one-shots, or long running campaigns with these three Mexican Culture inspired backgrounds; Folklorico Dancer, El Mariachi, and Luchador, as well as new adventuring equipment (Instruments). I tried to capture some of the most influential instances of Mexican Culture in relatively "modern" society, keeping the...   [click here for more]
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Gladiators in Waterdeep

Gladiators in Waterdeep


!!! March Madness Sale - 50% off through April 8th !!! So you want to be a gladiator. Who doesn't? Well, turns out there's probably a few at the table who don't. Some players may want that content, some may not. This publication is designed to give the DM a tool to address multiple player scenarios when it comes to gladiatorial combat - whether you have one person at the table who...   [click here for more]
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Gunmancer

Gunmancer


The Gunmancer is a new Aritificer Specialist subclass that deals in firearms. They create a special six shooter (revolver) that they engrave sigils upon, to alter it or the ammunition fired from it. I have included 20 sigils that range in abilities from encasing the bullet in a elemental damage, increasing the firing range of the revoler, to even giving advantage to Charisma checks when the revolver...   [click here for more]
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Hidden Races:  The Jennara

Hidden Races: The Jennara


Psionic, body-snatching warlocks despearte to rebuild a dying multiverse... Psionic Lords from the far future; the Jennara are a super-evolved species on the brink of absolute destruction. In their native time the Multiverse is dying. The Jennara are on the edge of oblivion. In a last, desperate bid for survival, the few surviving Jennara must cast their minds back through time, taking over the...   [click here for more]
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Instant Factions - IF1: The Arcanatechs (5e)

Instant Factions - IF1: The Arcanatechs (5e)


Finding time to prepare your game is one of the challenges of being a Dungeon Master. Having resources like pregenerated NPCs, monster stat blocks, and premade adventures at your disposal can greatly reduce the amount of time you spend on game prep. Instant Factions© came about from the desire to create organizations that could be used with any D&D campaign with little modification....   [click here for more]
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Kobold Stack

Kobold Stack


Consider the Kobold Small, light, largely weak, but when they work together they can be a mighty force – or at least a moderate force. The humble kobold on their own can be powerful of course, as kobold adventurers have proven time and time again, but they are the exceptions. Many Kobolds have to rely even more on teamwork than they already do, and when these kobolds go out into...   [click here for more]
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Legacies of the Multiverse

Legacies of the Multiverse


What is a legacy? In the context of this supplement, the Multiverse is full of legacies: lineages, talents, natural abilities that cannot simply be taken by power, because they are part of the essence of what your character is or has become. Legacies, as the name already allows us to understand, are left to someone: in this case, your character. It is up to you to decide what to do with them, though....   [click here for more]
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On Locks and Lockpicking

On Locks and Lockpicking


This product is intended for both players and Dungeon Masters to lay out the rules and additional considerations for lockpicking, as well as to provide additional items such as mundane and magical locks, lockpicking tools, and spell options. The following sections are included: The Rules. This is a summary of the official rules (Rules as Written), unofficial rules (Rules as Intended),...   [click here for more]
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