Title |
Publisher |
Price |
Mousers are the finest hunters the Tabaxi have to offer. Predators skilled not only at stalking their prey, but toying with it. Hunting down a small, terrified creature, getting it at their mercy, destroying its hope and ego, taking it prisoner, and terrifying it to the point that they can carry it home trussed up like a birthday present, are all the Mouser’s stock in trade. Mousers are some of the... [click here for more] |
Dungeon Masters Guild |
$0.95
|
Techsmith An Artificer Specialist for Artificers
July's Subclasses #17/31
Get the Techsmith, a skilled mechanic that is accompanied by their own sentinel creation, and the seventeenth of thirty-one subclasses being released in July! It also includes a new spell and a new NPC.
Also available as part of the July's Subclasses... [click here for more] |
Dungeon Masters Guild |
$0.70
|
From the Records of Ignys Byr, Leader of the Arbiters:
The prolyte are true examples of the ideal worker. They have given up all they ever had to simply labor each day to help those who cannot manage the tasks given to them. The prolyte are often old veterans of the Last War who wish to forget what happened to them, to move on from the atrocities they have done.
The prolytes... [click here for more] |
Dungeon Masters Guild |
$1.95
|
These arcane tattoos are my version of magical tattoos, how to enhance them, and how to perform them. This booklet contains the following:
Rules for tattooing and enhancing magical tattoos
Tattooist's Tools: a new artisan's tool set and their uses
7 Arcane Tattoos
Arcane Bane Tattoo
Arcane Tattooist Feat
Cybernesis Tattoo
Elementalist Tattoo
Lightfoot Tattoo
Spellsling Tattoo
Stubborn... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Check out this guide to discover a dangerous port snuggled into a ruined cove.
First, we have a new Roguish Archetype with the Tidal Trickster. Your character will become as nimble and swift as a swordfish and strike with the same deadly skill.
Next are several creatures that live in and around the Smuggler's Port, ranging from the from Prowling Cutthroats to the mighty Gigalodon.
Magic items can... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Tubal-Cain's Guide to Augmenting Items and other Blacksmith Services is here to enrich your campaigns! In this guide you will find rules for Augmenting armors, weapons and other items, generic services a blacksmith can provide and The Epic Blacksmith Tubal-Cain's Statblock with his magic items! Item Augmentation gives items such as weapons ,armors and accessories, special features. When an adventurer... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
D&D 5e Warlock The Restless Souls
In this product you will find one full subclass for your warlock, ready to be played.
Whether you are going to visit Barovia, an urban plane like Ravnica or the jungles of Chult, there are spirits who might have a task for you.
The subclass introduces a pact made with spirits stuck between worlds. Some are bound by strong emotions like... [click here for more] |
Dungeon Masters Guild |
$1.05
|
"Most of the rangers spend their life in the deep wilderness, far from the so-called "civilized" races, feeling most comfortable and needed in the heart of nature. The vigilante ranger knows that from small towns to crowded metropolises, people can be as dangerous and instinctive as any wild animal."
Follow me on Twitter @StratosF8... [click here for more] |
Dungeon Masters Guild |
$1.45
|
The courtier is a new class for 5th edition. Traveling envoys and diplomats, they travel the land serving their lords in various ways by influencing or manipulating others. Though more at home in the courts, a courtier has many tricks and unique abilities helpful to adventurers.
Although inspired by the courtiers and envoys of the many countries of Kara-tur, courtiers are found everywhere, in every... [click here for more] |
Dungeon Masters Guild |
$3.00
|
For players who want to dabble in the fringes of life or to provide options to continue playing a character who has met an untimely demise, these undead races provide new and interesting options for players.
The Bound Spirit - your soul has been ripped away and stored in an inanimate form.
The Vampire - gifted with uncanny speed and strength, cursed to feed off the lives of others.
The Specter - filled... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Quiver Of Incantations
An elf squints, sweating beads as he aims at the sun. The dragon hides in the light, hoping to evade his bow, but he closes his eyes, feeling the wind and the warmth. He hears a roar and looses his arrow; as it flies down the open gullet, inscribed symbols glow and an explosion of radiance pops the monster like a waterskin.
This class includes:... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This subclass is the first release of the 13 Guardian Subclass set!
This is the first publication of the Ink Spot Studio, and has been handcrafted/playtested for your Dungeons & Dragons enjoyment!
All art included in this work was designed by Ink Spot Studio, and we hope to release more titles soon!
We would love any and all feedback you have, to incorporate into future works!
Thanks for... [click here for more] |
Dungeon Masters Guild |
$0.99
|
This module is designed to stir your creativity!
Create your own cities, quickly and without stress with this set of tables. How deep you go depends on if you want some extra steer or if you’re happier going freestyle. This is your urban playground, so play and have fun!
Define your environment
Add intrigue
Go adventuring!
This module covers the following:... [click here for more] |
Dungeon Masters Guild |
$3.95
|
For medusas or gorgons, the power to turn foes to stone is one of the deadliest tools at their disposal. Now, the Deathglare Assassin Roguish Archetype lets rogues use these terrifying powers. This subclass, designed with both gorgons and non-gorgons in mind, includes abilities like:
The ability to use the Petrifying Gaze trait, or for gorgons, to use it more regularly.
Your Petrifying Gaze being... [click here for more] |
Dungeon Masters Guild |
$0.95
|
The Holy Avenger is the iconic weapon that every paladin aspires to wield.
In this short booklet you will discover everything you need to create a unique holy avenger weapon for your paladins.
- Prophecy generators which can be used to generate epic, and cryptic, quests to prove a paladin's worth to the gods.
- Unique name generators to make ever holy avenger special.
- Stacking power sets... [click here for more] |
Dungeon Masters Guild |
$1.00
|
"Deployable, usable, solid paths for character development ... a worthy addition to the Realms, and to D&D!" - Ed Greenwood, creator of The Forgotten Realms "This new class is gold!" Aaron the Pedantic, Dm's Guild reviewer. See their full video review here
Ride to glory and heroism with the Forgotten Realm's newest character class: the Chivalric Knight!
... [click here for more] |
Dungeon Masters Guild |
$9.99
|
The sequel of a five-star rated product!
Guildmasters’ Guide to Ravnica revealed that each Guild has a list of signature spells. Another secret is hidden among the intrigues of the City: Guilds’ members developed also secret techniques able to allow them to bring their capabilities to unparalleled expertise levels, unlocking incredible feats of skill. Those peculiar... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Shinobi, also known as the legendary ninja of fuedal japan, is a master of stealth, espionage, and deadly precision. Trained in the shadowy arts of infiltration and assassination, they excel at striking from the darkness and manipulating their enemies to gain the upper hand. Whether serving as spies, mercenaries, or elite operatives, Shinobi Rogues are adept at navigating treacherous situations... [click here for more] |
Dungeon Masters Guild |
$0.50
|
The Last War is over...and so much has been lost. From the ashes of this cataclysm, though, rise heroes who rediscover the secrets of their races. Hidden warforged enhancements. Better control over dragonmarks. Even the unbidden truths of psychic mastery.
Exciting Feats for Eberron Heroes is filled with 15 feats inspired by mythology, D&D lore, and at least one overseas... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Career Faire: Everyday Jobs and Backgrounds for the Novice Adventurerer is a treasure trove of custom designed, AL legal PC backgrounds perfect for crafting more modern or eclectic characters.
These custom backgrounds include recommended skill and job proficiencies as well as hundreds of interesting ideals, bonds, flaws and plot hooks to inspire your campaigns. ... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The Hexblood's Handbook, a 5th Edition Supplement that grants 5 Subtypes for the Hexblood Race, all based on the different hags of D&D. It includes:
Hexbloods descended from Green, Bheur, Annis, Sea, & Night Hags.
Charts to roll on for Origins and Backstories or personal quest development.
Some small bits of lore and flavor just for fun.
Completely Pay What You Want, but anything you give... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
They key to development as an artificer is unlocking new potential with your infusions as you tinker with the world around you. The Assembly of Gond has developed 22 new ways to infuse magic into the mundane. From construct familiars to arcane firearms and dancing swords there are endless ways to study the art of the artificer.
By incorprating an infusion progression tree, there are different ways... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Wilderness survival comes down to more than just how many spells you know.
Because you don't have enough options to fix the ranger yet, I'm offering another one. Trust me though, this is one you'll want to see because it will either make you furious about what I have done or make you fall in love with the ranger all over again.
This variant on the ranger class very nearly... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Warden was inspired by a book series.
Wardens are full casters designed to be combat wizards, able to thrive both in the utility capacity and on the battlefield without needing to worry as much as a caster with fewer hit points or armour options. They also specialize in countering and shrugging off hostile magic. The can bolster their spells with Battle Magic and at higher levels they can master... [click here for more] |
Dungeon Masters Guild |
$2.49
|
"Greetings! I am Captain Xendros, merchant with the Faithful Quartermasters of Iuz. I have travelled across the known world, and much of the unknown too, from the jungles of Chult to the depths of the Underdark, so I have seen a thing or two. That is why I have decided to write down some of my expertise when it comes to selling items, magical and mundane.
There is more to a... [click here for more] |
Dungeon Masters Guild |
$1.00
|
At last, the secrets of the dwarves revealed!
The two booklets contained in this set hold information that has never before been collected in one place. Songs of the Loremaster, for players to read, chronicles the history of the dwarven race on Krynn, from their first appearance on the planet's surface to their withdrawal following the Cataclysm. A World in Stonepresents each kingdom... [click here for more] |
Wizards of the Coast |
$9.99
|
Expression through ink is not a new concept, and weaving magic into tattoos is nearly just as old. The amount of ways this can be done are infinite but, over many years of travel and learning from the best arcane tattooists I could find, I’ve assembled this tome. Among its pages are tattoos I’ve published elsewhere, along with a plethora of new ones. I seek to spread the joy I’ve experienced... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A new monastic tradition option for 5th edition Dungeons & Dragons.
Better living through biomancy.
Monks who follow the Way of the Biomancer enhance their bodies with mutations. As they level up, they can share their gifts with their companions, and alter their bodies with a thought.
The Way of the Biomancer is the way of those who seek to hone their bodies through... [click here for more] |
Dungeon Masters Guild |
$0.95
|
Looking for the perfect add on for your new copy of Tasha's Cauldron of Everything?
One of your favorite Unearthed Arcana subclasses not make the cut?
Look no further, Tasha's Cauldron of B-Sides includes a collection of Unearthed Arcana subclasses revamped for release in Tasha's secondary cauldron. You will find the following classes revamped and redesigned within:
Bard
- College of Satire
Cleric... [click here for more] |
Dungeon Masters Guild |
$3.50
|
Subclass for the Ranger where you can expend spell slot for different cool effects. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Beneath the surface of the world you’re familiar with lies an entire civilization hidden from view. The people here stand no taller than a gnome and resemble humanoid rodents. Step into their shoes and explore the world of the raskir!
This supplement is a resource for both players and Dungeon Masters. Inside, you’ll find a guide to creating your own playable raskir, a raskir-specific background,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Seven Cantrip--2nd level spells for 5e spellcasters. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A new artificer specialist option for 5th edition Dungeons & Dragons.
Boom.
Bomber artificers throw alchemical bombs to inflict area-of-effect damage and debilitating conditions on their foes. They can combine these effects to make a variety of bomb types.
For many creatures, the greatest lure of alchemical and magical understanding is the promise of bigger explosions.... [click here for more] |
Dungeon Masters Guild |
$0.65
|
This paladin subclass was inspired by my roommates pet cat. Paladin's of the Oath of the Cat are mysterious, secretive, and curiuos mush like their namesake. Mechanically you are far more stealthy and dexterous than other paladins. You gain advantage on your iniative and attack rolls while being stealthy and can grant a dexterity bonus to yourself and others. ... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Become Death, Destructer of Worlds with this Oppenheimer Inspired Nuclear Artificer!
In the heart of every Nuclear Operator burns an unyielding fusion, a symphony of nuclear brilliance. Harnessing the raw power of the atom, they forge a bond with the very essence of creation. With each meticulously crafted invention, they wield the primal forces of the universe.
Subclass Features... [click here for more] |
Dungeon Masters Guild |
$3.00
|
"In most Dungeons & Dragons settings, human societies dominate the much of the world, and human culture is the standard by which other cultures are described. Despite the ancient legacies and magical abilities of other races, it is humanity and its related races which seem poised to control the future."
In this supplement, you will find 9 additional races which share a common, human... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A Full Martial Class (Levels 1-20) with nine exciting Subclasses!
Become the ultimate peddler! A class balanced around trading and seizing every opportunity they can! Gain acess to new ways to perform opportunity attacks, and deal increased damage with every opportunity attack you hit! Also, craft a unique peddler cart and upgrade it with gold!
Also, this product comes with nine incredibly... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Are your players always trying to tame random creatures with a single Animal Handling check to get a fully combat capable pet? The rules here provide a training progression for animal companions. In addition, it presents the pet shop named Beast Buy, which includes NPCs, animals for purchase broken up in tiers, and additional pet related services and equipment.
Pay what you like my friends, tips... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This new race was inspired by wolves, foxes, dogs, and coyotes.
Canids are a very family focused race putting the needs of the pack above their own individual wants. They are very territorial and will protect what they see as their territory or pack mates fiercely. Canids tend to be more at home in the wilderness but some have adapted to life in cities and thrive.
Canids come in four varieties: Familiaris,... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Inspired by arthurian legend, this warlock subclass allows you to make a pact with The Lady of the Lake, receive your own Exaclibur, and become the ruler you were always destined to be.
Inside is a full warlock subclass centred around your Anointed Weapon, a powerful relic that will grow with you into something unique, with traits you choose from a list of over 20 weapon features.
You will also... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Gourmand’s Cookbook contains instructions on culinary techniques and recipes for a variety of food and drink. Included are the formulae for several culinary magic items. The book itself serves as a player aid, and features 17 new magic items (the book itself and 16 culinary masterpieces), a new feat, 14 adventuring gear, rules for overeating, and rules for alcohol poisoning. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This collection of class options includes:
The Way of the Unmastered, for the Monk - A nameless drifter who solves her problems with her trusty weapon of choice.
The Oath of the People, for the Paladin - A paladin as much at home with revolution and heaing the sick as smiting evil.
The Enforcer, for the Rogue - A rogue who relies on brute strength, dirty tricks, and sheer opportunism to get his way.
The... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Bring the Eastern Realms to your table with these two new Martial Archetypes.
In this new supplement for Kara-tur the eastern realms, you are introduced to fighters skill in hand to hand combat.
In Warriors of Kara-tur Vol. 1, you meet fighters trained since youth in martial arts and prefer to fight their enemies with their fists. Now monks aren’t the only ones who use martial arts.... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Check out this guide to discover a hidden city of small folk with big hearts.
First, we have a new Ranger Archetype with the Bandle Scout. Your character will learn how to manipulate the wilderness to their advantage with both tactics and special poisons.
Next are several creatures that live in the Hidden City, ranging from the from Bandle Gunners to the mighty Mecha Monolith.
Magic items are found... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Bring Ravenloft alive with this new Sorcerous Origin.
In this new supplement for Ravenloft, you are introduced to the Sorcerous Origin: Vampire Bloodline, a sorcerer born of the necromantic energy of the vampires’ dark embrace. While you are not undead many of the vampires’ abilities and weakness are awakened in you. Only time will tell if the bloodlust of the vampire overwhelms you.
The... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The first goblinkin, or half-goblinoids, were born when goblinoids mated with humanoids. Over the generations goblinkin have become a species unto themselves, able to proliferate by mating with each other. There are goblinkin that are true born, the result of one goblinkin mating with another, and those that are of mixed blood, having one parent of humanoid stock and the other of goblinoid heritage.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Invention Domain A Divine Domain for Clerics
July's Subclasses #28/31
Get the Invention Domain, a cleric that can create solutions to any problem whilst working with constructs as easily as humanoids, and the twenty-eighth of thirty-one subclasses being released in July!
Also available as part of the July's Subclasses... [click here for more] |
Dungeon Masters Guild |
$0.50
|
"Fey Knights use magical techniques similar to those practiced by Druids and creatures of the Feywild."
... [click here for more] |
Dungeon Masters Guild |
$1.45
|
Are you tired of murderhobos in your game? Are you tired of murderhobos being the only option? Dungeon Master’s Lab: Mercy & Justice presents character options (including spell options for all core spellcasting classes) that let player characters play genuine heroes who don’t have to slay their enemies (at least not all the time). No longer must you hunt down every last goblin, or waste... [click here for more] |
Dungeon Masters Guild |
$2.00
|
A Warlock patron Option.
Some beholders manage to turn their madness and hatred of others into tyranny and oppression. Rather than live alone in solitude, these so-called eye tyrants enslave creatures that other beholders would slaughter, and use them to establish vast empires to rule over. An eye tyrant sometimes sets up its demesne underneath or occasionally even within a major city, overseeing... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|