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An Initiate's Guide to the Guilds - Cult of Rakdos

An Initiate's Guide to the Guilds - Cult of Rakdos


The Show Must Go On! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which...   [click here for more]
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An Initiate's Guide to the Guilds - House Dimir

An Initiate's Guide to the Guilds - House Dimir


Knowledge is Power! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which...   [click here for more]
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An Initiate's Guide to the Guilds - Orzhov Syndicate

An Initiate's Guide to the Guilds - Orzhov Syndicate


Worship at the Altar of Greed! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds,...   [click here for more]
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An Initiate's Guide to the Guilds - Selesnya Conclave

An Initiate's Guide to the Guilds - Selesnya Conclave


All for One and One for All! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds,...   [click here for more]
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An Initiate's Guide to the Guilds - The Azorius Senate

An Initiate's Guide to the Guilds - The Azorius Senate


Bring Law and Order to Ravnica!   The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds,...   [click here for more]
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An Initiate's Guide to the Guilds - The Boros Legion

An Initiate's Guide to the Guilds - The Boros Legion


Be the Fist of Justice!   The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which...   [click here for more]
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An Initiate's Guide to the Guilds - The Izzet League

An Initiate's Guide to the Guilds - The Izzet League


A League of Their Own! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which...   [click here for more]
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An Initiate's Guide to the Guilds - The Simic Combine

An Initiate's Guide to the Guilds - The Simic Combine


A Vigean Institution!   The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which constantly...   [click here for more]
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Character Background: The Jailer

Character Background: The Jailer


A new character background for use with Dungeons & Dragons 5th edition, The Jailer allows you to quickly craft a character who is a seasoned veteran at dealing with, or perhaps being, a criminal. "You’ve participated in your fair share of bribes too, so you know when to take a good one and when to pass lest you wind you up dead. Running favors or turning your head...   [click here for more]
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Guildmaster's Grimoire - Spells of Ravnica

Guildmaster's Grimoire - Spells of Ravnica


Experience the Magic of the City of Guilds!   There are many things that make the world of Ravnica unique: its eccentric guilds, its sprawling cityscape, its plane-shifting residents, and more. To truly experience life in the City of Guilds, however, one must experience Ravnica’s unique and special brand of magic: make new friends out of old with Golgari germination, throw down a lightning...   [click here for more]
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The Compleat Innskeeper's Handbook

The Compleat Innskeeper's Handbook


The Compleat Innskeeper’s Handbook is your source for settings, story and campaign ideas, Player and Non-Player Characters, and anything else you might hope to find when your players seek the comfort of an inn. This sourcebook is divided into three settings – the cottage at the side of the road, the village pub and the bustling...   [click here for more]
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Heroes of the Realms

Heroes of the Realms


Heroes of the Realms: 13 subclasses, plus feats, variant class features, new race options, and more, all drawn from and woven into the lore of the Forgotten Realms! Note: This is the PDF product. If you would like to purchase the Fantasy Grounds version, click here. Many new subclasses and other player...   [click here for more]
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Ranger: Ancestral Guidance Conclave

Ranger: Ancestral Guidance Conclave


The Ancestral Guidance archetype focuses on the bond a ranger has with the legends of their past. Ancient long-dead relatives provide guidance in difficult situations, and honoring them brings honor to oneself. The connection with the realm of the dead grants the ranger new abilities, the ancestor helping to protect the ranger from the dangers of the world. Contact me at: Twitter:...   [click here for more]
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The City is Ours: New Urban Class Options

The City is Ours: New Urban Class Options


The City is Ours a is handbook of character options for 5E This can be used by any group looking for a little more variety in their characters and a few new ideas. In this volume you will find: The Harlequin: Part jester, part acrobat, part thief, all action. The harlequin uses dexterity and charisma in and out of combat, is very tough, uses magic and looks cool. Jack...   [click here for more]
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"Monk : Way of the Iron Pillar Tradition"

"Monk : Way of the Iron Pillar Tradition"


MONK : Way of the Iron Pillar Iron pillars are monks following a tradition, a tradition of reactiveness, patience and self-defense. They are trained in the way of blocking a dodging attacks until they see a chance to strike. They cultivate their bodies to be able to perform masterful martial prowesses and can even reach a degree of control on...   [click here for more]
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"Rogue subclass - Clockwork master"

"Rogue subclass - Clockwork master"


Clockwork Master, an Archetype for crafty rogues As any rogue should, you rely on your skill, stealth, and your foes' vulnerabilities to get the upper hand in any situation. On top of that, you are skilled with non magical craftsmanship, your ingenuity and inventiveness have been harnessed to create autonomous clockwork companions and pieces of equipment with a very wide array of uses. Your creations...   [click here for more]
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"Rogue subclass - The poisoner"

"Rogue subclass - The poisoner"


  - The  Poisoner -  This flavorful supplement contains : - Details of the poisoner subclass, in a thematic layout with illustrations. - 12 new poisons usable in many ways thanks to your archetypes features. - Customization options to fit your character, from ruthless assassin to charismatic deceiver. - A printer friendly version.       Click on the title that interests you to open...   [click here for more]
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'Down & Out in Waterdeep' A Level 0 Adventure

'Down & Out in Waterdeep' A Level 0 Adventure


BRING THE FIELD WARD OF WATERDEEP TO LIFE IN THIS LEVEL 0 PREQUEL MODULE FOR WATERDEEP: DRAGON HEIST™! Presenting in over forty pages of hard fantasy, a level 0 adventure in the Field Ward of Waterdeep. This module sets the stage for characters to discover their origins before a life of adventure amidst a crisis in the city that serves as an ideal prequel to the story of Waterdeep:...   [click here for more]
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10 Icewind Dale Backgrounds

10 Icewind Dale Backgrounds


Delve into the Icewind Dale in this new background supplement! Enjoy deep and detailed descriptions of the proficiencies, abilites, and everything else you need to create a character within the legendary and dangerous Icewind Dale! This product contains 10 new backgrounds such as Reghed Tribesman, Cultist of Auril, and many more to create your perfect character! Leave a review below!  ...   [click here for more]
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10 Spells for Urban Settings

10 Spells for Urban Settings


my campain takes place entirely in a massive city, here are 10 spells i made that focus on what a magic user would need in just such a place. i made this and stream new content and my weekly game at https://www.twitch.tv/zoot_ ...   [click here for more]
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100 Murder Mystery Plot Hooks

100 Murder Mystery Plot Hooks


DNDSPEAK Proudly Presents:  100 MURDER MYSTERY PLOT HOOKS! One hundred plot hooks to help you run your own whodunits. ...   [click here for more]
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100 Urban Encounters

100 Urban Encounters


DNDSPEAK Proudly Presents:  100 URBAN ENCOUNTERS! One hundred different situations that your players can encounter while in a busy city street. ...   [click here for more]
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11 Inn and Tavern Events

11 Inn and Tavern Events


11 inn and tavern scene setting events for DMs For D&D 5th edition Campaign setting neutral No tables: Fleshed-out narratives No dice rolling, no mechanics Urban and Wilderness Please check out my other title '10 Nighttime Wilderness Camping Events'  ...   [click here for more]
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2nd Anniversary [BUNDLE]

2nd Anniversary [BUNDLE]


This special bundle product contains the following titles. A Nightmare In Kryptgarden Regular price: $5.60 Bundle price: $1.40 Format: PDF "Something strange is happening in the south of Kryptgarden Forest. Westbridge comes under threat and a mysterious patron sets the challenge of dealing with this new arrival in the forest. Travel through Claugiyliamatar’s...   [click here for more]
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3rd Anniversary Bundle [BUNDLE]

3rd Anniversary Bundle [BUNDLE]


This special bundle product contains the following titles. A Dwarven Fortress In The North Regular price: $4.00 Bundle price: $1.20 Format: PDF A DWARVEN FORTRESS IN THE NORTH Throughtout the North and the Sword Coast, and elsewhere, adventurers often come upon a dwarven fortress. These structures are dotted everywhere, some inhabited and some long-abandoned. ...   [click here for more]
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500 Dungeons and Dragons 5e Consumables [BUNDLE]

500 Dungeons and Dragons 5e Consumables [BUNDLE]


This special bundle product contains the following titles. 100 Dreams and Nightmares for DnD 5e Regular price: $2.00 Bundle price: $1.00 Format: PDF Sleeping no longer needs to be a boring subject for players and DMs! With this 1d100 list, you can add interesting and realistic dreams/nightmares to your game, fleshing out the players characters and adding a postitive...   [click here for more]
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5e Conversion of The Slaying Stone

5e Conversion of The Slaying Stone


The Slaying Stone is a setting agnostic adventure for 1st level characters. Sneak your way through the goblin-occupied city of Kiris Dahn, steal its deadliest weapon, and make it out alive! Characters will frequently make ability checks to navigate their way through the adventure, avoid danger, and locate the Slaying Stone of Kiris Dahn.  The original adventure is required to use this update....   [click here for more]
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5e Homebrew Archetypes and Add ons

5e Homebrew Archetypes and Add ons


Ever want to wonder the streets of the capitol as an Urban Fighter, traveling over the rooftops after fleeing foes; or ever want to stand side by side with a Devil as you charge head first against a line of Demons in the middle of the Blood War, or inspire you friends and soldiers as you rally for one final fight against the ultimate evil of the land? Well here you are, with all new homebrew archetypes...   [click here for more]
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5e Magical Girl Subclasses

5e Magical Girl Subclasses


12 subclass options for Barbarians, Clerics, Druids, Fighters, Paladins, Rangers, Rogues, Sorcerers, Warlocks, and Wizards, inspired by the magical girl genre!  EDIT: Updated to V 2.0 Now includes Outfitter Artificer subclass Updated and added art Editted the subclasses for balance and readability, more in line with post-Tasha's design Language changes to make things easier to understand and flow...   [click here for more]
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5e Rust Knight: A Fighter Archetype

5e Rust Knight: A Fighter Archetype


The Rust Knight is a fighter class archetype that utilizes intuition to outwit and defeat its foes. Utilizing a unique system of Intuition Points, the Rust Knight can observe the weaknesses of his/her enemy and inflict extra damage and even lower AC. I believe this subclass adds flavor to the fighter class, which can often be linear and boring. It offers several unique abilities and...   [click here for more]
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5MWD Presents: Tactician Class

5MWD Presents: Tactician Class


5 Minute Workday Presents: Tactician Class A new class focused on tactical combat and teamwork  Inspired by the 4th Edition Warlord class, the tactician is a martial leader who uses masterty of combat, teamwork, and preperation to achieve victory. Tacticians are smart and knowledgable warriors, winning battles through intelligence as much as steel. This class was designed to reward clevery strategy...   [click here for more]
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A Feast and a Frozen Star

A Feast and a Frozen Star


As the winter snows blanket the valley beneath Tyrant’s Peak, a special trinket has gone missing. The great red dragon Tsana’s hoard has been raided by misguided adventurers, and her coveted Frozen Star has been taken as spoils. Not wanting to bring further misfortune to those living near her mountain lair, Tsana has enlisted the aid of Looker the beholder to track down her beloved trinket...   [click here for more]
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A Glaux Above The Rest: A Collection of Owlin Ancestries for Strixhaven

A Glaux Above The Rest: A Collection of Owlin Ancestries for Strixhaven


Author's Note Hello there all! Cam here with another entry in the Genus Fantasticus series, following our books on thri-kreen, the conenach of Eberron, and the minotaur or bykmuz of the multiverse! With this title, we dive deep into the somewhat lackluster lore that the Strixhaven book has, and develop a little more flavor. I right now am running two Strixhaven games, and in one of them,...   [click here for more]
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A Glimpse At: The Magocracy [BUNDLE]

A Glimpse At: The Magocracy [BUNDLE]


This special bundle product contains the following titles. A Glimpse At: The Magocracy Regular price: $1.99 Bundle price: $0.67 Format: PDF This mage city is built on the inner walls of a deep crater leading to a portal connected to the abyss that spews raging fiends daily. The city was built by ancient archmages who sought to protect the world from the demonic...   [click here for more]
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A Magical Merchant Manual: Premade Jeweller NPC Guide

A Magical Merchant Manual: Premade Jeweller NPC Guide


Welcome to 'A Magical Merchant Manual: Potion Sellers - Predesigned Merchant NPCs For A Variety of Campaigns.' This handbook offers a variety of four interesting (and somewhat wacky) magic ring sellers to smoothly insert to your adventures without having to worry about coming up with something on the fly if your campaign doesn't actually have that information and/or you struggle...   [click here for more]
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A Magical Merchant Manual: Premade Potion Seller NPC Guide

A Magical Merchant Manual: Premade Potion Seller NPC Guide


Welcome to 'A Magical Merchant Manual: Potion Sellers - Predesigned Merchant NPCs For A Variety of Campaigns.' This handbook offers a variety of four interesting (and somewhat wacky) potion makers to smoothly insert to your adventures without having to worry about coming up with something on the fly if your campaign doesn't actually have that information and/or you struggle a little...   [click here for more]
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A Magical Merchant Manual: Premade Weapon Smith NPC Guide

A Magical Merchant Manual: Premade Weapon Smith NPC Guide


Welcome to 'A Magical Merchant Manual: Weapon Smiths - Predesigned Merchant NPCs For A Variety of Campaigns.' This handbook offers a variety of four interesting (and somewhat wacky) weapon sellers to smoothly insert to your adventures without having to worry about coming up with something on the fly if your campaign doesn't actually have that information and/or you struggle a little...   [click here for more]
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A Mimic Bundle [BUNDLE]

A Mimic Bundle [BUNDLE]


This special bundle product contains the following titles. Artificer Specialist-Mimic Tamer Regular price: $2.99 Bundle price: $1.52 Format: PDF Mimic Tamers are companions of oozes and masters of the dungeon mimics. Feedback is welcome and I hope people find enjoyment from this document. This is the next in Moth-Eaten Press' documents, I have found more likeminded...   [click here for more]
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A Session Zero At Strixhaven

A Session Zero At Strixhaven


Have a fully fleshed World, NPCs, and Player Characters, after just one session! This supplement gives players a chance to meet each other at an open day, a year prior to the events in the main Strixhaven book. This allows player characters, a chance to explore the university, sample all the extracurriculars, meet with all the student NPCs, and even start their heroics early with a fun ecnounter!...   [click here for more]
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A Treatise on the Practical Application of Fringe Arcane Theories and Practices

A Treatise on the Practical Application of Fringe Arcane Theories and Practices


A collection of more mathematically intense options for the thoughtful and focused wizard. Inside you will find; - Arcane Researcher, a meta-magical scientist who studies the arcane. - Monster Researcher, a field specialist copying, cataloguing and codifying monster abilities. - Summoner, a host and channel for a powerful magical creature. - Technologist, a practitioner of the unstable art of technomancy,...   [click here for more]
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Additional Weapons: Flintlock Firearms 1.1

Additional Weapons: Flintlock Firearms 1.1


A version of early gundpowder weapons that create realistic loading mechanics and ranges while keeping them comparable to the current weapons. A good compromise for more historically minded players who want to stay true to reality, and players who want the big hits that guns can give while being slow enough to avoid them unbalancing the encounters. Not just a reskin of crossbows which limits many of...   [click here for more]
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Adventure Sidekicks: Dragon Heist

Adventure Sidekicks: Dragon Heist


From the creative team that brought you Animal Sidekicks: Do you want to play Waterdeep: Dragon Heist, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your urban campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement,...   [click here for more]
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Adventure Sidekicks: Tomb of Annihilation

Adventure Sidekicks: Tomb of Annihilation


From the creative team that brought you Animal Sidekicks: Do you want to play Tomb of Annihilation, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your jungle campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement,...   [click here for more]
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Adventurers guide to Drake Peak

Adventurers guide to Drake Peak


Included in this 32 page PDF you will find An island chain to add to your world 8 unique and wonderous cities A dark faction  New backgrounds A new playable race with four subraces Monsterous variant Enemy stat blocks. Any funds I recieve will go to helping my create more...   [click here for more]
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Adventures of Bogo Divine Subclasses [BUNDLE]

Adventures of Bogo Divine Subclasses [BUNDLE]


This special bundle product contains the following titles. Charity: A D&D 5e Cleric Domain Regular price: $2.00 Bundle price: $1.20 Format: PDF The Charity Domain A 5e Cleric Domain It is more blessed to give than to receive. This is the mantra of the Charity Domain Cleric. It is through the offering of coin that these Clerics find favour with their gods. As their...   [click here for more]
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Afternoon Tea & Adventure: Six Victorian-Themed Subclasses

Afternoon Tea & Adventure: Six Victorian-Themed Subclasses


An unofficial D&D supplement featuring new subclasses with class!  Harness your inventive mind to take to the skies as an Aeronaut Artificer. Unleash your rage and rise up against the bourgeoisie as a Path of the Luddite Barbarian. Forego armor and arms and get in a no-holds-barred, bare-knuckle brawl as the Pugilist Fighter. Become an exemplar of elegance and sophistication as a Way of Gentility...   [click here for more]
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Alchemist

Alchemist


This character class is a cross-cultural archetype of antiquity and the Middle Ages. The alchemist is presented as a seeker of divine truth, both in nature and in spirit. The class has a full level-range (1-20) and two subtypes (Research Foci). An alchemist is not a spellcaster, does not create stock magic items, does not build machines, and does not use firearms. Nor are they intended to hold their...   [click here for more]
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Alchemist Monster - New class for D&D 5th Edition

Alchemist Monster - New class for D&D 5th Edition


Inspired by the tale of Dr. Jekyll and Hyde, this new class allow you to explore more from the alchemy, at the same time that you can face the dangerous path of the D&D 5th edition universe. The perfect mix of one alchemist, medic or bureaucrat, someone socially kind and charming, and an obscured hidden side, sometimes moved by Fury, by Protection, or by the thirst of Eating Souls ...   [click here for more]
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All Elite Warlock

All Elite Warlock


Welcome to the Inner Circle! Dungeons & Dragons and Pro Wrestling can no longer be contained in their own fandoms. Its time to CHANGE THE UNIVERSE… The Forgotten Realms Universe! Create your own ELITE Warlock Champion with this entertaining and powerful subclass. Perfectly balanced and playtested, so your DM better allow it in your game. Because do you know what happens to DMs...   [click here for more]
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Allies of the New World - NPCs and Sidekicks

Allies of the New World - NPCs and Sidekicks


Allies of the New World! Aid your players with these small heroes! This book has 19 pages in which you will find 12 NPCs to utilize in your game of D&D, which have been enhanced through the usage of the sidekick rules in Tasha's Cauldron of Everything. These characters are designed to fit onto various tiers of play when they're introduced. Two of the available NPCs...   [click here for more]
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