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5e Solo Gamebooks presents The Solo Adventurer’s Toolbox Part Two: The Toolbox Expanded.
This book was written as a companion to the first Solo Adventurer’s Toolbox. It builds on the first, providing a wealth of extra tables, generators, whole new random non-combat encounter tables, new systems for playing solo, and many other resources.
Part One available here.... [click here for more] |
Dungeon Masters Guild |
$14.99
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UNLEASH YOUR POTENTIAL
Here's what people have to say about Planeswalkers of Ravnica:
"Willett brings the idea of the Planeswalker (and the different colors) to D&D campaigns. You may think this is a simple fan made class, but it’s not. It’s actually a custom background which means that pretty much any character can use it." GeekTyrant.com
https://geektyrant.com/news/make-your-dungeons-amp-dragons-character-a-planeswalker-in-planeswalkers-of-ravnica... [click here for more] |
Dungeon Masters Guild |
$5.99
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Heroes of the Infinite Planes
Character Options from Across the Multiverse!
Fully bookmarked 130 page PDF with 45 new subclasses, 30 backgrounds, 34 new spells, and cultural overviews!
The planes hold an abundance of wonders, treasure, and excitement, enough to fill any campaign with untold sights, riches beyond compare, and horrendous monsters never before seen. These aspects are... [click here for more] |
Dungeon Masters Guild |
$14.99
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Fill out your utility belt with these new artificer specialties!
Updated for Eberron: Rising from the Last War!
With the recent release of the much-anticipated artificer revision, we wanted to strap on our goggles and get to work on these fascinating class. We hope these artificer specialities let you explore different playstyles while still maintaining the arcane inventor theme.... [click here for more] |
Dungeon Masters Guild |
$3.99
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Artifice is the magic of creation, of imbuing material items with arcane intent, of achieving wonders impossible for lesser minds to comprehend.
But rarely do two artificers practice their craft in exactly the same way. As ambitious and divided as they are, artificers work upon all angles of crafting, devising an endless string of new technomagical contraptions on a limitless quest of arcane discovery.... [click here for more] |
Dungeon Masters Guild |
$2.00
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As Featured On
D&D News with Greg Tito.
Discover RPG Twitch Stream (9/4/2019)
Comicbook.com
Geektyrant.com
Grazilaxx’s Guide to Ancestry provides a new and innovative way to use “race” in your 5e games. No longer do you need to settle for the restrictive language of race and tethered ability score increases!
This product comes with a "minimalist" BR-PT version attached.... [click here for more] |
Dungeon Masters Guild |
$12.95
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SIX NEW PLAYABLE RACES FOR ADVENTURES IN THE CITY OF GUILDS
Ravnica Races Expanded introduces six new playable races present on Ravnica, including:
Gorgons, also known as medusas, capable of turning their foes to stone with a gaze.
Faeries, who gain both great advantages and disadvantages from their... [click here for more] |
Dungeon Masters Guild |
$2.00
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Fill the ranks of Undercity as a Medusa, one of the rarest races in Ravnica!
Once rulers of the Golgari Swarm, the medusae have been long since fallen from grace. They are spoken in whispers and rumor, found in mazes of stone and rot that trap even the most clever and stalwart adventurers.
Includes traits, names, potential guild allegiances, and ideas for character appearance.
Balanced... [click here for more] |
Dungeon Masters Guild |
$2.00
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Surveil the intrigues of the Tenth District with Pryvyd’s Guide to Ravnica. An expansion guidebook to the setting of Ravnica, Pryvyd’s Guide has useful tools for players and Dungeon Masters alike. All art by Brianna Atherton at BellaLuna Art
Contents:
Character Options
The shape changing Lupul playable race
3 new subclasses:... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Spell Point Warlocks provides an alternative to spell slots for warlocks. Chapter 1 provides rules compatible with the Dungeon Master's Guide page 288 Chapter 2 provides rules compatible with Universal Spell Points and High Magic Chapter 3 provides rules compatible with Tap Untap Burn 5 Color Mana Spell Point Variant Rules and Ravnica backgrounds.
Full preview is provided to view the work before... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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What's Inside?
This collection includes 13 new subclasses for all classes and guilds. Aside from being used by players, these subclasses may serve as a basis for villains or NPCs in a Ravnica campaign. We offer a wide range of options with some surprising combinations! Guild
Class
Name
Azorius Senate
Warlock
The Guildpact
Azorius Senate
Wizard
Lawmage
Boros Legion
Fighter
Wojek... [click here for more] |
Dungeon Masters Guild |
$4.99
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Over 100 new spells with some options pulled right out of Ravnica, such as Firemind's Research, Grave Betrayal, and Enter the Infinite. There's at least 1 spell for each of the classes that can cast spells and options ranging across the different schools of magic. Please check out Gathering Magic: Mystical Archives as well! Update to this product is currently... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Replace spell slots and the eight schools of magic with spell points and the five color magic paradigm.
Alternate preview link: https://d1vzi28wh99zvq.cloudfront.net/pdf_previews/314196-sample.pdf
This book redefines spellcasting for DUNGEONS & DRAGONS 5th Edition
Perfect for Ravnica and Theros, fun for all!
Variant rules for: - Spells and magic defined by the five colors of Magic: The... [click here for more] |
Dungeon Masters Guild |
$12.95
|
10 NEW RACES AND SUBRACES FOR ADVENTURES IN THE CITY OF GUILDS
Ravnica Races Expanded II follows on from the bestselling Ravnica Races Expanded, including 10 new race and subrace options for Ravnica:
Demons, which can choose from a range of optional abilities, from a pair of bludgeoning horns to the power to hurl fire.
Half-demons, Ravnica's equivalent... [click here for more] |
Dungeon Masters Guild |
$2.95
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INTO THE UNDERCITY
A GUIDE TO THE WORLD BENEATH THE STREETS OF RAVNICA
The surface streets of Ravnica are all that many will see in their lifetime, but beneath them lies a world-spanning network of tunnels, caverns and ruins, lit by the glow of bioluminescent mushrooms. This is the undercity, home to the Golgari and a myriad of strange creatures... [click here for more] |
Dungeon Masters Guild |
$3.95
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Eons ago, the birth of magic ushered in a new era for mortals. An era of wonders, of impossible marvels.
But still the world must be known, classified, and understood. Where magic holds promise without limits for a select few, the light of science is a beacon of hope to all, a way for the inevitable drumbeat of progress to lift up every mortal that will hear it.
What happens, then, when magic and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Containing 15 new Artificer archetypes, this product is ideal for players seeking to play an artificer, no matter what guild they belong to. Containing at least one artificer archetype for every guild of Ravnica, this supplement contains unique and unexpected twists on the artificer, such as the following:
Architect: Valued by both the Azorius Senate and the Izzet League, the architects... [click here for more] |
Dungeon Masters Guild |
$9.00
|
Izzy's Fantasy Grounds comes with a fully featured reference manual including all three of Izzy's Airships manuals in one module.
Thats right! All THREE of the Izzy's books are available in Fantasy Grounds Format!
Unique library links with functioning fantasy grounds objects for ease of use.
Multiple airship NPC blocks and equipment table entries that can be instantly integrated into any 5th edition... [click here for more] |
Dungeon Masters Guild |
$15.00
|
Step down from Ravnica's street level into the Zonots of the Simic Combine, where the water's calm surface hides an ocean of scientific intrigue. Two political factions vie for power against one another, framed in a bizarre world of evolutionary research, where biomancers research to improve life itself, evolving their animal experiments and themselves to survive and thrive in the urban world of Ravnica.... [click here for more] |
Dungeon Masters Guild |
$3.50
|
This book offers an alternate spellcasting system that replaces the 8 schools of magic with 5 colors of magic, and uses colored spell points matching the color of spells you cast. The mechanics are minimal for DMs to incorporate into any setting, and are perfect for Ravnica, Theros, and other MtG settings,
alternate preview link: https://d1vzi28wh99zvq.cloudfront.net/pdf_previews/280905-sample.pdf... [click here for more] |
Dungeon Masters Guild |
$4.95
|

Spectre Knight: A Spooky Subclass for 5th Edition
Want an intelligent familiar, but don't feel like selling your soul to an Archdevil? Want to be frightening, but don't want to give up extra attacks to swear an Oath of Conquest? Do you want to fly around the battlefield, phasing through foes and terrain alike? Then team up with the shade of a fallen warrior who acts as your companion and mentor... [click here for more] |
Dungeon Masters Guild |
$4.99
|
In legends as old as story itself, mortals tell of the elusive fair folk. Hidden away from the eyes of other societies, these small, secretive souls dwell in deepest forest, on far-flung cliffs, or in the forgotten reaches of the Feywild.
But, such places were not enough for you. Possessed of a desire to wander, you decided to see for yourself what the world had to offer, what wonders exist beyond... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Delve into Ravnica with new subclasses and options, suitable for members of the various guilds from the Ravnica campaign setting. This full-color 50 page supplement includes the following player options for your quests through the city of guilds:
33 brand new subclasses, featuring multiple options for every class, designed to represent the specialties of each guild
20... [click here for more] |
Dungeon Masters Guild |
$10.00
|
RAVNICA GUILD SPELLS
20 New Spells
2 for each Ravnica Guild
Inspired by iconic Magic cards such as Lightning Helix, Mortify, and Rhythm of the Wild
... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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You were not strong enough. Not capable enough. Your body, as it was, could only do so much.
So you improved your form. Added pieces of forgotten arcane technology, building yourself into something new. Something better. Something neither mortal, nor machine.
You became an augmented, a powerful technological half-caster able to adapt your body to any situation, installing augments into your body... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A compilation of over 300 spells with options pulled right out of Ravnica, Theros, and Arcavios (Strixhaven) such as Firemind's Research, Grave Betrayal, Enter the Infinite, Anger of the Gods, Aspect of Gorgon, Thoughtseize, Pigment Storm, Mascot Exhibition, and Flamethrower Sonata. There's at least 1 spell of every level for... [click here for more] |
Dungeon Masters Guild |
$10.00
|
Check out this magic!
Welcome to
The Harpell Collection
Our annual conference on magic item design and construction—Harpellcon—is always amazing and informative!
This catalog is your guide to the magic items on display at Harpellcon, brought from around the multiverse to the Ivy Mansion for your examination and education.
More than 70 magic items, from powerful potions to wicked wands... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Guildmaster's Guide to Ravnica already presents a good number of playable races. But the city plane of Ravnica is far more diverse than just those eight. This PDF features the following seven new playable races (and one subrace) for use in your game:
Angel
Merfolk
Homunculus
Vampire
Viashino
Dryad
Kraul
Erstwhile
If you enjoyed these races, you might also like Ravnican Races Expanded - Weird... [click here for more] |
Dungeon Masters Guild |
$0.50
|
 Over 100 new spells with some options pulled right out of Theros, such as Anger of the Gods, Aspect of Gorgon, and Thoughtseize. There's at least 1 spell of every level for each of the classes that can cast spells and options ranging across the different schools of magic. Please check out Gathering Magic: Mystical Archives as well! Update to this product is currently... [click here for more] |
Dungeon Masters Guild |
$5.00
|
100 Trinkets from the Tenth District
Add a little Guild flavor to your PC and NPCs alike with a little something extra at character creation or as quirky loot-- - be it pick-pocketing, dungeon-crawling or just ransacking, all taking place on the wonderful world of Ravnica. A hundred trinkets... [click here for more] |
Dungeon Masters Guild |
$0.99
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The Guildmaster's Guide to Ravnica already presents a good number of playable races. But the city plane of Ravnica is far more diverse than just those eight. This PDF features the following seven new playable races for use in your game:
Spirit
Giant (With the Cyclops Variant)
Faerie
Ogre
Troll
Gorgon
Shapeshifter
These races are weird, in that they have features that make big changes to how you play... [click here for more] |
Dungeon Masters Guild |
$0.50
|
 This document is the latest contribution to the growing collection of 5 Color Mana Spell Point Variant Rules published through DMsGuild.com here:
https://www.dmsguild.com/product/314205/Color-Mana-Spell-Points-COREKT-BUNDLE
This project brings the 5 Color Magic paradigm from Magic: The Gathering into DUNGEONS AND DRAGONS and provides variant rules for using Color Mana to cast spells instead of spell... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Welcome to my small ravnica supplement. I hope you will excuse me, but they say a short pitch is an art, and unfortunatley i am no artist. So we will have to do it the long way around. This supplement is 23 pages of ravnica discussion, rules, races and subclasses.
So what do you get?
You get about 3 pages of discussion of magic and religion on Ravnica. 52 new magic items, including 17 new items... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Elemental Ki is a collection of variant rules that provide new options for Monks that choose Way of the Four Elements tradition. A full walkthrough of the document preview is on youtube here: https://www.youtube.com/watch?v=I7y5Yim2pzk&list=PLLcXUqbAbSdU8DwTZDoB_e3t71A_IzcCS
The Elemental Magic paradigm creates games mechanics around a monk's Ki pool and disciplines chosen to feel like the Way... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 The Clockwork Horror is a new Warlock Patron choice for Dungeons & Dragons 5th edition.
---
Hello and salutations, friend!
Are you feeling run down? Can’t keep up with the day-to-day demands of modern society? Were you injured in a recent Great War? Well, then perhaps you’d consider making a pact with a Clockwork Horror Patron near you.
Imagine being able to move with the greatest of... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Ravnica Guild House Spells
It is with great pleasure to present 30 new spells converted from existing Magic: The Gathering cards within the Ravnica setting to mainstream Fifth Edition Dungeons and Dragons.
Though accurately converted to conform with the Fifth Edition Dungeons and Dragons format and for use with Guildmaster's Guide to... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Clerics of Ravnica is a collection of cleric subclasses inspired by the mana colors of Ravnica and other Magic: The Gathering settings. If the Order Domain found in Guildmasters’ Guide to Ravnica is a white mana cleric, these Divine Domains are red, green, blue, and black. The collection includes subclasses for each color, as well as how they fit into the setting.
While these subclasses are perfect... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Artifice and Artisanship is now updated to bring the Artificer Specialists within in line with the official Artificer as seen in Eberron: Rising From the Last War!
Artifice and Artisanship contains:
Four Artificer subclasses: Animator, Gunsmith, Herbalist, and Trapmaker.
New rules regarding constructs and traps.
New magic items & spells
MORE... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity
The Dragon-Tower of Candlekeep is an adventure for levels 5-10 and should take approximately 4-8 hours to complete and is absolutely the most fun you'll ever have inside a dragon's belly. It is the perfect companion to Candlekeep Mysteries or as... [click here for more] |
Dungeon Masters Guild |
$5.95
|
At $2.99, it's an offer you can't refuse.
The Shattergang Family details one of the major goblin mob families on Ravnica who specialize in explosive executions. It is perfect if you want to run a campaign against the Mafia or if for rogues wishing to join them.
It includes:
New Rank and Renown options for joining the Goblin Mafia
7 new items... [click here for more] |
Dungeon Masters Guild |
$2.99
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Knowledge is Power!
The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 A League of Their Own!
The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A Vigean Institution!
The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which constantly... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Pacts and Patrons of Ravnica presents each of the ten guilds of Ravnica as an Otherwordly Patron that guild members can form a pact with to deepen their commitment to their chosen guild.
In addition, five new pact boons are provided and over 40 new invocations inspired by Magic the Gathering to choose from.
The content is presented aesthetically as Ravnica campaign material, with suggestions for... [click here for more] |
Dungeon Masters Guild |
$9.99
|
The Show Must Go On!
The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Be the Fist of Justice!
The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Bring Law and Order to Ravnica!
The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds,... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Worship at the Altar of Greed!
The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds,... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 The sequel of a five-star rated product! Now focused on Artificer infusions!
Guildmasters’ Guide to Ravnica revealed that each Guild has a list of signature spells. Another secret is hidden among the intrigues of the City: Guilds artificers developed also secret infusions, known only to the members of the organizations which rule Ravnica. Those amazing techniques... [click here for more] |
Dungeon Masters Guild |
$1.00
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Finally, the Secrets of the Golgari Swarm will be revealed to the people of Ravnica.
Life and Decay provides Dungeon Masters and Players new options for the representing the Golgari Swarm. Players can now create a Gorgon character. Dungeon Masters have a collection of wretched creatures to throw at their players, including famous maze runner Varolz the Scar-Striped. Prepare to feel the undying might... [click here for more] |
Dungeon Masters Guild |
$2.99
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