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The Rouge

The Rouge


Use makeup and special effects to dazzle your foes. The Rouge is a custom class that you can forward to people who misspell rogue. Despite its origins, the class is treated with seriousness and is even quite fun to play, with a lot of roleplaying and teambuilding potential. Mysterious and alluring, the rouge's true nature is always in flux. Their faces change with the hours...   [click here for more]
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Unique Origins Racial Bundle [BUNDLE]

Unique Origins Racial Bundle [BUNDLE]


This special bundle product contains the following titles. Demi-Elemental Races (5e) Regular price: $1.70 Bundle price: $1.25 Format: PDF The demi-elemental planes are a mysterious and often overlooked place in the Planar System. These crossing points between the planes of Fire, Air, Water, and Earth form their own pocket planes where...   [click here for more]
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Equipment slots Male & Female pdf's

Equipment slots Male & Female pdf's


There is 1 sheet per pdf, for male and female, previews are disabled as its only one sheet per content and one could print screen, so this feature is for the creators content to be disporsed how they intended it to, by the fans being great fans. Slots for different types of equiped items so you can keep track of what you're wearing and what bonuses they give. Outlined for human bodies, other races...   [click here for more]
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The Monster Wrangler

The Monster Wrangler


The Monster Wrangler is a new class for 5th Edition Dungeons and Dragons. It contains all the tools needed to create a character with their own monstrous companion to grow and adventure alongside you. Within these pages you'll find: - A fully realized class spanning levels 1-20 that allows you to fight alongside and grow with your unique pet monster. - 7 subclasses to choose from that reflect...   [click here for more]
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5e Homebrew Archetypes and Add ons

5e Homebrew Archetypes and Add ons


Ever want to wonder the streets of the capitol as an Urban Fighter, traveling over the rooftops after fleeing foes; or ever want to stand side by side with a Devil as you charge head first against a line of Demons in the middle of the Blood War, or inspire you friends and soldiers as you rally for one final fight against the ultimate evil of the land? Well here you are, with all new homebrew archetypes...   [click here for more]
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A History of Magic

A History of Magic


Framed as the research of a failed apprentice, this book explores the definitions of the various schools of magic. The result is a refinement of some and complete redefinition of others. In addition you'll find the following materials ready to be brought directly to your gaming table: Several dozen new and updated spells Two new Arcane Traditions (White School Necromancer and Craftsmage) A new...   [click here for more]
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Action Hero Archetype Pack

Action Hero Archetype Pack


Ready to leap into action at a moment's notice, the action hero is a wide-ranging trope that covers any number of character types. This selection of class archetypes fulfills four different versions of the action hero - from the rough-and-tumble to the calm and confident. This pack includes a new archetype for four different classes: Fighter: Brawler Martial Archetype Warlock: Titan Patron Druid:...   [click here for more]
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Adventurers guide to Drake Peak

Adventurers guide to Drake Peak


Included in this 32 page PDF you will find An island chain to add to your world 8 unique and wonderous cities A dark faction New backgrounds A new playable race with four subraces Monsterous variant Enemy stat blocks. Any funds I recieve will go to helping my create...   [click here for more]
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Ancient Magic Tome - Bard

Ancient Magic Tome - Bard


Almost 100 Spells for your bard, tested multiple times in a lot of campaings ...   [click here for more]
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Animalia Race Pack

Animalia Race Pack


Deep in the untamed forest, hidden in the barren expanses of the desert, deep below the sea, or simply in cities and towns, there are many unique races beyond the familiar. This race pack contains six separate races, each with animal-like features and appearances. Centaurs are horselike creatures with a humanoid upper body. Studious and wise, they are protectors of history and nature alike. Satyrs,...   [click here for more]
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Archive of the Wilds Volume 2: Six Wilderness Focused Subclasses

Archive of the Wilds Volume 2: Six Wilderness Focused Subclasses


Delve once more beyond the realm of civilization, Archive of the Wilds Volume 2 contains 6 subclasses that harness the ferocity and majesty of plants and animals. The Cleric of the Hunt Domain wields the fury of hunter gods who grant them a special divine companion. The Circle of the Ocean Druids conjure and control water and improve their oceanic wild shapes. The Circle of Revitalization Druid...   [click here for more]
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Artificer Abomination Architect

Artificer Abomination Architect


From the creators that brought you The Dark Archetypes comes the finale to the dark saga. THE LAST DARK ARCHETYPE THE ABOMINATION ARCHITECT What is the greatest insult to life? Few may answer “my profession" and the abomination architect is one of them. Creating a body from mundane ingredients, imbuing it with a soul that can only obey commands and experimenting on the dead, undead and...   [click here for more]
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Barbarians Path - Path of The Witchdancer

Barbarians Path - Path of The Witchdancer


In this booklet i have added a warhammer fantasy inspired class. The oreginal witch elves of dark elves faction. Warhammer’s tone and setting being what it is does, does not fit in most settings expeciali in Dungeons & Dragons world. It was my wish to introduce the concept of battle crased barbarian woman that does not focus on animalistic side of barabarian. Being more simmular to frienzied...   [click here for more]
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Bard College - College of the Bladedancer

Bard College - College of the Bladedancer


This is a tribute to one of my first MMO loves. From the game Lineage 2 i was inspired over years to make so many dual wielding bards as characters that i may have borrowed both my players and GM’s. I was young like all were and i found the inspiring by a front line dual wielding dancing badass helping entire groups bring down colossal monsters. Thank you for giving me the inspiration for this...   [click here for more]
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Cleric - Space Domain

Cleric - Space Domain


This is a new cleric domain, made after finishing my own spelljammer campaign set in Forgotten Realms. It has awesome new abilities that will help you survive the dangers of spacefaring and plannar travel. Please, review for us how it added to your campaign! ...   [click here for more]
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Critical Failure Half-Troll PC Race

Critical Failure Half-Troll PC Race


Hello everyone my name is Edward Burns from Critical Failure a brand new dnd youtube channel. This will be the first time that I have uploaded to this site so I am still learning the ropes. Today I will be sharing my concept for a PC Half-Troll, my main focus with this race was the trolls regenerative properties. I have been fascinated by their regeneration capability since reading Mordenkainen's Tome...   [click here for more]
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Dabbler (5e Class)

Dabbler (5e Class)


"Dabblers can spend years searching for new tricks to employ to further their arcane power, and in the process often end up making a few enemies along the way. Frequently pursued and hunted by a number of individuals, they learn that it is often easier to talk your way out of a situation than it is to fight. Deception and charade are as much as part of a dabbler’s life as magic and they are skilled...   [click here for more]
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Disciple

Disciple


Some few individuals have a true and powerful connection to their god - more than worship, or even devotion. They serve their god unfailingly and are granted strange, divine power as a reward. Are you one of them? The Disciple is a new class for D&D 5e with multiple options for customization. Using the Warlock class as a mechanical base, adding Cleric domains, spells, and theming on top, one...   [click here for more]
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Dreamwalker Class

Dreamwalker Class


The Dreamwalker is a class of imagination, oddness, and even a little madness. It's a full spellcaster with 8 subclasses. Dreamwalkers lower their ability scores to invoke abilities both in the middle of combat and while they and their allies sleep. Subclasses: Tree of Boulders: Stone giant magic and masonry. Tree of Clouds: Sweet dreams brought to your allies. Tree of...   [click here for more]
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Gunslinger

Gunslinger


Pick up a gun, its time to fight! As a Gunslinger, you work to master a weapon unlike any other. Your reckless daring-do stands to let your name live on in infamy. Inside you will find: The Gunslinger class and its trademark personas. The Mysterious Stranger, the Stern Lawbringer, the Affable Outlaw, the Roughneck, the Horsewhisperer, the Renegade Ecclesiast, and the Gun...   [click here for more]
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Half-Race Design Guidelines

Half-Race Design Guidelines


This guide outlines a simple methodology for creating half-races from existing racial template. Usable with any races, including all offical Wizards of the Coast content as well as any well-made homebrew, these guidelines allow you to create half-races as you need or desire. Version 1.1 Update: Grammatical and wording changes, as well as updated credits. ...   [click here for more]
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Heroes of Den Hold

Heroes of Den Hold


Deep beneath the waves, in a cold, dark corner of the sea, exists a community of isolationists: the Dolfeini. Numerous dens clustered around piles of collected material make up their nation of Den Hold. Explore the umbral reaches of your Dungeons and Dragon campaign’s oceans with these fully playable octopodes. More than just a set of character options, the Dolfeini come complete with all the...   [click here for more]
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Implement Wizards

Implement Wizards


Implement wizards focus train diligently to master one of the arcane accessories iconic to their profession: the broom, dagger, hat, rod, scrying device, spellbook, staff, and wand. With their mysteries revealed, these implement wizards unlock power undreamt of. This supplement introduces eight new arcane traditions, three magic items and three spells to the Dungeons & Dragons 5th edition game....   [click here for more]
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LKGSP01 - Improved Tool and Language Proficiencies

LKGSP01 - Improved Tool and Language Proficiencies


Featuring the first supplement for the Alamansthara Saga Campaign Setting, compatable with any 5e campaign. Sick of Common? Wish you could have the intrigue of subtle shifts in language and accent in your campaign setting? Wish that half of those Tool Proficiency like tinkering and alchemy actually did something? Wish you could play a famous artist whose works garnered fame throughout the world. What...   [click here for more]
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Magicka Esoterica: More Spell Options for Fifth Edition

Magicka Esoterica: More Spell Options for Fifth Edition


ENTER THE ESOTERICA Welcome to Magicka Esoterica, a short volume of spells adapted from previous editions of Dungeons & Dragons, alongside new, original spells! Included in this simple pamphlet are 50 new spells! Every spellcasting class (including the new Artificer class) has at least one new spell for every spell level they can cast! Do you want your paladin to...   [click here for more]
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Mahara's Complete Compendium of Dungeon Masters' Tools

Mahara's Complete Compendium of Dungeon Masters' Tools


3 extra subraces, 8 new backgrounds, 8 new feats, novel cantrips for every spellcasting class, and new Bardic College and Arcane Tradition choices, as well as DM tools including plant effects and hallucination tables, plus an inventory of 50+ original and whimsical items. Highlights include an Aquatic Dragonborn variant, a broad variety of backgrounds that include Student, Shopkeep, Shaman,...   [click here for more]
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Martial Elementalist - Character Class Inspired by ATLA

Martial Elementalist - Character Class Inspired by ATLA


The perfect union of martial and spellcasting prowess! Inspired by Avatar This package contains a player character class and four subclasses, one for each element. It also contains 7 brand new spells and over 60 features. If you want to play as a bender, why not choose Monk Way of the Four Elements? Way of the Four Elements is an OK class if you wanted to play a character...   [click here for more]
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Musical Archetypes

Musical Archetypes


Bards aren't the only adventurers who can wield the power of music! This homebrew pack contains four archetypes that all allow you to harness song and rhythm, while playing classes other than the bard. Druid Circle: Circle of Song Cleric Domain: Music Monastic Order: Way of the Capoeirista Paladin Oath: Oath of Harmony The pack also contains a sampling of magic items in keeping with this...   [click here for more]
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Nature Archetypes Pack

Nature Archetypes Pack


Nature's bounty is vast and plentiful, and those who can utilize it have great power. This pack contains several character options that allow you to utilize nature's strength. They range from the calm and moderate to the positively murderous; pick your poison. This pack includes the following: Barbarian: Additional Totem animals for the Path of the Totem Warrior Monastic Tradition: Way of the...   [click here for more]
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New Character Class - Chemist

New Character Class - Chemist


Have you ever wanted to roll a non-magical healer? How about a character that crafts and uses all their own potions? What about a combat-ready thug with special element-doused weapons? You can do all this with the new Chemist class: a great option for any player who loves those dexterity rolls, and a perfect edition to your 5e campaign. ...   [click here for more]
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Nine Animal Gods and their Worshipers

Nine Animal Gods and their Worshipers


The Lion, The Cow, The Stag, The Honey Bee, The Serpent, The Tree Frog, The Crab, The Raven, and The Rhinoceros. These animals are the totems for nine divine powers known as the Animal Gods. The Nine Animal Gods are a pantheon represent an alternative pantheon that can be included into your campaign in a variety of ways. This document includes Nine deities, each with a personal description,...   [click here for more]
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Nort's Universal Martial Maneuvers

Nort's Universal Martial Maneuvers


An ever growing expansion of martial maneuvers to all classes. Now includes 95 martial maneuvers ranging from Tier 1 through to Tier 5 to suit your campaign level and play style. Maneuvers range from basic techniques equivalent to the PHB Battle Master maneuvers all the way to Tier 5 abilities that approach the effects of a Wish but draw the ire of the gods. The limit is the courage of your character....   [click here for more]
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Player Race: The Arcary

Player Race: The Arcary


The perfect race for players who are indecisive or looking for a change of pace -they also make an interesting race option for NPCs. The Arcary are a race of beings made out of arcane energy, making them adaptive shapeshifters, as they involuntarily adapt to their current environment, taking one of 4 forms: Sky Sculptor (air), Tide Walker (water), UnderDweller (underground), and Fiendish Deceiver (social)....   [click here for more]
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Player's Options: Mindfields - Warriors of Will, Wit, and Wile

Player's Options: Mindfields - Warriors of Will, Wit, and Wile


This text sets out to present options for characters, particularly martial specialist Barbarians, Fighters, Rogues, and the like, to gain deeper use and greater power from Intelligence, Wisdom, and Charisma without resorting to magic. This book contains 25 new Feats 13 new Maneuvers for Battle Masters, Martial Adepts, and other Superior combatants. 3 new downtime actions for those seeking to...   [click here for more]
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R&R for D&D

R&R for D&D


This is a collection of subclasses for all Handbook classes, Unearthed Arcana Artificer, Matthew Mercer's Blood Hunter and Lingering Soul classes, and Geek New England's Alternate Unearthed Arcana Artificer. The archetypes all have laid-back, relaxing themes, such that downtime activities a character undertakes defines their fighting style as a whole. Contents: Artificer - Fisherman...   [click here for more]
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Re-Revised Ranger

Re-Revised Ranger


Dissatisfied with the abilities and design of the original PHB Ranger and the Unearthed Arcana Revised Ranger, this product combines elements of the two, as well as other abilities and mechanics designed to create a fun and rewarding Ranger class. Included are the rules for the class as well as rules for the Beast Master, Hunter, Scout, and Herbalist (a spellless Ranger) subclasses. More subclasses...   [click here for more]
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Saurials Evolved: V.1 The Hornheads

Saurials Evolved: V.1 The Hornheads


Six New Ceratopsian-Themed Character Races for 5e +++ Volume 1 of Saurials Evolved takes a fresh look at the Hornhead Saurials and makes them ready for the 5e tabletop. Additionally, Saurials Evolved takes the best of the old Hornhead options and updates them to better reflect a more modern understanding of dinosaurs. These arent the Hornheads of past editions. A new look...   [click here for more]
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Science - Fantasy Character Options

Science - Fantasy Character Options


The Science Fantasy Character options pack comes with a collection of homebrew content for use in urban, modern, futuristic, post-apocalyptic, or post-futuristic campaign settings. Inspired by the ad hoc blend of technology and fantasy seen in stories such as Big Trouble in Little China, Shadowrun, the works of Ray Bradbury and Poul Anderson, and Wil Wheaton's Titansgrave, this pack...   [click here for more]
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Shapeshifter - A Core Class

Shapeshifter - A Core Class


Change is inevitable. For some adventurers, change is a weapon. Presenting an original core class for Dungeons and Dragons 5th Edition - the Shapeshifter. Adventurers who follow this path transform their bodies into living weapons, allowing them to wreak havoc on their enemies on the front lines of combat, transform themselves to get behind enemy lines, or advance to hard to reach locations by changing...   [click here for more]
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Shifting Sands: Egyptian Themed Content for Dungeons and Dragons 5th Edition

Shifting Sands: Egyptian Themed Content for Dungeons and Dragons 5th Edition


A land of deserts, mysterious crypts and magic unbound is a mere caravan ride away. But it is not an area often explored, for the harsh environment drives many away, but the few who venture forth find riches and wealth. Or, they face an uncertain death. Written by Faith D'Ambrosio, author of the Pitfalls and Pixies blog on WordPress.com, 'Shifting Sands' features content for both players and the...   [click here for more]
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Something Wicked This Way Comes

Something Wicked This Way Comes


Beware Adventurers! Here lies a selection of creepy classes and feats perfectly suited for turning up the horror element of your game just in time for Halloween! ...   [click here for more]
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Sorcerous Origin: Children of the Wild

Sorcerous Origin: Children of the Wild


Nature is restless! And its power should belong to more than just the Druids, who dwell amidst the leaves and care only for their precious balance. Chaos is nature! There is no order to things, only survival of the fittest. The Children of Nature may understand this, or they may cling to their ways and try to mend those who they deem worthy of saving. Included within is a PDF detailing a Sorcerous...   [click here for more]
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Subclass Supplement

Subclass Supplement


Update: Subclass Supplement is now in version 1.1! Included are a number of small balance changes, as well as one completely new ability. You can download the changelog from the product page! The Subclass Supplement provides 12 new archetype options for you to expand and differentiate your characters in your games. These subclasses are specifically designed to...   [click here for more]
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The Academician

The Academician


It's time to get schooled. This document presents options for characters who fulfill the archetype of the academic magical scholar. Here we call them Academicians. Use this document to support characters who are members of arcane orders, students at magical colleges, or professors doing a bit of research on their sabbaticals. In here you will find: The...   [click here for more]
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The Arbiter Class

The Arbiter Class


Arbiters are warriors with flexible martial abilities and powerful binding magic that restricts the abilities of nearby foes. Arbiters are sorted by the Courts they follow. Each Court specializes in a certain method of combat. Judges are the enforcers and are skilled in pinning their foes, preventing their escape; inquisitors are infiltrators and specialize in incapacitating foes without being seen;...   [click here for more]
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The Archives - Bundle [BUNDLE]

The Archives - Bundle [BUNDLE]


This special bundle product contains the following titles. The Archives of Arastranu Regular price: $1.00 Bundle price: $0.80 Format: PDF Is there something you need to find out? Some ancient lore, or maybe a rare spell? Why not visit the Archives of Arastranu? The Archivists there are trying to collect all knowledge the multiverse has to offer and make it available...   [click here for more]
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The Dealer (5e Class)

The Dealer (5e Class)


A massive class that puts the dice to the side and uses a real deck of cards front and center. They thrive in the chaotic nature of magic and believe wholeheartedly in letting fate decide itself with what is drawn. With both a standard 52 card deck, or a tarot deck, you too can play as a master of the cards inspired by your (maybe) favorites from other media. Ever wanted to be gambit? The Cardshark...   [click here for more]
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The Gentlemens Code - A Whole New Class

The Gentlemens Code - A Whole New Class


The Gentlemen - A Whole New Class This Product Includes 4 Files; The original Class, a Printer Friendly Version, A File featuring Public Domain Images, and a Public Domain Image Printer Friendly Version. The Gentlemen Class is a new take on your typical brawler, playing up both the combat and roleplay aspects of the game to a whole new level. With Four Unique...   [click here for more]
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The Grandmaster Illusionist

The Grandmaster Illusionist


After you've lost the thrill from those numerous times you "extended a cliff", it is time to bring the real power of illusions into the game. Discussions on how illusions affect the senses, senses you have that you don't even think about, what senses the various illusions affect, and tactics on how to use PHB illusion spells in ways you may not have considered. A few optional rules are proposed...   [click here for more]
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The Grandmaster Transmuter

The Grandmaster Transmuter


An indepth look at the wizard School of Transmutation. Notes on each spell that should highlight some key points to pay attention to, some tactical uses of the transmuter spells, and a long look at how the various polymorph spells are supposed to work. Also includes a discussion on Time Stop and how a DM can adjudicate what is sure to be a confusing mixture of possibilities. 12 new spells...   [click here for more]
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