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Saurials Evolved: V.1 The Hornheads

Saurials Evolved: V.1 The Hornheads


Six New Ceratopsian-Themed Character Races for 5e +++ Volume 1 of Saurials Evolved takes a fresh look at the Hornhead Saurials and makes them ready for the 5e tabletop. Additionally, Saurials Evolved takes the best of the old Hornhead options and updates them to better reflect a more modern understanding of dinosaurs. These arent the Hornheads of past editions. A new look...   [click here for more]
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Science - Fantasy Character Options

Science - Fantasy Character Options


The Science Fantasy Character options pack comes with a collection of homebrew content for use in urban, modern, futuristic, post-apocalyptic, or post-futuristic campaign settings. Inspired by the ad hoc blend of technology and fantasy seen in stories such as Big Trouble in Little China, Shadowrun, the works of Ray Bradbury and Poul Anderson, and Wil Wheaton's Titansgrave, this pack...   [click here for more]
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Shapeshifter - A Core Class

Shapeshifter - A Core Class


Change is inevitable. For some adventurers, change is a weapon. Presenting an original core class for Dungeons and Dragons 5th Edition - the Shapeshifter. Adventurers who follow this path transform their bodies into living weapons, allowing them to wreak havoc on their enemies on the front lines of combat, transform themselves to get behind enemy lines, or advance to hard to reach locations by changing...   [click here for more]
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Shifting Sands: Egyptian Themed Content for Dungeons and Dragons 5th Edition

Shifting Sands: Egyptian Themed Content for Dungeons and Dragons 5th Edition


A land of deserts, mysterious crypts and magic unbound is a mere caravan ride away. But it is not an area often explored, for the harsh environment drives many away, but the few who venture forth find riches and wealth. Or, they face an uncertain death. Written by Faith D'Ambrosio, author of the Pitfalls and Pixies blog on WordPress.com, 'Shifting Sands' features content for both players and the...   [click here for more]
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Something Wicked This Way Comes

Something Wicked This Way Comes


Beware Adventurers! Here lies a selection of creepy classes and feats perfectly suited for turning up the horror element of your game just in time for Halloween! ...   [click here for more]
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Sorcerous Origin: Children of the Wild

Sorcerous Origin: Children of the Wild


Nature is restless! And its power should belong to more than just the Druids, who dwell amidst the leaves and care only for their precious balance. Chaos is nature! There is no order to things, only survival of the fittest. The Children of Nature may understand this, or they may cling to their ways and try to mend those who they deem worthy of saving. Included within is a PDF detailing a Sorcerous...   [click here for more]
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Subclass Supplement

Subclass Supplement


Update: Subclass Supplement is now in version 1.1! Included are a number of small balance changes, as well as one completely new ability. You can download the changelog from the product page! The Subclass Supplement provides 12 new archetype options for you to expand and differentiate your characters in your games. These subclasses are specifically designed to...   [click here for more]
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The Academician

The Academician


It's time to get schooled. This document presents options for characters who fulfill the archetype of the academic magical scholar. Here we call them Academicians. Use this document to support characters who are members of arcane orders, students at magical colleges, or professors doing a bit of research on their sabbaticals. In here you will find: The...   [click here for more]
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The Arbiter Class

The Arbiter Class


Arbiters are warriors with flexible martial abilities and powerful binding magic that restricts the abilities of nearby foes. Arbiters are sorted by the Courts they follow. Each Court specializes in a certain method of combat. Judges are the enforcers and are skilled in pinning their foes, preventing their escape; inquisitors are infiltrators and specialize in incapacitating foes without being seen;...   [click here for more]
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The Archives - Bundle [BUNDLE]

The Archives - Bundle [BUNDLE]


This special bundle product contains the following titles. The Archives of Arastranu Regular price: $1.00 Bundle price: $0.80 Format: PDF Is there something you need to find out? Some ancient lore, or maybe a rare spell? Why not visit the Archives of Arastranu? The Archivists there are trying to collect all knowledge the multiverse has to offer and make it available...   [click here for more]
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The Dealer (5e Class)

The Dealer (5e Class)


A massive class that puts the dice to the side and uses a real deck of cards front and center. They thrive in the chaotic nature of magic and believe wholeheartedly in letting fate decide itself with what is drawn. With both a standard 52 card deck, or a tarot deck, you too can play as a master of the cards inspired by your (maybe) favorites from other media. Ever wanted to be gambit? The Cardshark...   [click here for more]
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The Gentlemens Code - A Whole New Class

The Gentlemens Code - A Whole New Class


The Gentlemen - A Whole New Class This Product Includes 4 Files; The original Class, a Printer Friendly Version, A File featuring Public Domain Images, and a Public Domain Image Printer Friendly Version. The Gentlemen Class is a new take on your typical brawler, playing up both the combat and roleplay aspects of the game to a whole new level. With Four Unique...   [click here for more]
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The Grandmaster Illusionist

The Grandmaster Illusionist


After you've lost the thrill from those numerous times you "extended a cliff", it is time to bring the real power of illusions into the game. Discussions on how illusions affect the senses, senses you have that you don't even think about, what senses the various illusions affect, and tactics on how to use PHB illusion spells in ways you may not have considered. A few optional rules are proposed...   [click here for more]
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The Grandmaster Transmuter

The Grandmaster Transmuter


An indepth look at the wizard School of Transmutation. Notes on each spell that should highlight some key points to pay attention to, some tactical uses of the transmuter spells, and a long look at how the various polymorph spells are supposed to work. Also includes a discussion on Time Stop and how a DM can adjudicate what is sure to be a confusing mixture of possibilities. 12 new spells...   [click here for more]
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The Mascherari (5e)

The Mascherari (5e)


A new arcane Charisma half caster to stand alongside the ranger and paladin. The mascherari is a hybrid class, capable of filling in many roles in a party. You can be a capable melee warrior with the Tragedy archetype; a prolific spellcaster/party face with the soliloquy archetype; an agile fighter capable of battlefield control with the mimos archetype; or a versatile blue mage-type of character,...   [click here for more]
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The Physician

The Physician


The power of The Physician is twofold, the ability to think quickly under pressure and complete knowledge and understanding of anatomy. Neither of these skills happen by accident or occur naturally, physicians at their core are examples that practice makes perfect. These healers use understanding and trained procedures to heal wounds and prevent them from happening. Where they cannot...   [click here for more]
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The Professor: A Full Class

The Professor: A Full Class


The Professor! Scholars, weary teachers, eternal students. The Professor comes in many forms, all of whom are connected by two traits; the search for deeper knowledge, and the urge to pass what they know on to the next generation. For a professor, the pen truly is mightier than the sword or spell, as in their hands the fruits of knowledge borne from a pen may make the sword stroke...   [click here for more]
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The Runesmith - Class Playtest

The Runesmith - Class Playtest


Somewhere between those who use magic to enhance their physical abilities and those who augment their magical abilities with martial skill, comes the runesmith. Learning to forge ancient magical runes into their armor and weapons, the runesmith blends magic and martial together seamlessly. Become an Armorsmith specialised in protecting their allies with powerful defensive runes, an Arrowsmith, focussed...   [click here for more]
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The Secret Life of Gnolls

The Secret Life of Gnolls


The Secret Life of Gnolls is a player and DM supplement all about everyone's favorite hyena humanoids! Included in this pdf is an in-depth look at Oldblood Gnoll society as well as information about their Goddess "The Bonemother." In addition, stats for playing an Oldblood Gnoll as well as a new Paladin Oath, The Oath of the Trickster, can be found within. Give it a chance and I guarantee...   [click here for more]
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The Spiritbinder (5e)

The Spiritbinder (5e)


The Spiritbinder is a martial class with a customizable suite of abilities you gain through the collection of magical creatures you encounter on your adventures. These spirits are visible only to you and creatures with truesight. They allow you to perform magical feats and enhance your attacks and defense. This class is flexible in playstyle, capable of ranged combat and melee combat. You gain healing...   [click here for more]
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The Way of the Iron Grip (Grappling Monk Subclass)

The Way of the Iron Grip (Grappling Monk Subclass)


This is a subclass for the monk that specializes in using the grapple action found on page 195 of the players handbook. It is built not only with the capability of grappling well but also has special martial arts-inspired moves exclusive to this subclass. As a new contributor to the guild, please feel free to comment with critiques and comments ...   [click here for more]
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The Witch

The Witch


Witches: masters of subtle entropic magics which cloud minds, warp perceptions, and alter the flow of the energies of life and death itself. Herein you will find a complete 20-level class that will let you play any sort of witch you'd like. The class comes complete with four entropic spirals which each grant special affinity with a particular sort of witch magic: the spiral of life -- healers, herbalists,...   [click here for more]
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The Wrestler (Grappling Barbarian Subclass)

The Wrestler (Grappling Barbarian Subclass)


This is a subclass for the barbarian focused on using the grappling action found on page 195 of the players handbook. It is built not only to grapple well but also has some martial-arts and action movie inspiredmoves exclusive to the subclass. As a new contributor, please post to me your critiques and comments ...   [click here for more]
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Underdark Player Races | Creatures of Lolth

Underdark Player Races | Creatures of Lolth


Underdark adventures are made far more interesting with Underdark race options for players. This document introduces new player races who worship Lolth; chitines, choldriths, and draegloths. Chitines are small, four-armed creatures, with the ability to spin webs. A choldrith is a fierce devotee to Lolth, with the body and abilities of a spider. A draegloth is a hulking and ferocious creature, the...   [click here for more]
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Underdark Player Races | Not Quite Drow

Underdark Player Races | Not Quite Drow


Underdark adventures are made far more interesting with Underdark race options for players. This document introduces new player races with drow heritage; driders, zar'ithra'rin, and zekylyn. Driders are half-drow, half-arachnid creatures. A zar'ithra is the non-first-generation descendant of a drow and a shadow dragon, embued with shadow magic. A zekyl is a dragonborn-like creature, the progeny of...   [click here for more]
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Underdark Player Races | Orcish

Underdark Player Races | Orcish


Underdark adventures are made far more interesting with Underdark race options for players. This document introduces new player races with orc heritage; orogs and tanarukks. Orogs are essentially Underdark orcs, the descendants of mountain orcs who adapted to life underground. Three orog subraces, each with their own distinct flavour, are introduced in this document; true orogs, who are orog through...   [click here for more]
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Way of the Hidden Flow

Way of the Hidden Flow


Monks can spend their years learning how to be but a whisper, a shadow in the night. Some use their internal energy to create smoke bombs, teleport, or become invisible. These are not those monks. Monks of The Way of the Hidden Flow hone their skills, gaining expertise and suplementing abiklity checks wuth rolls. They learn from the rogues, and begin to use their sneak attack techniques. Withy...   [click here for more]
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Yapon: A Japanese Analogue

Yapon: A Japanese Analogue


I created this as a thought exercise. I love game design and I love folklore, culture, and legend. As a result, I began to work on this labor of love. This document is meant to be a compilation of player options that you can use to enhance a campaign set in a feudal Japan-style setting. Any feedback would be amazing! I hope you all enjoy this! ...   [click here for more]
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Yollo's Stash of Questionable Subclasses

Yollo's Stash of Questionable Subclasses


What lies in Yollo's mind? Not even Yollo himself knows, but sometimes he manage to salvage some ideas and put them in his stash. Over time the content of his stash increased, but it's questionable whether what's in it deserved to be recorded or should have just been forgotten... Content This product adds 18 new subclasses to use when playing D&D 5th Edition! It contains: - 5 new Barbarian...   [click here for more]
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500 wild magic surges

500 wild magic surges


This document contains an alternative wild magic surge table to use in your own games either to use for a wild magic sorcerer or to use whenever a wild magic surge can occur. It is a continuation from my past 3 documents and contains 500 wild magic surges. ...   [click here for more]
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5e Revised Ranger

5e Revised Ranger


Despite an update with the release of 5th edition DUNGEONS & DRAGONS and further tweaking with Unearthed Arcana, we felt that the ranger class still needed something to set it apart from being perceived as a weak fighting druid or a poor casting fighter. What you will find here is a completely new take on an old class in an attempt to make playing a ranger more balanced and fun. Gone are spell...   [click here for more]
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A Compendium of Classes

A Compendium of Classes


Continuing on in our new character's creation concept, my new players were both excited and flustered at the wealth of sourcebooks I had, not to mention the Unearthed Arcana articles. Some were new players, who just wanted to be your basic raging Dragonborn Barbarian. Others, though, were interested in the exceptionally rare... So instead of having them pore through book after book, I created this...   [click here for more]
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Aldinach: The Lady of Change

Aldinach: The Lady of Change


Amidst the dismal, rain-drenched realm of Storm’s Path lies the sprawling laboratory and fortress of Aldinach, the Lady of Change. Each day, Aldinach labors at her craft with single-minded determination, using foul magic and manipulation to transform the bodies and minds of her victims into terrifying new forms. The truly pure and virtuous are her favorite prey, and she frequently sends her...   [click here for more]
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Beastfolk of Vattenlanda

Beastfolk of Vattenlanda


A new supplement of beastfolk races compatible with Dungeons and Dragons 5e. Focusing on frog, salamander, and gecko races, ...   [click here for more]
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Bloodlines Unearthed

Bloodlines Unearthed


A trial conversion of a variant ruleset from the classic 3.5 source book Unearthed Arcana, Bloodlines Unearthed brings the supernatural smoothly into your game, with 40 possible bloodlines to use for fleshing out your characters or setting up campaign hooks. Included in this adaptation are two bloodlines not featured in the 3.5 source material, the fast-talking Marid and the greedy Dao, rounding...   [click here for more]
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Book of Monasteries (5e Monk Subclasses)

Book of Monasteries (5e Monk Subclasses)


"Book of Monasteries" is a collection of 5 new monk subclasses for your campaigns. Includes: The Way of the Beast, a druidic monastery that learns its forms from animals of the wilds The Way of the Inner Flame, a destructive monk that spins and wreathes themselves in burning fire The Way of the Brewing Storm, a flexible fighter that can hit distant...   [click here for more]
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Book of Oaths (5e Paladin Subclasses)

Book of Oaths (5e Paladin Subclasses)


"Book of Oaths" is a collection of 4 new paladin subclasses. Includes: The Oath of Curiosity, a watchful wanderer that never misses a detail The Oath of Leadership, a fearless tactician that rallies their companions and helps them strike true The Oath of Romance, a glory-seeking charmer with a chivalrous disposition The Oath of Steel,...   [click here for more]
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Book of Patrons (5e Warlock Subclasses)

Book of Patrons (5e Warlock Subclasses)


"Book of Patrons" is a collection of 6 new warlock patrons to add to your campaigns. Includes: Apocalypse Incarnate, the four horsemen of the apocalypse The Ancient Dragon, a powerful draconic patron that lends its elemental majesty The Cold-Hearted, a spirit of cold and winter The Dream Eater, a psychic parasite from the Realm of Dreams The Grimoire, a sentient tome of lost wisdom that shares...   [click here for more]
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Circles of Nature (5e Druid Subclasses)

Circles of Nature (5e Druid Subclasses)


"Circles of Nature" is a collection of 5 new druid subclasses for your campaigns. Includes: The Circle of Storms, a master of controlling and redirecting the force of the weather The Circle of Wildfires, a high-powered destructive caster responsible for the rebirth of stagnant ecosystems The Circle of the Hunt, an animalistic hunter that recognizes the cycle of predator and prey The Circle of...   [click here for more]
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Codex of the Infinite Planes Vol 04 Plane of Air

Codex of the Infinite Planes Vol 04 Plane of Air


Codex of the Infinite Planes Volume 4: Plane of Air The secrets of the Plane of Air... unveiled at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume and learn about one of the...   [click here for more]
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Codex of the Infinite Planes Vol 05 Border Elemental Planes

Codex of the Infinite Planes Vol 05 Border Elemental Planes


Codex of the Infinite Planes Volume 5: Border Elemental Planes The secrets of the four Border Elemental Planes ... ripped apart at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume...   [click here for more]
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Codex of the Infinite Planes Vol 06 Astral Plane

Codex of the Infinite Planes Vol 06 Astral Plane


Codex of the Infinite Planes Volume 6: Astral Plane The secrets of the Astral Plane ... extracted at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume and learn about the crossroads...   [click here for more]
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Codex of the Infinite Planes Vol 10 Plane of Dreams

Codex of the Infinite Planes Vol 10 Plane of Dreams


Codex of the Infinite Planes Volume 10: Plane of Dreams The secrets of the Plane of Dreams... undreamt at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume and learn about the...   [click here for more]
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Codex of the Infinite Planes Vol 11 The Abyss

Codex of the Infinite Planes Vol 11 The Abyss


Codex of the Infinite Planes Volume 11: Infinite Layers of the Abyss The secrets of the Infinite Layers of the Abyss ... revealed at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing...   [click here for more]
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Codex of the Infinite Planes Vol 14 Arcadia

Codex of the Infinite Planes Vol 14 Arcadia


Codex of the Infinite Planes Volume 14: Peaceable Kingdoms of Arcadia Unlock the guarded secrets behind the Peaceable Kingdoms of Arcadia! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the Codex in this continuing...   [click here for more]
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Codex of the Infinite Planes Vol 15 Limbo

Codex of the Infinite Planes Vol 15 Limbo


Codex of the Infinite Planes Volume 15: Ever-Changing Chaos of Limbo Behold the swirling chaotic secrets contained within the Ever-Changing Chaos of Limbo! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the Codex in...   [click here for more]
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Cooking Magic (5e)

Cooking Magic (5e)


A set of rules for cooking up the creatures you hunt and the lands you roam, creating dishes that buff you with temporary effects. Includes instructions for cooking, foraging, hunting, and a list of descriptions for a variety of ingredients and dishes. If you like crafting in D&D, consider checking out "Itemcraft", a title that covers blacksmithing, clothcraft, enchanting, and herbalism. ...   [click here for more]
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Coven Casting (5e Rules)

Coven Casting (5e Rules)


A set of rules and content for multi-caster spellcasting. Perfect for campaigns revolving around a group of witches or wizards, a cult run by the Big Bad, or an evil player party vying for power. Includes: Rules governing how to cast special multi-caster spells, called "coven spells". 20 Coven Spells, some of which are more powerful versions of existing spells, while others are completely new....   [click here for more]
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Danger at the Dragon's Head

Danger at the Dragon's Head


Liam Quickblade and Taklis Mockhammer figured that, after killing a Red Dragon, opening a Tavern would be easy... But when a dead body surfaces within hours of opening the doors, they're going to need all the help they can get to make opening night at The Dragon’s Head Tavern a success. ...   [click here for more]
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Dark Masters - A 5th Edition Warlock Patron Collection

Dark Masters - A 5th Edition Warlock Patron Collection


Dark Patrons Collection You find yourself indebted to a dark entity that hungers for power and death. This collection of dark entitiys offer new playstyles, role-play oppertuinities and goals for Warlocks to seek out. The Archdevil - A lord of the hells seeks to make you his champion on the Material Plane, a messenger of his power. Once you are strong enough...   [click here for more]
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