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A Trick or Treat Halloween

A Trick or Treat Halloween


A mini supplement for All Hallows Eve, Halloween, or Samhain. Included: Race Options: Hanakotoba Kitsune (New Race!) 2 unique subraces: Tsubaki and Higanbana. These 2 subraces will be unique to this supplement and will not be included in the full racial supplement coming later this year.  Porcelain Doll 1 new model category: Monstrous...   [click here for more]
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A Trio of Cleric Domains

A Trio of Cleric Domains


These Domains are meant to provide extra options for the clerics in their eagerness to serve their deity. The Communtiy Domain puts first the needs of others with the ability to aid their alllies with counsel and spells that can jump to others in need. Freedom clerics seek to end oppression and slavery with swift action and an unyielding passion. Clerics of the Might domain physically manifest...   [click here for more]
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A Viking's guide to d&d

A Viking's guide to d&d


This is the first part of A Viking's guide to d&d, where I have taken my love for Norse mythology and combined it with my love for d&d. In this book, you will find 11 new subclasses, that all fit into forgotten realms lore and still giving them a Viking feel. Also 20 encounters for the DM if they want to add some Norse-inspired things to the mix. Three Backgrounds as well as two new monsters...   [click here for more]
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A Witch with Options- Witch Character Options

A Witch with Options- Witch Character Options


Contained herein are character options for creating a witch-styled character. There are four subclasses: one for each- druid, sorcerer, warlock, and wizard. There is one background, plus a variant background feature. Hags are D&D;'s versions of witches, so most of this has origins with hags. There are also 2 new spells, which may be found on D&D; Beyond at the time of publication. ...   [click here for more]
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A&A Arastow's Custom Creatures

A&A Arastow's Custom Creatures

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Aarakocra and Sea Elf Dual Origin

Aarakocra and Sea Elf Dual Origin


Chronicles of Lost Tomes presents the first in our Round-Up series for the Dual Origin catalogue. We wanted to present our takes on popular race options but couldn't really fit these options into a themed month. This week's supplement includes the reprinted Elf primary race with the new Sea Elf subrace, along with the brand-new Aearee primary race and Aarakocra subrace to grant you new options to take...   [click here for more]
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Aasimar Dual Origin

Aasimar Dual Origin


Chronicles of Lost Tomes proudly presents the newest addition to the Dual Origin system: the Aasimar! This supplement includes the Aasimar primary race and the Planetar subrace. For more options, check out our Player's Tome Preview, as well as our other supplemental releases! ...   [click here for more]
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Aasimar of the Divine Domains

Aasimar of the Divine Domains


Aasimar are divinely blessed with power from the gods. Sometimes these powers are generic, simply representing the radiant abilities associated with most deities. Sometimes these chosen servants are defenders of good. Others still are warriors seeking to destroy evil. And some tragic few fall from their divine grace and embrace darker forces. However, the gods are often masters over specific domains...   [click here for more]
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Aasimar Part 2 Dual Origin

Aasimar Part 2 Dual Origin


Chronicles of Lost Tomes proudly presents an expansion to a beloved entry in the Dual Origin system: the Aasimar! This supplement includes the Aasimar primary race reprinted, along with two new subraces - the Solar and the Fallen. For more options, check out our Player's Tome Preview, as well as our other supplemental releases! ...   [click here for more]
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Aberrant Sorcerer

Aberrant Sorcerer


Sorcerers typically gain their magical ability through draconic bloodlines or random happenstance of arcana, but some were granted spellcasting by hideous experimentation or manipulation by intelligent aberrational mosters. Aberrant sorcerers take on the physical forms of the creatures that granted them their abilities, but not without a price... ...   [click here for more]
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Abgrunnir Playable Race for 5e

Abgrunnir Playable Race for 5e


Here you will find the Abgrunnir playable race. Like Tieflings, their heritage is dark, but while Tieflings are derived from the lawful evil Nine Hells, Abgrunnir are derived from the chaotic Abyss. Their heritage is demonic, and their appearance often reflects this. Basic lore, base race, and several subrace options are included.  ...   [click here for more]
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Ability Score Feats

Ability Score Feats


Enjoy these six new feats that allow creative new approaches to problem-solving, whether you're delving the darkest depths of a dungeon or unraveling a web of intrigue in the city's fanciest ballrooms. Update 2020-03-19: Tweaked Iron Fortitude to be a little less overpowered. ...   [click here for more]
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Abjuration Spells - Firesky's Collection

Abjuration Spells - Firesky's Collection


J. S. Firesky is a wizard with a love of the School of Abjuration. In her opinion, there is no successful adventurer that didn't seek the benefits of a quality arcane barrier or magical boost to their mental and physical faculties. After 31 years as an adventurer herself, Firesky has discovered numerous Abjuration spells hitherto unknown by the spellcasting masses. Firesky’s Collection of ABJURATION...   [click here for more]
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Abolethkin - Player Race

Abolethkin - Player Race


Aboleths surprisingly have no race or anything tied to them that shows that they in some way are actively trying to fight back against the gods. With how important to the lore and legends of the multiverse this is a supplement that remedies that small dilemma and adds a way where aboleths are actively resisting against their celestial oppression.  Notice: If you have any ideas or complaints, to...   [click here for more]
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Abscission's Arcane Almanac

Abscission's Arcane Almanac


Abscission's Arcane Almanac - A Book of Spells for 5th Edition Dungeons & Dragons Spells are a manifestation of raw, directed power, a spellcaster’s way to bend the laws of nature to their will. As such, thousands of spells were created, recorded, and forgotten across the centuries, with different goals and purposes in mind. Whether taught to...   [click here for more]
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Abyssal Tieflings Revived

Abyssal Tieflings Revived


Abyssal Tieflings were initially in "Unearthed Arcana: That Old Black Magic", this is a slight streamline of them and then some options for changes that would make them a bit easier to play in a game today. For example, an ability that the race has makes it roll after every long rest, a tweak for it I propose is roll for the whole session instead of after every rest to minimize book-keeping and to...   [click here for more]
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Acae - Weretiger Ranger - D&D 5e

Acae - Weretiger Ranger - D&D 5e


Acae, an elf from the deep jungles, has come out into the realm for the purpose of finding adventure and making a name for himself. ...   [click here for more]
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Acquiring Skills

Acquiring Skills


Guide to learning skills and proficiencies, along with suggested skills you can learn. This is perfect for adventurers looking to secure a job for a time skip or acquire a new skill. ...   [click here for more]
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Action Hero Archetype Pack

Action Hero Archetype Pack


Ready to leap into action at a moment's notice, the action hero is a wide-ranging trope that covers any number of character types. This selection of class archetypes fulfills four different versions of the action hero - from the rough-and-tumble to the calm and confident. This pack includes a new archetype for four different classes: Fighter: Brawler Martial Archetype Warlock: Titan Patron Druid:...   [click here for more]
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AD&D5E: Shared Campaign Player's Guide

AD&D5E: Shared Campaign Player's Guide


This product provides guidance for playing Advanced Dungeons & Dragons 5th Edition in a shared campaign for organized play similar to the D&D Adventurers League. - Includes character creation, beginning play at different levels, magic item redesign, faction guidance, renown guidance, and more as updates are released. ...   [click here for more]
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AD&D5E: The Barbarian

AD&D5E: The Barbarian


Redesign of the Barbarian class. The Primal Paths are described in their own products. ...   [click here for more]
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AD&D5E: The Factions of Faerûn

AD&D5E: The Factions of Faerûn


This product contains errata and revisions of the Factions to create a comprehensive guide to the Factions of Faerûn and the benefits of joining them. It is designed for use in the Advanced Dungeons & Dragons 5th Edition (AD&D5E) game. It also has new takes on the Faction Agent background with descriptions for each faction. ...   [click here for more]
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AD&D5E: The Fighter

AD&D5E: The Fighter


Redesign of the Fighter class. The Martial Archetypes are described in their own products. ...   [click here for more]
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AD&D5E: The Monk

AD&D5E: The Monk


Redesign of the Monk class. The Monastic Traditions are described in their own products. ...   [click here for more]
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AD&D5E: The Ranger

AD&D5E: The Ranger


Redesign of the Ranger class. The Ranger Conclaves are described in their own products. ...   [click here for more]
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AD&D5E: The Rogue

AD&D5E: The Rogue


Redesign of the Rogue class. The Roguish Archetypes are described in their own products. ...   [click here for more]
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AD&D5E: The Sorcerer

AD&D5E: The Sorcerer


Redesign of the Sorcerer class. The Sorcerous Origins are described in their own products. ...   [click here for more]
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AD&D5E: The Wizard

AD&D5E: The Wizard


Redesign of the Wizard class. The Arcane Traditions are described in their own products. ...   [click here for more]
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Adamago's Arcane Arsenal

Adamago's Arcane Arsenal


Adamago's Arcane Arsenal is a collection of 37 unique sorcerer/wizard spells for DnD 5e. They have all been either peer-reviewed or play-tested, and I believe you'll find them quite balanced. Use them in your game today! Some of them are already on DnDBeyond, and I intend to put the rest on there eventually.  If these do well, I have another 30+ I can publish. And if anyone is an...   [click here for more]
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Additional Aasimar Subraces

Additional Aasimar Subraces


Blessed with divine light, each aasimar comes into the world with a unique purpose. They receive celestial guides to shepherd them along the path of light and goodness. But, as agents of good, aasimar make tempting prey for powerful devils and other forces who seek to undermine them. Presented here are two aasimar subraces options: the harbinger, an aasimar of omens and prophecy, and the corrupted,...   [click here for more]
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Additional Callings for the Dragon Knight Class

Additional Callings for the Dragon Knight Class


The core Dragon Knight class took its inspiration from the raw fury and power associated with Dragons.  But one thing it didn't mimic was sheer amount of battlefield control Dragons can use.  These are beings that have fought countless battles, sometimes against entire armies, and survived, so their knowledge of battlefield tactics and manipulation is legendary.  A Dragon Knight might want to mimic...   [click here for more]
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Additional Class Archetypes

Additional Class Archetypes


These are some additional class archetypes for your game. Still learning Adobe editing so feel free to pay what you want, I plan on adding additional archetypes as time goes on. Inside are additional archetypes for Bard, Fighter, Rogue, and Sorcerer. College of the Gambler. Instead of using instruments a bard of the College of the Gambler uses a deck of cards consisting of their spells...   [click here for more]
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Additional Elemental Disciplines

Additional Elemental Disciplines


Become even more in sync with the world itself with these new elemental disciplines! In this small expansion, 24 new elemental disciplines have been added into the list of techniques that your Monk has access to, with many of them being taken from the spell lists of both the Player's Handbook and Xanathar's Guide to Everything. You can now expand your understanding of these elements and bring forth...   [click here for more]
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Additional Feats

Additional Feats


These feats were designed to be universally interesting additions to the existing ones in the PHB. Each of the feats is designed to help a character shine in some way or incorporate a certain playstyle not covered by the official feats. Every feat listed here has - in one form or another - been designed to provide interesting ways to make a character unique and special. Please feel free to comment...   [click here for more]
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Additional Feats

Additional Feats


New Feats are always fun! What do you get: * 7 New Feat Options for your character * The ability to introduce "Masterworked" and "Flawless" weapons and armor into your game ...   [click here for more]
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Additional Shifter Types

Additional Shifter Types


Wanting to add more a little more flair to your Shifter? I wanted to create something that gave a little more freedom or flavour to your shifter lineage. Maybe a seal shifter? Or a spider? Introducing five additional Shifter Types: WebWalker, Oceanmaw, Nightflyers, Sharp-skin, and Horned-Scales. Each with own their own unique traits, shifting feature, and descriptions.  Included is the Fantasy Grounds...   [click here for more]
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Additional Weapons: Roman 1.1

Additional Weapons: Roman 1.1


A set of rules to add additional weapon and shield mechanics to allow flavouring for a roman style setting or to add more depth to other setting. Covers the two Pila types, Gladius, Scutum,and Hasta. Shield mechanics overlap partially with Tower shield from Shield Homebrew previously added  ...   [click here for more]
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Adopted Trash Panda Druid Character Build Guide

Adopted Trash Panda Druid Character Build Guide


Adventurers League Legal 5E D&D Character Build Guide For Players Within these digital pages you'll find a step-by-step character guide to building an Adventurers League legal Adopted Trash Panda Druid from the Nerdarchy 5th Edition Dungeons & Dragons character build library. As a bonus we include a variant build option. For Dungeon Masters...   [click here for more]
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Advanced Arcane Attack Spells for D&D 5e

Advanced Arcane Attack Spells for D&D 5e


"Some adventurers choose to arm themselves for battle using their brute strength or quickness. However, other individuals choose to derive their power from magical sources, be they arcane or divine. The options contained herein expand the repertoire of every casting class in 5th Edition Dungeons and Dragons, with a particular focus on spells with direct application in combat scenarios. These enchantments...   [click here for more]
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Advanced Arcaneries Vol.1, a Supplement of Spells for D&D 5e

Advanced Arcaneries Vol.1, a Supplement of Spells for D&D 5e


A collection of 46 new spells designed to add some variety and innovation to your caster's spell lists! Featuring spells that foresee the future to dodge blows or plan shots such as Precognition, powerful evocation spells that turn your enemies to cinders such as Inferno, nefarious necromancy spells like the horrifying Haemorrhage, and even time-bending transmuation spells...   [click here for more]
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Advanced Arcaneries Vol.2, a Supplement of Spells for D&D 5e

Advanced Arcaneries Vol.2, a Supplement of Spells for D&D 5e


A collection of 56 new spells designed to add some variety and innovation to your caster's spell lists! Featuring a selection of twin spells with two different uses to add to the short lists of your Sorcerers and Warlocks such as Destructor/Renewer and Protect/Jinx, spells that can dull or destroy the senses of your enemies such as Flashbang and Sensory Overload,...   [click here for more]
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Advanced Classes: Multiclassing Streamlined

Advanced Classes: Multiclassing Streamlined


The following 18 page player and DM companion book; Advanced Classes: Multiclassing Streamlined aims to reflavor existing possible and legal multiclasses for Dungeons and Dragons 5th Edition in order to create fresh and interesting experiences for both new and returning players. New Experiences These multiclasses are reflavored and treated as classes of their own. For instance, rather...   [click here for more]
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Advanced Magic - Spell Points System 5e

Advanced Magic - Spell Points System 5e


The Magic System here presented was tested and refined during a 2 years campaign, it may not fit everybody taste, but I assure you that when your players starts getting used to it, they will see it as the most natural way of casting spells. Usually players enjoy spell points more, compared to spell slots, due to the higher flexibility and freedom they get casting spells. Be aware that the spell point...   [click here for more]
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Advanced Player Professions DnD 5e

Advanced Player Professions DnD 5e


This is a basic list of professions for players in dnd 5e. This product will mostly be used for rp elements but does have some effect on combat as players who master their professions will be granted special abilites that can be used in and out of combat. The Professions start out as ways for players to make money with their down time but quickly evolve into something more magical and useful. ...   [click here for more]
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Advanced Weapons and Armor

Advanced Weapons and Armor


The primary aim of this volume is to make your martial classes feel more dynamic and fun, though some of the options might also be useful to certain magic users, who might want to consider wielding a weapon (like an elven wizard with a longsword for protection). The volume contains updated rules for martial combat. This includes updated rules for two-weapon fighting, updated fighting styles for classes...   [click here for more]
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Adventurer's Guide to the Seas

Adventurer's Guide to the Seas


An awesome guide to navigation, naval combat, ships, health and diseases, fitting spells, and much more in a neat and crisp little package. ...   [click here for more]
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Adventurers guide to Drake Peak

Adventurers guide to Drake Peak


Included in this 32 page PDF you will find An island chain to add to your world 8 unique and wonderous cities A dark faction  New backgrounds A new playable race with four subraces Monsterous variant Enemy stat blocks. Any funds I recieve will go to helping my create more...   [click here for more]
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Adventures in Scouting

Adventures in Scouting


For many youngsters, the scouts are a formative part of their youth, teaching them to love the outdoors, and instilling values in them that last a lifetime. In this supplement is everything you need to introduce a scouting orginisation in your world, including: -A New Scouting Faction -An Array of Merit Badges -2 New Subclasses -2 New Backgrounds ...   [click here for more]
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Adventurous Archetypes, Vol. 1

Adventurous Archetypes, Vol. 1


Set out on new adventures with Adventurous Archetypes! Inside, you'll find 12 new archetypes, one for every class in the Dungeons & Dragons 5th Edition Player's Handbook! The Path of the Wildfire grants your barbarian the ability to channel their inner fire into unarmed combat! The College of Beasts is for bards who like to surround themselves with trained and...   [click here for more]
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Aegis, a Fighter Archetype

Aegis, a Fighter Archetype


Welcome travellers. This new fighter archetype is focused on shield using fighters. Too limited you say? No! This archetype uses a intuitive and tactical system of fighting stances that empower the shield user to be aggressive, defensive or to work with their team mates.  ...   [click here for more]
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