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横道の書:蛮性と高揚の章/Book of the Digression:3

横道の書:蛮性と高揚の章/Book of the Digression:3


Notice:This content is written in all Japanese. このコンテンツはすべて日本語で記述されています。 このサプリメントではバードとバーバリアンそれぞれに1種類ずつサブクラスを記載している。 嵐を呼ぶ楽派 このバードの楽派は嵐によって霊感を授かり、荒々しい歌を響かせる楽派である。...   [click here for more]
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横道の書:死と生命の章/Book of the Digression:2

横道の書:死と生命の章/Book of the Digression:2


Notice:This content is written in all Japanese. このコンテンツはすべて日本語で記述されています。 このサプリメントではソーサラーとドルイドそれぞれに1種類ずつサブクラスを記載している。 流血の魔力 このソーサラーの血脈は血から力を引き出し、流血の中でこそ恐るべき力を奮う魔術師である。...   [click here for more]
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横道の書:反抗と解放の章/Book of the Digression:1

横道の書:反抗と解放の章/Book of the Digression:1


Notice:This content is written in all Japanese. このコンテンツはすべて日本語で記述されています。 このサプリメントではレンジャーとパラディンそれぞれに1種類ずつサブクラスを記載している。 アルカナマク このレンジャーの類型は魔術師達に従う狩人であり、魔術師達を追い詰める狩人である。...   [click here for more]
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横道の書:倣いと昇華の章/Book of the Digression:4

横道の書:倣いと昇華の章/Book of the Digression:4


Notice:This content is written in all Japanese. このコンテンツはすべて日本語で記述されています。 このサプリメントではモンクとウォーロックそれぞれに1種類ずつサブクラスを記載している。 竜爪門 このモンクの門派はドラゴンを手本として自らの武術の完成を目指す道である。...   [click here for more]
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サイドキックカタログ 十人&十色ズ

サイドキックカタログ 十人&十色ズ


本書はダンジョンズ&ドラゴンズ第5版のサイドキック・データ集です。 ■内容 本書は『ターシャの万物釜』にて導入されたプレイヤー・キャラクターの相棒となるNPC「サイドキック」が15体収録されている。それぞれが独自の能力と背景を持っており、君たちの冒険の助けとなってくれることだろう!...   [click here for more]
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カラ・トゥアの妖怪(第5版_日本語)  Yokai of Kara-Tur

カラ・トゥアの妖怪(第5版_日本語) Yokai of Kara-Tur


Notice: This title is written in Japanese.  Yokai of Kara-Tur 最新はVer7です 『カラ・トゥアの妖怪』はダンジョンズ&ドラゴンズ第5版用の自作クリーチャー・データ集である。 主に日本の妖怪の伝承をベースにした自作のクリーチャーと、過去の版のD&Dのカラ・トゥア関連のクリーチャーをコンバートしている。280種以上のデータを掲載している。付録としてプレイヤー・キャラクター種族用のデータも少し掲載している。...   [click here for more]
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ウォーロード!/The Warlord!

ウォーロード!/The Warlord!


Notice:This content is written in all Japanese. このコンテンツはすべて日本語で記述されています。 *注意* この私製サプリメント『ウォーロード!』は2023年7月現在公開されている2024年版プレイヤーズ・ハンドブックのテストプレイを前提に作成されています。...   [click here for more]
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Монах растекающегося пламени

Монах растекающегося пламени


Эта монастырская традиция позволит вашему монаху чувствовать себя на высоте наравне с другими персонажами  и подарит чудесный отыгрыш беззаботного разъярённого пьянчуги за ваш стол. ...   [click here for more]
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Ансит. Раса и Класс (Russian) (Ansit. Race and Class)

Ансит. Раса и Класс (Russian) (Ansit. Race and Class)


Анситы являются очень редкой расой, рождённой в складках реальностей. Их тела практически не имеют ограничений для своего преобразования, они могут не только менять свою внешность но и разделяться на несколько частей. В...   [click here for more]
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{WH} Warforged Components! Magical items to integrate into warforged characters

{WH} Warforged Components! Magical items to integrate into warforged characters


You were built for a purpose. Perhaps that was war, as is your namesake, or you could have been created for more utilitarian or subtle functions. Are you a scout? A spy? A laborer? An artificer? Were you crafted to work magic? Or to perform some other dangerous task, unsuitable for mortal hands? Regardless, you are a warforged, and by the graces of skilled Cannith artificers you can be upgraded to...   [click here for more]
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{WH} Vampire Prestige Class! Build your own creature of darkness in 5 class levels.

{WH} Vampire Prestige Class! Build your own creature of darkness in 5 class levels.


Children of darkness and dread magic, sired by ancient evil. Night-borne parasites feasting on the lifeblood of pitiable mortals. Tragic protagonists, their every moment tempted and tortured by a dark and antediluvian curse.   Found across a limitless number of worlds and settings, vampires are known to most either as a malign fable which warns of the dangers of the night, or as a terrifying and...   [click here for more]
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{WH} The Witch, a character class of natural arcana and the old ways of magic

{WH} The Witch, a character class of natural arcana and the old ways of magic


Long ago when the world was young, magic was the domain of gods and shadows, utterly unknown to mortals. In these forgotten times, a bargain was struck between mortals and these antediluvian entities. Thus, the first inklings of magic were imparted, and the survival of the mortal races ensured against the primordial forces that ravaged these ancient times. You are a follower of this grand and ancient...   [click here for more]
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{WH} The Commoner, a level 0 character class for aspiring adventurers

{WH} The Commoner, a level 0 character class for aspiring adventurers


You never wanted trouble. You’ve lived an honest life, doing honest work, keeping well away from the danger you hear lurks in the far corners of the world. But now, danger has found you, and you have been thrust into a world of deadly adventure for which you are not prepared. Will you survive the coming trials? Will you learn to adapt, discovering new strengths and overcoming your crippling flaws?...   [click here for more]
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{WH} The Augmented, a character class of technological self-improvement

{WH} The Augmented, a character class of technological self-improvement


You were not strong enough. Not capable enough. Your body, as it was, could only do so much. So you improved your form. Added pieces of forgotten arcane technology, building yourself into something new. Something better. Something neither mortal, nor machine. You became an augmented, a powerful technological half-caster able to adapt your body to any situation, installing augments into your body...   [click here for more]
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{WH} Tabaxi Variants! Five subraces for your tabaxi characters

{WH} Tabaxi Variants! Five subraces for your tabaxi characters


No two cats are alike. Anyone can tell you that. It should be no surprise, then, that many tabaxi differ radically from each other, both in appearance and ability. Some may be large, powerful and strong, with a courageous heart and a lion’s roar, while others can be small, affable, yet remarkably furtive. Where a handful quest after magical secrets and crave forbidden knowledge, still others act...   [click here for more]
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{WH} Swarms, a character race that is more than the sum of its parts

{WH} Swarms, a character race that is more than the sum of its parts


You came together out of survival, and formed a bond that made your body. As you amassed, your mind grew powerful and strong. You began to think fully-formed thoughts, to see the world in ways your constituent parts could never imagine. Now you hunger for more. A wider world means greater threats you must survive, and you must become stronger to face them. Adding more bodies to your roiling form...   [click here for more]
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{WH} Shardminds! A psionic race of crystal constructs

{WH} Shardminds! A psionic race of crystal constructs


In an era long before mortal reckoning, the Living Gate, the only bastion of safety against the nightmare creatures of the Far Realm, was torn apart in an unimaginable cosmic catastrophe. You weren’t there, of course. It was well before your time. Still, its shards make up your body. Its ancient thoughtforms shape your mind. And your life carries on its legacy. Shardminds are...   [click here for more]
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{WH} Scarecrows, a character race of wicker, thatch, and darkest magic!

{WH} Scarecrows, a character race of wicker, thatch, and darkest magic!


You were mortal, once, a lifetime ago. You cannot even remember. By way of witchcraft, everything has been taken from you. In exchange, you have been granted a body of wicker, thatch, and straw, endowed a cruel semblance of life, and charged to stand watch. Your free will was stripped from you, and you were the puppet of a malicious master who cared not for your enslaved soul. Now, perhaps after...   [click here for more]
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{WH} Satyrs! A character race of revelry, wine, and song.

{WH} Satyrs! A character race of revelry, wine, and song.


Where celebrations are held, where compatriots and friends raise glasses or mugs in the spirit of festivity, you are there. You are the life of the party, incarnated with a fey wit and musical deftness rivaled by none. Or, perhaps, you are not. Perhaps you have left all that behind, and devoted yourself to becoming one with a sorrow and torment that has all but consumed your soul. Regardless, Satyrs...   [click here for more]
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{WH} Rogues Gallery! A Collection of 10 Iconic Roguish Archetypes

{WH} Rogues Gallery! A Collection of 10 Iconic Roguish Archetypes


Daring or dastardly, rogues are the epitome of skill and agility, stalking streets unseen, studying the mysterious and unknown, or preparing deadly ambushes for their foes. But not all rogues are alike! Indeed, rogues can have talents as varied as they are, and this supplement adds 10 new iconic rogues to your Dungeons and Dragons experience: The Corsair, a pirate of legend and infamy. The...   [click here for more]
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{WH} Modrons! An orderly, marching race of planar constructs!

{WH} Modrons! An orderly, marching race of planar constructs!


You were once in union with The One and The Prime. Your mind was Its mind, your will was Its will. Your life’s work was to, in your own small way, make the universe a more ordered place. You were, for lack of a better word, content. Everything was as it should be. Until, one day, it wasn’t. Where your mind once held clarity, it instead rang with discord. Working tirelessly to instill order no...   [click here for more]
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{WH} Lera! A moth-like character race of susurrant scholars

{WH} Lera! A moth-like character race of susurrant scholars


The light beckons, and you follow.  Journeying from the silk-woven forests that nurtured you as a larva, you emerge into the wider world, a land full of disparate peoples and ideas, rich in a wealth of knowledge and secrets. As the light lead you, once, now you are lead by enlightenment. With each hidden truth you uncover, you learn more of what the world is, and how to secure your place in it....   [click here for more]
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{WH} Faeries! A tiny fey race of enchanting nobles, bold warriors, and whimsical travelers!

{WH} Faeries! A tiny fey race of enchanting nobles, bold warriors, and whimsical travelers!


In legends as old as story itself, mortals tell of the elusive fair folk. Hidden away from the eyes of other societies, these small, secretive souls dwell in deepest forest, on far-flung cliffs, or in the forgotten reaches of the Feywild. But, such places were not enough for you. Possessed of a desire to wander, you decided to see for yourself what the world had to offer, what wonders exist beyond...   [click here for more]
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{WH} Expanded Artificer! New subclass and infusion options

{WH} Expanded Artificer! New subclass and infusion options


Artifice is the magic of creation, of imbuing material items with arcane intent, of achieving wonders impossible for lesser minds to comprehend. But rarely do two artificers practice their craft in exactly the same way. As ambitious and divided as they are, artificers work upon all angles of crafting, devising an endless string of new technomagical contraptions on a limitless quest of arcane discovery....   [click here for more]
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{WH} Expanded and Exotic Weapons, featuring boot daggers, spiked chains, and more!

{WH} Expanded and Exotic Weapons, featuring boot daggers, spiked chains, and more!


It's dangerous to go alone. Any adventurer knows that, that's why you take a weapon. But perhaps not just any old weapon will do. Maybe you need something unique, or fanciful, or covert, or dramatic. Maybe you need to assassinate a mark with a hidden wrist-blade. Perhaps you’re looking to get into a dust-up with your trusty brass knuckles. Could be you just want to unload a salvo of pointy-arrowed...   [click here for more]
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{WH} Codex of Waves, additional water spells for all levels!

{WH} Codex of Waves, additional water spells for all levels!


Are you a seafaring spellcaster with only a mere smattering of aquatic spell options? A swashbuckling sorcerer who desires ever-greater control over the waves themselves? Or are you a warlock who has authored a pact with the forgotten things or fey that dwell sleeping within the depths? The Codex of Waves offers 19 new water based spells for your perusal and spellcasting pleasure....   [click here for more]
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{WH} Codex of Technomancy, additional spells that blend science with the arcane!

{WH} Codex of Technomancy, additional spells that blend science with the arcane!


Eons ago, the birth of magic ushered in a new era for mortals. An era of wonders, of impossible marvels. But still the world must be known, classified, and understood. Where magic holds promise without limits for a select few, the light of science is a beacon of hope to all, a way for the inevitable drumbeat of progress to lift up every mortal that will hear it. What happens, then, when magic and...   [click here for more]
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{WH} Awakened Undead! A character race with six subraces: Skeletons, Ghosts, Revenants, Ghouls, Mummies, and Necropolitans!

{WH} Awakened Undead! A character race with six subraces: Skeletons, Ghosts, Revenants, Ghouls, Mummies, and Necropolitans!


In cursed lands, forgotten tombs, and ancient temples to dead gods, the undead hold court, waiting to fell any traveller foolish enough to venture beyond the world of the living. You are not like the others, however. Though your curse may be the same, within your mind dwells a shadow of the mortal soul you once had, a glimmer of hope, a flicker of self awareness. Your former life is over, the lands...   [click here for more]
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{OAP} The Ratter Race

{OAP} The Ratter Race


Outlandish Adventure Productions presents: The Ratter, a race of vermin-like humanoids that race through life as if every second is precious, because for them it is. Ratters are keenly intelligent and acutely aware of just how short their twenty-year lifespans are. They work furiously to make sure that each moment matters, having developed a cultural impatience for anything they...   [click here for more]
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{OAP} The Odic Class

{OAP} The Odic Class


Outlandish Adventure Productions presents: The Odic, a Wisdom-based spellcasting class that uses an ancient and dangerous method - sacrificing its life force as its spellcasting resource! Heavily inspired by the magic used by the shamans of Norse mythology, odyllic magic is from a barbaric time long before arcanists discovered the Weave, a time in which the Old Tongue was spoken...   [click here for more]
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{OAP} The Oculus Race

{OAP} The Oculus Race


Outlandish Adventure Productions presents: The Oculus, a race of eye-opening, long-lived, subterranean, and intelligent creatures. Oculi are humanoid eyes that speak telepathically, generating a kind of hive mind when they're in groups, called watches. They use this extreme coordination to carve out complex and awe-inspiring structures in caves. Oculi don't reproduce in a standard...   [click here for more]
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{OAP} The Justiciar Class

{OAP} The Justiciar Class


Outlandish Adventure Productions presents: The Justiciar, an Intelligence-based half-caster class of magical law and order! Justiciars serve the Arcane Court, an independent, nation-neutral justice system that can be implemented into any campaign setting. Justiciars cultivate a small reservoir of quickly recharging arcane energy they use to cast their spells and summon a Binding Cell, which can be...   [click here for more]
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{OAP} The Emergent Class

{OAP} The Emergent Class


Outlandish Adventure Productions presents: The Emergent, a highly customizable martial class that lets you put your entire soul into roleplaying. Emergents summon the physical manifestations of their souls, called incarnations, to fight, explore, and roleplay alongside them. An incarnation is an amazing source of utility and additional options for a party, but is a massive risk to the emergent because...   [click here for more]
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{OAP} The Elementalist Class

{OAP} The Elementalist Class


Outlandish Adventure Productions presents: The Elementalist, a half-caster class of primordial power with a martial arts flair! Elementalists control the raw energies of the four Prime Elements through forming a connection to the Elemental Planes. With their Elemental Strike, a versatile blast of raw elemental energy that acts as a weapon, an elementalist can strike from nearly any...   [click here for more]
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{OAP} The Dracoknight Class

{OAP} The Dracoknight Class


Outlandish Adventure Productions presents: The Dracoknight, a martial pet class of partnership and draconic might! Dracoknights have a dragon companion that fights alongside them. It begins as a hatchling, but grows as you level up to become a force to be reckoned with. Through their magical bond with their dragon companion, the dracoknight also develops draconic traits, and learns to more efficiently...   [click here for more]
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{OAP} The Accursed Class (Fantasy Grounds)

{OAP} The Accursed Class (Fantasy Grounds)


For Fantasy Grounds! Outlandish Adventure Productions presents: The Accursed, a halfcaster class that has taken control of the curse that ailed it! At some point in their past, each accursed was afflicted with a permanent curse designed to make them endlessly suffer. Not content with accepting their fate, the accursed found a way to bring the curse under their control, utilizing...   [click here for more]
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{OAP} The Accursed Class

{OAP} The Accursed Class


Outlandish Adventure Productions presents: The Accursed, a halfcaster class that has taken control of the curse that ailed it! At some point in their past, each accursed was afflicted with a permanent curse designed to make them endlessly suffer. Not content with accepting their fate, the accursed found a way to bring the curse under their control, utilizing its magic while mitigating the worst...   [click here for more]
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{OAP} Shaman Class

{OAP} Shaman Class


Outlandish Adventure Productions presents: The Shaman, a full spellcasting class of ritual casting and spiritual connection! Shamans learn sacred rituals that allow them to contact and commune with spirits, expanding their knowledge of rituals into becoming ritual casting specialists. The shaman spell list contains only cantrips and ritual spells they can prepare, and they can cast...   [click here for more]
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{OAP} Sculptor: Masterpiece Edition

{OAP} Sculptor: Masterpiece Edition


Outlandish Adventure Productions presents: Sculptor: Masterpiece Edition, a complete redesign and massive expansion of the Platinum best-selling Sculptor class! The Sculptor is an Intelligence-based halfcaster with expertise in both combat and artistry, shaping ambient magical energy called mana into weapons, tools, spells, and display pieces. Referred to by its fans as the “Build-A-Bear...   [click here for more]
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{OAP} Path of the Liver Eater - An Outlandish Commission

{OAP} Path of the Liver Eater - An Outlandish Commission


Have you ever admired a foe's strength and power, wanted to be able to harness its abilities for your own ends? When David Adams approached us to commission this ravenous barbarian subclass, his answer to that question was a resounding "YES!" Outlandish Adventure Productions, commissioned by David Adams, presents: The Path of the Liver Eater, a barbarian subclass that harvests...   [click here for more]
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{OAP} Outlandish Justice

{OAP} Outlandish Justice


Outlandish Adventure Productions presents, in celebration of our Justiciar class receiving a Copper Best Seller medal: Outlandish Justice, an additional Judiciary Division and six new spells for OAP's Justiciar Class! Judiciary Division The Division of Archives - Your duties include the care of the Arcane Court's libraries, and maintaining the chain of custody...   [click here for more]
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{OAP} Outlandish Elements

{OAP} Outlandish Elements


Outlandish Adventure Productions presents, in celebration of our Elementalist class receiving a Copper Best Seller medal: Outlandish Elements, a new Control Style, a new Prime Element, a new Specialty for each of the original Prime Elements, and 8 new spells for OAP's Elementalist Class! Control Style: Player - Inspired by the Ember Island Players of Avatar: The Last Airbender, learn...   [click here for more]
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{OAP} Outlandish Bonds

{OAP} Outlandish Bonds


Outlandish Adventure Productions presents, in celebration of our Dracoknight class receiving a Copper Best Seller medal: Outlandish Bonds, three additional Draconic Bonds for OAP's Dracoknight Class! Draconic Bonds Bond of the Champion - You base your bond with your dragon companion on being a champion of the people, becoming a beacon of hope that can inspire and heal your allies....   [click here for more]
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{OAP} Outlandish Afflictions (Fantasy Grounds)

{OAP} Outlandish Afflictions (Fantasy Grounds)


For Fantasy Grounds! Outlandish Adventure Productions presents: Outlandish Afflictions, two new Metamorphosis paths and six new Accursed Afflictions for OAP's Accursed Class! Metamorphosis Paths Suppression: Make more and easier use of your ability to suppress the debilitating effects of your ailments! Anathema: Use your curse magic...   [click here for more]
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{OAP} Elements Exotiques

{OAP} Elements Exotiques


Outlandish Adventure Productions présente, afin de célébrer la médaille Copper Best Seller de la classe d’élémentaliste : Éléments exotiques (Outlandish Elements) : un nouveau style de Contrôle, un nouvel Élément Primordial, une nouvelle spécialité pour chaque Élément Primordial, et 8 nouveaux...   [click here for more]
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{OAP} Classe: L'Elementaliste

{OAP} Classe: L'Elementaliste


Outlandish Adventure Productions présente: L'Elémentaliste, une classe de pouvoir primordial semi-lanceur de sorts avec un talent pour les arts martiaux! Les élémentalistes contrôlent les énergies brutes des quatre Eléments Primordiaux en se connectant aux Plans Elémentaires. Avec leur Frappe Elémentaire, une explosion...   [click here for more]
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[VDP] Eberron Warforged, Revised

[VDP] Eberron Warforged, Revised


Click Here to get the Fantasy Grounds version of the Warforged, Revised Presented here is a revised version of the Wayfarer's Guide to Eberron, Warforged Race. The Integrated Protection presented in the WGtE version is simply busted. It is balanced around the assumption that +x plate armor will exist, and that is completely contrary to D&D 5th Edition's design. Presented here is an alternative....   [click here for more]
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[Preview] Champions of a Lost Era: Class Conversions for 5th Edition

[Preview] Champions of a Lost Era: Class Conversions for 5th Edition


Enjoy two free sample classes from my class supplement for 5E! Featured in LootTheRoom's Best of DMsGuild August 2017! Horrify your foes with the Master of Shrouds, a Cleric archetype converted from 3.5. Summon ghostly undead with the Master's Channel Divinity option, Shroud Summoning. Watch the type and power of your spectres grow...   [click here for more]
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[DCM] Psionics and The Mystic Expanded

[DCM] Psionics and The Mystic Expanded


Psionics and The Mystic Expanded Another awesome [DCM] creation, possibly the best, and certainly the most extensive yet! This is a complete expansion of the Mystic class from Unearthed Arcana. I strongly adapted the psionic elements from the 3.5e Expanded Psionics Handbook. As Psionics in the Forgotten Realms has been always somewhat of a tacked-on presence, I continued with this idea, though elements...   [click here for more]
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[DCM] Humelings, Two Half-Human-Half-Halfling Races

[DCM] Humelings, Two Half-Human-Half-Halfling Races


Humelings This contains two separate races for human-halfling offspring, based on the type of union. Like most of my work, I needed it following a weird magic thing in my campaign, and now it is on here. While traditionally it has been impossible for a halfling and a human to produce offspring, if introduced in your campaign, there are multiple magical methods of messing with biology that can be the...   [click here for more]
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