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The Blackstaff's Book of 1000 Spells

The Blackstaff's Book of 1000 Spells


The Blackstaff’s Book of 1,000 Spells is the largest compilation of 5E spells ever released, over 300 pages, from the creators behind such titles as Elminster's Guide to Magic, the Player's Companion, Faiths of the Forgotten Realms (I and II), and the Ravenloft Archetypes series (which Critical Role creator Matt Mercer praised as "Really...   [click here for more]
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Grazilaxx's Guide to Ancestry

Grazilaxx's Guide to Ancestry


s Featured On D&D News with Greg Tito. Discover RPG Twitch Stream (9/4/2019) Comicbook.com Geektyrant.com Grazilaxx’s Guide to Ancestry provides a new and innovative way to use “race” in your 5e games. No longer do you need to settle for the restrictive language of race and tethered ability score increases! This product provides the following: Removes...   [click here for more]
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Grimlore's Grimoire

Grimlore's Grimoire


Announcing Grimlore's Grimoire; a 59-page tome of knowledge that contains 226 new spells for DMs and players, balanced for the D&D 5th Edition ruleset! What kind of a supplement is this? This supplement has been created as a passion project and released freely to the D&D community as a Pay What You Want title! I've been a DM for years and, with the help of my players,...   [click here for more]
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Tools of the Trade: Artificer Options

Tools of the Trade: Artificer Options


Fill out your utility belt with these new artificer specialties! Updated for Eberron: Rising from the Last War! With the recent release of the much-anticipated artificer revision, we wanted to strap on our goggles and get to work on these fascinating class. We hope these artificer specialities let you explore different playstyles while still maintaining the arcane inventor theme....   [click here for more]
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100 Gnomish Inventions (Where Safety Was Clearly An Afterthought)

100 Gnomish Inventions (Where Safety Was Clearly An Afterthought)


One hundred fun Gnomish inventions that get the job done one way or another. Results may vary. ...   [click here for more]
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Creature Harvest Index - Dragons

Creature Harvest Index - Dragons


"Few men have been brave enough to challenge a dragon without an army at his back, and fewer still have lived to tell the tale. Dragons are cunning beasts, with a deep thirst- whether it be for blood, knowledge, or justice, a dragon will always keep itself sated. Be wary of their kind." - Dragonslayer Fordeaux Brigar This product contains: * OVER 30 NEW ITEMS crafted from parts...   [click here for more]
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Tidal Magic

Tidal Magic


Tidal Magic Spells & Magic Items of the Sea Featuring 8 magic items, a weapon quality (a magic ability which can be grafted onto another magic item), and 7 spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your Ghosts of Saltmarsh campaign! From 2002 to 2005, Dragon Magazine featured a series called The Far...   [click here for more]
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Alchemical Archetypes: Created & Creators

Alchemical Archetypes: Created & Creators


Alchemical Archetypes: Created & Creators provides new character options and DM tools for campaigns featuring player alchemists, constructs, and creators of artificial life, as well as new construct monster types and more for any D&D setting, including Ravenloft and the Forgotten Realms. This product also includes several new class archetypes, new spells, and new races, including the...   [click here for more]
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The Big Book of Lizardfolk

The Big Book of Lizardfolk


A detailed glossary of all things lizardfolk. Contained within are 22 new threats for a DM to menace unsuspecting adventurers with, and a new race, the Poison Dusk lizardfolk, for the PCs complete with 2 subraces. Complete with a Table of Contents, and bookmarked. If you like my work here, please feel free to check out my other works: Goblin Warbands - A glossary of goblins, crafty and cunning....   [click here for more]
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The Clockwork Horror: A Warlock Patron

The Clockwork Horror: A Warlock Patron


The Clockwork Horror is a new Warlock Patron choice for Dungeons & Dragons 5th edition. --- Hello and salutations, friend! Are you feeling run down? Can’t keep up with the day-to-day demands of modern society? Were you injured in a recent Great War? Well, then perhaps you’d consider making a pact with a Clockwork Horror Patron near you. Imagine being able to move with the greatest...   [click here for more]
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{WH} The Commoner, a level 0 character class for aspiring adventurers

{WH} The Commoner, a level 0 character class for aspiring adventurers


You never wanted trouble. You’ve lived an honest life, doing honest work, keeping well away from the danger you hear lurks in the far corners of the world. But now, danger has found you, and you have been thrust into a world of deadly adventure for which you are not prepared. Will you survive the coming trials? Will you learn to adapt, discovering new strengths and overcoming your crippling...   [click here for more]
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Spells and Traditions

Spells and Traditions


This massive expansion of magic adds 31 new spells for all classes including the Artificer, options for Metamagic, Channel Divinity, and Invocations, as well as the all new Curse magic mecanic. I spent a long time on this one so I hope you enjoy! Any and all feedback is appreciated. ...   [click here for more]
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Arachnid Domain

Arachnid Domain


Clerics of deities connected to spiders, scorpions, and other arachnids are common throughout the multiverse, from cruel priestesses of Lolth in the Underdark of Faerûn; to self-sufficient devotees of Vulkoor in Xen'drik; to sages who seek insight from Neith, the weaver of fate; to divine warriors who, like the legendary Scorpio, protect nature from bloodthirsty hunters. Inspired in part by...   [click here for more]
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Arcane Incantations

Arcane Incantations


Version 1.5 • This is a conversion of over 800 4th Edition Arcane Powers into 5th Edition abilities. • The powers were converted from the 4th Edition Artificer, Bard, Sorcerer, Swordmage, Warlock, and Wizard. • These are designed as alternate rewards to magic items and treasure. They are similar to Boons. • They can also be used to add flavor...   [click here for more]
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Ilkhana's Grimoires: Beyond Necromancy

Ilkhana's Grimoires: Beyond Necromancy


From the author of Loot and Fortune! Ilkhana's Grimoires is for players and DMs who want to reach beyond simple necromancy. Any necromancer can raise the dead, but to seamlessly blend necromancy into the other schools of magic takes a master like Ilkhana. Within the pages of Ilkhana's Grimoires, you will find forty rumors and potential seeds for adventure (twenty each for the Forgotten Realms and...   [click here for more]
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Prestige Path: Dragonsoul Master

Prestige Path: Dragonsoul Master


This was created by combining the 4e Dragonsoul Heir and the 4e Ninefold Master. "That's no dragon–it's a slug, content to sleep on a pile of coins. See my power, the same power wielded by the dragon lords of ancient Arkhosia: I, my friend, am truly a dragon. I have mastered a study of magic that was ancient when your kind were barbarians at our feet." – Ragnar the Red...   [click here for more]
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Gunmancer

Gunmancer


The Gunmancer is a new Aritificer Specialist subclass that deals in firearms. They create a special six shooter (revolver) that they engrave sigils upon, to alter it or the ammunition fired from it. I have included 20 sigils that range in abilities from encasing the bullet in a elemental damage, increasing the firing range of the revoler, to even giving advantage to Charisma checks when the revolver...   [click here for more]
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The Gunsmith

The Gunsmith


Most gunsmiths are skilled craftsmen and warriors, having spent years perfecting their ability to both wield and construct firearms. Experimentation and customization are vital to every gunsmith, as they seek to design and improve rudimentary firearms. Indeed, their alchemical experiments regularly lead to modifications to their weapons that their peers would envy, and perhaps would kill for. This...   [click here for more]
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Prestige Path: Inquisitor of the Silver Flame

Prestige Path: Inquisitor of the Silver Flame


This was created by combining the 3.5e Church Inquisitor and the 4e Exorcist of the Silver Flame. “Three things cannot be long hidden: the sun, the moon, and the truth.” – Buddha No force stands in greater opposition to the world's evils than the Church of the Silver Flame. Its holy warriors are embroiled in an eternal war against demons, devils, lycanthropes,...   [click here for more]
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Kardiff's Tattered Notes

Kardiff's Tattered Notes


Kardiff's Tattered Notes is a compendium of options for players and DMs that want something a bit outside of the norm. The book has options that span across campaign settings, from the mists of Ravenloft, to the high spires of Eberron, to the endless city of Ravnica, and to the magic-rich Faerun. 15+ New Race Options Subraces like Dreamsight Shifters and Scarecrow...   [click here for more]
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Prestige Path: Techsmith

Prestige Path: Techsmith


This was created by combining the 3.5e Techsmith and the 4e Master of the Forge. “Technology is not good or evil in and of itself. It's all about how people choose to use it.” – David Wong The forge rune is a rare divine rune that few priests learn to master. Only by toiling at a forge for years in training can one hope to learn its secrets. You are one such...   [click here for more]
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Prestige Path: Arcane Wayfarer

Prestige Path: Arcane Wayfarer


This was created by combining the 3.5e Wayfarer Guide and the 4e Arcane Wayfarer. “Distance is an illusion, a construction of the mind shackled to the physical world.” – Wayfarer Woad Time and space are barriers to most creatures. Only gods, primordials, and legendary beings can break down those barriers. And–perhaps–people like you. You have already...   [click here for more]
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School of Chronomancy - Arcane Tradition

School of Chronomancy - Arcane Tradition


Arcane Tradition: School of Chronomancy There was a time once before everything. Before the Astral Sea, before the Weave, before any Realms, possibly before the Gods themselves. For Wizards of the School of Chronomancy, it is the pursuit of this time, to understand our beginnings and ends, that matters most. Chronomancers of this tradition risk aging themselves beyond...   [click here for more]
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Selûne's Gaze: Class Options for Dragon Heist

Selûne's Gaze: Class Options for Dragon Heist


Use the power of the moon to pull off your Dragon Heist! This product offers players the five new class options for use while adventuring in Waterdeep and the rest of the Forgotten Realms: Path of the Beast Within - barbarians whose rage is fueled by their heritage of lycanthropy Knight of the Blue Moon - fighter-mages who exploits the strands between the moon and the Weave...   [click here for more]
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Barbarian - Path of the Reaver

Barbarian - Path of the Reaver


The Path of the Reaver is a Barbarian subclass focused on death, blood, and violence. You are a master of fear whose power grows as you become injured. No matter -- death is your ally! Nothing gets your adrenaline pumping like a fresh kill. Excellent for players who want to play a Carrion Tribe barbarian from Eberron's Demon Wastes! [Updated April 6, 2019. Version 2 of this subclass contains crucial...   [click here for more]
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Prestige Path: The Runefire Rager

Prestige Path: The Runefire Rager


This was created by combining the 4e Rune Shield and the 4e Stonefire Rager. “The earth’s rage abides deep below, stronger than any steel. When roused, it bucks and heaves, it’s runes leaving nowhere to run or hide.” – Korthack Stoneheart, the Earthshaker You see in the runes a strength greater than that of any mortal power, and you maintain a stern...   [click here for more]
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The Plague Doctor Class

The Plague Doctor Class


This is a project I have spent a lot of time on as is evident and as the reviews/comments will show it is had taken a while to complete. <o:p></o:p> I appreciate any and all donations as it will help me fund future projects as well as give me some motivation to keep going. (As sell out as that sounds.)<o:p></o:p> Please leave a review and consider joining the Facebook group where I...   [click here for more]
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Oath of the Aegis: A Swordmage Archetype for Paladins

Oath of the Aegis: A Swordmage Archetype for Paladins


Now completely revamped based on years of playtest input and research, Oath of the Aegis: A Swordmage Archetype for Paladins presents a unique paladin archetype and 17 new melee-oriented combat spells adapted from Forgotten Realms Archetypes II: Champions of Mystery and Unearthed Archetypes: Heroes for the Ages, and is now available for only...   [click here for more]
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Way of the Squared Circle - Monastic Tradition

Way of the Squared Circle - Monastic Tradition


Not every monk in the world desires the quiet path, especially those of the Way of the Squared Circle. Grapple based performance fighting takes decipline and showmanship and these monks have both! For 5E adventurers that truly want to buck the trend of traditional monks and walk the path of the luchadore and professional wrestler for fame and glory. From the PDF: "Monks of the Way of the Squared Circle...   [click here for more]
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A Planar Grimoire - Spells from Beyond the Material

A Planar Grimoire - Spells from Beyond the Material


Across the Multiverse The realms of D&D contain endless memorable characters and creations. Spells and magic tend to be quite similar. Almost every setting has some spell native to its material plane, inspired by some great spellcaster who became a legend within that world. Sometimes, it's not uncommon to apply a motif or aspect to that world into the spell's identity. No matter which...   [click here for more]
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The Indigo Ledger

The Indigo Ledger


23 new spells, 42 new magic items, including 4 sentient/artifact items and 3 weapons of legacy, 8 alchemical items, the Geist class with 4 archetypes, and 2 archetypes per official class. ...   [click here for more]
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Mordenkainen's Musings: Nature & Nurture in the Multiverse

Mordenkainen's Musings: Nature & Nurture in the Multiverse


Have you ever wanted to play a race and class combination that seemed fun, but decided not to because you wouldn't get a 16 or better in your primary ability score? If so, then this supplement is for you! We are also tired of seeing your class dictate your fantasy race. We have rectified this prolem by hacking the 5E ruleset. By adapting a rule from 13th Age, now you will get an ability score from...   [click here for more]
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The Living Dead: A Guide to Vampires

The Living Dead: A Guide to Vampires


Dive deep into dark crypts and gloomy castles, exploring the domain of the vampire! The Living Dead: A Guide to Vampires contains new monsters, campaign ideas and a new race. Included are: Asanbosam: A tree-dwelling hunter that uses its hook-like feet to get the drop on its prey. Astral Vampire: A cosmic horror that proves undeath can exist anywhere. Augmented Vampire: Magic and technology...   [click here for more]
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Oath of Blood - Paladin Oath

Oath of Blood - Paladin Oath


This oath is for those seeking to play the vampire knight, and by that I don't mean a vampire who is a knight, but a knight who has learned to apply the blood magic of vampires to destroy their enemies and protect their allies. This particular Paladin Oath gains some very powerful healing spells and abilities, as well as amplifying their damage output with necrotic damage. As such, they are often...   [click here for more]
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The Psychic Warlock: Overmind Patron and Pact of the Mind

The Psychic Warlock: Overmind Patron and Pact of the Mind


The Psychic Warlock contains a wealth of new psionic options for the warlock class. The Pact of the Mind is a new pact boon that grants your character a spark of psionic power, while the Overmind Otherworldly Patron option changes the entire dynamic of the warlock class by granting Psi points and allowing for myriad invocations that expand your repetoire of powers. The Psychic Warlock contains around...   [click here for more]
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Arcane Regulator

Arcane Regulator


Arcane Regulator is a wizard tradition that mixes magic with apparatuses to enhance and alter their spells. Can be used for any campiagn setting. Forgotten Realms - You may come from the land of Lantan and be Lantanese wizard. Eberron - You could come from one of the great houses like House Cannith. Guilds of Ravnica - You may belong to Izzet League creating other unique apparatuses. Please...   [click here for more]
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Summerfest Festivals with Comedian Bard

Summerfest Festivals with Comedian Bard


Your party arrives outside of the Dwarven mining town of Oresville just in time for the Oresville Mining Festival is underway. There are many games and contests abound, but none of them are as anticipated as the "Open Mah-Eek Night" where Bards who lack the musical prowess have traded for their Comedic performance. Think you have what it takes to win the grand prize? The Summerfest Festivals await!...   [click here for more]
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Cleric Mad Ethereal Domain 5e

Cleric Mad Ethereal Domain 5e


A unique approach to clerics. This subclass will make you go absolutely mad with joy. You will love driving others mad through the powers of the Ethereal Plane. ...   [click here for more]
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Half-Drow

Half-Drow


While half-elves of any kind are not that common, it is rarer still to see the child of a human and a drow. The drow are a vicious, reclusive culture, xenophobic at best, and so it takes unusual circumstances to result in half-drow children. Some half-drow do not appear much different to other half-elves, though you may notice them to be slightly light-sensitive. They tend to keep the very pale eyes...   [click here for more]
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Archetype Compendium III

Archetype Compendium III


Here are four new archtypes ready for use in your campaign. Everyone loves more options, so expand your choices with these interesting new sub-classes: College of Records - these bards love writing. In fact, they dedicate their lives to gathering and preserving the written word. Their study of magical writings affords them more spellcasting options than their fellow bards. Plus, they have great penmanship....   [click here for more]
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The Mundane Sage Class

The Mundane Sage Class


The Mundane Sage is a class for the truely non-magical players at the table. Focused on skill mastery, the Mundane Sage uses their experience in the form of wisdom to study materials and apply their recent meditations to ability checks. -Sees through basically all of the trickery -Skill Based Play -Uses wit and training over magic -Versatile -Enjoys...   [click here for more]
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The Tactician: A Fighter Archetype

The Tactician: A Fighter Archetype


Not all fighters make a name for themselves by having the best weapons or the strongest armor. The Tactician uses his keen insight and wisdom to inspire his allies and predict their opponents movements. The Tactician is a Wisdom based archetype for the Fighter class. ...   [click here for more]
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Sorcerous Origins From the World of Tomorrow

Sorcerous Origins From the World of Tomorrow


Magic is a fickle thing. Requiring years of study, practice, and teachings for even the wisest to get a grasp on. Even those who do learn enough to become powerful spellcasters in their own right must admit that even they have barely scratched the surface of magic's true potential. There are many who dream of unlocking this potential, spending their entire lives trying to discover the most unknowable...   [click here for more]
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The Dance Domain (The divine dance)

The Dance Domain (The divine dance)


The divine dance is an eternal song, the movement of all things at all times, bringing together the world, or so the dance domain clerics claim. They tap into this dance to move themselves and those around them, shaping actions to fit in better accord with the divine pattern. This is a great option for a cleric looking to add some bard-like flavor to their abilities and is usable across a range of...   [click here for more]
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Arcane Knight (Revisited)

Arcane Knight (Revisited)


The Arcane Knight is being revisited, I have done some more play testing and figured a lot of the abilities of some Knight Hoods were overpowered. After some testing and number crunching it should be better. This class is basically an Eldritch Knight+, using an Arcane Point system that functions a lot like a mana system, to cast spells. I hope you guys enjoy this one :D Lore: "These Knights are...   [click here for more]
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Circle of the Wyrm- a 5e Druid subclass

Circle of the Wyrm- a 5e Druid subclass


The first title of Eccentric Wizard Games, Circle of the Wyrm is intended to allow players access to a new option for their dragon-themed characters. ...   [click here for more]
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Exotic Traditions: Energosophy & Toxinology

Exotic Traditions: Energosophy & Toxinology


In the pages of this small supplement you’ll find the description of two arcane traditions different from the ones included in the PHB, and also very less common than those ones. ‘Standard’ fantasy worlds have very few wizards specialized in Energosophy or Toxinology, and the access to the related lore is often difficult, prohibited, or both. ENERGOSOPHY Wizards specialized in...   [click here for more]
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Arcane Knight (Class)

Arcane Knight (Class)


Lore: "These Knights are Blessed by The Gods of The Arcane. Their warriors to protect magics across the Multiverse. They are identified by the tattoos that they have, usually reflecting their personality. Using their powers to summon two weapons they choose that they can never lose. Using Arcane Knighthood Abilities to aid allies, slay foes, and being able to use their powers of Arcane Warp to close...   [click here for more]
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Psionic Subclasses

Psionic Subclasses


Psionic Subclasses is just an attempt of mine to adapt the material from Unearthed Arcana: The Mystic Class (5e) to somewhat usable, almost balanced psionic subclasses for the core martial classes. Use at the discretion of your GM and group. This document relies heavily on the Unearthed Arcana: Mystic class, and acts as a supplement to the classes as presented in the Player's Handbook This is...   [click here for more]
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The Yeoman - Barbarian Path

The Yeoman - Barbarian Path


This Barbarian path was designed based loosely on the historical English yeoman archers. Applying their great strenght to the use of bows, these ranged barbarians are experts in dealing with charging lines of foes. ...   [click here for more]
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