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 Hottest Community Character Options, Eberron, PDF
 
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Fighter Archetype: Mariner

Fighter Archetype: Mariner


A new fighter class, designed for swashbucklers or any other characters, actually. A fun, diverse class, specialized in various categories. ...   [click here for more]
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Half-Drow

Half-Drow


While half-elves of any kind are not that common, it is rarer still to see the child of a human and a drow. The drow are a vicious, reclusive culture, xenophobic at best, and so it takes unusual circumstances to result in half-drow children. Some half-drow do not appear much different to other half-elves, though you may notice them to be slightly light-sensitive. They tend to keep the very pale eyes...   [click here for more]
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Lost Scions of Vol

Lost Scions of Vol


You have been blessed and cursed with the power of death. How will you use it? For thousands of years, the mysterious House Vol and its Mark of Death have been the topic of speculation and mystery across all of Eberron. But now, these questions will be answered. Within these pages are new character options for characters who want to be the first Elves in Eberron to manifest the Mark of...   [click here for more]
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Myriad, City of Tiers - Player Options

Myriad, City of Tiers - Player Options


This is a FREE player content supplement to the adventure, Myriad, City of Tiers A Dungeons & Dragons, 5th Edition, Game Supplement by ALAN TUCKER, edited by KEN CARCAS Now Available in a Fantasy Grounds module! Myriad, City of Tiers (Fantasy Grounds) WHAT YOU GET: • Two versions of the product:...   [click here for more]
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Psionic Subclasses

Psionic Subclasses


Psionic Subclasses is just an attempt of mine to adapt the material from Unearthed Arcana: The Mystic Class (5e) to somewhat usable, almost balanced psionic subclasses for the core martial classes. Use at the discretion of your GM and group. This document relies heavily on the Unearthed Arcana: Mystic class, and acts as a supplement to the classes as presented in the Player's Handbook This is...   [click here for more]
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Runesmith Artificer Specialization

Runesmith Artificer Specialization


A new way to run an Artificer in 5E! Compatible with the Artificer: Unearthed Arcana. ...   [click here for more]
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The Gunsmith

The Gunsmith


Most gunsmiths are skilled craftsmen and warriors, having spent years perfecting their ability to both wield and construct firearms. Experimentation and customization are vital to every gunsmith, as they seek to design and improve rudimentary firearms. Indeed, their alchemical experiments regularly lead to modifications to their weapons that their peers would envy, and perhaps would kill for. This...   [click here for more]
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The Living Weapon

The Living Weapon


The Living Weapon is a class for 5th Edition Dungeons & Dragons. It takes the classic trope of a creature built for war and explores what it might look like as a heroic class. Piece together your own walking death machine today with 34 different forms to choose from. Version 1.1: Improved readability, corrected a handful of typos, added three new melee forms and one new core, changed armor...   [click here for more]
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Ranger Archetype: Venator

Ranger Archetype: Venator


Masters of urban warfare in a fantasy setting, Venator is the perfect archetype for a ranger who navigates the urban jungle. ...   [click here for more]
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Arcane Regulator

Arcane Regulator


Arcane Regulator is a wizard tradition that mixes magic with apparatuses to enhance and alter their spells. Can be used for any campiagn setting. Forgotten Realms - You may come from the land of Lantan and be Lantanese wizard. Eberron - You could come from one of the great houses like House Cannith. Guilds of Ravnica - You may belong to Izzet League creating other unique apparatuses. Please...   [click here for more]
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Artifice and Invention

Artifice and Invention


This supplement is themed around research and invention, and provides class options and spells to reflect both traditions of discovery and innovation and the older, more practiced traditions that stand in opposition. This includes: A new take on the artificer based on the warlock chassis, designed to give the artificer as much flexibility as its previous incarnations without making assumptions...   [click here for more]
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Artificer Class (5e)

Artificer Class (5e)


Seeking mastery of the magical world is not something relegated to studious wizards, charismatic sorcerers, and pacted warlocks. Artificers seek to harness magical secrets to create magical items--both permanent and temporary. Versatile arcane magic-users, Artificers engineer magic and bind it, always curious and always inquisitive. Use your skills--and the skills of your companions--to manufacture...   [click here for more]
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Artificer: The Arcanist

Artificer: The Arcanist


Arcanist - Wand, Rod, Staff, Orb, and Tome Arcanists are the most mystical and most trained in the traditional arcane arts of all artificers. Their unique set of skills making them more enchanters than tinkerers or inventors. The arcanist can cast the widest variety of spells of any artificer but relies on focusing their magical effects through enchanted objects of their own creation....   [click here for more]
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Glacier Dwarves - Subrace Option

Glacier Dwarves - Subrace Option


"As a glacier dwarf, you are native to the highest mountain peaks, where your kin dwell within massive ice packs. Glacier dwarves have a parcticularly fierce rivalry with frost giants, and their wars crack the ice for miles around. " Hailing from deep within Frostfell, glacier dwarves are some of the heartiest beasts around. Now you have the option to play as one! ...   [click here for more]
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Gnomes of Zilargo - Subrace Options

Gnomes of Zilargo - Subrace Options


**My Glacier Dwarves product had over 150 downloads in 24 hours!** Introducing Part Two of my Eberron subrace options, featuring the Chaos and Whisper Gnomes! "[...] Chaos Gnomes embrace the nature of chaos, and tend towards the life of sorcerers. They enjoy a more nomadic life, and seem to have the supernatural ability to manipulate luck in their favor." "Whisper gnomes are natually much quieter...   [click here for more]
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Languages of Eberron

Languages of Eberron


The 13th Age core book contains the lovely sentence, "if you really want [an epic tier linguist feat], you know what you want for it better than we do." This is my wholly self-indulgent attempt to bring some linguistic nerdery into the world of Eberron, here to give Eberron all the hushed conversations in foreign languages and the frantic attempts to translate ancient inscriptions of the genres on...   [click here for more]
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Razorclaw Shifters

Razorclaw Shifters


A Subrace for use with the Shifter Race as presented in the Wayfinder’s Guide to Eberron The Wayfinder’s Guide states that the four especially common shifter subraces are the Beasthide, Longtooth, Swiftstride and Wildhunt This document details another common subrace...   [click here for more]
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Sorcerous Origins From the World of Tomorrow

Sorcerous Origins From the World of Tomorrow


Magic is a fickle thing. Requiring years of study, practice, and teachings for even the wisest to get a grasp on. Even those who do learn enough to become powerful spellcasters in their own right must admit that even they have barely scratched the surface of magic's true potential. There are many who dream of unlocking magic's true potential, spending their entire lives trying to discover the most...   [click here for more]
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Spirit Rider Ranger Archetype

Spirit Rider Ranger Archetype


On the Talenta Plains, a halfling hunter calls out to the spirits of the land, asking them to guide the clawfoot’s steps as its legs thunder beneath him. A Valenar skirmisher pats the sweaty flanks of his warhorse and focuses on the avatar he desperately seeks to emulate. These are spirit riders: rangers whose deep connection to the spirit world allows them to summon steeds, the aid of their...   [click here for more]
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Summerfest Festivals with Comedian Bard

Summerfest Festivals with Comedian Bard


Your party arrives outside of the Dwarven mining town of Oresville just in time for the Oresville Mining Festival is underway. There are many games and contests abound, but none of them are as anticipated as the "Open Mah-Eek Night" where Bards who lack the musical prowess have traded for their Comedic performance. Think you have what it takes to win the grand prize? The Summerfest Festivals await!...   [click here for more]
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The Huntsman's Expanded Artificer Specializations

The Huntsman's Expanded Artificer Specializations


This document includes all of my homebrew Artificer Specializations for the Artificer as released in Unearthed Arcana. At present this includes the Armoursmith Specialization and Toymaker Specializaions as follows: Armoursmiths are the epitomy of cognitive warfare, such as Tony Stark and Bruce Wayne. Suiting up in technologically advanced suits of armour that greatly enhance their own abilities,...   [click here for more]
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The Huntsman's Expanded Fighter Martial Archetypes

The Huntsman's Expanded Fighter Martial Archetypes


This document includes all of my homebrew Martial Archetypes. At present this includes the Arcane Acolyte, Brawler, Chantmaster, Crusader, Defender, Junker, Marine, Skirmisher, and Squadmaster Archetypes, as well as two variants for the Eldritch Knight Archetype: the Chaplain, grounded in divine magic, and the Eldritch Champion, drawing on an otherworldly patron. This document also includes a handful...   [click here for more]
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The Huntsman's Expanded Warlock Patrons

The Huntsman's Expanded Warlock Patrons


This document includes all of my homebrew Warlock Patrons. At present this includes the Archmage, Leviathan, Spirit Champion, Tormented Soul, and Supergenius Patrons. A student of the arcane studying under a prodigious mage might, during their term of scholarship, become that mage's Warlock. In other cases, a mighty Archmage might bestow a fragment of their power upon a number of servitors to better...   [click here for more]
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The Mark of Death

The Mark of Death


For nearly all of Khorvaire's living residents, there are twelve Dragonmarks. But a rare few know of a thirteenth Dragonmark that used to exist. The Mark of Death has long been considered the most mysterious and ominous of the established Dragonmarks for a variety of reasons -- not the least of which is the fact that it is believed extinct. But belief is not fact. And some things long-thought lost...   [click here for more]
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The Phantom Knight

The Phantom Knight


The Knights Phantom (aka the knight phantoms), during the Last War were specialized light cavalry that used phantom steeds to reach the critical point in a battle, then a combination of spellcasting and martial prowess to win the day. Part of Aundair's famed Knights Arcane, the knight phantoms prided themselves on their ability to ride hard and reach strategic points in the battle before the...   [click here for more]
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The Artificer

The Artificer


Where the cleric and the wizard call for obscure powers to weave magical effects, the artificer uses patterns and science to obtain supernatural effects. A new structure for the Artificer class, with a special focus on magic items and alchemy. Three specializations follow this archetype: the Battlesmith, focusing on self empowering and elemental weapon assaults the Tinker,...   [click here for more]
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Tidal Magic

Tidal Magic


Tidal Magic Spells & Magic Items of the Sea Featuring 8 magic items, a weapon quality (a magic ability which can be grafted onto another magic item), and 7 spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your Ghosts of Saltmarsh campaign! From 2002 to 2005, Dragon Magazine featured a series called The Far...   [click here for more]
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The Mundane Sage Class

The Mundane Sage Class


The Mundane Sage is a class for the truely non-magical players at the table. Focused on skill mastery, the Mundane Sage uses their experience in the form of wisdom to study materials and apply their recent meditations to ability checks. -Sees through basically all of the trickery -Skill Based Play -Uses wit and training over magic -Versatile -Enjoys...   [click here for more]
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Oath of Blood - Paladin Oath

Oath of Blood - Paladin Oath


This oath is for those seeking to play the vampire knight, and by that I don't mean a vampire who is a knight, but a knight who has learned to apply the blood magic of vampires to destroy their enemies and protect their allies. This particular Paladin Oath gains some very powerful healing spells and abilities, as well as amplifying their damage output with necrotic damage. As such, they are often...   [click here for more]
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Prestige Path: Fleshwarper

Prestige Path: Fleshwarper


Author's Note: This is the first of the new Prestige Path formats. I need to go back up update my old ones. For those that prefer the old version, those will always be available for download. The new one will just be labled Version 2.0. The main change is instead of 10 features spread over 5 ranks, it's not 6 features spread over 4 ranks. With 3 of those features at rank 1. The new versions are a...   [click here for more]
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Prestige Path: Moonstalker

Prestige Path: Moonstalker


This was created by converting the 4e Moonstalker. “I can see my destiny in the face of the moon, and I call to it in greeting.” —Vellios, Primal Moonstalker Shifters harbor a bestial nature inside themselves. When a shifter is under duress, this nature reveals itself in their features and prowess. This innate savagery is the gift of shifters' lycanthrope ancestors,...   [click here for more]
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Renegade Mastermaker (Deluxe Version)

Renegade Mastermaker (Deluxe Version)


The age of man will be undone As gray mists from the Mournland flow. Flesh and steel will be as one Through secrets none were meant to know. UPDATE: The print-friendly version is now included here. Additionally, I have added a version of the subclass that is compatible with the UA Artificer Revisited, published by Wizards of the Coast....   [click here for more]
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Renegade Mastermaker (Print Version)

Renegade Mastermaker (Print Version)


The age of man will be undone As gray mists from the Mournland flow. Flesh and steel will be as one Through secrets none were meant to know. UPDATE: I have added a variation of this subclass that is compatible with the UA Artificer Revisited, published by Wizards of the Coast. The Renegade Mastermaker is a new subclass...   [click here for more]
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The Arcane Tinkerer

The Arcane Tinkerer


Arcane tinkerers are inventors, engineers and wizards—usually in that order. By imbuing mundane objects with arcane power, they can create tools for almost any occasion. With enough practise and experimentation, arcane tinkerers can use these tools to enhance already powerful spells, combining their magical affinity with mechanical efficiency. As long as they keep their tools in good working...   [click here for more]
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The Eldeen Ranger: Ranger Archetypes for Eberron

The Eldeen Ranger: Ranger Archetypes for Eberron


The Eldeen Ranger contains new character options for Eberron featuring the rangers of the Eldeen Reaches druidic sects. The Ashbound The Ashbound Avenger is a swift warrior who has abilities that aid them in striking out against sources of unnatural power.They are able to fight without armor and other trappings of civilization. The Children of Winter The...   [click here for more]
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The Yeoman - Barbarian Path

The Yeoman - Barbarian Path


This Barbarian path was designed based loosely on the historical English yeoman archers. Applying their great strenght to the use of bows, these ranged barbarians are experts in dealing with charging lines of foes. ...   [click here for more]
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Arcane Knight (Class)

Arcane Knight (Class)


Lore: "These Knights are Blessed by The Gods of The Arcane. Their warriors to protect magics across the Multiverse. They are identified by the tattoos that they have, usually reflecting their personality. Using their powers to summon two weapons they choose that they can never lose. Using Arcane Knighthood Abilities to aid allies, slay foes, and being able to use their powers of Arcane Warp to close...   [click here for more]
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Arcane Knight (Revisited)

Arcane Knight (Revisited)


The Arcane Knight is being revisited, I have done some more play testing and figured a lot of the abilities of some Knight Hoods were overpowered. After some testing and number crunching it should be better. This class is basically an Eldritch Knight+, using an Arcane Point system that functions a lot like a mana system, to cast spells. I hope you guys enjoy this one :D Lore: "These Knights are...   [click here for more]
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Archetype Compendium III

Archetype Compendium III


Here are four new archtypes ready for use in your campaign. Everyone loves more options, so expand your choices with these interesting new sub-classes: College of Records - these bards love writing. In fact, they dedicate their lives to gathering and preserving the written word. Their study of magical writings affords them more spellcasting options than their fellow bards. Plus, they have great penmanship....   [click here for more]
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Armorist (Artificer Specialist)

Armorist (Artificer Specialist)


Compatible with the new 2019 Artificer, the Armorist is a magical engineer who pilots an Arcane Exoskeleton of their own unique design. Battling foes using their wit and a suit of armor with a variety of abilities and attachments, the Armorist can fulfill a variety of roles in an adventuring party. Included in this archetype, you have a vareity of "upgrades" to select to develop and change your armor...   [click here for more]
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Barbarian - Path of the Reaver

Barbarian - Path of the Reaver


The Path of the Reaver is a Barbarian subclass focused on death, blood, and violence. You are a master of fear whose power grows as you become injured. No matter -- death is your ally! Nothing gets your adrenaline pumping like a fresh kill. Excellent for players who want to play a Carrion Tribe barbarian from Eberron's Demon Wastes! [Updated April 6, 2019. Version 2 of this subclass contains crucial...   [click here for more]
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Bone Knight: Paladin Oath of Bones

Bone Knight: Paladin Oath of Bones


“We shall emerge triumphant from this dreadful war or be reduced to dust. We defend Karrnath with our spilled blood, our last breath, our very bones.” — Madox Kaminarr, Karrn Bone Knight Those who swear the Oath of Bone command undead defenders with precise tactical expertise. They craft armor and weapons of bone to mark their place in the armies, harness necrotic energies,...   [click here for more]
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Calculated Backgrounds

Calculated Backgrounds


Watch Episode 2 of the Calculated Risks Actual Play Stream via YouTube Below! Or visit http://www.drivethrurpg.com/product/229045/Calculated-Risks-Episode-2--The-Broken-Anvil to download the MP3! Calculated Backgrounds is a selection of new backgrounds for inclusion in your Dungeons & Dragons campaign. The backgrounds contained in this...   [click here for more]
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Calculated Casting

Calculated Casting


Watch Episode 4 of the Calculated Risks Actual Play Stream via YouTube Below! Or visit http://www.drivethrurpg.com/product/229999/Calculated-Risks-Episode-4--The-Sharn-Sewer to download the MP3! Calculated Casting is a selection of new spells for inclusion in your Dungeons & Dragons...   [click here for more]
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Circle of the Wyrm- a 5e Druid subclass

Circle of the Wyrm- a 5e Druid subclass


The first title of Eccentric Wizard Games, Circle of the Wyrm is intended to allow players access to a new option for their dragon-themed characters. ...   [click here for more]
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Creature Harvest Index - Dragons

Creature Harvest Index - Dragons


"Few men have been brave enough to challenge a dragon without an army at his back, and fewer still have lived to tell the tale. Dragons are cunning beasts, with a deep thirst- whether it be for blood, knowledge, or justice, a dragon will always keep itself sated. Be wary of their kind." - Dragonslayer Fordeaux Brigar This product contains: * OVER 30 NEW ITEMS crafted from parts...   [click here for more]
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Eberron Beginnings

Eberron Beginnings


Nine characters, most of which share a common thread between them. Hopefully, there's something in here for everyone. One or two may not have backstories, as they're still a work-in-progress. Once I have one completed, I'll update. If anyone has input or uses them and makes tweaks, let me know. I'd be happy to share in how any of my characters may have influenced or spoken to you. ...   [click here for more]
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Exotic Traditions: Energosophy & Toxinology

Exotic Traditions: Energosophy & Toxinology


In the pages of this small supplement you’ll find the description of two arcane traditions different from the ones included in the PHB, and also very less common than those ones. ‘Standard’ fantasy worlds have very few wizards specialized in Energosophy or Toxinology, and the access to the related lore is often difficult, prohibited, or both. ENERGOSOPHY Wizards specialized in...   [click here for more]
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Holy Silver Flame

Holy Silver Flame


In this guide players can find a variety of options in order to create a character who follows the religion of Silver Flame from the world of Eberron. Contents: Page 1: Classes in Thrane - The role of classes in the Nation of Thrane Page 2: Background: The Knight Templar Page 3: Magewrights- Exorcist, Inquisitor, Priest Page 4:...   [click here for more]
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House Vadalis Griffonmaster

House Vadalis Griffonmaster


The House Vadalis Griffonmaster is a variant of the beastmaster ranger presented in the PHB. It presents a modified version of the Beastmasters level 3 class feature to help balance the fact that your beast companion is a CR2 griffon, is large, and can serve as a flying mount. In my playtesting of this build, I have determined that some additional restrictions were required, and that about halfway...   [click here for more]
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