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Exploring Eberron

Exploring Eberron


Join Eberron setting creator Keith Baker in this tour through the lands, oceans, and planes of Eberron. Exploring Eberron presents Keith's vision of Eberron like never before, with fresh lore and rich illustrations to bring the setting to life.   In this book, Keith takes players and Dungeon Masters on a thrilling dive into the world of Eberron. Encounter the monstrous folk of Droaam,...   [click here for more]
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Campaign Guide: Zakhara - Adventures in the Land of Fate (Al-Qadim and Forgotten Realms Sourcebook)

Campaign Guide: Zakhara - Adventures in the Land of Fate (Al-Qadim and Forgotten Realms Sourcebook)


This book is your ticket to the wondrous land of Zakhara—a land of devious viziers, clever sha’irs, mischievous genies, and enough adventure to entertain you for 1,001 years or more! Separated from the rest of the Forgotten Realms by jagged cliffs and treacherous seas, Zakhara has a culture all its own—a culture inspired in equal parts by The Arabian Nights and Hollywood glamor. Whether you...   [click here for more]
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Blood Hunter Class for D&D 5e (2020)

Blood Hunter Class for D&D 5e (2020)


Blood Hunter - A Martial Class for 5th Edition Dungeons & Dragons Often feared or misunderstood, and driven by an unending drive to destroy the wicked, blood hunters are clever, arcane warriors who have bound their essence to the dark creatures they hunt to better stalk and survive their prey. Armed with the rites of forbidden blood magic and a willingness to sacrifice their...   [click here for more]
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Worldbuilding Essentials - Inanimis' Legacy Collection

Worldbuilding Essentials - Inanimis' Legacy Collection


What truly makes a great campaign? A campaign is not unlike a living organism. Everything has to go right in order for it to truly work. You need interesting characters, a fascinating plot, engaging players, a vivid world filled with details that betray your worldbuilding, schemes, betrayals, friendships and passion. You need love as much as you need hate and you need life as much as you need...   [click here for more]
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The Armorer’s Handbook: Equipment Upgrade and Rune Magic System

The Armorer’s Handbook: Equipment Upgrade and Rune Magic System


The Armorer’s Handbook is a complete equipment upgrade ruleset enabling weapons and armor to grow along with your characters in an organic way that feels anchored in your setting. This supplement is a comprehensive modular framework that allows characters to improve their equipment as they see fit by seeking out craftsmen and spending some coin! Chapter 1 covers nonmagical upgrades, which approximate...   [click here for more]
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Ancestral Weapons

Ancestral Weapons


Ancestral Weapons contains rules for scaling heirloom weapons and quick-building magic weapons. A noble blade wielded in the blood wars, an axe used to protect the great city of Mirabar from orc invasions, or a powerful staff passed down by great sorcerers through the aeons. Ancestral Weapons are iconic within roleplaying. These weapons embody a character’s family, story, and history....   [click here for more]
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Hamund's Harvesting Handbook: A Complete Guide to Harvesting and Crafting in D&D 5e

Hamund's Harvesting Handbook: A Complete Guide to Harvesting and Crafting in D&D 5e


Welcome dear reader to Hamund’s Harvesting Handbook, written by none other than I, Hamund Holderhek! But who am I you ask? Well, I am an adventurer at heart, a writer by passion, and a harvester at trade. I have travelled the many planes of the multiverse in search of adventure and story (for more of those stories, pick up any copy of “Hamund’s Harrowing Histories I-XXXV”)....   [click here for more]
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Thieves' Guilds

Thieves' Guilds


This volume helps to create a thieves' guild, from its senior members to the benefits of joining it, or simply dealing with it. Inside you will discover: - Chapter 1: Everything about creating a thieves' guild: its organization and activities, its relationship with the law, merchants and artisans, and its base of operations. - Chapter 2: The benefits of being a member of a thieves' guild and how...   [click here for more]
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Hamund's Harvesting Handbook: Volume 3

Hamund's Harvesting Handbook: Volume 3


Welcome dear reader to Hamund’s Harvesting Handbook Volume 3, written by your favorite harvesting mentor: Hamund Holderhek! I do apologise for my prolonged absence and the delay in producing this entry in the Harvesting Handbook series. Unfortunately, several events befell me recently that prevented me from finishing this book in a timely manner. These events include, but are not limited...   [click here for more]
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Monstrous Races

Monstrous Races


Whether you’re playing an all-monster party or just want to play a monstrous race in an otherwise normal party, this document presents rules for playing every creature in the Monster Manual, new feats and backgrounds for monstrous characters, analysis of officially published races, highly detailed rules for building your own races, new rules for tiny races, and rules for templates for player...   [click here for more]
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Tasha's Crucible of Everything Else Volume 1

Tasha's Crucible of Everything Else Volume 1


"I especially love it when innovative game mechanics fuel the story. I am pleased to find a hefty supplement that provides not only incredible inspiration for myself (I'm looking at you Ennida's Tea Set) but for any players I provide this to as an additional option for character options. I can tell you one thing, next time I'm a PC I am going to beg my DM to let me play a...   [click here for more]
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Eberron Confidential

Eberron Confidential


    Everyone's hiding something! What's a secret you've never shared? Are you hiding an aberrant dragonmark? Were you kicked out of Arcanix? Were you actually raised by gnolls? Or are you [REDACTED]? In Eberron Confidential, setting creator Keith Baker presents a host of secrets for DMs and players to enjoy. Each secret provides a unique connection to the world...   [click here for more]
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Elminster's Candlekeep Companion

Elminster's Candlekeep Companion


Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library Fortress! The Sage of Shadowdale has assembled this companion to help seekers of wisdom navigate the Castle of Tomes. Be warned! Elminster requests that you bring a suitable entrance gift, lest you be turned away at the front gates. This book is the definitive...   [click here for more]
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The Book of Bad Magic

The Book of Bad Magic


THE BOOK OF BAD MAGIC 21 regrettable subclasses for D&D 5th edition       ...   [click here for more]
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Tortle Package (5e)

Tortle Package (5e)


The Snout of Omgar is a geographical region described briefly in Tomb of Annihilation. Not much is revealed about the location or its inhabitants in that adventure, however. The Tortle Package is written for Dungeon Masters who want to know more about the Snout of Omgar. This supplement also introduces a new playable character race, the tortle, and a new adventure location: Dangwaru, the Typhoon...   [click here for more]
Wizards of the Coast  $9.99

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Scales of Q'barra

Scales of Q'barra


Q’barra Like You’ve Never Seen It Before Welcome to Q’barra – an isolated jungle nation on the eastern edge of Khorvaire. While the soft skinned westerners are aware of New Galifar and Hope, many find the cultures and customs of the scales completely alien. Scales of Q’barra collects and expands upon the lore of the dragonborn, lizardfolk, kobolds, and others. Game masters will...   [click here for more]
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The Solo Adventurer's Toolbox Part Two: The Toolbox Expanded

The Solo Adventurer's Toolbox Part Two: The Toolbox Expanded


5e Solo Gamebooks presents The Solo Adventurer’s Toolbox Part Two: The Toolbox Expanded.  This book was written as a companion to the first Solo Adventurer’s Toolbox. It builds on the first, providing a wealth of extra tables, generators, whole new random non-combat encounter tables, new systems for playing solo, and many other resources.  Part One available here....   [click here for more]
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Kercpa — Squirrelfolk Lineage and Subclasses

Kercpa — Squirrelfolk Lineage and Subclasses


The Kercpa are part of the Anthropomorphic Races bundle! Presented here by Steve Fidler and Nathanaël Roux is the Kercpa lineage! A race of reclusive yet merry forest dwellers. Complete with lineage and cultural features, 2 new subclasses for the Rogue and Barbarian, and all the tools needed to fit the small Kercpa into your game! Lithe and...   [click here for more]
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The Complete NPC

The Complete NPC


The Fantasy Ground version is available here Generate unplanned NPCs quickly! Players are continually encountering NPCs you never planned for, but now you can combine almost anything quickly to create the NPC you need! For each NPC you painstakingly create and detail, you will need at least ten more for which you never planned. If your players have one superpower, it is to go completely...   [click here for more]
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Level Up Your Background

Level Up Your Background


YOUR BACKGROUND IS MORE THAN WHO YOU WERE For some characters, their background represents their lives when they aren’t in the dungeon or out saving the world. It includes aspects of ambitions, their place in society, and their recognized authority. Such advancements are optional even in a campaign that uses these rules, for with authority comes responsibility. Other characters...   [click here for more]
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Tomb of Annihilation Companion

Tomb of Annihilation Companion


This expansion to the Tomb of Annihilation adventure gives dungeon masters ready-made material to help run certain sections of the adventure with little preparation. This book is written by the author of the best-selling Emirikol’s Guide to Devils, A Guide to Curse of Strahd, A Guide to Storm King’s Thunder, A Guide to Tomb of Annihilation...   [click here for more]
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The Sentient Weapon - a new combination of race and class

The Sentient Weapon - a new combination of race and class


BECOME A WEAPON OF LEGEND! “I have seen people rise to the hero’s call, and others succumb to the way of villainy. Each person has a story to tell. What few people realize is that there are other stories out there that have yet to be told. I’m sure you’ve heard of Blackrazor. Have you heard the sword tell its version of the tale? Listen and learn, for these weapons are people...   [click here for more]
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The Blackstaff's Book of 1000 Spells

The Blackstaff's Book of 1000 Spells


The Blackstaff’s Book of 1,000 Spells is the largest compilation of 5E spells ever released, over 300 pages, from the creators behind such titles as Elminster's Guide to Magic, the Player's Companion, Faiths of the Forgotten Realms (I and II), and the Ravenloft Archetypes series (which Critical Role creator Matt Mercer praised as "Really...   [click here for more]
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The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition


What lies within this book? The Greasemonkey's Handbook is a comprehensive guide to building, piloting and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks, cars, carts, and any other...   [click here for more]
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Adventure with Muk (5e)

Adventure with Muk (5e)


Meet Muk, the very bravest goblin, and his best friend Birdsquirrel. Adventure your way through the Dankwood and search for a great treasure that is rumored to be hidden far beyond. For players of all levels. This activity book includes enjoyable adventure hooks written by D&D’s Adam Lee, puzzles, unique Dankwood goblin character sheets developed by D&D’s Chris Lindsay, modified...   [click here for more]
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Heroes & Villains of Theros

Heroes & Villains of Theros


Heroes & Villains of Theros is a massive expansion for the Theros D&D setting that presents a ton of new content to make your game MYTHIC! Latest Update v1.1 (8/8/2020) Now available for Fantasy Grounds! Subclasses suitable for adventures in any setting! Barbarian: Path of the Mythic Totem Warrior // Bard: College of Tragedy Cleric:...   [click here for more]
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The NPC Handbook

The NPC Handbook


The NPC Handbook Over 10 Quadrillion NPC Combinations Create unique characters to use in your campaign in seconds, with only a few dice rolls "Very handy tool. Makes it really easy to come up with unique characters on the fly." "Who would have thought that a PayWhatYouWant product could solve all my NPC issues. Thank you for creating this one for the community."...   [click here for more]
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Darkhold: Secrets of the Zhentarim

Darkhold: Secrets of the Zhentarim


Join the most infamous organization in Faerûn, using the secrets within this book to run a campaign featuring the Zhentarim and their stronghold of Darkhold itself. For centuries, the Zhentarim have been expanding their influence throughout Faerûn. Known as the "Black Network” to outsiders, those within consider themselves part of an extended family that affords them immense opportunities and...   [click here for more]
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Xanathar's Lost Notes to Everything Else

Xanathar's Lost Notes to Everything Else


"A quick glance down the authors column of this high quality book reveals some of my favourite D&D creators - and they certainly deliver the goods! Everyone will find something to love in this fantastic volume. The DM in me really enjoyed the new sanity rules, the story items, and - chaos armor! Players will savor the host of new subclass options. And the whole thing looks FANTASTIC - as if...   [click here for more]
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Heroes of the Infinite Planes

Heroes of the Infinite Planes


Heroes of the Infinite Planes Character Options from Across the Multiverse! Fully bookmarked 130 page PDF with 45 new subclasses, 30 backgrounds, 34 new spells, and cultural overviews! The planes hold an abundance of wonders, treasure, and excitement, enough to fill any campaign with untold sights, riches beyond compare, and horrendous monsters never before seen. These aspects are...   [click here for more]
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The Book of Weird Magic

The Book of Weird Magic


THE BOOK OF WEIRD MAGIC 21 unfortunate subclasses for D&D 5th edition ...   [click here for more]
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Tome of the Pact

Tome of the Pact


For the Fantasy Grounds version, Click Here Invigorate your warlock character and please your patron! Tome of the Pact is a love letter to the warlock class, featuring: 4 new otherworldly patrons: the chaotic creature of Limbo, the reliable patron of Mechanus, the oracular storm giant, and the entity of the harvest. 29 new invocations, including...   [click here for more]
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Into Wonderland: A Feywild Setting Book

Into Wonderland: A Feywild Setting Book


"Coming back to where you started is not the same as never leaving." - Terry Pratchett INTO WONDERLAND Into Wonderland is a book detailing an adventure in the Feywild, a setting for Dungeons and Dragons 5th Edition. This book provides player options, encounters, variant rules, and a campaign of expeditions into the unknown centred around the city of Endercoast that has been spirited...   [click here for more]
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Player Primer: Icewind Dale

Player Primer: Icewind Dale


Discover the wonders of Faerûn’s frozen tundra with Player Primer: Icewind Dale! This supplement contains all the information DMs and players will need to jump into a Dungeons & Dragons adventure set in Icewind Dale including: Life in Icewind Dale Important story events Regions and settlements of Icewind Dale Factions of Icewind Dale New & adapted backgrounds A Character...   [click here for more]
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Morgrave Miscellany

Morgrave Miscellany


BACK IN SESSION! Returning students, faculty, and those pondering admissions! The halls are once again open as we have completed University referbishment. You'll find the facilities updated to be in-line with the recent releases of Eberron Rising & Exploring Eberron. With that, we're proud to say we've also been rated the #1 party school on Eberron....   [click here for more]
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Mordenkainen's Candlekeep Collectibles

Mordenkainen's Candlekeep Collectibles


“What could possibly harm us here? This place is a fortress, and guarded beyond measure.”                                                                                                             ~Gorion's Ward Included in Mordenkainen's Candlekeep Collectibles: Introduction on...   [click here for more]
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Gods of Faerun

Gods of Faerun


GODS OF FAERUN Piety Mechanics for the Forgotten Realms ...   [click here for more]
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Wild Magic for Every Class

Wild Magic for Every Class


Shouldn't every single player character have a way to introduce dynamic magical chaos into their playstyle? Wild Magic for Every Class is a new feat and accompanying set of Wild Magic Surges that answer this question: “BY VIOLET LIGHTNING, YES!” Included in this PDF, you'll discover 700 new surges spread over 14 tables - one for each core class in Dungeons...   [click here for more]
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Eberronicon: A Pocket Guide to the World

Eberronicon: A Pocket Guide to the World


From the team that brought you the Convergence Manifesto,   Across Eberron presents the… This pocket guide for DMs, players, and content creators provides a concise overview of the fascinating world of Eberron. Within these pages, we've consolidated fifteen years of lore into one easy-to-read supplement. What’s inside? Quick reference. Highlights setting...   [click here for more]
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The Book of Lost Magicka: A Homebrew For Equality Charity Project

The Book of Lost Magicka: A Homebrew For Equality Charity Project


In the wake of events of May 2020, this project was launched in support of the Black lives matter cause. Written and illustrated by over 90 volunteers from around the globe, The Book of Lost Magicka is a suppliment book for Dungeons & Dragons (5th edition) containing a vast variety of homebrew content to integrate into your games. This volume includes: 10 New Races 6 New Classes Apothecary Dragonblessed Reaver Soul...   [click here for more]
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Cursed Classes

Cursed Classes


This is the PDF version. If you're looking for the Fantasy Grounds Module. Click Here! You've been bitten by a werewolf! You failed your saving throw against the cursed bite! Now you gain the benefits of a bite attack and slightly higher stats. Also the DM will assume control of your character now as your personality changed... no? You don't like that idea? Then why don't...   [click here for more]
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The Book of Furry Magic

The Book of Furry Magic


THE BOOK OF FURRY MAGIC: 20 Beastly Subclasses for D&D 5e ...   [click here for more]
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Ghesh's Guide to Making Things - A System for Crafting and Modifying Equipment in 5th Edition D&D

Ghesh's Guide to Making Things - A System for Crafting and Modifying Equipment in 5th Edition D&D


Craft legendary weapons and armor! Ghesh's Guide to Making Things is a crafting and modification system designed to complement the 5th Edition rulesystem. The kobold inventor, Ghesh Fizzlebang, is an enigmatic character of some renown, known for his rather explosive ways of improving the equipment of his fellow adventurers. Though his background may cause some raised eyebrows as to...   [click here for more]
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Vault of Magic

Vault of Magic


Find new powerful magic, and mysterious and terrible objects lurking within Vault of Magic! Through this supplement, you can expand and enrich your Dungeons & Dragons world. In Vault of Magic you will discover: - 54 New magical items - 16 New spells - More than 40 stock art pieces - A top-level layout - A hypertext index, to quickly...   [click here for more]
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The Book of 925

The Book of 925


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An Elf and an Orc Had a Little Baby: Parentage and Upbringing in D&D

An Elf and an Orc Had a Little Baby: Parentage and Upbringing in D&D


Now you can play an elf-orc raised by dwarves! Or a gnome-halfling raised by kobolds! Even a grung-warforged raised in Avernus is a possibility! “...this supplement is truly an informed, aware and inspired step forward in continuing discussion about who, how and what makes up a D&D character, and how to create them just how we envision them.” - Curse of Sebs An...   [click here for more]
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The Half-Race Handbook

The Half-Race Handbook


The Half-Race Handbook (5e) A Modular System for Creating Unique Half-Races The Half-Race Handbook contains 33 different races (not counting the included subraces), deconstructed into three categories: ability score modifiers, major features, and minor features. With the rules provided, you can combine these 3 categories to create just about any half-race...   [click here for more]
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Larloch's Lexicon of Lichdom – legendary liches, lich lore and lichy loot for 5E

Larloch's Lexicon of Lichdom – legendary liches, lich lore and lichy loot for 5E


There's nothing quite like the lich. Wielding powerful spells, imbued with undead energy, and virtually indestructible – the lich does it all. It is not without reason that the lich has risen to become one of Dungeons & Dragons players’ most feared adversaries, and a favourite among Dungeon Masters. In this 36-page document, every facet of the lich’s undead existence is examined and...   [click here for more]
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Year Of Rogue Dragons

Year Of Rogue Dragons


Join our new 300-page dark adventure module Crown of the Oathbreaker, taking players from level 5-12 through a cursed kingdom, the Feyrealm, the Shadowrealm, and Hell. Kickstarter starts on the 20th of October, be one of the first backers to grab the early-bird rewards!  https://www.kickstarter.com/projects/elderbrain/crown-of-the-oathbreaker ...   [click here for more]
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The Lingering Soul - Class/Post-Death Option

The Lingering Soul - Class/Post-Death Option


The Lingering Soul An Optional Class or Death Alternative for 5th Edition Dungeons & Dragons. Mortality. All who draw breath fear the icy grip of death, the promised end. It is the primal fear that drives much of history, and the promise of a restful afterlife brings weight to the influence of any temple. Your afterlife, unfortunately, is not so...   [click here for more]
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