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Mage Hunter's: 5e Homebrew Class

Mage Hunter's: 5e Homebrew Class


Please enjoy my first upload to the DM's guild, let me know if you have question via here, or twitter (@pearsallsblog), or email (pearsallsblog@yahoo.com). ...   [click here for more]
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Maiden of the Mists, a Fighter Martial Archetype 5e

Maiden of the Mists, a Fighter Martial Archetype 5e


The mists swirling around the deep, natural features of the world haved scared and intrigued the denizens of Faerun since the dawn of time. Folk tales spread of the magic of misty lakes and fog covered swamps; stories of young, sword wielding women rising from the mists and carving a bloody swathe through the foul creatures of the world, only to fade back to seeming nothingness. This homebrew supplement...   [click here for more]
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Mana Mage

Mana Mage


Why Play a Mana Mage? This class is a remix. This means that those familiar with 5e will be able to jump right in and make a cool, powerful, glass-cannon style character. It makes you play creatively and really rely on your knowledge of spells to be effective. If you're the type of player that craves challenge, progression, and going supernova when the situation calls for it, this is the class...   [click here for more]
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Monsters Without Borders

Monsters Without Borders


"A huge thanks to the team behind “Monsters Without Borders” for their creative fundraising effort for MSF. From Yemen to South Sudan, the money raised will go towards delivering essential medical care to those who need it most.” – Merlyn Ooms, MSF-UK WE HAVE RAISED $2,400 so far, that's 38 days in the field for a trained doctor! Twitter: "To put...   [click here for more]
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NPC's, Cities, Magic Items, Creatures, and More

NPC's, Cities, Magic Items, Creatures, and More


Hello, and welcome to what is essentially a massive resource book. This 110 page document comes with ready made cities, that can be used as part of one big continent or individual cities, NPC's to use, new stat blocks for monsters (including some CR 23 and higher ones), an optional background, a whole slew of magic items, and a brief kind of desrciption of the locations in the world, some new organizations...   [click here for more]
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Pact of the Cryptid

Pact of the Cryptid


You have made a pact with a cryptid, a creature of urban legend and whispered tales whose existence is disputed by many. These beings may be of any alignment, though they are typically chaotic in nature. Cryptids powerful enough to forge a pact include beings such as the Mothman, Jersey Devil, Black Shuck, Loup Garou, Goatman, and Bigfoot. These beings bestow magic to aid you in going unseen, just...   [click here for more]
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Races of the Forest

Races of the Forest


Deep in the darkest forest, there are races yet unknown for the rest of the world, waiting quietly for the time when the forest needs them again. They have existed since immemorial times, hiding from other races and keeping their societies in secret, until now. In this first book produced by WizardKitten Games you will find new armors, new weapons, and most important, 5 fully forest based races...   [click here for more]
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Races of the Planes Vol. 1 (20 New Races)

Races of the Planes Vol. 1 (20 New Races)


From Azer to Kuo-toa, Thri-kreen and Wilden, this handbook has 20 races selected from previous editions and updated to the 5e rules and balance curve. This handbook is designed to give you and your players more options when it comes to building a new character. There are 20 new races: Azer, Bauriar, Centaur, Dhampyr, Gnoll, Gargoyle, Hamadryad, Kuo-Toa, Loxo, Myconid, Neraphim, Awakened Ooze,...   [click here for more]
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Races, Subraces, & Culture

Races, Subraces, & Culture


Ever play a dwarf who in his backstory was raised by a family of half-elves and wonder how did he learn to fight with dwarven weapons. Shouldn't he be a bit weaker, however more charismatic. Well if not you should play a character like this. What you get. All PHB Races & Subraces are broken down into Races, Subraces, and Culture. Volo's Races are broken down into (minus the monsterious...   [click here for more]
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Raiders & Dinosaurs

Raiders & Dinosaurs


Raiders & Dinosaurs is a supplement for both player’s and DMs, featuring new races and subraces, subclasses based around adventures in the untamed prehistoric wilderness dominated by dinosaurs. Short hints help placing some existing races and classes in such a world and giving them motivations to explore this savage wilderness. The bestiary supplies a vast list of new dinosaurs, marine reptiles,...   [click here for more]
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Rune Scribe (UA) - Rune Expansion

Rune Scribe (UA) - Rune Expansion


When Wizards of the Coast released their Unearthed Arcana about the Rune Scribe Prestige Class, I was really interested, enough that I was quite disappointed that there were only four Master Runes available and not much mention of anything like Minor Runes. So I took it upon myself to create a few more, initially following the elemental theme that WotC began with, and then expanding into some others...   [click here for more]
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Supplemental Creatures

Supplemental Creatures


Supplemental Creatures provides a selection of monsters to use in your campaign along with a splash of story ideas, magical items, new equipment and a useful feat for barbarians, fighters and paladins. The document provides the following: 1. 39 pages of creatures, which include new strains of Lycanthropes, different kinds of Hagspawns and new types of Crawling Claws. Also provide some homebrewed...   [click here for more]
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T.C Harmeleon's Compendium of Oft Forgotten Notes

T.C Harmeleon's Compendium of Oft Forgotten Notes


A huge collection of homebrew material including more than 50 subclasses, 12 new spells, a new race and a new class, the Lancer, an esoteric knight with a unique fighting style. ...   [click here for more]
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Tap Untap Burn 5 Color Mana Spell Point Variant Rules Knights and Tricksters

Tap Untap Burn 5 Color Mana Spell Point Variant Rules Knights and Tricksters


Grab the Tap Untap Burn Staff Preview too! https://www.dmsguild.com/product/272408/Tap-Untap-Burn-5-Color-Mana-Spell-Point-Variant-Rules-Staff-Preview Here's how to use Knights and Tricksters-- 1. pick Eldritch Knight or Arcane Trickster for your character. 2. Decide which color of magic you want to devote your character to from the full lists provided. 3. Decide which casting ability to use...   [click here for more]
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Thaqualm's Book of Humanoids

Thaqualm's Book of Humanoids


Thaqualms Book of Humanoids is a new supplement for your D&D game, providing advice on how to establish traditionally “monstrous” humanoids as cultures and possible allies in your campaign. This guide also takes a fresh look at the “standard” humanoids of the Player’s Handbook, examining and expanding upon their core narratives. Thqualm’s...   [click here for more]
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The Blood Weaver Class

The Blood Weaver Class


Blood Weavers are fallen clerics that have turned away from their original source of power, be it a god, celestial, fey, or otherwise. Through forbidden arts that viciously attack the very essence of Life itself, a blood weaver comes into his own power – literally ripping it from himself or his foes. It is through the power of Death itself that he gains the power to bend both Life and Death to...   [click here for more]
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The Indigo Ledger

The Indigo Ledger


23 new spells, 42 new magic items, including 4 sentient/artifact items and 3 weapons of legacy, 8 alchemical items, the Geist class with 4 archetypes, and 2 archetypes per official class. ...   [click here for more]
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The Living Vessel: A Setting Agnostic 5e Class

The Living Vessel: A Setting Agnostic 5e Class


Being possessed by demons or devils is a common theme of the horror genre across all media. The Living Vessel takes this fear and makes it a form of strength. Every living vessel becomes such by allowing a fiend to seek refuge inside of them via voluntary possession. While the fiend's latent corruption is always there, the living vessel maintains control, eventually growing to embody the abilities...   [click here for more]
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The Martial Artist Pack

The Martial Artist Pack


A collection of six Monk Hybrid Classes: Argent Fist (Monk/Paladin), Battle Dancer (Monk/Bard), Metamorph (Monk/Druid), Ninja (Monk/Rogue), Samurai (Monk/Fighter), and Spelldrinker (Monk/Warlock). Also includes a Dryad Race as a bonus! Can be bought separately: Argent Fist: https://www.dmsguild.com/product/265167/Argent-Fist Battle Dancer: https://www.dmsguild.com/product/265171/Battle-Dancer...   [click here for more]
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The Mismatched - A party of 5 adventurers

The Mismatched - A party of 5 adventurers


This is a party of five adventurers, including Mauxxie Firewalker, the lady in the art. There are two characters who use non-vanilla classes. These include Harken Dawn, who is a lingering soul (the class is found here, made by Matthew Mercer https://www.dmsguild.com/product/226513/The-Lingering-Soul--Class-PostDeath-Option), and Mauxxie Firewalker, who is an Elemental Pugilist (https://www.dmsguild.com/product/264670/Elemental-Pugilist?term=elemental+pugi)....   [click here for more]
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The Netherese Race

The Netherese Race


Remember the powerful Netherese and their flying cities. Play with the most powerful magic human race that ever lived upon Faerûn! ...   [click here for more]
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The Nomad: A Class for Planar Travelers

The Nomad: A Class for Planar Travelers


The Nomad Class Chase The Journey and travel the planes as a nomad: planeswalking explorers that seek to experience every aspect of life on every plane they can reach. Their repeated interplanar travels grant them a special connection to the art of creating portals, as well as an appreciation for the wider state of the multiverse. Strike your enemies from afar with portal abilities, transport...   [click here for more]
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The Puppeteer

The Puppeteer


The Puppeteer, a Complete Class (levels 1-20) with Archetypes. With the ability to fight, deceive, and control all at one's fingertips, quite literally, the puppeteer is a self-described control freak both on and off the battlefield. Whether it be with puppets or people, free will is merely an illusion for the adept puppeteer to manipulate. From building increasingly destructive and formidable war...   [click here for more]
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The Spellscarred (5e)

The Spellscarred (5e)


Years ago the Spellplague raged across the Forgotten Realms. Lives were lost, continents shattered, and magic was forever changed. In its distructive path were the people and creatures that did survive, only to come out brandishing what is known as a Spellscar. Years later the Spellplague is a distant memory, but those in knowledgeable circles have heard whispers of its remains. Embers and tiny flames...   [click here for more]
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The Sugarthane's Sanctum Character Options

The Sugarthane's Sanctum Character Options


Looking for the adventure? The Sugarthane's Sanctum is available now! “Sweet-Tooth”, a reclusive goblin mage also known as the “Sugarthane”, has long held an uncanny favour with the local nobles based on a treaty forged long ago to stem goblinoid raids in the area. After a series of attacks, the protection of the Sugarthane’s boon seems to be failing. It is up to you...   [click here for more]
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The Summoner

The Summoner


The Summoner is a new class for Dungeons & Dragons 5th edition. The summoner uses it's other worldly companion, the eidolon, in addition to it's own magical abilities to control the battlefield. Build your own eidolon from the ground up, be it a fiend, celestial or fey. ...   [click here for more]
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The Tlatoani's Compendium

The Tlatoani's Compendium


This is only the beggining. The Tlatoani's Compendium is the start of The Esplorer's Compendium Project, an exposition to many Ancient cultures. Aztec, Eygyptian, Norse(probably), Greek (maybe), and Mezapotamian (maybe); this has only just begun. The Tlatoani's Compendium contains Two new cleric domains Three new fighter archetypes Two new sorcerous origins Two new classes A table of Aztec...   [click here for more]
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The Tome of Forgotten Heroes

The Tome of Forgotten Heroes


A D&D5E supplement filled with over 20 original class archetypal options created over 2 and a half years. Archetypes with unique mechanical systems included, i.e. storytelling system for College of Fables Bard, and gambling system for Gambler Pact warlock. Below is a full list of archetypes included in the book: Barbarian: Path of the Elders Path of the Hellion Bard: College of...   [click here for more]
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The Urchin of Camorr

The Urchin of Camorr


Conflict is growing on the outset of the kingdom of Camorr but something far worse is happening inside its city walls. Reports of children going missing from the slums have started spreading throughout the city. Many believe they are looking to join the conflict, others believe they have simply run away, but something far worse is at play here. Investigate the disappearance of the...   [click here for more]
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The Wasteland Survival Guide

The Wasteland Survival Guide


Inspired by Fallout and Gamma World, this book contains material designed for use in a post-apocalyptic setting. Given my lack of art skills, this preliminary edition is available at a reduced price with the space for images left empty. Included are: Archetypes for the Mystic, Soul Knight, and all PHB classes. Two "Alternate Classes" that provide alternative class features for existing classes....   [click here for more]
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ToA Players Companion: Subclasses for the Jungle

ToA Players Companion: Subclasses for the Jungle


This compendium currently consists six subclasses that are made for the Tomb of Annihilation adventure altough they will fit any wilderness based setting. Each has unique approach to their respective classes and some have unique mechanics. This compendium will be updated ad hoc. Barbarian: Path of the Tribal Rite Bard: College of Serenity Druid: The Forgotten Circle Monk: Way of the Wild Paladin:...   [click here for more]
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Truly Wild Magic

Truly Wild Magic


Make Wild Magic fun without being game breaking by using these optional True Wild Magic rules! Custom rules that replace or tweak the Wild Magic Sorcerer abilities and accompanying Wild Magic Surge table. The purpose of these tweaks is to both give a more stable representation of how and when to activate the Wild Magic rules and balance the Surge results in a more game friendly manner. -50 fun...   [click here for more]
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Vincent's Guide to Dwarves

Vincent's Guide to Dwarves


Join Vincent as he goes into great detail about the Dwarven people. Dwarven religion, culture, and even alcoholic beverages await you within. Vincent's Guide to Dwarves contains expanded information on the dwarven pantheon, 2 new playable races & 3 subraces, 6 new archetypes (Including the Oath of the Dwarven Defender!), 8 new feats, a plethora of new equipment and spells, and of course some new...   [click here for more]
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Warrior of the Brotherhood

Warrior of the Brotherhood


The Warrior of the Brotherhood is an homebrew class made for Dungeons & Dragons 5th Edition. This document feature a fully sketched class with archetypes and minor items uniquely made for this class. The entire PDF as been rewritten multiples times to balance it, it as been playtested and approved by Unerathed Arcana Reddit page: https://www.reddit.com/r/UnearthedArcana/ Please...   [click here for more]
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Whispers From The Sea

Whispers From The Sea


A fantastic island of goblins awaits your party in this new adventure! In a bizarre turn of events, the party has found themselves cast away on an evil wizard's island. An enemy lurks nearby. Who are these strange goblins? Are they friend or foe? Complete with: * 4 maps * 6 NEW spells for goblins and players * New seige mechanics * 4 NEW goblin specializations...   [click here for more]
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Wilderness Survival Guide

Wilderness Survival Guide


In this supplement you will find some extra rules for harvesting creatures, collecting minerals and a simple alchemy system for brewing potions and bombs, new equipment for surviving in the wilderness, a few magic items and more. For DMs, you will find a section with various guidelines and survival considerations and some environmental hazards! Contents: Harvesting creatures:...   [click here for more]
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{WH} The Augmented, a character class of technological self-improvement

{WH} The Augmented, a character class of technological self-improvement


You were not strong enough. Not capable enough. Your body, as it was, could only do so much. So you improved your form. Added pieces of forgotten arcane technology, building yourself into something new. Something better. Something neither mortal, nor machine. You became an augmented, a powerful technological half-caster able to adapt your body to any situation, installing augments into your body...   [click here for more]
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100 Unique NPCs

100 Unique NPCs


I put a lot of time into this document, so I hope you enjoy it. It contains 100 unique NPCs, which include the following: custom backstory, personality, strengths, flaws, likes, dislikes, custom inventory, description of their appearance as well as a stat block for them. There is a clickable table of contents and also a d100 table. ...   [click here for more]
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Adventure with Muk (5e)

Adventure with Muk (5e)


Meet Muk, the very bravest goblin, and his best friend Birdsquirrel. Adventure your way through the Dankwood and search for a great treasure that is rumored to be hidden far beyond. For players of all levels. This activity book includes enjoyable adventure hooks written by D&D’s Adam Lee, puzzles, unique Dankwood goblin character sheets developed by D&D’s Chris Lindsay, modified...   [click here for more]
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Champions of the Blood War

Champions of the Blood War


Champions of the Blood War presents new Demonic & Diabolical Player Options for your Campaigns! This project was primarily designed for use with the new, official, BALDUR'S GATE: DESCENT INTO AVERNUS adventure, but can be used by players & dungeon master's in any campaign that needs an injection of demons, devils, yugoloths and other nefarious elements! Everything included here was written...   [click here for more]
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Compendium of Exotic Adventurers

Compendium of Exotic Adventurers


Compendium of Exotic Adventurers is my first ever published homebrew document. Here you'll find twelve class options, one for each class, to customize your character. I've tried my best to create unique flavors and interesting abilities that will make your character really cool. I hope you enjoy this and give me your feedback because I wanna learn and improve to keep bringing content to the community....   [click here for more]
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Courier's Guide to Offspring

Courier's Guide to Offspring


Ever wondered how to make your interracial DnD relationship work? Ever wish you could incorporate breeding mechanics from your old Dragon Warrior Monsters and Pokemon games into your campaign? Ever wish you could play subsequent campaigns as the offspring of your original RPG character? Courier's Guide to Offspring let's you do all of that. Courier's is an...   [click here for more]
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Cult of the Dragon (2e)

Cult of the Dragon (2e)


No longer can the members of one of the most infamous clandestine organizations in all the Realms lurk in their confortable shadows. No more can these men, women, dragons, dracoliches, and... others... scheme to subjugate all that is good and true while the rest of Faer?n waits unaware. For centuries has the evil secret society founded by the mad mage and Chosen of Mystra, Sammaster, labored secretly-well,...   [click here for more]
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DMGR8: Sages & Specialists (2e)

DMGR8: Sages & Specialists (2e)


In the dangerous, fast-paced world of adventuring, knowledge means survival. In a age of legends, even the greatest heroes need technical advisors. Inside Sages & Specialists you'll find ten new NPC specialist classes--from apothecary to seer, from engineer to scribe--each with his own special talents and insights. In addition, this book contains a host of new rules that directly affect the...   [click here for more]
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Dragenhold Adventurers - 36 new Archetypes!

Dragenhold Adventurers - 36 new Archetypes!


Do you like character customization? Have you wanted a subclass to fill any of these niches? A Demon Summoner Elementalist Monk & Sorcerer Religious Inquisitor A Necromantic Spellsword, a Death Knight The Comedian Bard The Barbarian whose resolve fuels their rage A Priestess of Law A Paladin of a powerful lightning god The Half Transformed Druid...   [click here for more]
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Dragonlance Adventures (1e)

Dragonlance Adventures (1e)


At last, the complete Krynn source book that contains all the information necessary for limitless campaigning in the world of the DragonLance saga! Provides all-new information on the character classes, races, artifacts, and powers that are unique to the fascinating world of Krynn. Product History Dragonlance Adventures (1987), by Tracy Hickman and Margaret Weis, is the...   [click here for more]
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Eldritch Mysteries Abound

Eldritch Mysteries Abound


Do you want to become a Warlock to one of the great Detectives of our Time? Do you want to commune with the Best Who Once Drove a Flower-Patterned Van? Have you ever watched their antics and thought, "Hmm, I want to be like them"? If so, this product is for you! Make a Warlock of the Endless Hunger and say 'Zoinks' all you want, or a Warlock of the Inquisitive Mind and say 'Jinkies'. The possibilities,...   [click here for more]
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Expanded Races

Expanded Races


Expanded Races offers 11 new races ready to play in your Forgotten Realms D&D game. All presented races are canonical and are converted from previous editions of D&D. Included races are Arctic Dwarf, Avariel, Dusk Elf, Eladrin, Frost Elf, Loxo, Lythari, Sea Elf, Star Elf, Vryloka, and Wild Elf. ...   [click here for more]
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FRQ1 Haunted Halls of Eveningstar (2e)

FRQ1 Haunted Halls of Eveningstar (2e)


Welcome to the picturesque village of Eveningstar, nestled at the foot of the Stonelands where the River Starwater winds down a gorge and snakes into the King\'s Forest. Here, the Knights of Myth Drannor began their famous adventures. Here, the Ladies of the Brazen Blade, The Company of the Singing Sword, The Steel Shield Band, and many other came, clutching royal charters from King Azoun with the...   [click here for more]
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GAZ14: The Atruaghin Clans (Basic)

GAZ14: The Atruaghin Clans (Basic)


From the ashes of an ancient culture of proud warriors rises a race of people unlike any other in the Known World. Long ago, the power of Blackmoor all but destroyed the mighty Azcans. Some of them, the bravest of the brave, sought refuge under the shadow of a great plateau. For decades, they struggled to preserve their lives and their culture. Now, centuries later, their secrets are revealed. From...   [click here for more]
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