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Artifice and Artisanship

Artifice and Artisanship


Artifice and Artisanship is now updated to bring the Artificer Specialists within in line with the current UA Artificer! Artifice and Artisanship contains: Three new Artificer subclasses: Animator, Herbalist, and Trapmaker. New rules regarding constructs and traps. Systems for the Gunsmith Specialist updated for use with the new UA Artificer. Artifice...   [click here for more]
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Artifice and Invention

Artifice and Invention


This supplement is themed around research and invention, and provides class options and spells to reflect both traditions of discovery and innovation and the older, more practiced traditions that stand in opposition. This includes: A new take on the artificer based on the warlock chassis, designed to give the artificer as much flexibility as its previous incarnations without making assumptions...   [click here for more]
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Artificer

Artificer


Hello and welcome to my first published work on the DMs Guild. This is a work in progress, and I appreciate any feedback we receive. Thank you for your patience. This artificer is drafted with crafting in mind regarding base class abilities, working up through archetypes that allow you to further your crafting prowess, enjoy construct companions, or downright shenanigans. This document was created...   [click here for more]
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Artificer - Revised Unearthed Arcana

Artificer - Revised Unearthed Arcana


This is just another take on the Unearthed Arcana Artificer. Please leave comments or ideas to make it better. Tried to tie more of the class features together. ...   [click here for more]
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Artificer Archetype: Gragensmith

Artificer Archetype: Gragensmith


The Gragensmith, Shell-Head, Armor Meister, is an Artificer unsatisfied to hurl potions or sling lead from the back ranks. Instead they create temperamental magical armor and arms to wield in the thick of combat. Over time they incorporate additional options to their armor, even integrating the magic items they craft as part of their class, keeping them ever ready and hands-free. This archetype...   [click here for more]
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Artificer Character Class

Artificer Character Class


A variant Artificer character class, inspired by the powerful artificers of the plane of Kaladesh (as seen in the Kaladesh and Aether Revolt expansions for Magic: The Gathering), complete with 3 different artificer degrees: War Engineer, Lifecrafter and Espionage Master. Power up your aether-powered inventions and go save the world! ...   [click here for more]
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Artificer Class

Artificer Class


The Unearthed Arcana Artificer Class is a vast improvement on the previous 5e presentation in the Unearthed Arcana Ebberon article as a wizard tradition. Everyone has their opinions on what can be improved. Previously, I put out Master Makers: Artificer Specialists and Options. With the request for community feedback, this is a draft of the class integrating the options presented there, along with...   [click here for more]
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Artificer Class (5e)

Artificer Class (5e)


Seeking mastery of the magical world is not something relegated to studious wizards, charismatic sorcerers, and pacted warlocks. Artificers seek to harness magical secrets to create magical items--both permanent and temporary. Versatile arcane magic-users, Artificers engineer magic and bind it, always curious and always inquisitive. Use your skills--and the skills of your companions--to manufacture...   [click here for more]
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Artificer Engineer and the Hex Mage Class

Artificer Engineer and the Hex Mage Class


This is largely a player supplement with some items also usable by the DM exclusively if he should allow any of it. This holds an artificer subtype meant to be used with Unearthered Arcana Artificer, and a homebrew class known as the Hex Mage, a specialist in curse magic. There are also a few spells in here, and though I intend to use them in a future document that is far in the future so here they...   [click here for more]
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Artificer Specialist Chronographer

Artificer Specialist Chronographer


As a master tinkerer, the Chronographer has created a small time keeping device known as a Chronograph. With it, the Chronographer can shape time to their will. Please feel free to leave any feedback, negative or positive! v2.02 Changed the base damage and healing of Temporal Zone to 2d6 and removed the increased scaling at level 3. Added a once per short/long rest limit to the target...   [click here for more]
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Artificer: Engineer (5e)

Artificer: Engineer (5e)


This archetype is designed to be used along with the Artificer Class created by Wizards of the Coast and found in their Unearthed Arcana online. This, used as a 3rd option, I believe fills out the variety of the class specialists nicely and provides the tinkerer/mechanic build that I found lacking in the provided Alchemist & Gunsmith. The Artificer is still not an official D&D class and therefore...   [click here for more]
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Artificer: Golemcrafter (5e UA)

Artificer: Golemcrafter (5e UA)


A golemcrafter path for the 5e UA Artificer. Its main focus is on empowering the Mechanical Servant into a customizable companion that scales with level. This is done by using the Revised UA Ranger's Beast Conclave Companion's Bond ability as a baseline. The Golemcrafter gets his ability later and with slightly reduced benefits, but his Mechanical Servant uses a stronger creature as a base, so its...   [click here for more]
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Artificer: The Arcanist

Artificer: The Arcanist


Arcanist - Wand, Rod, Staff, Orb, and Tome Arcanists are the most mystical and most trained in the traditional arcane arts of all artificers. Their unique set of skills making them more enchanters than tinkerers or inventors. The arcanist can cast the widest variety of spells of any artificer but relies on focusing their magical effects through enchanted objects of their own creation....   [click here for more]
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Artificer: The Master Tinker

Artificer: The Master Tinker


In January, 2017, Wizards of the Coast introduced the Artificer class via its Unearthed Arcana playtest supplements. It has since spawned many variations of this class, along with additional archetypes. Some were quite well planned. Others, not so much. Julia and I did not believe anything out there really addressed a simple niche crying out for attention: the Tinker. Enter, the Master Tinker. A...   [click here for more]
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Artificers: Gunsmith, Revised

Artificers: Gunsmith, Revised


Crafting and invention should define the artificer class, and each gunsmith’s Thunder Cannon should be a unique creation. The Gunsmith, Revised realizes that philosophy. Inside, you will find options to customize your Thunder Cannon as a pistol, rifle, or shotgun. You will also find many powerful modifications to perform on the Thunder Cannon as you advance in artificer class levels....   [click here for more]
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Artisan

Artisan


Hello as promised here is the class that goes with the item book that I made or rather the somewhat item accounting book. I will post the link at the end of this and if there is none it is because I decided it is easier that I just tell you to click on my name and find the item one. All my stuff is either pay what you want or free. Part of the reason is because even though sometimes I put months...   [click here for more]
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Artist, Farmer, & Heretic Backgrounds

Artist, Farmer, & Heretic Backgrounds


Introducing two new backgrounds for D&D 5e! Artist The artist has an eye for beauty and hails from a world of wealthy patrons, art schools run by masters, crafty dealers, and shady forgers. Farmer For the adventurer who wants to rise from a peasant life to glory, there's the farmer background. Skilled with animals, land vehicles, and cooking, the farmer can fit right in with the common folk,...   [click here for more]
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Artreizen's First Batch of Home Cooked Spells

Artreizen's First Batch of Home Cooked Spells


Alone in a tower far above the forgotten woods, the legendary composer Duncan X. Artreizen works tirelessly on developing new spells for all kinds of mages to cast. Despite some ignoramuses claiming he doesn't know what he's doing, he has dedicated his life to this craft. Having made deals with various deities, patrons, political leaders, and powerful spellcasters, Artreizen knows how to...   [click here for more]
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Arva's reflections on Massed Combat

Arva's reflections on Massed Combat


Mass combat is a constant in history, thanks to the powerful's continous dreams of conquest and might, and many an adventuring party found its demise thanks to not being ready to face this situation. My dear friend Arva, a former Free Blade of the northern Wolves, shared with me the notes he gathered in his over two thousand years of service as peacekeeper and line warrior for the clansmen. Credit...   [click here for more]
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Ascendant Domain (5e)

Ascendant Domain (5e)


While most Clerics follow the domain of a God, you have chosen a different path. Why worship a God when you could become one? They have perhaps called you mad. Unhinged. Insane. But you did not listen. Something has awakened inside of you, something small, and weak, but still something. The spark inside of you is tiny – merely a mote of divinity – but still, it is enough. You know now your...   [click here for more]
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Asceticus Triumviratus

Asceticus Triumviratus


Looking for more monastic traditions for monks? The Asceticus Triumviratus is for you! Within these pages, three ascetic subclasses can be found. Each one is unique and built for different purposes and roles, filled to the brim with flavor. The Way of the Shackled focuses on an inner strength that may manifest physically through ki. Students find themselves restricting their material...   [click here for more]
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Assassin's Background (John Wick Based)

Assassin's Background (John Wick Based)


This is a backgorund for 5th edition charaters based on the movie John Wick. It provides a structure for organized crime for urban and all environments and also provides a fully functional assassin background with one alternate feature too. It gives characters that "ex-assassin" feel and badassery. This is my first title and I hope you enjoy it! Feedback is always appreciated! -Provides...   [click here for more]
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Assassin-5e Class

Assassin-5e Class


Among the taverns filled to the brim with adventurers, or those seeking aid from them, occasionally one may spy one who stands out from the rest; or more aptly, doesn't stand out from the rest. When not performing their dark work, Assassins can be found amongst parties of adventurers using their training in the art of swift death to eliminate monsters or bandits. While not always on the side of good,...   [click here for more]
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Assets for the Adept

Assets for the Adept


A new type of spell-like option for characters and campaign development. The core rules provide guidelines on rewarding characters with an option called Supernatural Gifts - blessings and charms granted to characters for exceptional deeds or to prepare them for grave trials. This document provides advice on how to use Supernatural Gfts as a plot device and reward, and includes suggestions on how...   [click here for more]
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Assorted Archetypes

Assorted Archetypes


As a first effort, this is a pretty robust group of class options. Art will be added later for no extra charge, two art pieces will be added per page. The Thunderbolt Barbarian: Holding the power some may ascribe to the mighty Thor, the Thunderbolt is a force to be reckoned with! The Dragoon Fighter: A paragon of ability and honor, strike down dragons as the unstoppable Dragoon! Leap high...   [click here for more]
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Astral Touched Sorcerous Origin

Astral Touched Sorcerous Origin


The Astral Plane: a plane of silver and color pools, of dreams and dead gods. A place where you can get anywhere, or drift to nowhere. A realm where the xenophobic Githyanki make their beds, and the collective unconscious creates mindcrushing psychic winds. Now, the powers of this plane can be tapped by sorcerers with a natural connection to it, the Astral Touched. With a glance, find out...   [click here for more]
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Auraknight

Auraknight


Do monks not do it for you? Would you prefer to externalise your mystical teachings and affect the world around you? Do you want to be in the thick of it, boosting your allies and wielding your aura as a weapon? Included in this supplement; a complete class, the Auraknight, with four Archetypes (Infusions). Where possible, I have endeavoured to make this file as printer friendly as possible, as...   [click here for more]
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Austere Warrior: An easy-play Class

Austere Warrior: An easy-play Class


A simple, no-frills class for those who struggle with D&D rules, but love to play the game. If you like this check out my other titles: ...   [click here for more]
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Avenging Archetypes - A 5th Edition Archetype Collection

Avenging Archetypes - A 5th Edition Archetype Collection


Avenging Archetypes This collction of Archetypes is inspired by a recent cinematic phenomenon , drawing inspiration from the diverse array of characters. By converting these powers into a fantasy setting you can experience the powers of characters for yourself. With 13 new archetypes to pick from you can assemble your heroes and face foes from across the planes. New Archetypes...   [click here for more]
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Avowed Warrior - A Martial Archetype for Fighters (Paladin Variant)

Avowed Warrior - A Martial Archetype for Fighters (Paladin Variant)


A fighter who emulates the Avowed Warrior archetype draws power from swearing a sacred vow. Each fighter's vow is unique to them or their organization, built from tenets based on their firmly held beliefs which can run the gamut from dominating the weak to protecting them. This Martial Archetype also serves as a variant of the Paladin Class, attempting to provide the same feel and...   [click here for more]
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Awakened Animal

Awakened Animal


Through the use of magic either on purpose or by accident, some animals gain intellegence and the ability to become a player character. This class was created for one of my players who wanted to play an animal. It still requires play testing and any comments would be appreaciated. ...   [click here for more]
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Awakened Animal

Awakened Animal


This is a guide for playing as an animal that has had the awaken spell cast on it. ...   [click here for more]
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Awakened Cog - 5e Race

Awakened Cog - 5e Race


Cogs are the world's newest and strangest amalgam of magic and steam driven machines. Most are no more than automaton slaves to their masters. But occasionally, a cog will attain true sentience and throw off the geases that once ruled their lives. Such Awakened Cogs are left to make their way in the world, usually as outcasts, feared by their once-masters for the dangerous possibility their very existence...   [click here for more]
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Awesome Options: Signature Powers

Awesome Options: Signature Powers


You can teach an old adventurer new tricks! Do you sometimes wish you had more interesting choices during combat rounds? Perhaps you think per encounter powers was one aspect of 4e you'd prefer hadn't been scrapped? Awesome Options: Signature Powers is the solution to your woes! This set of variant rules introduces encounter powers, known as signature powers, into the...   [click here for more]
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Azal's Tome of Race Creation

Azal's Tome of Race Creation


Azal's Tome of Race Creation contains rules for creating custom races, suited for players and DM's. Greetings traveler! If you've stumbled upon this tome, then you've discovered the greatest work of Azal The Unequaled, foremost of the creation wizards. I have spent my life studying the races of the world and I've perfected the formula for creating new beings, barely imagined by others. Dwarves trained...   [click here for more]
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Azoth-Infused (Sorcerer Archetype)

Azoth-Infused (Sorcerer Archetype)


Some sorcerers are infused with the essence of alchemical transformation, what sages and master alchemists call the azoth. This archetype for sorcerer characters is a free preview of Solve et Coagula: A Practical Guide to Alchemy, now for sale on the DM's Guild! ...   [click here for more]
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Azoun's Guide to Heroic Collaboration

Azoun's Guide to Heroic Collaboration


Azoun's Guide to Heroic Collaboration Utility Class Features for Martial Heroes Explore your martial characters in new and exciting ways ... out of combat! This supplement includes out of combat class features for the following martial-leaning classes: Barbarian Fighter Monk Paladin Ranger Rogue Within,...   [click here for more]
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Aztec Deities and NPCs

Aztec Deities and NPCs


Tlaloc. Tezcatlipoca. Tonatiuh As a Dungeon Master or as a player, you can use the Aztec gods in here for your characters or NPCs. Now, you can buy a larger version of this project here: ...   [click here for more]
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Background - Keeper of the Dead

Background - Keeper of the Dead


An alternative player background for the more macabre types; a D&D interpretation of what would amount to a forensic anthropologist with the opportunity for lore. Useful for tomb-minded parties, or as an excuse to go crypt-diving. Crafted with care, though a bumbling first try it may be. ...   [click here for more]
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Background Option: Manservant

Background Option: Manservant


Some adventures begin their lives in the service of others, attending to the needs of the nobility. You have spent several years serving those with titles, those who look down on the rest of the world, and who likely looked down on you as well. But when those in power were busy ignoring you, they spoke candidly... and you overheard all manner of rumors and secrets. Perhaps you even learned something...   [click here for more]
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Background Proficiencies, Languages, and Features

Background Proficiencies, Languages, and Features


Background Proficiencies, Languages, and Features SOLD AS PART OF THE COMPLETE WORKS OF ROB TWOHY 2016 PLEASE CONSIDER THAT BEFORE PURCHASING THIS! Quick help in character creation... All backgrounds with their appropriate proficiencies, language options, and features! NOW UPDATED WITH: Players Handbook Sword Coast Adventurer's...   [click here for more]
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Background: Field Ward Peasant

Background: Field Ward Peasant


Summary You have grown familiar and accustomed to the ever-churning mass of poverty in The Field Ward of Waterdeep. While living in a climate of contagious apathy and subsequent violence, you remained hopeful that someday, an opportunity may present itself to move up or move on in your life. For a while, you were just taking life as it comes to you from hand to mouth, and making a...   [click here for more]
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Backgrounds

Backgrounds


Tired of the same old backgrounds being dug up again and again? Seeking to explore new origins for your characters or to develop more interesting NPCs? Then look no further. This document contains 10 new backgrounds, complete with features, personality traits, ideals, bonds and flaws to be used in any campaign setting: Anthropologist Barkeep Bounty Hunter Chemist Chosen One Fisherman Healer Servant Slave Stablehand Who...   [click here for more]
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Backgrounds & Feats 1.0

Backgrounds & Feats 1.0


Backgrounds and Feats This collection is made up of two backgrounds the Cultist and the Exile. As well as a series of Feats, additionally a set of Heritage Feats which serve as minor feats which can be given to player characters for free. For Other products: https://www.dmsguild.com/browse.php?x=0&y=0&author=Edward%20R%20Curtis -- Dimly Lit Entertainment: Edward...   [click here for more]
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Backgrounds - Traveling Benefactor

Backgrounds - Traveling Benefactor


This is a background for Characters, that consists of a traveling person who travels simply to do perform deeds in favor of others, wherever that person goes. It has the basic overview of the character, equipment, 1 language proficiency, 1 tool proficiency and 2 skills of the players choice from a list of 4, a feature for the background and 4 tables for personality traits, ideals, bonds and flaws,...   [click here for more]
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Backgrounds and Backstories 1

Backgrounds and Backstories 1


This module presents you with 3 backgrounds that I created with the new Tomb of Annihilation Storyline in mind. They all have proficiencies, equipment and tables for personality traits, ideals, bonds and flaws. These new backgrounds are: Attendant Guide Researcher of curses Feel free to add suggestions. And feedback is always appreciated....   [click here for more]
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Backgrounds from the Underdark

Backgrounds from the Underdark


Have you dreamed of coming from a land of eternal darkness, with smog-choked cities of ringing steel, vertigo-inducing strongholds spread across stalactites and webs, or being raised by sapient mushrooms who communicate via telepathy spores? Of course, we all have those dreams. Now they can be a (tabletop-synthesized) reality with "Backgrounds from the Underdark," featuring 10...   [click here for more]
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Backgrounds of Faerûn

Backgrounds of Faerûn


om Aglarond to Vaasa, the realms are varied and enormous. But why settle for a "Bounty Hunter" or "Noble" as your background when you can dabble and mix with the backgrounds presented here? Certainly a Noble from the Moonshae Isles, friend of the Ffolk and foe of Malar is far more interesting! Or a Thayan Bounty Hunter, sent to recover slaves who have found themselves liberated. The combinations are...   [click here for more]
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Backgrounds of Faerûn: Children of the Planes

Backgrounds of Faerûn: Children of the Planes


Enrich your characters with this supplement containing backgrounds and subraces for eleven of the Forgotten Realms planar races: the angelic aasimar, the dark krinth, the diabolic fey'ri, the cursed shadar-kai, the fiendish tanarukk, the devilish tieflings, the varied genasi, the shadowy gloaming, the displaced dragonborn, the malefic durzagon, and the alien killoren! Inside you'll find: ...   [click here for more]
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Backgrounds of Faerûn: Nations of Destruction

Backgrounds of Faerûn: Nations of Destruction


Inside you'll find resources to help you roleplay misunderstood monsters from across the realms. - 4 New Races: Mongrelfolk, Grimlocks, Goblinoids and Giant-Kin, with subraces for each. - 10 Backgrounds - 3 New Weapons - 4 New Feats designed for these races - 2 New Spells - 3 Variant Rules: Goblin-quality weapons, Bluenose Hobgoblins, expanded Half-Ogre parentage. This...   [click here for more]
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