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Fundamental Feats (Fantasy Grounds)

Fundamental Feats (Fantasy Grounds)


VeX & Grim Press Present Fundamental Feats (for Fantasy Grounds) Click Here for the PDF Version A new philosophy and rule for feats in *5th Edition Dungeons and Dragons* as well as a whole heap of new and old feats reworked for the world's greatest roleplaying game! What is it? A new rule for feats that makes them integral to 5th edition player characters...   [click here for more]
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One Click More (Fantasy Grounds)

One Click More (Fantasy Grounds)


Critically Awesome Essentials is an extension framework used for the Fantasy Grounds VTT. It uses modules for different functions. To use THIS module, you MUST HAVE "Critically Awesome Essentials" (available here). One-Click More: an expansion to the One-Click Druid module and part of the Critically Awesome Essentials family. Welcome to the second module developed for the Critically Awesome Essentials...   [click here for more]
Dungeon Masters Guild  $5.00

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Monsters Without Borders

Monsters Without Borders


"A huge thanks to the team behind “Monsters Without Borders” for their creative fundraising effort for MSF. From Yemen to South Sudan, the money raised will go towards delivering essential medical care to those who need it most.” – Merlyn Ooms, MSF-UK WE HAVE RAISED $2,400 so far, that's 38 days in the field for a trained doctor! Twitter: "To put...   [click here for more]
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Fantasy Grounds 5E Effects Coding - Feats

Fantasy Grounds 5E Effects Coding - Feats


Fantasy Grounds 5E Feats Effects Coding This a module for the Fantasy Grounds VTT software. This is included in the Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? This package delivers all of the coding effects for feats for the PC sheet Actions tab in drag and drop...   [click here for more]
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Fantasy Grounds 5E Effects Coding - Spells

Fantasy Grounds 5E Effects Coding - Spells


Fantasy Grounds 5E Spell Effects Coding This a module for the Fantasy Grounds VTT software. This now includes implementation of the OPTIONAL Kent McCullogh Extensions and preplacement of tokens using the OPTIONAL DiabloBob's Critically Awesome Essentials. These are OPTIONAL, and not using them will have no effect on the spell codings if you don't use them. This...   [click here for more]
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Fantasy Grounds 5E Effects Coding - Class Features

Fantasy Grounds 5E Effects Coding - Class Features


Fantasy Grounds 5E Class Feature Effects Coding This a module for the Fantasy Grounds VTT software. This is included in the Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? This package delivers all of the coding effects for class features for the PC sheet Actions tab...   [click here for more]
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Fantasy Grounds 5E Effects Coding - Race Traits

Fantasy Grounds 5E Effects Coding - Race Traits


Fantasy Grounds 5E Race Trait Effects Coding This a module for the Fantasy Grounds VTT software. This is included in the Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? This package delivers all of the coding effects for race traits for the PC sheet Actions tab in drag...   [click here for more]
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Return of the Lizard King

Return of the Lizard King


BEGIN YOUR ADVENTURES IN CHULT FIGHTING AN ANCIENT EVIL, RETURNED TO CLAIM DOMINION OVER ALL! In Chult’s Valley of Dread, warring tribes of lizardfolk have kept each other in check for centuries. As the tribes slowly fall under the sway of a new leader, omens point to the return of an ancient threat: the demon-spawned Lizard King. Adventurers from a far-away realm find themselves...   [click here for more]
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Exploring Eberron (Fantasy Grounds)

Exploring Eberron (Fantasy Grounds)


  This title contains the Fantasy Grounds file only. For the Exploring Eberron PDF and hardcover, please go here. For the Exploring Eberron Digital BUNDLE (PDF and MOD), please go here. For the Exploring Eberron Print and Virtual BUNDLE (hardcover and MOD), please go here. Join Eberron setting creator Keith Baker in...   [click here for more]
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Fantasy Grounds 5E Background & Class Equipment Bundles

Fantasy Grounds 5E Background & Class Equipment Bundles


Fantasy Grounds 5E Background & Class Equipment Bundles This a module for the Fantasy Grounds VTT software. Do you play or DM Fantasy Grounds D&D 5E? These are drop and drag parcels for each class and background to INSTANTLY put in your inventory when building your PC. All in drop and drag format so you can FULLY EQUIP your PCs. And now, included here are "ONE DROP...   [click here for more]
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Icewind Dale - A Setting Guidebook (Fantasy Grounds)

Icewind Dale - A Setting Guidebook (Fantasy Grounds)


“The reality of existence here in Icewind Dale is harsh indeed, an environment unforgiving, where one mistake will cost you your life.”        ~Drizzt Do’Urden Included in the Fantasy Grounds Icewind Dale Setting Guidebook module: Expanded lore for Ten-Towns & surrounding areas: History on each of the ten towns, dwarven valley, the open tundra, and...   [click here for more]
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Izzy's Guide to Fight and Flight

Izzy's Guide to Fight and Flight


Now only $2.99! Rules and Encounters for Airships and Other Vehicles You've done it! You've taken the leap, and bought your first airship. The thrill of excitement is nigh over whelming, untill a simple thought bursts your bubble. "Now what?" You've got some awesome airships, but how are they controlled? What sort of encounters will you face? What is the best way to integrate them into your...   [click here for more]
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Fantasy Grounds 'Spell Tokens' extension

Fantasy Grounds 'Spell Tokens' extension


Fantasy Grounds 'Spell Tokens' extension for use with 'Fantasy Grounds VTT' This extension places a token slot within the player's spell lists on the 'action' tab of the character sheet. Drag a token from the 'assets' section onto the spell you would like a token to represent on the 'map' the player is on. Using the token on a 'map' is a matter of dragging it from the player's spell token on the...   [click here for more]
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Fantasy Grounds 'Advanced Spell Damage' extension

Fantasy Grounds 'Advanced Spell Damage' extension


Fantasy Grounds 'Advanced Spell Damage' extension for use with 'Fantasy Grounds VTT' This extension will parse 'player's handbook' spells and add the 'at higher level' cast extra dice into the 'damage' section of the spell. Added onto each 'Spell (Cantrips/level)' header bar, is a 'cast level' box you can use to select the level to cast this group of spells. You can see these extra lines in the...   [click here for more]
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Elminster's Candlekeep Companion (Fantasy Grounds)

Elminster's Candlekeep Companion (Fantasy Grounds)


Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library Fortress! The Sage of Shadowdale has assembled this companion to help seekers of wisdom navigate the Castle of Tomes. Be warned! Elminster requests that you bring a suitable entrance gift, lest you be turned away at the front gates, now for Fantasy...   [click here for more]
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ACME Spells (Fantasy Grounds)

ACME Spells (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. 21 ACME Spells in the spirit of the Road Runner Cartoons. To be clear - this is for comedy. This is more READING material for laughs than it is for practical game use, HOWEVER, they are fully drag and droppable spells useable in Fantasy Grounds Games as normal, so if you see fit for comedy...   [click here for more]
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Xanathar's Lost Notes to Everything Else (Fantasy Grounds)

Xanathar's Lost Notes to Everything Else (Fantasy Grounds)


Now for Fantasy Grounds! "A quick glance down the authors column of this high quality book reveals some of my favourite D&D creators - and they certainly deliver the goods! Everyone will find something to love in this fantastic volume. The DM in me really enjoyed the new sanity rules, the story items, and - chaos armor! Players will savor the host of new subclass options....   [click here for more]
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Monstrous Races (Fantasy Grounds)

Monstrous Races (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Whether you’re playing an all-monster party or just want to play a monstrous race in an otherwise normal party, this module presents rules for playing every creature in the Monster Manual, new feats and backgrounds for monstrous characters, analysis of officially published races, highly detailed rules for...   [click here for more]
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Fantasy Grounds 'Spell Domain' extension

Fantasy Grounds 'Spell Domain' extension


Fantasy Grounds 'Spell Domain' extension for use with 'Fantasy Grounds VTT' This extension adds an additional tick box between the normal 'prepared' tick box and spell name, this additional tick box works like the 'prepared' one but can be used to keep a separate track of your characters always available domain/oath spells. Update to v1.2 Update to loadorder to reduce possible conflict with other...   [click here for more]
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Random Wizard Spellbook Generator

Random Wizard Spellbook Generator


Fantasy Grounds 5E Random Wizard Spellbook Generator This a module for the Fantasy Grounds VTT software. This will generate a Wizard's Spellbook for any level 1 through 20. You can use this to create a spellbook as a treasure item in your adventures, OR a player can use it to generate all the spells for any level wizard if they don't want to cherry pick. Role play what you get! Super...   [click here for more]
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First Blush on Fantasy Grounds

First Blush on Fantasy Grounds


The pressures of one’s birth negotiate a difficult harmony with one’s destiny. A new path might be directly ahead, but how is one to know? -Maurita Rousse, Talarian diplomat and self-proclaimed mystic   Now on Fantasy Grounds! Start your own duet campaign! Teleport your way out of the confines of a castle to an ancient mountainside cavern...   [click here for more]
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Fantasy Grounds 5E Trinkets Table (with Items)

Fantasy Grounds 5E Trinkets Table (with Items)


Fantasy Grounds 5E Trinkets Table (with Items) This a module for the Fantasy Grounds VTT software. Do you play or DM Fantasy Grounds D&D 5E? Here the Player's Handbook Trinkets table WITH ALL 100 ITEMS. All in drop and drag format so you can FULLY EQUIP your PCs. ThanX! Any errors found, please let me know, I will publish corrections...   [click here for more]
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Bardic Yo Mamma Jokes

Bardic Yo Mamma Jokes


This is a module for the Fantasy Grounds VTT.  Ever wanted to cast vicious mockery WITH FERVOR? Well, now you can. If you play D&D 5E using Fantasy Grounds, you can now have a rollable table of 100 "Yo Mamma Jokes". These jokes are NOT generic, they were all written by me and the members of my Discord channel. All are PG-13 family appropriate and SPECIFIC to D&D 5E and/or...   [click here for more]
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Fantasy Grounds Pregenerated Characters

Fantasy Grounds Pregenerated Characters


Fantasy Grounds Pregenerated Characters (FULLY CODED) EVERY ARCHETYPE REPRESENTED! Levels 1 thru 3! This is a module with pre-generated characters for the Fantasy Grounds VTT software. PAY WHAT YOU WANT, but I will be continually updating this with each new WotC class. (and any I create) If you have suggestions, let me know. These are fully coded and fully made...   [click here for more]
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The Comprehensive Equipment Manual [Revised] (Fantasy Grounds)

The Comprehensive Equipment Manual [Revised] (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. TIMELY REVISIONS: This (third) major revision of Wraith Wright’s award-winning COMPREHENSIVE EQUIPMENT MANUAL now includes additions and updates to all chapters to reflect the past year of playtesting and player feedback, and to incorporate references to the official products published in the...   [click here for more]
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Hamund's Harvesting Handbook: Volume 1 (Fantasy Grounds)

Hamund's Harvesting Handbook: Volume 1 (Fantasy Grounds)


Welcome dear reader to Hamund’s Harvesting Handbook, written by none other than I, Hamund Holderhek! But who am I you ask? Well, I am an adventurer at heart, a writer by passion, and a harvester at trade. I have travelled the many planes of the multiverse in search of adventure and story (for more of those stories, pick up any copy of “Hamund’s Harrowing Histories I-XXXV”)....   [click here for more]
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NPC Quirks (Fantasy Grounds)

NPC Quirks (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. “The NPC is, a guy, you know…I forget his name.” “The woman slowly looks up at you, her glasses resting at the edge of her nose. She just greets you with a nod and a “hmm.” It’s funny how just a simple quirk can make an NPC more memorable and fun to role-play. Even if you’re...   [click here for more]
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Ancestral Weapons - Nautical Upgrades (Fantasy Grounds)

Ancestral Weapons - Nautical Upgrades (Fantasy Grounds)


This module requires the main Ancestral Weapons module to use. Purchase them in a bundle for increased savings! A nautical themed add-on the bestselling Ancestral Weapons with new upgrades, traits, personalities, and NPC's, now for Fantasy Grounds! A captains rapier, having cut down countless pirates terrorizing trade routes, the obsidian maul wielded by a monster...   [click here for more]
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Character Options: Talents III 5E (Fantasy Grounds)

Character Options: Talents III 5E (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Character Options: Talents III is the 3rd book from Platinum best selling Character Options: Talents series! It has over 375 talents that will cover archetypes, classes, and races.  It now includes the new boon talents, which requires specific alignments, and hundreds more to support and improve multiclassing...   [click here for more]
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Monstrous Races 2 (Fantasy Grounds)

Monstrous Races 2 (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The sequel to Monstrous Races, Monstrous Races 2 presents player options to play every monster in Volo's Guide to Monsters. Volo's Guide to Monsters includes both new monsters and variations on existing monsters, so Monstrous Races 2 includes new monstrous races and a variety of new options for monstrous races...   [click here for more]
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Fantasy Grounds Random PC Generator

Fantasy Grounds Random PC Generator


Fantasy Grounds Random PC Generator This a module for the Fantasy Grounds VTT software. I totally rebuilt the way this works! Build a PC in less than 10 minutes. BAM!  This will give you all the info you need to build a PC in Fantasy Grounds completely randomly in one click OR you can do it randomly STEP BY STEP and choose what you want to use. It uses ALL current 5E sources in...   [click here for more]
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Dragon Lord Class

Dragon Lord Class


Dragon Lord Class (created by Joel Schreda - edited by rob2e) This contains both the PDF and a Fantasy Grounds VTT module. The Dragon Lord is born not made. For some reason beyond the knowledge of the mortal races, Bahamut or Tiamat has chosen this particular mortal to be their conduit into the world. Driven from Birth The Dragon Lord is driven from birth to be the best at everything they attempt...   [click here for more]
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Gunslinger Class Revised (Fantasy Grounds)

Gunslinger Class Revised (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. "Gunslingers are masters of firearms and tactical combat. They fight for money, glory and to make a legacy of their name. Masters of tinkering and crafting firearms, their weapons are considered the extension of their body and mind." Gunslingers learn to craft firearms that can be used,...   [click here for more]
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Tomb of Annihilation Companion (Fantasy Grounds)

Tomb of Annihilation Companion (Fantasy Grounds)


This expansion to the Tomb of Annihilation adventure gives dungeon masters ready-made material to help run certain sections of the adventure with little preparation, now for Fantasy Grounds! This book is written by the author of the best-selling Emirikol’s Guide to Devils, A Guide to Curse of Strahd, A Guide to Storm King’s Thunder, A...   [click here for more]
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Background Proficiencies, Languages, and Features

Background Proficiencies, Languages, and Features


Background Proficiencies, Languages, and Features Quick help in character creation... All backgrounds with their appropriate proficiencies, language options, and features! NOW UPDATED WITH: Players Handbook Sword Coast Adventurer's Guide Curse of Strahd Tomb of Annihilation Wayfinder's Guide to Eberron...   [click here for more]
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VeX's Vicious Mockery Insult Generator (Fantasy Grounds)

VeX's Vicious Mockery Insult Generator (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds, not a PDF Tyrannosaurus VeX Presents VeX's Vicious Mockery Generator NOW VERSION 2.0 (See EDIT notes below) Ever had a long day and then sat down and cast a spell like Vicious Mockery or used Cutting Words, but you can't come up with an insult?  Or maybe you just only can come up with one or two...   [click here for more]
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Dragonlances in Faerûn: DL1 Dragons of Despair (5e)

Dragonlances in Faerûn: DL1 Dragons of Despair (5e)


Two amazing products at one low price! October 2020 Update: This Fantasy Grounds module is now updated for Unity! Line of Sight and Map Effects have been added. Five years ago, you and your companions separated to search for lost clerical magic without any luck. Now you all have returned to Esmeltaran where you meet a strange nomadic couple, wielding a powerful staff. Rumors have spread...   [click here for more]
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Darkhold: Secrets of the Zhentarim (Fantasy Grounds)

Darkhold: Secrets of the Zhentarim (Fantasy Grounds)


Now for Fantasy Grounds! Join the most infamous organization in Faerûn, using the secrets within this book to run a campaign featuring the Zhentarim and their stronghold of Darkhold itself. For centuries, the Zhentarim have been expanding their influence throughout Faerûn. Known as the "Black Network” to outsiders, those within consider themselves part of an extended family that affords...   [click here for more]
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Feat List with Benefits

Feat List with Benefits


D&D 5E Feat List with Benefits (Now Includes Wayfinder's Guide to Everything) Quick help in character creation... All 5E official Feats with their prerequisites and benefits! Purchase of this item includes two different PDFs as well as the module to use it in the Fantasy Grounds VTT software. Suitable for handy two-sheet. Also included is a...   [click here for more]
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Character Options: Talents 5E (Fantasy Grounds)

Character Options: Talents 5E (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Nerd Immersion Review (of the PDF): https://www.youtube.com/watch?v=Jfcd7vns8yM "5 Stars. Holy crap what a cool idea to add some new flavor to your game! These talents are nicely balanced and give variety to any character. If you're a DM, this would be the perfect way to surprise your players by...   [click here for more]
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Of Warlocks & Patrons (Fantasy Grounds)

Of Warlocks & Patrons (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. This volume aims to investigate the relationship between warlocks and their patrons, from the relationship's inception to the myriad developments that could occur during a campaign. Inside you will discover: - Chapter 1: Relationship Between Warlocks and Patrons, which explores Backstory, Purpose, Methods,...   [click here for more]
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Race Ability Modifiers & Key Class Stats

Race Ability Modifiers & Key Class Stats


Race Ability Modifiers & Key Class Stats Quick help in character creation... All stat modifiers for each race as well as key stat for each class! Purchase of this item includes two PDFs as well as the module to use it in the Fantasy Grounds VTT software. Suitable for a handy two-sheet. Also included is a PDF in the WotC...   [click here for more]
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The Psion Class (Fantasy Grounds)

The Psion Class (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. "Psions are the exemplary manipulators of psionic power. They unleash the potential locked within every conscious mind, move objects with just a thought and assume command of even the deepest desires of their foes. Psions manifest their secret wishes when others can only dream about them." An...   [click here for more]
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Character Options: Talents II 5E (Fantasy Grounds)

Character Options: Talents II 5E (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Nerd Immersion Review here. Character Options: Talents II is the follow up to the best selling Character Options: Talents. It has over 270 talents that will cover archetypes, classes, races, skills, and even feats from Xanathar's Guide to Everything/Unearthed Arcana series, Sword Coast Adventurer's Guide,...   [click here for more]
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Epic Characters (Fantasy Grounds)

Epic Characters (Fantasy Grounds)


Announcing Epic Characters; a supplement containing progression from 21st to 30th level in the D&D 5e ruleset, now for Fantasy Grounds! This supplemental handbook contains progression from 21st to 30th level for all twelve core classes as well as all subclasses found in the Player's Handbook, Dungeon Master's Guide, Sword Coast Adventurer's Guide, and Xanathar's Guide to Everything. It also...   [click here for more]
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The Book of Dragons: Volume II (Fantasy Grounds)

The Book of Dragons: Volume II (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The Book of Dragons: Volume II is the sequel to The Book of Dragons for 5th Edition, introducing even more draconic options for both players and Dungeon Masters in the world of 5th Edition. Though it functions as a sequel, The Book of Dragons: Volume II does not...   [click here for more]
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Class List Quick Start

Class List Quick Start


D&D 5E Class List Quick Start The Artificer is here! Quick help in character creation... The purchase of this item includes two PDFs as well as the module to use it in the Fantasy Grounds VTT software. All 15 5E official Classes from the Player's Handbook, Dungeon Master's Guide, and Eberron: Rising from the Last War showing: Hit Dice Main Ability...   [click here for more]
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Martial Archetype: Feythorn Archer (Fantasy Grounds)

Martial Archetype: Feythorn Archer (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Introducing a new Fighter subclass option that fills the role of the Arcane Archer but with a druidic focus, designed toward easier optimization of multiclass builds using Wisdom as a prerequisite. A Feythorn Archer practices a unique elven method of archery that weaves primal power into attacks to produce...   [click here for more]
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Heroes of Baldur's Gate (Fantasy Grounds)

Heroes of Baldur's Gate (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. From James Ohlen, the lead designer of Baldur's Gate I & II... Sinister forces are moving against the city of Baldur’s Gate in this adventure book for Dungeons and Dragons 5th Edition! FG version includes DM and Player maps Includes illustrations and statistics for 15 legendary heroes and villains! This...   [click here for more]
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Vault of Magic (Fantasy Grounds)

Vault of Magic (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Find new powerful magic, and mysterious and terrible objects lurking within Vault of Magic! Through this supplement, you can expand and enrich your Dungeons & Dragons world. In Vault of Magic you will discover: - 55 new magical items - 16 new...   [click here for more]
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