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Instantly add effects for all items, spells, and class features found in the 5e Player’s Handbook
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic items,... [click here for more] |
Dungeon Masters Guild |
$19.99
|
Rather than punishing your players by forcing them to drop a weapon, trip, or accidentally attack themselves due to a random dice roll, this mechanic applies a role-playing flaw to their character for the remainder of the session. These flaws are similar to the ones chosen during character creation but are a bit more light-hearted.
When a player rolls a natural 1 on any d20 test, have them roll on... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Ghostfire Gaming presents Dark Fantasy Artificer Subclasses.
Featuring the Machine Cultist and the Artificer Reanimator, these are two brand new Subclasses.
All profits of this PDF go to Beyond Blue's fight against mental health challenges like Depression and Anxiety. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Instantly add effects for all spells, class features, racial traits, and feats found in the Sword Coast Adventurer's Guide
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Advanced Armor Training is a feat available to anyone with at least one armour proficiency at level 4. It is designed to complement the new Weapon Mastery feature, allowing you to use your armour in unique and strategic ways. Each standard armour type in the Player's Handbook is assigned 3 of the 10 new advanced armour properties.
When you take this feat, you choose one of the new advanced properties... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Instantly add effects for all racial traits and monster abilities found in 5e Monsters of the Multiverse
5E Automatic Effects (5eAE) is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic items,... [click here for more] |
Dungeon Masters Guild |
$19.99
|
Instantly add effects for all spells, class features, racial traits, feats, items, and monsters found in 5e Fizban’s Treasury of Dragons
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell... [click here for more] |
Dungeon Masters Guild |
$9.99
|
BEGIN YOUR ADVENTURES IN CHULT FIGHTING AN ANCIENT EVIL, RETURNED TO CLAIM DOMINION OVER ALL!
In Chult’s Valley of Dread, warring tribes of lizardfolk have kept each other in check for centuries. As the tribes slowly fall under the sway of a new leader, omens point to the return of an ancient threat: the demon-spawned Lizard King. Adventurers from a far-away realm find themselves... [click here for more] |
Dungeon Masters Guild |
$5.95
|
"A huge thanks to the team behind “Monsters Without Borders” for their creative fundraising effort for MSF. From Yemen to South Sudan, the money raised will go towards delivering essential medical care to those who need it most.” – Merlyn Ooms, MSF-UK
WE HAVE RAISED $2,400 so far, that's 38 days in the field for a trained doctor!
Twitter: "To put in real terms,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Baldur’s Gate: The Fall of Elturel (Roll20 Version), is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters.
Already own the PDF? Click Here to get the Roll20 Add-On at a discount!
What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Now only $2.99!
Rules and Encounters for Airships and Other Vehicles
You've done it! You've taken the leap, and bought your first airship. The thrill of excitement is nigh over whelming, untill a simple thought bursts your bubble.
"Now what?"
You've got some awesome airships, but how are they controlled? What sort of encounters will you face? What is the best way to integrate them into your campaign?... [click here for more] |
Dungeon Masters Guild |
$2.99
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Fantasy Grounds 5E Background & Class Equipment Bundles
This a module for the Fantasy Grounds VTT software.
Do you play or DM Fantasy Grounds D&D 5E?
These are drop and drag parcels for each class and background to INSTANTLY put in your inventory when building your PC.
All in drop and drag format so you can FULLY EQUIP your PCs.
And now, included here are "ONE DROP AND... [click here for more] |
Dungeon Masters Guild |
$6.00
|
Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMsGuild creators that expands on the options found in the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual.
Chapter 1: Player Options
26 new subclasses for every class, including artificer
A brand new class: the cunning Tactician, with 4 new subclasses... [click here for more] |
Dungeon Masters Guild |
$27.99
|
Please note: This title contains the Roll20 VTT package only. For the Exploring Eberron PDF and Roll20 BUNDLE, please go here.
Join Eberron setting creator Keith Baker in this tour through the lands, oceans, and planes of Eberron. Exploring Eberron presents Keith's vision of Eberron like never before, with fresh lore and rich illustrations to bring the setting to... [click here for more] |
Dungeon Masters Guild |
$29.95
|
Instantly add effects for all racial traits, monster abilities, items and spells found in Volo’s Guide to Monsters!
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic items,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This supplement is intended to be used as a sort of launch pad or meeting place for low-level campaigns. Within this supplement, you will find everything you need regarding fleshing out this location, including three NPCs, all with unique stat blocks, food and drink menus to entice your players, job opportunities, and passive ways for your players to make an income during downtime by working in the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Instantly add effects for all racial traits, feats, monster abilities and items found in the 5e Mordenkainen’s Tome of Foes!
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Millennia in the past, an advanced civilization piloting a Spelljammer made a fateful landing in Chult. Unbeknownst to them, the shrewd Plats clan of goblins stowed away on the vessel, and cunningly took control. Their newfound dominion proved ephemeral, as their piloting led to an abrupt collision with the petrified remains of an ancient astral spider.
The spider's colossal corpse harboured its own... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Please note: This title contains the Roll20 VTT package only. For the Chronicles of Eberron PDF and Roll20 BUNDLE, please go here
In addition to delving into hidden corners of the world, Chronicles of Eberron provides broad guidance useful for any Eberron campaign. What does the average person from Khorvaire actually know about the Draconic Prophecy? What's the best way... [click here for more] |
Dungeon Masters Guild |
$27.95
|
Tatum Orvly, the proprietor of the tavern, has been dealing with a spate of thefts affecting the tavern's supply of Sweet Fire—a spirit similar to rum but made from birch sap rather than molasses or sugar cane juice. His head brewer, a Pterafolk named Cîroc Creech, has dozens of barrels awaiting bottling in the cellar but is reluctant to decant the Sweet Fire until the thief is caught and dealt... [click here for more] |
Dungeon Masters Guild |
$0.99
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This encounter is designed to be a challenging/deadly encounter for low-level players—a kind of mini-boss fight. It is purposefully designed to be difficult and something new for more experienced players.
Encounter Outline
The settlement the PC's find themselves in is located in a 'soft place,' a location on the Material Plane where the border between the other planes is incredibly... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This is a module for the Roll20 VTT. If you are looking for the PDF - click here.
From the author of the mithral-ranked best-selling title The Second Black Dawn, and art director of Thieves' Guilds, Vault of Magic, The Complete Hag, and Underwater Campaigns.
Delve further into the world of dragons within the pages of the Dragon Compendium. This volume... [click here for more] |
Dungeon Masters Guild |
$14.99
|
This is a module for the Roll20 VTT. If you are looking for the PDF - click here.
This volume aims to investigate the relationship between warlocks and their patrons, from the relationship's inception to the myriad developments that could occur during a campaign.
Inside you will discover:
- Chapter 1: Relationship Between Warlocks and Patrons, which explores Backstory, Purpose, Methods, Connections,... [click here for more] |
Dungeon Masters Guild |
$11.99
|
Firlings are one of the many species native to the Barley Pines, living in treetop communities scattered throughout the enchanted wood. The Barley Pines is a unique forest that exists simultaneously on both the Material Plane and the Feywild. Outsiders often refer to Firlings as "Pine Gnomes," largely due to their diminutive size and similar demeanour. However, this resemblance is merely a coincidence... [click here for more] |
Dungeon Masters Guild |
$0.50
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Already own the PDF? Click here for a discount on the Roll20 version!
UNLOCK THE SECRETS OF THE LOST CITY!
While the people of Chult suffer under the dreaded death curse, a force of darkness and corruption seeps into the jungle, defiling the once eternal spirits that gave life to the land.
Left unchecked, this vile power will eventually extend beyond these lands to pervade the entirety of the Realms.... [click here for more] |
Dungeon Masters Guild |
$24.95
|
This is a module for the Roll20 VTT. If you are looking for the PDF - click here.
Already own the PDF? Click here for a Discount with the Bundle!
Enter the Tower of High Sorcery! Through this supplement, you can expand and enrich your Shadow of the Dragon Queen campaign or even your homebrew Dungeons & Dragons world.
In Mages of High Sorcery you will discover:
- How the moons affect Magic... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Fantasy Grounds Pregenerated Characters (FULLY CODED)
EVERY ARCHETYPE REPRESENTED! Levels 1 thru 3!
This is a module with pre-generated characters for the Fantasy Grounds VTT software.
PAY WHAT YOU WANT, but I will be continually updating this with each new WotC class. (and any I create)
If you have suggestions, let me know.
These are fully coded and fully made... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The pressures of one’s birth negotiate a difficult harmony with one’s destiny. A new path might be directly ahead, but how is one to know?
-Maurita Rousse, Talarian diplomat and self-proclaimed mystic
Now on Fantasy Grounds!
Start your own duet campaign! Teleport your way out of the confines of a castle to an ancient mountainside cavern with a secret... [click here for more] |
Dungeon Masters Guild |
$2.00
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Unravel the mysteries of Ravenloft in this dread adventure for the world’s greatest roleplaying game.
Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns... [click here for more] |
Wizards of the Coast |
$24.99
|
Fantasy Grounds 5E Trinkets Table (with Items)
This a module for the Fantasy Grounds VTT software.
Do you play or DM Fantasy Grounds D&D 5E?
Here the Player's Handbook Trinkets table WITH ALL 100 ITEMS. All in drop and drag format so you can FULLY EQUIP your PCs.
ThanX!
Any errors found, please let me know, I will publish corrections immediately!... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library Fortress! The Sage of Shadowdale has assembled this companion to help seekers of wisdom navigate the Castle of Tomes. Be warned! Elminster requests that you bring a suitable entrance gift, lest you be turned away at the front gates.
This module is the definitive... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Background Proficiencies, Languages, and Features
Quick help in character creation...
All backgrounds with their appropriate proficiencies, language options, and features!
UPDATED WITH ALL WotC SOURCES - as they are released.
The purchase of this item includes two PDFs as well as the module to use in the Fantasy Grounds VTT software.
Suitable for a handy... [click here for more] |
Dungeon Masters Guild |
$7.00
|
Fantasy Grounds 5E Random Wizard Spellbook Generator
This a module for the Fantasy Grounds VTT software.
This will generate a Wizard's Spellbook for any level 1 through 20.
You can use this to create a spellbook as a treasure item in your adventures, OR a player can use it to generate all the spells for any level wizard if they don't want to cherry-pick. Role-play what you get! Super... [click here for more] |
Dungeon Masters Guild |
$7.00
|
THIS ENTRY IS NOW COMPATIBLE WITH FANTASY GROUNDS UNITY
Welcome dear reader to Hamund’s Harvesting Handbook, written by none other than I, Hamund Holderhek! But who am I you ask?
Well, I am an adventurer at heart, a writer by passion, and a harvester at trade. I have travelled the many planes of the multiverse in search of adventure and story (for more of... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Encyclopaedia Formulae Arcana - L
Now available for Fantasy Grounds Unity!
Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?"
You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either.
Look no more!
Welcome to
What is this, anyway? This is Volume L of a series of books which... [click here for more] |
Dungeon Masters Guild |
$8.95
|
D&D 5E Feat List with Benefits (Always updated with the latest WotC releases.)
Quick help in character creation...
All 5E official Feats with their prerequisites and benefits!
Purchase of this item includes two different PDFs as well as the module to use in the Fantasy Grounds VTT software.
Also included is a PDF in the WotC format... [click here for more] |
Dungeon Masters Guild |
$7.00
|
Fantasy Grounds Random PC Generator
This a module for the Fantasy Grounds VTT software.
I totally rebuilt the way this works! Build a PC in less than 10 minutes. BAM!
This will give you all the info you need to build a PC in Fantasy Grounds completely randomly in one click OR you can do it randomly STEP BY STEP and choose what you want to use.
It uses ALL current 5E sources in... [click here for more] |
Dungeon Masters Guild |
$18.00
|
Dragon Lord Class (created by Joel Schreda - edited by rob2e)
This contains a Fantasy Grounds VTT module. If you are looking for the PDF - click here.
The Dragon Lord is born not made.
For some reason beyond the knowledge of the mortal races, Bahamut or Tiamat has chosen this particular mortal to be their conduit into the world.
Driven from Birth!
The Dragon Lord is driven... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Izzy's Fantasy Grounds comes with a fully featured reference manual including all three of Izzy's Airships manuals in one module.
Thats right! All THREE of the Izzy's books are available in Fantasy Grounds Format!
Unique library links with functioning fantasy grounds objects for ease of use.
Multiple airship NPC blocks and equipment table entries that can be instantly integrated into any 5th edition... [click here for more] |
Dungeon Masters Guild |
$15.00
|
Race Ability Modifiers & Key Class Stats
Quick help in character creation...
All stat modifiers for each race as well as key stat for each class!
Purchase of this item includes two PDFs as well as the module to use in the Fantasy Grounds VTT software.
Suitable for a handy two-sheet.
Also included is a PDF in the WotC... [click here for more] |
Dungeon Masters Guild |
$6.00
|
This is a module for the Roll20 VTT. If you are looking for the PDF - click here.
Already own the PDF? Click here for a Discount with the Bundle!
Unlock a New Dimension of Adventure with Non-Violent Magic!
Welcome to a groundbreaking addition to your gaming experience: Mordenkainen’s Guide to Peaceful Spells. This unique supplement introduces 44 innovative spells that empower your... [click here for more] |
Dungeon Masters Guild |
$5.99
|
D&D 5E Class List Quick Start
The Artificer is here!
Quick help in character creation...
The purchase of this item includes two PDFs as well as the module to use in the Fantasy Grounds VTT software.
Always updated with the latest WotC 5E releases.
Hit Dice Main Ability Secondary Ability Max Armor Shield... [click here for more] |
Dungeon Masters Guild |
$3.00
|
This is a module for the Fantasy Grounds VTT.
Ever wanted to cast vicious mockery WITH FERVOR? Well, now you can. If you play D&D 5E using Fantasy Grounds, you can now have a rollable table of 100 "Yo Mamma Jokes".
These jokes are NOT generic, they were all written by me and the members of my Discord channel. All are PG-13 family appropriate and SPECIFIC to D&D 5E and/or... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library Fortress! The Sage of Shadowdale has assembled this companion to help seekers of wisdom navigate the Castle of Tomes. Be warned! Elminster requests that you bring a suitable entrance gift, lest you be turned away at the front gates, now for Fantasy... [click here for more] |
Dungeon Masters Guild |
$19.95
|
This module requires the main Ancestral Weapons module to use. Purchase them in a bundle for increased savings!
A nautical themed add-on the bestselling Ancestral Weapons with new upgrades, traits, personalities, and NPC's, now for Fantasy Grounds!
A captains rapier, having cut down countless pirates terrorizing trade routes, the obsidian maul wielded by a monster... [click here for more] |
Dungeon Masters Guild |
$2.95
|
A handy reference guide for shape-changing druids!
Any campaign which has druids in it adds extra complexity for the DM to manage. That shouldn't keep you from using them or being scared to manage them. At the very least, you'll need creatures to represent the various animal forms that they can be shifted into. Druid Wild Shapes Quick Reference Guide provides those NPCs for you, as well as other reference... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is a module for the Roll20 VTT. If you are looking for the PDF - click here.
The Inquisitor's Guide
In this supplement, suitable for any setting and adaptable to "The Second Black Dawn", you will find:
- New rules for torture and extracting information
- 11 instruments of torture (some previously unpublished, some adapted from the D&D 3rd Edition Book of Vile Darkness)
- 1 new paladin... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Welcome dear reader to Hamund’s Harvesting Handbook Volume 3, written by your favorite harvesting mentor: Hamund Holderhek!
I do apologise for my prolonged absence and the delay in producing this entry in the Harvesting Handbook series. Unfortunately, several events befell me recently that prevented me from finishing this book in a timely manner. These events include, but are not limited... [click here for more] |
Dungeon Masters Guild |
$14.99
|
This is a module for the Fantasy Grounds VTT software. If you are looking for the PDF - click here.
Defier Class
For use in any setting you choose...
The world is a complicated and most often scary place.
When the likes of fighters, magic users, and healers roam the land, there are those who remain more of a mystery.
A new element has arisen of late, a being,... [click here for more] |
Dungeon Masters Guild |
$3.00
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
21 ACME Spells in the spirit of the Road Runner Cartoons.
To be clear - this is for comedy.
This is more READING material for laughs than it is for practical game use, HOWEVER, they are fully drag and droppable spells useable in Fantasy Grounds Games as normal, so if you see fit for comedy... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|