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Encyclopaedia Formulae Arcana - J (Fantasy Grounds)

Encyclopaedia Formulae Arcana - J (Fantasy Grounds)


Encyclopaedia Formulae Arcana - J Now available for Fantasy Grounds Unity! Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Welcome to     What is this, anyway? This is...   [click here for more]
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Comedic Curses of Pidlwick III (Fantasy Grounds)

Comedic Curses of Pidlwick III (Fantasy Grounds)


Comedic Curses of Pidlwick III Now for Fantasy Grounds Welcome to Comedic Curses of Pidlwick III! We hope you enjoy the assortment of curses and cures herein. We’ve certainly enjoyed creating them for you. Our international team of world-class independent game designers really did a fantastic job coming up with some hysterical material for your game....   [click here for more]
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The Korranberg Chronicle: Psion's Primer - A Complete Psionics System (Fantasy Grounds)

The Korranberg Chronicle: Psion's Primer - A Complete Psionics System (Fantasy Grounds)


Dungeon Masters, expose your players to the thrilling world of pisonics, now for Fantasy Grounds! Open your Mind's Eye with The Korranberg Chronicle - Psion's Primer A Complete Psionics System Within this module, you'll find all you need to play psionic characters and create psionic campaigns: 2 Brand new psionic classes: the Empath, and the Psion 9...   [click here for more]
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Notion Spell List Template

Notion Spell List Template


Hi! This product is a notion page template to store all of your spells for your games! This template currently has 5 different views attached to it and all the necessary details for your spells! The template given only has 2 spells in it to understand how it works. The attached screenshots show a populated template would look like. Screenshots: https://imgur.com/a/U8tyZnX ...   [click here for more]
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Wild Hunt Harrier Ranger Archetype (Fantasy Grounds)

Wild Hunt Harrier Ranger Archetype (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Wield the power of the Wild Hunt! The Feywild is an old place with even older traditions. Oldest among them is that of the Fey Bargain. Once struck, a bargain in the Twilight Realm is a thing of power. Dire consequences pursue those who scoff at such things—a debt owed is a debt that must be paid. Such...   [click here for more]
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Fey Charmweaver Artificer Specialization (Fantasy Grounds)

Fey Charmweaver Artificer Specialization (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Play the Ultimate Fey-Touched Artificer! Introducing an Artificer Specialization bound to the Feywild! A fey charmweaver is a crafter of tokens and trinkets that produce mystical effects for those fortunate enough to bear them. Unlike artificer specialties that focus on arcane science...   [click here for more]
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Primal Path: Warchanter (Fantasy Grounds)

Primal Path: Warchanter (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. "...wonderfully mechanically built [...] Path of the Warchanter is by far my favorite, making for a far more diverse barbarian path for those players looking to accentuate their game." Play the Ultimate Warrior-Skald! Introducing a new Barbarian subclass option that seamlessly...   [click here for more]
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Fellowship of Phandalin: The NPCs of Lost Mine of Phandelver as PCs (Fantasy Grounds)

Fellowship of Phandalin: The NPCs of Lost Mine of Phandelver as PCs (Fantasy Grounds)


Now for Fantasy Grounds! A campaign aid featuring the Lost Mine of Phandelver NPCs—Daran Edermath, Droop, Garaele, Gundren Rockseeker, Linene Graywind, Qelline Alderleaf, reformed Redbrand, Reidoth, and Sildar Hallwinter—reimagined as player characters. Each one is presented at each level, 1st to 5th, in the style of Wizards' own pregenerated characters. That’s 45 stat...   [click here for more]
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An Elf and an Orc Had a Little Baby 2 (Fantasy Grounds)

An Elf and an Orc Had a Little Baby 2 (Fantasy Grounds)


32 New and Expanded Parentages and a Whole Host of New Upbringings! Now available for Fantasy Grounds Unity! An Elf and an Orc Had a Little Baby 2 is a rules supplement that entirely replaces chapter 2 of the Player's Handbook. Instead of D&D's bioessentialist approach, this title separates biological traits and cultural traits into two categories: parentage and upbringing. To...   [click here for more]
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Ultimate Necromancer (Fantasy Grounds)

Ultimate Necromancer (Fantasy Grounds)


Ultimate Necromancer Now available for Fantasy Grounds Unity! A Full Spellcasting Class with Four Exciting Subclasses, new Spells and Magic Items! Become the ultimate commander of minions! A class balanced around the idea of summoning undead, with the ability to harvest souls, explode corpses, detect ghosts, and even transform into the Reaper for a short period of time! With four unique subclasses: The...   [click here for more]
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Van Richten's Encyclopedia of Darklords & Domains Volume 2 (Fantasy Grounds)

Van Richten's Encyclopedia of Darklords & Domains Volume 2 (Fantasy Grounds)


Van Richten's Encyclopedia of Darklords & Domains Volume 2 Now available for Fantasy Grounds Unity! "The Mists Surround You… Running through a familiar forest, mist rises up around you, and suddenly you’re “elsewhere”. The forest seems the same, but different in a thousand little ways. The branches of the trees block the meager light of the setting sun, casting dark shadows along...   [click here for more]
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Johnny Snaggletooth's Casebook of Crime (Fantasy Grounds)

Johnny Snaggletooth's Casebook of Crime (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. “I needed a drink, I needed a lot of life insurance, I needed a vacation, I needed a home in the country. What I had was a coat, a hat, and a gun. I put them on and went out of the room.” — Philip Marlowe in Raymond Chandler’s Farewell, My Lovely ...   [click here for more]
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Spellsword Codex (Fantasy Grounds)

Spellsword Codex (Fantasy Grounds)


Spellsword Codex - Now for Fantasy Grounds! Spellsword Codex brings you 50 spells (ranging from cantrips to 8th level) that mix might with magic. These spells are perfect for Half/Third casters or full casters who like to get up close and personal. Whether your enchanting your movement, empowering your sword, or disabling your opponent, these melee-focused spells...   [click here for more]
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Tabaxi: 7 Subraces (Fantasy Grounds)

Tabaxi: 7 Subraces (Fantasy Grounds)


This is a .mod file for the Fantasy Grounds Virtual Tabletop Software! If you are looking for the PDF version of this supplement, click here! Here are new subraces for Tabaxi characters. Whether a hardy snow leopard or an agile panther, players can now create more flavorful Tabaxi to adventure with in their games. These Tabaxi subraces are intended to bring more excitement to Tabaxi players, allowing...   [click here for more]
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Monsters Unleashed (Fantasy Grounds)

Monsters Unleashed (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. It's good to be bad. Sometimes in roleplaying games, you want to play a party of heroic adventurers, exploring the world, looting dungeons, slashing monsters and generally defending the world against the armies of darkness (a generic kind, not a zombie one under copyright). Other times, you want...   [click here for more]
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Inferno Magic (Fantasy Grounds)

Inferno Magic (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. In this document, you will find new character options focused around the manipulation of fire, heat, and other fire-based magic. This document includes: Inferno Sorcery, a subclass for the sorcerer class Three new playable races, The Fire Elemental, the Fire Devil, and the Azer...   [click here for more]
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Oath of the Voidwalker: A Paladin Sacred Oath (Fantasy Grounds)

Oath of the Voidwalker: A Paladin Sacred Oath (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. OATH OF THE VOIDWALKER! A paladin oath for those who believe there cannot be light without darkness! Rogue Watson: "...Oath of the Voidwalker, a 6-page product featuring a single subclass – and it’s a darn good one." Voidwalkers are the cosmic guards...   [click here for more]
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Tome of Warfare (Fantasy Grounds)

Tome of Warfare (Fantasy Grounds)


Tome of Warfare is a supplement for 5th Edition Dungeons and Dragons that provides additional options for players and Dungeon Masters alike, each centered around the concept of warfare, now for Fantasy Grounds! Within the module, you'll find: 23 new subclasses: 3 Primal Paths, 1 Bard College, 13 Martial Archetypes (including favorites such as the Gladiator, Swordsage, and Warblade), 1 Monastic...   [click here for more]
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Heroes of Icewind Dale (Fantasy Grounds)

Heroes of Icewind Dale (Fantasy Grounds)


Heroes of Icewind Dale Now available for Fantasy Grounds Unity! Heroes of Icewind Dale features 13 subclasses, variant class features for every class, new spells, and new feats for your Icewind Dale: Rime of the Frostmaiden campaign or any other game set in in arctic lands or dangerous frontiers! Steeped...   [click here for more]
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Combat Domain (Fantasy Grounds)

Combat Domain (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The abilities granted to clerics by their respective deities are many and varied; therefore, the manner in which clerics make use of their divine gifts also varies. Some use their powers to support and protect their allies, others to heal or even resurrect companions, and then there are those that use...   [click here for more]
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Drizzt's Travelogue of Everything Volume 1 (Fantasy Grounds)

Drizzt's Travelogue of Everything Volume 1 (Fantasy Grounds)


Drizzt's Travelogue of Everything Volume 1 Now available for Fantasy Grounds Unity! Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMs Guild creators that expands on the options found in the Player’s HandbookDungeon Master’s Guide, and Monster Manual. Below is a short description...   [click here for more]
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Expanded Feats (Fantasy Grounds)

Expanded Feats (Fantasy Grounds)


Now available for Fantasy Grounds Unity! "A collection of over 40 new unique Feats for players and DMs to include in their table!" Inside you will find: -New Feats for every character - Level Restricted Feats, that offer more powerful options  - New Racial Feats (post Monsters of the Multiverse) Note: This...   [click here for more]
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The Ultimate Book of Barbarians (Fantasy Grounds)

The Ultimate Book of Barbarians (Fantasy Grounds)


The Ultimate Book of Barbarians, now fully coded and available on Fantasy Grounds! Clan Crafter Hralding and a studied archivist have begun the long process of recording the archetypal paths of heroes and villains from across the multiverse and time itself. In their journeys and research, they have uncovered many new barbarian paths and documented them here. This...   [click here for more]
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Incarnate: Last of the Lacers - Fantasy Grounds module

Incarnate: Last of the Lacers - Fantasy Grounds module


All proceeds go to charity! Read further for more details! Welcome to the world of Incarnate, a land of elemental warriors, strange and fantastic beasts, and spirits from other dimensions. The heart of the world is the Incarnate themself, the only person who can lace all four of the classical elements: fire, air, water, and earth. A full version of the Incarnate setting, including...   [click here for more]
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Seafaring Feats - 20 Feats for Pirates, Mariners, and Other Seadogs (Fantasy Grounds)

Seafaring Feats - 20 Feats for Pirates, Mariners, and Other Seadogs (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Feeling landlocked?  Shark got your tongue?  Or just thirsty for more character options?  Seafaring Feats contains 20 all-new feats with a nautical theme to add a little extra yo-ho-ho to your seafaring characters. New feats include: Ship's Surgeon: don't be afraid to...   [click here for more]
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Kendal Santor's Treatise on the Mournland (Fantasy Grounds)

Kendal Santor's Treatise on the Mournland (Fantasy Grounds)


The esteemed Kendal Santor d'Sivis, Head of the Ninth College of House Sivis, invites you to explore the greatest mystery of Eberron: the Mournland. With annotations by the experienced, but prickly, Ikar the Black, this comprehensive guide will show you the wonders and the perils of what remains of the former nation of Cyre, now for Fantasy...   [click here for more]
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Bearthazar's House of Familiars (Fantasy Grounds)

Bearthazar's House of Familiars (Fantasy Grounds)


Bearthazar's House of Familiars, now for Fantasy Grounds! "I adore everything about Bearthazar's and would like to only shop for familiars with him from now on. I love every single one of them. Help me." "...thumbing through this book really gave me that lovely feeling of going to the animal shelter, locking eyes with the one that was just right for me, and saying, "This one. This...   [click here for more]
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GUN Mage A Sorcerous Origin (Fantasy Grounds)

GUN Mage A Sorcerous Origin (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Adjusted Full Chromatic Burst additional damage increase spell point cost. Also limited the number of points it could be boosted to a number of times equal to your Charisma modifier. Fixed a few typos. Adjusted some language to better reflect the verbiage in the PHB. The G.U.N...   [click here for more]
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Rime Sorcery (Fantasy Grounds)

Rime Sorcery (Fantasy Grounds)


Now for Fantasy Grounds! Wield the Power of Primordial Ice! The Norse story of Creation begins with Fire and Ice. When the first of the nine worlds came into being, a yawning void, Ginungagap, divided the cold of Niflheimr from the heat of Muspelheimr. There, the frozen and venomous waters of the river Élivágar met the molten sparks cast off by the realm of fire. As the ice melted...   [click here for more]
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The Tower Guestbook (Fantasy Grounds)

The Tower Guestbook (Fantasy Grounds)


The Tower Guestbook Now available for Fantasy Grounds Unity! “No one knows where The Tower comes from. Made from glossy cobblestone, windowless, and massively tall the Tower appears, seemingly at random, on different planes at different times. Its door only opens to those it deems worth of its knowledge. Upon your first entry, you’re greeted with a lectern holding one of the oldest books...   [click here for more]
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Honkonomicon (Fantasy Grounds)

Honkonomicon (Fantasy Grounds)


The Honkonomicon awaits you in all of its dangerous, goosy glory of options for DMs and characters Now available for Fantasy Grounds Unity! In this module you will find: 11 new goosish subclasses designed by Ennie-nominated, Adamantine best-selling author Vall Syrene (VS Press | Vall Does DnD) A goostiarium of 28 new monsters...   [click here for more]
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Tiny Hut of Too Many Things (Fantasy Grounds)

Tiny Hut of Too Many Things (Fantasy Grounds)


Now available for Fantasy Grounds Unity! Leomund’s tiny hut has grown into a corrupted, shifting, dark tower in a dreary land. The locals of a nearby village say none should go there but, after getting tired of shopping and dancing, your party has decided to completely ignore that advice. You find the hut’s door ajar—a scent of wood fire and pine escaping it—and step inside....   [click here for more]
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War Chanter A College for Bards (Fantasy Grounds)

War Chanter A College for Bards (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. War Chanter A Bard College War Chanters look to the tales and legends of heroes of the past for inspiration. They use those tales to spur their companions in battle. As a war chanter, you embrace those tales and stories as a tool to guide your own life and blade. You lead your companions...   [click here for more]
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Monastic Tradition - Way of the Beast (Fantasy Grounds)

Monastic Tradition - Way of the Beast (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. A Discipline learned from Nature itself! Make your way into adventure with the power learned from beasts and the mastery of Ki! This new Monastic Tradition allows you to use powers obtained from 4 spectacular creatures, focusing your intense training into...   [click here for more]
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Summoner - Playable Character Class (Fantasy Grounds)

Summoner - Playable Character Class (Fantasy Grounds)


Calling upon powerful and ancient spirits, the Summoner is a dangerous foe. This new Summoner class is all about creating powerful bonds with up to four planar or extra-planar spirits that rally to your side in your time of need. As your power and bond with these spirits grows, so does their power. As opposed to summoning a random creature of the type you choose, this creature is specifically bonded...   [click here for more]
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Agmar's DM Asst. I

Agmar's DM Asst. I


I worked to include lots of ideas that I had...you get 18 options all in 1 Table of Contents Story for easy access to what you want. Each option has a table version for manipulation of output and modifiers AND a story template to add a short chat entry for ease of use for DM's. Item generators use DMG and other WotC modules for access. 1. Randomized Downtime Activity - When a player...   [click here for more]
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Way of the Falling Twilight: Monk Tradition (Fantasy Grounds)

Way of the Falling Twilight: Monk Tradition (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Fists of the Feywild! Monks of the Way of the Falling Twilight tend to eschew the decadence and petty rivalries of the Fey courts. They see the wondrous beauty and strange magical tides of Faerie as a reflection of the time when the Fey were closest to their primal selves, before their curiosity...   [click here for more]
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DRAGONBOWL - 5e Adventure (Fantasy Grounds)

DRAGONBOWL - 5e Adventure (Fantasy Grounds)


Now available for Fantasy Grounds Unity! WHAT IS DRAGONBOWL? Dragonbowl is a setting and pulp action adventure in one. It plunges a party into a rich festival scenario that revolves around a deadly gladiatorial contest, where the dangers they face in the arena are almost secondary to those they encounter in the murky criminal underworld they find themselves in: a world...   [click here for more]
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Martial Archetype - The Amazon Warrior (Fantasy Grounds)

Martial Archetype - The Amazon Warrior (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. The Amazons are here! Ride into battle with your blessed mount! Break the ranks of your enemies, work alongside your allies and become the true master of the battlefield! Become the best rider with your Steed awarded by the God of War, and use your training...   [click here for more]
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College of the Faerie Consort (Fantasy Grounds)

College of the Faerie Consort (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Introducing a new bard subclass wielding the power of Fey Spirits! As long as there have been bards, there have been those that are ruled by their passions—and as long as there have been stories, there have been tales of poets who traded their hearts for the gift of song. As for the fey…well, they know...   [click here for more]
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The Book of Monstrous Kennings: A Norse Bestiary (Fantasy Grounds)

The Book of Monstrous Kennings: A Norse Bestiary (Fantasy Grounds)


Now for Fantasy Grounds The Most Expansive Norse Bestiary on DMsGuild! Whether you're homebrewing a grimdark Viking campaign based on the Sagas—or just looking to change things up with a few monsters your players haven't seen before—The Book of Monstrous Kennings presents a horde of classic Norse creatures of different challenge levels and types to unleash. Featuring...   [click here for more]
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Secrets of Icespire: Notice Boards, Encounters, and Bounties for the Hinterlands (Fantasy Grounds)

Secrets of Icespire: Notice Boards, Encounters, and Bounties for the Hinterlands (Fantasy Grounds)


The hinterlands were never this exciting! Now includes Line of Sight functionality for sue with Fantasy Grounds Unity. This product includes 8 quests (presented on notice boards), eight adapted maps by Dyson Logo, four bounty hunts with new stat blocks (also on notice boards), twenty random rest encounters, and three new sidekicks! This is a module for the Fantasy Grounds VTT. If you are looking...   [click here for more]
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Primal Path: Wildrunner (Fantasy Grounds)

Primal Path: Wildrunner (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Play the Ultimate Barbarian Skirmisher! Introducing a new 5E barbarian subclass based on mobility and skirmish mechanics! Some barbarians make their homes in the untamed wilderness, forging deep bonds with the primal fey spirits that dwell there. Like predators, these souls live for the feral abandon...   [click here for more]
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Rise of the Genie Lords - Part One (Fantasy Grounds)

Rise of the Genie Lords - Part One (Fantasy Grounds)


Rise of the Genie Lords - Part One is now available for Fantasy Grounds and includes LoS for Fantasy Grounds Unity The Lands of Intrigue Await A thousand miles south of Waterdeep lies the country of Calimshan. It is a harsh land that has been heavily scarred by magic and warfare. It is in these lands that the genies established their empires. Though these empires have since...   [click here for more]
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Tasha's Scrapped Book (Fantasy Grounds)

Tasha's Scrapped Book (Fantasy Grounds)


Tasha's Scrapped Book Now for Fantasy Grounds Unity! Brought to you by the same group that created Tasha's Crucible of Everything Else, this Fantasy Grounds module contains articles that were cut from the final result of both Tasha’s Crucible of Everything Else Volume 1 and Tasha’s Crucible of Everything Else Volume 2. Inside, you’ll find subclasses, races, spells,...   [click here for more]
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The Commander - A 5th Edition Class (Fantasy Grounds)

The Commander - A 5th Edition Class (Fantasy Grounds)


The Commander - A 5th Edition Class Now available for Fantasy Grounds Unity! The Commander Commanders can influence a battle through strategy and tactics or by inspiring their allies to fight with greater fervor. Rarely the one to score the killing blow but always one to bring about their foe’s doom, the commander’s strength comes from the bonds between them and their allies.  With 4 Dominion...   [click here for more]
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Wondrous Subclasses (Fantasy Grounds)

Wondrous Subclasses (Fantasy Grounds)


Wondrous Subclasses Now available for Fantasy Grounds Unity! Wondrous Subclasses contains 26 new subclasses to vastly increase options and flavor when creating characters for D&D 5E. Includes 2 new subclasses for every class included in the Player's Handbook along with the Artificer class contained in Tasha's Cauldron of Everything. Bring a more religious theme to...   [click here for more]
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Leaflings (Fantasy Grounds)

Leaflings (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. "Sunlight is the life-blood of Nature. Mother Earth looks at us with such dull, soulless eyes, when the sunlight has died away from out of her." —Jerome K. Jerome’s, Three Men in a Boat (To Say Nothing of the Dog) A recent appearance across the planes,...   [click here for more]
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College of the Earwyrm (Fantasy Grounds)

College of the Earwyrm (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Bards of the College of the Earwyrm are all born with an unusual gift, for when they sleep their consciousness is projected to the Astral Plane and the creatures there weave the illusions they perceive as dreams. One such creature is the so-called “earwyrm”: a being of both fey and draconic lineage whose...   [click here for more]
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{OAP} The Accursed Class (Fantasy Grounds)

{OAP} The Accursed Class (Fantasy Grounds)


For Fantasy Grounds! Outlandish Adventure Productions presents: The Accursed, a halfcaster class that has taken control of the curse that ailed it! At some point in their past, each accursed was afflicted with a permanent curse designed to make them endlessly suffer. Not content with accepting their fate, the accursed found a way to bring the curse under their control, utilizing...   [click here for more]
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