Close
Close
Advanced Search

Pregenerated Character - Half-Elf Bard - FG VersionClick to magnify

Pregenerated Character - Half-Elf Bard - FG Version

ADD TO WISHLIST >
Suggested Price $1.00

Half-Elf Bard pregenerated character – levels 1-10

There are ten XML files for Fantasy Grounds, each inspired by and corresponding to the levels 1-10 from the pregenerated characters that can be found here; 

https://www.dmsguild.com/browse/pub/44/Wizards-of-the-Coast?filters=0_0_0_0_45462_0

To use these characters, import them using the import characters function in either the PC window in a campaign or in the manage character window from the main menu. 

In the case of spell casters, as much as possible I have properly set the damage dice that goes with their spells if there is a change at higher levels. I also have automated abilities where possible. 

This product does not contain the personality flavor text or any artwork found from the base character.  Any personality text is as found in the Player's Handbook, not as customized in the example character.   Significant work was done for each character to automate what could be automated and I have included notes on using abilities that cannot be automated in this document and, where applicable, in the XML file.  If you wish to use the story associated with the base characters, you will have to add it yourself.

The characters have been created using the Complete Core Pack as many of the choices are not in the SRD. You should be able to use them with just the specific character pack as well. I used the SRD for magic items, so there should not be need for paid DLC for those.

If you see any errors in the characters, please note them in the comments and I will try and correct and reload the characters.

I have asked for a “pay what you want” just as a “tip” for the time to do generate and automate the characters.

Half-Elf Bard Play notes

The base character is inspired by the character found here:

Abilities have been automated as appropriate. 

Spells should have the correct damage dice for each level.  If you happen to delete a spell and read it, you will need to adjust the damage dice again.  For vicious mockery, I also added the effect for the disadvantage so note the change so you can recreate it if you delete and read the spell. 

Bardic Inspiration – The game cannot keep track of this completely and it cannot create an effect to modify a die roll after it has been made.  This is an example of how to modify a roll after the fact and have the game check success.  The example is an attack roll.  Usually the game tells you if the roll hits or misses (the players can see it) but you can toggle that off if you wish.

Player rolls attack = miss.
Player rolls additional die, drags the result from chat to modifier box.
Player drags the initial (miss) attack roll from chat to target (in CT or on Map).
It will add the two and recalculate the attack.

Cutting Words – Like Bardic Inspiration, you cannot directly create an effect.  You can use the above process to modify a die roll and if you need a negative modifier, hold the cntrl-key while dragging and dropping the result from the chat window. 

Jack of All Trades – the key is the skill list. If the character has different skills they are proficient with, edit the list to only those skills.  

pixel_trans.gif
 
 More from this Title's Contributors
pixel_trans.gif
 
 Customers Who Bought this Title also Purchased
pixel_trans.gif
pixel_trans.gif
Reviews (0)
Discussions (0)
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product Information
Copper seller
Community Content
Author(s)
Rules Edition(s)
Format
Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
pixel_trans.gif
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
October 03, 2016
This title was added to our catalog on October 03, 2016.