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Xanathar's Lost Notes to Everything Else

Xanathar's Lost Notes to Everything Else


"A quick glance down the authors column of this high quality book reveals some of my favourite D&D creators - and they certainly deliver the goods! Everyone will find something to love in this fantastic volume. The DM in me really enjoyed the new sanity rules, the story items, and - chaos armor! Players will savor the host of new subclass options. And the whole thing looks FANTASTIC - as if...   [click here for more]
Dungeon Masters Guild  $19.95

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Dread Metrol: Into the Mists - An Eberron / Ravenloft Crossover

Dread Metrol: Into the Mists - An Eberron / Ravenloft Crossover


Join Eberron setting creator Keith Baker for a journey through the Mists and into the domain of Dread Metrol. Explore one of the greatest cities of Khorvaire—a city now besieged by nightmares. In this book, Keith creates a bridge between the settings of Eberron and Ravenloft. Trapped in an endless war, Metrol has become a harsh realm where familiar elements take dark turns. In this besieged...   [click here for more]
Dungeon Masters Guild  $17.95

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Tasslehoff's Pouches of Everything Revised/Champions of Krynn, Chapter 1

Tasslehoff's Pouches of Everything Revised/Champions of Krynn, Chapter 1


"Dragonlance is a story of love and friendship set against a backdrop of war." -Margaret Weis The Dragonlance Nexus proudly presents the Tasslehoff's Pouches of Everything Revised/Champions of Krynn, Chapter 1: The Mystery of the Lost Patrol two-pack! With this book, you get both a complete sourcebook that encompasses all ages of Krynn, and an action-packed...   [click here for more]
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The Planescape Archive

The Planescape Archive


The Archive Has Been Opened Scribes have been hard at work, toiling with the assistance of mimirs to create this supplement with information necessary to survive planar travel. Ownership of this tome does not guarantee surviving planar travel, but it does substantially increase one's chances. This supplement includes wide-ranging player options and DM material to help craft Planescape adventures on...   [click here for more]
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The Test of High Sorcery

The Test of High Sorcery


A 4th level adventure to play alone or with friends! So you want to be a Mage of High Sorcery? To join the esteemed organization, you must travel to the Tower of Wayreth and undertake the most important event in your life—the harrowing Test of High Sorcery! If you can survive where so many aspiring mages have failed, you will forever bind your soul to the Gods...   [click here for more]
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Lost City of Mezro

Lost City of Mezro


UNLOCK THE SECRETS OF THE LOST CITY! While the people of Chult suffer under the dreaded death curse, a force of darkness and corruption seeps into the jungle, defiling the once eternal spirits that gave life to the land. Left unchecked, this vile power will eventually extend beyond these lands to pervade the entirety of the Realms. Hope lies with the return of Mezro, a holy bastion city long thought...   [click here for more]
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Ruins of Mezro

Ruins of Mezro


From the co-author of Tomb of Annihilation, and now legal for play in the D&D Adventurers League! Dare you enter the ruined domain of Ubtao? Ancient Mezro lies silent and ruined, her treasures plundered by foreign explorers. Flaming Fist mercenaries have staked their claim to the site, but they aren’t the only ones seeking to unravel its hidden mysteries....   [click here for more]
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Campaign Guide: Zakhara - Adventures in the Land of Fate (Al-Qadim and Forgotten Realms Sourcebook)

Campaign Guide: Zakhara - Adventures in the Land of Fate (Al-Qadim and Forgotten Realms Sourcebook)


"Don't miss the Campaign Guide to Zakhara! Bringing the setting to 5e and cleaning up many of the cultural issues!" - Ahmed Aljabry, 20Arabia "ADVENTURES IN THE LAND OF FATE DOES AL-QADIM 5E RIGHT . . . This book makes me want to jump in the Al-Qadim 5e pool feet first. [It] is in every way a rival for any official WotC D&D Fifth Edition content out there. GtG Rating: 5 out of 5"   - ...   [click here for more]
Dungeon Masters Guild  $17.95

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Rats of Waterdeep

Rats of Waterdeep


Solve a brutal crime on the mean streets of Waterdeep in this madcap companion adventure for Xanathar's Guide to Everything! This adventure was brought to you by D&D designer Lysa Penrose and Tomb of Annihilation author Will Doyle, as part of the Guild Adepts program. The product also includes new player options and NPC villains...   [click here for more]
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Waterdeep: A Tail of Two Fishies

Waterdeep: A Tail of Two Fishies


This is the PDF version. The Fantasy Grounds version is here. This product has been updated to version 1.2 with some fixes and additions (see full changelog below). Waterdeep: A Tail of Two Fishies is a comedic heist adventure to steal the Xanathar's goldfish Sylgar from right under the beholder's eyes. This is a five-hour adventure for 1st to 4th level characters....   [click here for more]
Dungeon Masters Guild  $5.99

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Baldur's Gate: The Fall of Elturel | Roll20 VTT

Baldur's Gate: The Fall of Elturel | Roll20 VTT


Baldur’s Gate: The Fall of Elturel (Roll20 Version), is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters. Already own the PDF? Click Here to get the Roll20 Module at a discount! What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot...   [click here for more]
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Return of the Lizard King

Return of the Lizard King


BEGIN YOUR ADVENTURES IN CHULT FIGHTING AN ANCIENT EVIL, RETURNED TO CLAIM DOMINION OVER ALL! In Chult’s Valley of Dread, warring tribes of lizardfolk have kept each other in check for centuries. As the tribes slowly fall under the sway of a new leader, omens point to the return of an ancient threat: the demon-spawned Lizard King. Adventurers from a far-away realm find themselves...   [click here for more]
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Gardens of Fog

Gardens of Fog


A dear friend lies stricken, a prisoner in their own mind. Local healers are baffled, unable to provide aid, and without intervention your companion is surely lost. Steel yourself, enter the realm of the mind and face the struggles within. This module contails a Tier 1 Adventure optimized for five 3rd-level characters, as well as a new cleric subclass: the psychomancer, inspired by mental health nonprofit...   [click here for more]
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Xanathar's Lost Notes to Everything Else | Roll20

Xanathar's Lost Notes to Everything Else | Roll20


Already own the PDF? Click here for a discount on the Roll20 version! "A quick glance down the authors column of this high quality book reveals some of my favourite D&D creators - and they certainly deliver the goods! Everyone will find something to love in this fantastic volume. The DM in me really enjoyed the new sanity rules, the story items, and - chaos armor! Players will savor the host...   [click here for more]
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Life in the Sewers - Solo Adventures in the Underdark

Life in the Sewers - Solo Adventures in the Underdark


Solo Adventures in the Underdark  Solo Adventure for a Single 1st Level PC - D&D 5E Life in the Sewers Adventuring in the Underdark is a dangerous and difficult challenge for even seasoned parties of adventurers. Entering into the depths of its caverns and tunnels alone is madness! Life In The Sewers is a solo adventure that can be added to any solo D&D campaign,...   [click here for more]
Dungeon Masters Guild  $1.99

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A Yuletide Surprise! A Christmas 5e One Shot for kids. 3rd Edition.

A Yuletide Surprise! A Christmas 5e One Shot for kids. 3rd Edition.


A Yuletide Surprise! 3rd Edition now available! A simple one-shot adventure (playtime approx. 2 hours) for 3 Level 1-2 players. ***JUST GONE GOLD!*** This short adventure has been created to introduce my six year old to the wonderful world of DnD! It is a fairly linear mini story containing kid favourite monsters – trolls, spiders and goblins – as well a spooky campfire...   [click here for more]
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Witchlight Carnival Expanded | Roll20

Witchlight Carnival Expanded | Roll20


Come one, come all, to the wondrous Witchlight Carnival! Fleeting as a faerie’s kiss, the Witchlight Carnival comes to town but once in a moonbeam, bringing with it magic and mystery before disappearing to distant lands. Astonishing shows and incredible performances await our guests! Spare some coin, don some wings, and experience the extravaganza!  A Wild Beyond the Witchlight Expansion...   [click here for more]
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Lost Mine of Goblins!

Lost Mine of Goblins!


Join the Glorious Goblin Revolution! For too long the bigger races have looked down upon the common goblin with contempt and hatred. Goblins have been attacked by adventurers, bullied by bugbears and enslaved by...something that begins with "E"! No longer, my goblin brethren! The time for our uprising has come, and the hunt for the Biggest Crown is on! All hail...   [click here for more]
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Lost City of Mezro | Roll20

Lost City of Mezro | Roll20


Already own the PDF? Click here for a discount on the Roll20 version! UNLOCK THE SECRETS OF THE LOST CITY! While the people of Chult suffer under the dreaded death curse, a force of darkness and corruption seeps into the jungle, defiling the once eternal spirits that gave life to the land. Left unchecked, this vile power will eventually extend beyond these lands to pervade the entirety of the Realms....   [click here for more]
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The Lost Hammer of Stonefront - Solo Adventures in the Underdark

The Lost Hammer of Stonefront - Solo Adventures in the Underdark


Solo Adventures in the Underdark  Solo Adventure for a Single 4th Level PC - D&D 5E The Lost Hammer of Stonefront Adventuring in the Underdark is a dangerous and difficult challenge for even seasoned parties of adventurers. Entering into the depths of its caverns and tunnels alone is madness! The Lost Hammer of Stonefront is a solo adventure that can be added to any...   [click here for more]
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Vault Dwarves: A Cultural Sourcebook

Vault Dwarves: A Cultural Sourcebook


Inside you'll find... Playable Race: Vault Dwarves Trapped inside their mountain stronghold on magical lockdown, the lives of Vault Dwarves are centered around maintaining the life support systems across the city. Equip a VaultCo Data Bracer and gasmask and go get those machines running again while you can still breathe... Explore the Vault:...   [click here for more]
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Be Bold Kobold (An Introductory Adventure for Young Players)

Be Bold Kobold (An Introductory Adventure for Young Players)


A group of troublesome adventurers has infiltrated your Kobold warren, sent by a local business tycoon to steal a sacred artifact known as the 'Pickaxe of Plenty.' This enchanted pickaxe yields twice the amount of ore compared to a regular one and is highly revered by your tribe of kobolds. To make matters worse, the adventurers have also kidnapped a young kobold, intending to raise it as some sort...   [click here for more]
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First Blush on Fantasy Grounds

First Blush on Fantasy Grounds


The pressures of one’s birth negotiate a difficult harmony with one’s destiny. A new path might be directly ahead, but how is one to know? -Maurita Rousse, Talarian diplomat and self-proclaimed mystic   Now on Fantasy Grounds! Start your own duet campaign! Teleport your way out of the confines of a castle to an ancient mountainside cavern with a secret...   [click here for more]
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The Queen With Burning Eyes

The Queen With Burning Eyes


The Queen with Burning Eyes - a classic Dungeon magazine delve warped for 5th Edition Eberron The Queen with Burning Eyes is a Dungeons and Dragons adventure set in Sharn, the City of Towers, as detailed in Eberron: Rising from the Last War. A rash of disappearances near the bridge to The City of the Dead has the population on edge and the Deathsgate...   [click here for more]
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The Lost Caravan: A One Shot Adventure Module for Beginners

The Lost Caravan: A One Shot Adventure Module for Beginners


Ever find yourself surrounded by potential new players with no content ready? Dreading the character creation process for your new players? Never been the DM before? This is the module for you! The Lost Caravan is a short, level 1 adventure, designed to be beginner friendly for both the players and the DM. As such, it is fairly simple and barebones, but with just enough flavor and room for interpretation...   [click here for more]
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Beneath The Waves

Beneath The Waves


Welcome to Beneath the Waves, a book all about the wonder and joy of the aquatic world! Come explore a vibrant and lively world filled with colorful peoples, elemental magics, sunken treasure, and swashbuckling adventure, where you have the freedom to move in all directions, play a crab- or jellyfish-folk, befriend kelp-dogs and sheep-sized sea slugs, battle tyranny and discover...   [click here for more]
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Escape from Wheloon

Escape from Wheloon


The walled city of Wheloon holds the criminal population of Cormyr. The residents of that place are bound to it forever and cut off from the outside world. Inside, plans are made and malcontents pool their resources – and outside, forces influence the innocent to ensure that a dire plot can be realized without interference from the knights and mages that guard...   [click here for more]
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Dragon Relics

Dragon Relics


The Devourer Awakens A 5th edition Dungeons & Dragons campaign for characters from 1st to 12th level When a cloud giant castle comes tumbling from the sky right into the characters’ path, they are confronted with the horrifying realisation that an ancient blue dragon named Rah-Ziel the Devourer has woken from his centuries of slumber, and is making his presence...   [click here for more]
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Copperline Bank & Loan: a Bank Heist Adventure

Copperline Bank & Loan: a Bank Heist Adventure


Test Your Skills as a Master Thief! The Copperline Bank & Loan is a short adventure for 4-6 players levels 2-5, and features everything your party needs to prove they are master criminals, from the hour-to-hour schedules of the bank executives to the NPC’s who can help bypass the bank’s security. Does your crew want to run through the front door with their...   [click here for more]
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Tomb of Annihilation: Beginnings...

Tomb of Annihilation: Beginnings...


“Where the tenth is suckled, the nine rest. Seek the Soulmonger.   In the absence of the Spearbearer, an exile seeks to wake the nightmare snake.   The fool ignores the greater threat below. The living will reign no longer.”    -- Kar'Chay the Bleak Tomb of Annihilation: Beginnings...  provides an alternate beginning to the Tomb of Annihilation...   [click here for more]
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Adventures In Chronomancy

Adventures In Chronomancy


Adventures in Chronomancy provides 2 Adventures and four expanded encounters that incorporate Time Travel into campaign! While they are made to be used with our title Time Traveler's Guide to Chronomancy, we've included all the spells, items, and creatures you need to run in in this product! The adventures are: The Hero the World Forgot: A tier 1 one shot. Characters...   [click here for more]
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SJ-DC-DES05-01 GAAAYS in SPAAAAACE!!!

SJ-DC-DES05-01 GAAAYS in SPAAAAACE!!!


The Marajohni People need your help. A threat against their people and culture has emerged, with the intent of writing them out of history and thus the universe entirely. Can your heroes step up and help save them from annihilation? A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. CONTENT WARNING: Unapologetic queerness, hatred (by the bad guys - BOO!!!), punching fascists in their...   [click here for more]
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The Curse of Skull Island

The Curse of Skull Island


Start your Ghosts of Saltmarsh or nautical themed campaign with The Curse of Skull Island in this 2-4 hour level 1 adventure that walks players through the character creation process! A session zero is vital to a healthy campaign but we would all rather be playing than going over rules, expectations, and character creation so these sessions rarely materialize. Not to worry, this adventure...   [click here for more]
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Frogs of the Feywild

Frogs of the Feywild


When bullywugs disrupt a wedding party and kidnap the bride, adventurers will have to enter a garden transformed by the magic of the Feywild to find her. As they make their way past fey and frogs alike, they'll learn the captured damsel may not be in the kind of distress they expected. Navigate a hedge maze with a mind of its own, battle bullywugs wielding water spells to their advantage, and enter...   [click here for more]
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Van Richten's Guide to Korvidas

Van Richten's Guide to Korvidas


"Korvidas is the perfect DLC companion to Van Richten's Guide to Ravenloft, adding an additional lycanthropy-centric domain of dread with a brooding darklord and several fun story hooks and ideas." - Eric Watson (review) "A guided tour, by Rudolph van Richten himself, of a fascinating expansion realm in Ravenloft. Fight lycanthropes, or choose to join them in staving off extinction at the hands of...   [click here for more]
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Return to the Temple of Elemental Evil 5E Conversion (Complete)

Return to the Temple of Elemental Evil 5E Conversion (Complete)


This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the...   [click here for more]
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Exit Pursued by Owlbear (5e Adventure Anthology)

Exit Pursued by Owlbear (5e Adventure Anthology)


EXIT PURSUED BY OWLBEAR is a collection of five adventures inspired by the works of William Shakespeare. Five stories, told throughout the ages. Five plays, written and rewritten for every medium under the radiant sun. Five new adventures, each waiting for you to join the table and play out their action like actors upon the storied stage, exploring their worlds from angles heretofore...   [click here for more]
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Sorceria (S1) Cult of the Hydra

Sorceria (S1) Cult of the Hydra


Sorceria (S1) Cult of the Hydra is a brand new campaign, taking characters from 1st to 10th level, set in the wandering demi-plane of Sorceria. Sorceria is a city like no other. Magic is everywhere; it literally walks the streets. The city itself, and the forest that surrounds it, is part of a roaming demi-plane. The city travels through other worlds and planes of existence, stopping...   [click here for more]
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Tomb of Annihilation Companion (Fantasy Grounds)

Tomb of Annihilation Companion (Fantasy Grounds)


This expansion to the Tomb of Annihilation adventure gives dungeon masters ready-made material to help run certain sections of the adventure with little preparation, now for Fantasy Grounds! This book is written by the author of the best-selling Emirikol’s Guide to Devils, Guide to Curse of Strahd, A Guide to Storm King’s Thunder, A Guide...   [click here for more]
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Icewind Dale: Chronicles of Ten Towns

Icewind Dale: Chronicles of Ten Towns


What is Icewind Dale: Chronicles of Ten Towns? This is a supplement companion book made with the Icewind Dale: Rime of the Frostmaiden in mind, to be used along with the official D&D 5th Edition rules. It includes a lot of setting-related options for Players and Dungeon Masters alike to further enhance their experiences along the campaign and its adventures....   [click here for more]
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Dandy Duels

Dandy Duels


If you've ever thought that D&D spellcasters had too few options for friendly duels, or even a non-lethal but combative means of settling disagreements, then this book is for you! Inside is a wide selection of spells for all casting classes, with unique flavoring and several options for rules on how to use them in any game you run, no matter the setting!  But that's not all - if you happen to...   [click here for more]
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Kilvyn's Guide to Lockpicking

Kilvyn's Guide to Lockpicking


Lockpicking is an opportunity for worldbuilding. This book includes over fifty sample locks and lock makers you can add to your campaign to make lockpicking more interesting, plus legendary locks and the Lock Generator Tool with tables so you can make a new lock for your game from behind the screen.  Introducing the Safecracker's Tools, Safecracker Background, Rogue Infiltrator subclass,...   [click here for more]
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Hardboiled Adventures

Hardboiled Adventures


“You were dead, you were sleeping the big sleep, you were not bothered by things like that, oil and water were the same as wind and air to you. You just slept the big sleep, not caring about the nastiness of how you died or where you fell. Me, I was part of the nastiness now.” — Philip Marlowe in Raymond Chandler’s The Big Sleep The vast majority of Dungeons &...   [click here for more]
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Torment of the Blood Witch

Torment of the Blood Witch


Realm Diver presents: An old evil returns to the Realms  The town of Proskur has been cut off from the rest of the kingdom of Cormyr  just as its people begins to suffer from a fainting sickness. Now the crops are failing. Are these events unrelated? Just a run of bad luck? Or something more sinister... ...something evil?    While aiding the good peoples of Cormyr in their plight...   [click here for more]
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Guide to the Aldani Basin

Guide to the Aldani Basin


The Aldani Basin is an enormous clearing in the jungles of Chult where rainwater collects to form multiple shallow lakes and vast marshy ecosystem. These lakes feed the major northern rivers of Chult, the Soshenstar and the Tath, as they travel from the middle of the jungle out to the sea. The Tomb of Annihilation adventure book provides two interesting encounters for the Aldani Basin, Mbala...   [click here for more]
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Ettinling Package

Ettinling Package


Once mighty two-headed creatures interested only in living a life of solitude... what have they now become? Introducing the ettinling, a new player race designed to be played by two players! Included in The Ettinling Package: A brand new 5e player race, the ettinling, balanced around being played by two separate players. Each player picks their own class and levels up individually Rules...   [click here for more]
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So, You Want To Be A Goblin

So, You Want To Be A Goblin


*UPDATED VERSION* Long have goblins been 'just another monster' - no longer. Now there is an adventure for goblins, by goblins. This module includes: a three hour adventure where goblin squibs must find components to build their masks (This adventure is able to be played in any setting.) the new Gnaalbec goblin Race Details six pregenerated Gnaalbec goblin characters. Gnaalbec Goblin voices not...   [click here for more]
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Whispers From The Sea

Whispers From The Sea


A fantastic island of goblins awaits your party in this new adventure! In a bizarre turn of events, the party has found themselves cast away on an evil wizard's island. An enemy lurks nearby. Who are these strange goblins? Are they friend or foe? Complete with: * 4 maps * 6 NEW spells for goblins and players * New seige mechanics * 4 NEW goblin specializations...   [click here for more]
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Last Christmas (Fantasy Grounds)

Last Christmas (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  This Christmas, Santa Claus must die! Adopt the role of one of the characters based on iconic Christmas villains and raid Santa’s North Pole base in order to destroy Santa’s corrupted form. Due to Grunch’s machinations, Santa’s jovial form has been corrupted and he’s called off his...   [click here for more]
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Baba Lysaga's Nocturnes and Nightmares (Fantasy Grounds)

Baba Lysaga's Nocturnes and Nightmares (Fantasy Grounds)


Now available for Fantasy Grounds Unity! Baba Lysaga has crept into the room of the Von Zarovich castle and stands over the baby boy. Humming a tune, she begins to rock the cradle gently. What plans does she have in store for the child? This book contains a recipe for terror like no other. Baba Lysaga prepares a young Strahd for greatness with stories of adventurers, fairy tales, madness, and horror....   [click here for more]
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