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Alanvenic Tome of the Rogue

Alanvenic Tome of the Rogue


At this supplemental rulebook are presented ten new roguish archetypes you can choose instead of the roguish archetypes presented in the Player’s Handbook. The Ghost Face The Invisible Blade The Little Bravo The Mimetic The Mountebank The Shadow Dancer The Soul Stealer The Streetfighter The Tactical Trapsmith The Treasure Hunter ...   [click here for more]
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16,000 Medieval Names

16,000 Medieval Names


Having quality NPC names is a hallmark of a good DM, but coming up with realistic sounding names on the fly can be difficult.  I am embarrassed to admit how many times my group has run into “Bob the Bartender”, or “Gary the Guard”!  Name generators sometimes provide helpful names, but often the names they provide don’t sound like real names.  Years of running games has taught me that there...   [click here for more]
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34 + 1 Cantrips by DiBastet

34 + 1 Cantrips by DiBastet


If you like this product, click here to check out others by the same team! Hello guys, it's been a while! Two years actually! Me and my playeres here in Secrets of Alancia have been busy playing other games most of this time, but finally really got to come back to 5e last year. We don't like publishing material we didn't get to really playtest on real games, and that's why we...   [click here for more]
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Warlock Patron - The Wraith

Warlock Patron - The Wraith


This pdf introduces a new Otherworldly Patron for Warlock characters: The Wraith. This also includes a new eldritch invocation and a new cantrip. Your patron is a spectral being of incredible power, filled with malevolent rage. Little is known about this patron, as it rarely deigns to communicate with you beyond shrieks or a whirlwind of small objects smashed against a wall or floor. Your...   [click here for more]
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Warlock Patron Options

Warlock Patron Options


This is a small collection of some options for otherworldly patrons for warlock characters. This allows for a less generic patron if so desired. Included are options for Garagos the Lord of War, a patron of conflict and destruction; Gargauth the Lord Who Watches, a patron of betrayal, greed and corruption; Dendar the Night Serpent, a patron of nightmares, Kazef the Chaos Hound, a patron of fear, hunger,...   [click here for more]
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Aldinach: The Lady of Change

Aldinach: The Lady of Change


Amidst the dismal, rain-drenched realm of Storm’s Path lies the sprawling laboratory and fortress of Aldinach, the Lady of Change. Each day, Aldinach labors at her craft with single-minded determination, using foul magic and manipulation to transform the bodies and minds of her victims into terrifying new forms. The truly pure and virtuous are her favorite prey, and she frequently sends her servants...   [click here for more]
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100 New Ravenloft Trinkets

100 New Ravenloft Trinkets


These new trinkets have been inspired from gothic and horror fiction to create a list that better fits the Demiplane of Dread than those listed in the Player's Handbook. The trinkets are divided into the five broad categories of Eldritch, Occult, Noble, Folk, and Scientific to help the player get the type of trinket that they think fits their character best. While these trinkets were designed for...   [click here for more]
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The Grave Warden - A 5th Edition Class

The Grave Warden - A 5th Edition Class


Beyond the Grave Whether by a dagger in the back, torn apart by the claws of a beast or some natural disaster - you have perished. But death was only the beginning for you. You have returned to the land of the living with renewed strength, purpose and a desire to stop what killed you from continuing its foul work. You remember in fragments - faces and names without context. But you are determined...   [click here for more]
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Necromancy: Guide To Undeath

Necromancy: Guide To Undeath


The Guide to Undeath is a valuable resource for the 5th Edition Dungeons and Dragons to expand undeathly options available to Players and Dungeon Masters alike! Within its pages, you will find: 1 new undead player race: Revenant 12 Subclasses: Path of the Ancestors Wrath for the Barbarian, College of the Banshee for the Bard, Spirit and Undeath Domains for the Cleric, the Cyclebreaker for the Druid,...   [click here for more]
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Demihuman Deities (2e)

Demihuman Deities (2e)


This essential supplement is a companion to Faiths & Avatars and Powers & Pantheons, which detailed the rules by which deities function in the Realms. Demihuman Deities describes the demihuman relgions and powers of the Realms: those of the elves (including the drow), the dwarves, the gnomes and the halflings. Each entry includes information about a deity's appearance, personality, worshipers,...   [click here for more]
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AlanVenic Tome of the Wizard

AlanVenic Tome of the Wizard


At this supplemental rulebook are presented ten new arcane traditions you can choose instead of the arcane traditions presented in the Player’s Handbook. The Alchemical Mastery The Arcane Archery The Arcane Ritualism The Automaton Mastery The Demonology The Gnomish Artifice The Mystical Theurgy The Planeswalking The Shadow Weave Wizardry The Thayan Wizardry ...   [click here for more]
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Plant Options (5e)

Plant Options (5e)


A bundle of plant content for the green-thumbed adventurers out there. Includes: 1 New Race (Dryads, loosely based on the 5e Monster Manual entry) 3 New Subclasses (the Monk's "Way of the Creeping Vine", the Sorcerer's "Soul of Nature", and the Warlock's "Ancient Parasite" patron) 3 New Plant-type Monsters 9 New Magic Items ...   [click here for more]
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The True Necromancer

The True Necromancer


Having loved playing a necromancer in 3rd edition I felt that doing so again in 5e felt different. So idecided to make my own class as a culmination of everything I enjoy out of a darker hero from previous editions and from other games. Included is The True Necromancer with 4 subclasses  A few new spells  Alternate rules for how the Animate Dead spell work to give back the versatility the spell...   [click here for more]
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3 Archetypes #05 - Fighter

3 Archetypes #05 - Fighter


If you like this product, click here to check out others by the same team! Welcome to DiBastet's Archetypes. All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes I did for the class. Inside you'll find some fighter archetypes: Daredevil:...   [click here for more]
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Monsternomicon: Kyuss and His Sons

Monsternomicon: Kyuss and His Sons


Whispers have emerged that The Worm That Walks is returning to Faerun. Contained in the following pages can be found a summary of the heralds of Kyuss, as well as optional rules for characters that may find themselves beholden to the harbinger of the final apocalypse. Includes 3 new creatures, one new cleric domain, and adventure seeds to get your characters moving along their new, dark path. These...   [click here for more]
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Arachnid Options (5e)

Arachnid Options (5e)


A bundle of content for the spider enthusiasts, drow fanatics and children of Lolth out there desperately craving spider-themed content. Includes: 2 Races (the humanoid Arachni, and the horrifying Drider) 3 Subclasses (Druid: Circle of Insects, Rogue: Venomous, and Warlock: Queen of Spiders patron) 9 Eldritch Invocations 3 New Monsters (Boulder Spiders, the Drachonid, and the Dreamweaver spider)...   [click here for more]
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Nybor's Simple Codex

Nybor's Simple Codex


From “A Report on the Simple Codex,” found in the archives of the Royal Military College of Cormyr While many scholars know of Nybor because of certain unique spells bearing her name, little is known about the woman herself. Nybor rose through the ranks of the Red Wizards to be zulkir of enchantment, and gained that exalted position at an unprecedented young age through a combination...   [click here for more]
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Lycanthropy II (5e Rules)

Lycanthropy II (5e Rules)


A sequel to my popular title "Vampirism and Lycanthropy", containing more rules and templates for lycanthropes. Includes: More triggers for transformation, such as bloodlust or strong emotion. Ways to break the curse, such as magic or wolfsbane. 11 More Lycanthrope templates, including the keen werebadger, the fierce weredragon, and the sly werefox. ...   [click here for more]
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Viktor's Grenades & Explosives

Viktor's Grenades & Explosives


A Grenade is a small bomb typically thrown by hand. Generally, a grenade consists of an explosive charge, a detonating mechanism, and a firing pin to trigger the detonating mechanism. Once the soldier throws the grenade, woe to the one who happens to be near the explosion! In this module you will find 64 different grenades and bombs to use in your campaigns! Are you a player who wishes to shower...   [click here for more]
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AlanVenic Tome of the Druid

AlanVenic Tome of the Druid


At this supplemental rulebook are presented ten new druid circles you can choose instead of the druid circles presented in the Player’s Handbook. The Circle of Arcana The Circle of the Beasts The Circle of Defile The Circle of the Elements The Circle of the Fey The Circle of the Groveling The Circle of the Guardians The Circle of Life The Circle of Verdant The Circle of Worlds ...   [click here for more]
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Priestess: Ancient World Divine Class

Priestess: Ancient World Divine Class


Show the strength of your idol! Unlike clerics and paladins who go adventuring with just their holy symbol and mace at their side, a priestess (or priest) draws power from a holy idol which contains a fragment of their god. Like a magic item which grows and evolves along with the priestess, each idol has unique abilities and weird magic waiting to be unlocked to awe the priestess' allies and doom their...   [click here for more]
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Backgrounds of Faerûn: Nations of Destruction

Backgrounds of Faerûn: Nations of Destruction


Inside you'll find resources to help you roleplay misunderstood monsters from across the realms.      - 4 New Races: Mongrelfolk, Grimlocks, Goblinoids and Giant-Kin, with subraces for each.     - 10 Backgrounds     - 3 New Weapons     - 4 New Feats designed for these races     - 2 New Spells     - 3 Variant Rules: Goblin-quality weapons, Bluenose Hobgoblins, expanded Half-Ogre...   [click here for more]
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100 NPC Catchphrases

100 NPC Catchphrases


100 NPC Catchphrases After a prompt from Chris Perkins on twitter, I have yet again delivered the DMsGuild content that the King of D&D demands! It's not always easy to make an NPC memorable, especially if they're not accompanying the party into every dungeon. A useful way to help an NPC stick in the mind of your party is to give them a catchphrase, something they frequently say...   [click here for more]
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Drow of the Underdark (3.5)

Drow of the Underdark (3.5)


Elegant, Dark, and Deadly. Deep below the surface realm of the Underdark, the drow conspire to subjugate the world in the name of their dread spider goddess. No other race can match their malice and cruelty. No other race holds a candle to their ruthless depravity and thirst for power. Their cities are dark and twisted cradles of treachery and corruption, their myriad schemes a tangled web that snares...   [click here for more]
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Magic of Eberron (3.5)

Magic of Eberron (3.5)


A Trove of Magical Lore for Spellcasters and Artificers Magic suffuses the world of Eberron, enriching it with power. Dragons were the first to master magic, but over time it has evolved to serve the needs of countless others, from the giants of Xen'drik and the elves of Aerenal to the citizens of modern Khorvaire. Whether you choose to explore the magic of the present age or delve into the...   [click here for more]
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Tome of Magic (2e)

Tome of Magic (2e)


Take your spellcasters to limits they have never reached before! With over 200 new spells and magical items, Tome of Magic stretches the horizons of every wizard and priest in the AD&D 2nd Edition game.  In these pages are new forms of wizard magic including elementalists, metamagic, and wild magic, plus expansions of existing schools. For priests, whole new spheres have been discovered...   [click here for more]
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The Four Horsemen of the Apocalypse

The Four Horsemen of the Apocalypse


Perfect for a high level or epic level party, the 4 Horsemen includes 4 statblocks to truly strike fear into the hearts of players. Included in this small supplement: 1) Lore about the 4 Horsemen as it applies to the Forgotten Realms Setting 2) 4 Statblacks (Each CR 23) 3) Warlock Patron: 4 Horsemen     - A mounted, elemental-focused warlock patron perfect for warlocks who want to right a flaming...   [click here for more]
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College of Silence

College of Silence


     The College of Silence is considered by some to be the “black sheep” among bard colleges. Where most bards revel in their ability to retell their stories to a captivated audience, or sing at the top of their lungs, bards of the College of Silence have perfected the ability to tell stories and express themselves while making no sound at all, presenting their words through...   [click here for more]
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Homeland Feats: Ribbons for Forgotten Realms Locales

Homeland Feats: Ribbons for Forgotten Realms Locales


Homeland Feats introduces 100 minor, situational mechanical benefit feats related the environment and culture of your characters' homelands. Unlike feats given every four levels, these feats are not intended to provide great mechanical advantage, but rather to enable the flavor of—and further exploration of—both character backgrounds and Faerûn. I recommend giving them to players...   [click here for more]
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Five More Classes (5e)

Five More Classes (5e)


A set of class options for those looking for a little more variety. This document includes 5 Classes, each with its own subclasses, as well as 14 new spells. The Arbalist, a master of the crossbow. The Arbalist can go into states of trance-like focus, massively increasing their aim for a single attack. They also have a variety of features that improve crossbow use, including scavenging for more bolts...   [click here for more]
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Bloodlines & Birthrights

Bloodlines & Birthrights


Bloodlines & Birthrights is a collection of human variants and half-races for use with Dungeons and Dragons Fifth Edition Humans are one of the most well traveled and prolific races in the multiverse. As such, they interact with various races on a regular basis, forming frindships, rivalries, romantic entanglements, and marriages of political convenience. Bloodlines & Birthrights...   [click here for more]
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Annals of the Archfey - Warlock Patrons

Annals of the Archfey - Warlock Patrons


Annals of the Archfey is a treatise on the Archfey of the Feywild and the pacts that they make with mortals. Detailed within are 12 new warlock patrons, 84 new invocations, 5 new spells, and 1 creature. Due to the sheer volume of content, it has not been playtested. Any feedback would be gratefully received. Other works by the same author: Ravnican Archetypes - a collection of archetypes inspired...   [click here for more]
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Skills: Defined, Refined, and Usable

Skills: Defined, Refined, and Usable


Skills: Defined, Refined, and Usable is an absolute must have for everyone. This new title contains amazing new and useful information on skills and their use in every situation. This includes: Explanations of each skill 2 BRAND NEW feats exclusively designed to make skills more integral to the game 18 easy to read charts explaining DC’s Over 10 ways to use skills in combat Players...   [click here for more]
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AlanVenic Tome of the Paladin

AlanVenic Tome of the Paladin


At this supplemental rulebook are presented ten new sacred oaths you can choose instead of the sacred oaths presented in the Player’s Handbook. The Oath of Balance The Oath of Brotherhood The Oath of Conflict The Oath of Damnation The Oath of Freedom The Oath of Mercy The Oath of Ordination The Oath of Purity The Oath of Reason The Oath of the Hammer ...   [click here for more]
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AlanVenic Tome of the Fighter

AlanVenic Tome of the Fighter


At this supplemental rulebook are presented tem new martial archetypes you can choose instead of the martial archetypes presented in the Player’s Handbook. The Chain Master The Champion of Corellon The Commander The Dedicated Defender The Dervish The Gladiator The Implacable Rider The Kensai The Marksman The Master Thrower ...   [click here for more]
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AlanVenic Tome of the Bard

AlanVenic Tome of the Bard


At this supplemental rulebook are presented ten new bard colleges you can choose instead of the bard colleges presented in the Player’s Handbook. The College of Artistry The College of Dread The College of Comedy The College of Fortune The College of Glory The College of Imagination The College of Song Seek The College of Still The College of Virtuosity The Fochlucan College ...   [click here for more]
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Warlocks: Patrons, Powers, and Blood

Warlocks: Patrons, Powers, and Blood


The Warlock class is, without a doubt, my all time favorite class of 5e. I simply adore the class, and as a result I have created quite a large amount of supplementary material related to said class. I provide it all to you here. In this product you will find 4 new patrons, 49 unique expanded spell lists, 12 new invocations, 6 variations on the Profane Soul options, 3 new familiars, and 2 elementals....   [click here for more]
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Volo's Racial Archetypes 41 New Archetypes & 8 New Races (Fantasy Grounds)

Volo's Racial Archetypes 41 New Archetypes & 8 New Races (Fantasy Grounds)


VOLO'S RACIAL ARCHETYPES (Fantasy Grounds) This is a Fantasy Grounds VTT Module, for the PDF version, click here. Fresh from his travels around the world, Volo presents his finished text on the previously unexplored races of the Forgotten Realms, complete with details of their unusual styles of combat and magic. Adventurers across the land may now use these new archetypes to augments...   [click here for more]
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Utimate Urban Fantasy

Utimate Urban Fantasy


This book has everythign you need to take your D&D game to the modern era with new setting rules, backgrounds, race options, skills, and gear including: 18 New Background Options including rules on having and changing careers. 13 New Feats New Racial Options for your all human games Computers & Hacking: In depth rules for hackers in the modern world Drugs & Addiction: Using and abusing...   [click here for more]
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THE PRESTIGE: Spells of Illusion (5e)

THE PRESTIGE: Spells of Illusion (5e)


More than a hundred new spells from the school of illusion for your 5th edition Dungeons & Dragons campaign! This product contains the following: ✦ A table of contents, including page numbers for all of the spells. ✦ A foreword from the author. ✦ 1-sentence summaries for the spells in the book. ✦ Class spell lists for the spells in the book. ✦ A poem for illusionists. ✦ 114...   [click here for more]
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Champions of Ravenloft Roguish Archtype: The Highway Man

Champions of Ravenloft Roguish Archtype: The Highway Man


Bring Ravenloft to your table with this new Roguish Archetype. In this new supplement for Ravenloft, you are introduced to the Highway Man a mounted rogue who is both dashing and well-armed In Roguish Archetype: Highway Man, you meet a Rogue who is skilled a rider and an excellent marksman who does everything with style and daring. Highway Man is a perfect addition to any Ravenloft...   [click here for more]
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Paladin Variants

Paladin Variants


These paladins revere their patrons within the ambiguities of their spheres of influence & dogma, and are typically some form of good or flavor of neutral in alignment. These are not intended to be Oathbreakers or Anti-Paladins. With the absence of racial and alignment restrictions in 5th edition, I wanted to explore what would represent paladins who worship outside of the standard Lawful Good...   [click here for more]
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Monstrous Arcana: The Illithiad (2e)

Monstrous Arcana: The Illithiad (2e)


The Illithiad is a visually stunning tome that details important information on mind flayers, their mental powers, and their dire plans to control the multiverse.  This "complete book of illithids" covers: The anatomy and physiology of the mind flayer. The terrible truth about the mind flayer life cycle. Illithid-kin, undead mind flayers, and new' flayer-kin monsters. A balanced look at illithid...   [click here for more]
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Runemastery

Runemastery


Bend reality to your will as a Runechanneler. This 38 page handbook includes everything you need to add runic magic to your world. Runes are the ancient language of the old gods, the true language that was spoken to create the reality in which we now live. By acting as a conduit you can use these ancient words to enact your own will upon the world, just as the gods...   [click here for more]
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AlanVenic Tome of the Cleric

AlanVenic Tome of the Cleric


At this supplemental rulebook are presented ten new divine domains you can choose instead of the divine domain presented in the Player’s Hanbook. Air Domain Creation Domain Darkness Domain Earth Domain Fire Domain Mind Domain Prophecy Domain Time Domain Travel Domain Water Domain ...   [click here for more]
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Cloak & Dagger (2e)

Cloak & Dagger (2e)


More than just powerful wizards, divine temples, and wise kings comprise the Realms. For every beacon of light there exists a shadow; and shadows conceal much. Those who work in secret wield much power in Faerun: Groups as diverse as the Harpers and the Zhentarim all live and work in the shadows of the Realms. Here, for the first time, is detailed information on these groups' areas of influence,...   [click here for more]
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Minions of Vulkoor

Minions of Vulkoor


In the world of Eberron, a secretive faction of drow, known as the Vulkoori, hail from the jungles of Xen’drik and worship the scorpion god Vulkoor. Vulkoor claims supremacy among these dark elves of Eberron. This book provides tools for including the Vulkoori in your game and is designed for use with the Wayfinder’s Guide to Eberron. Minions of Vulkoor...   [click here for more]
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Bard - College of Mourning

Bard - College of Mourning


This Bardic Archetype are for players looking for a new take on their bard. Channeling your sorrow, you are able to make the dead dance to your music and frighten enemies with your funeral march. With the announcement of Curse of Strahd, this should give your bards a more "gothic" feel. There are even background tables to get some inspiration going for your character. This archetype is inspired...   [click here for more]
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The Book of Dragons for 5th Edition (Fantasy Grounds)

The Book of Dragons for 5th Edition (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The Book of Dragons is a supplement for 5th Edition Dungeons and Dragons to expand the draconic options available to Players and Dungeon Masters alike! Within its pages, you will find: 3 Player Races: Dragonkin, Half-Dragon, and Platinum Dragonborn 11 Subclasses: Path of the Dragon for the Barbarian, College...   [click here for more]
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Everyday Rituals for Travelling Wizards

Everyday Rituals for Travelling Wizards


Everyone knows that a wizard becomes a legend when he battles wits with an insane demonic god and wins, or builds a flying castle, or traps a princess in a mirror, or any of a hundred hundred other great and powerful feats of magic. But every wizard worth his salt knows that the real power of magic is in the little things; keeping your tent dry in the middle of a storm, being able to light a cooking...   [click here for more]
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