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Random Adventurer

Random Adventurer


This product has random roll charts for creating a D&D adventurer. One for Race, Class, Alignment and Background. They include information from the Players Handbook, Dungeon Master's Guide, Elemental Evil Players Companion and the Sword Coast Adventurer's Guide. I created this to inspire new NPCs and PCs for my own gaming experiences and wanted to share with...   [click here for more]
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Unusual Oaths, new paladin class options

Unusual Oaths, new paladin class options


NOTE: a new option, the Oath of Warding, was recently included. If you downloaded the previous version, be sure to enjoy the new oath. This little work of mine aims to grant new options to those who choose to play as a paladin, new options that go along the idea of playing a character sworn to an Unusual Oath. Hence you will the four following oaths. ...   [click here for more]
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Hammers of Moradin

Hammers of Moradin


This Supplement Contains A new dwarven faction (Hammers of Moradin)   A new factional feat (Warhammer Throw)   3 new Dwarven Oriented Architypes Cleric – (Guardian Domain)   Fighter – (Dwarven Defender)   Paladin – (Oath of Aegis)      For...   [click here for more]
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Shadows of the Mountain

Shadows of the Mountain


This Supplement Contains A new dwarven faction (Shadows of the Mountain)   A new factional feat (Shadow Emissary)   3 new Dwarven Oriented Architypes Bard – (College of Warfare)   Monk – (Way of the Stone Fist)   Rogue – (Hearthstone Binder)     ...   [click here for more]
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Sherpa of the Summit

Sherpa of the Summit


This Supplement Contains A new dwarven faction (Sherpa of the Summit)   A new factional feat (Spirit Mount)   3 new Dwarven Oriented Architypes Barbarian – (Path of the Stone Warrior)   Druid – (Circle of the Adderstone)   Ranger – (Mountaineer)     ...   [click here for more]
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Mechanist-5E Class

Mechanist-5E Class


In the realms of D&D, many warriors wear armor but few build their armor from scrap metal and magic. Such is the life of a Mechanist, who build full body suits of armor to protect them from the dangers of the world. With armor types ranging from the agile Viper armor and the heavy-duty Rhino armor, Mechanists are versatile warriors that train rigorously to enhancem the potency of their armor. ...   [click here for more]
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Reavers of the Weave

Reavers of the Weave


This Supplement Contains A new dwarven faction (Reavers of the Weave)   A new factional feat (Arcane Conservation)   3 new Dwarven Oriented Architypes Sorcerer – (Primordial Bloodline)   Warlock – (Elder Earth Patron)   Wizard – (School of Rune Scripture)     ...   [click here for more]
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Feyblood, the half-fairy race

Feyblood, the half-fairy race


Half-fairies and changelings are prominent characters in many mythologies and legends, all tales and stories that strongly influenced the worlds of D&D. The feyblood race aims to make such characters playable in 5th edition. In this work you will find the rules to play a wide variety of half-fairies characters, as well as a whole set of tables to choose or determine their features, ranging...   [click here for more]
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Pacts & Patrons (and eldritch invocations!), new class options for the warlock - now with kittens

Pacts & Patrons (and eldritch invocations!), new class options for the warlock - now with kittens


And here comes the greatest of major updates, for Pacts & Patrons just hit its 250th sale! With new art, minor tweaks, the addition of my previous Familiar Faces work, and many new contents, Pacts & Patrons is now an ultimate collection of all the class option you could ask for your warlock character, and ever those you didn't know...   [click here for more]
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Spellcraft

Spellcraft


This Guide helps DMs create or convert spells. Included are formulas to help do this. also included are eight unique spells: Black Blade of Disaster, Flight, Lightning field, Mnemonic enhancer, Prismatic fog, Prowess, Solid fog, and Spawn Ooze Update 1.02: fixed some grammar. Updated spells to include classes. Removed the material component from the...   [click here for more]
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Massive Combat

Massive Combat


This is a guide for running large scale battles. Two systems are presented here The Raid Machine: A tactical game like D&D; only bigger This War Machine: A remaking of the original system from OD&D ...   [click here for more]
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Subrace Compendium

Subrace Compendium


From the ashes of two of my first Guild works here comes the Subrace Compendium, a collection of variants and options for the most common of D&D nonhuman races (dwarf, elf, halfling, and orc), ranging from the unusual to the mundane and yet undistinguished by rules – till now. The Subrace Compenium, as shown by the preview, is completely...   [click here for more]
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5e Revisited: Feats

5e Revisited: Feats


"Okay, so I can use Sharpshooter to take a -5 to my attack and +10 to my damage, and since I can see the slot in the iron maiden he's inside, I can ignore three-quarters cover."    You are 350 feet away...    "Oh! I want to move 50 feet forward so I don't roll at disadvantage. I have a +12 to hit and deal 2d8+19 damage on a hit... I rolled a 1! I'll use my...   [click here for more]
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Dhampirs, the half-vampire race

Dhampirs, the half-vampire race


“The childe who's born from life and death alike, He bears the mark of grave within his soul. His kiss of blood the sweetest death, his gift The curse he feels within, unquenched thirst.” Dhampirs are the fruit of the union between a human and a vampire, and they offer...   [click here for more]
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Monk traditions pack: Way of Mercy, Way of Enlightenment, Way of Madness

Monk traditions pack: Way of Mercy, Way of Enlightenment, Way of Madness


This pack contains three brand new monastic traditions, meant to introduce in 5th edition some interesting monk archetypes. The Way of Mercy focuses on the art of pressure points and the channeling of inner ki in order to influence the bodies of allies and enemies alike. A follower of this monastic tradition becomes a decent healer and supporter, while not renouncing to the original feeling...   [click here for more]
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Divine Domains, seven new domains for clerics, along with the contemplative class variant

Divine Domains, seven new domains for clerics, along with the contemplative class variant


The cleric is, among the classes in the Player's Handook, one of the most versatile ones. Still, as D&D worlds span for decades of stories and chronicles, and as the rules of the games try to catch the legends and myths of countless real world religions, the domains provided so far tend to be sometimes inadequate to the endeavor. This works aims to provide seven new...   [click here for more]
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Wizard Tradition: the School of Chronomancy

Wizard Tradition: the School of Chronomancy


Have you ever dreamed of holding the astral forces of time and space at your fingertips? Of gleaning knowledge from versions of yourself in alternate realities? Of seeing your party saved by a spell that you cast backwards in time from the future? If so, consider enrolling in the school of Chronomancy. ...   [click here for more]
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Child of the Seas, a new race

Child of the Seas, a new race


From the beautiful offspring of mermaid and sirens to the enigmatic heir of a long forgotten human civilization, even to the quite lovecraftian humanoids with a familiar fish-like shadow over their faces, all children of the seas are siblings at the heart.   The offspring of a human and a marine parent, the child of the seas is a new race, complete with three...   [click here for more]
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41 Class Specific Feats

41 Class Specific Feats


This contains new feat options for the PHB classes as well as for Homebrew classes in general. Single page with many great options. ...   [click here for more]
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Farspawn, a new race of quasi-aberrations for PCs touched by the Far Realm

Farspawn, a new race of quasi-aberrations for PCs touched by the Far Realm


Heritage, legacy, lineage... all those are empty words when addressing the voluptuous abyss of madness and alien geometries of ever-changing flesh known as the Far Realm. And yet to understand how farspawns are born the mind of mortals must indulge in such concepts, trying its best to trace back the origin of the unlucky event that bounds an unborn human with the very essence of that distant...   [click here for more]
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Familiar Faces, 7 new warlock familiars - or low-leveled monsters!

Familiar Faces, 7 new warlock familiars - or low-leveled monsters!


The objective of this work is to provide 5th edition players with new, interesting familiars for their spellcaster characters. The following creatures are animals and strange beasts, ranging from the cute to the creepy. I had special care in creating adequate familiars for every warlock patron released in the handbooks so far. Some of the provided creatures may work even with the common usage of...   [click here for more]
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Dark Druids: The Circle of Apostasy

Dark Druids: The Circle of Apostasy


The following subclass, along with its options, was designed to offer a new way to play an evil druid or a druid anti-hero, one whose powers come from the most perverted aspects of the natural world, if not from utterly unnatural forces that aim to overtake Nature itself. The Circle of Apostasy is the dark and corrupted face of the Circle of the Land, a congregation of druids whose heretical...   [click here for more]
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Book of Familiars

Book of Familiars


Compiled list of familiars and options for familiars. Includes material from the Player's Handbook, Monster Manual, Storm King's Thunder and Volo's Guide to Monster's. ...   [click here for more]
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Shadowsoul

Shadowsoul


Dark class option for someone who wants to use the souls of the dead to slay thier enemies. Includes new familiar/monster. Reformated, balanced, and alter from DND Wiki page. ...   [click here for more]
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Artifacts of Legend

Artifacts of Legend


This document adds 42 new magical items, 2 new sentient items, 5 new artifacts, and 1 new epic boon, for your D&D game. update 1.1: thanks everyone for enjoying this article Check out my other titles Spellcraft Massive Combat ...   [click here for more]
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Marauder Class

Marauder Class


This class is meant to be played as a tank. It combines things from multiple classes to make one class. This class is not meant to be multi classed with. ...   [click here for more]
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Paths of Legend

Paths of Legend


Two of my first house rules for D&D, back when the guild was yet to come, were the Path of the Brutal Brawler and the Path of Madness, two new archetypes for the barbarian class. As the DM’s Guild came out, I made two PDFs with the two subclasses, and despite never being true best sellers they were quite liked by the community. That was more than a year ago....   [click here for more]
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Warlock Patron - Undead Warlord

Warlock Patron - Undead Warlord


If you like summoning hoards of skeletons(and skeleton mages) to do your bidding, creating bone golems, and cursing your enemies? I've got a Warlock Patron for you... 1 New Pact Boon 6 New Eldritch Invocations (7 New Total) 8 New Spells (12 New total) *Update 7/23/17: With the core of this archetype being modeled after the Summoning Necromancer from Diablo 2. I thought it was only fitting...   [click here for more]
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Monastic Tradition - Way of Harmonious Balance

Monastic Tradition - Way of Harmonious Balance


Here I have for you a Monk Tradition that focuses on balancing the forces of light and dark using ki. It is laid out similar to the Way of the Four Elements. A play on rage for monks. Healing ki and party buffs. Stealth and devastating ki attacks. 1 New Monk Feat 1 New Monk Weapon You can find my DMsGuild content here: Daniel Nnorth ...   [click here for more]
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Bard College - War Chanter

Bard College - War Chanter


Here I have for you a Bard College that focuses on getting up in the thick of it and rallying your allies behind you. Take charge like a barbarian, with all the fun of a bard. Skaldic Rage! 8 New Songs You can find my DMsGuild content here: Daniel Nnorth ...   [click here for more]
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Backstories - New and Improved Backgrounds

Backstories - New and Improved Backgrounds


BACKSTORIES – NEW AND IMPROVED BACKGROUNDS My first custom content for the DM’s Guild was, a year and a few months ago, a new background: the Inquisitor. The Plague Doctor followed shortly and, although it didn’t became a silver bestseller like its more inquisitive brother, it was nevertheless much appreciated. Age, however, catches...   [click here for more]
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Assassin-5e Class

Assassin-5e Class


Among the taverns filled to the brim with adventurers, or those seeking aid from them, occasionally one may spy one who stands out from the rest; or more aptly, doesn't stand out from the rest. When not performing their dark work, Assassins can be found amongst parties of adventurers using their training in the art of swift death to eliminate monsters or bandits. While not always on the side of good,...   [click here for more]
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Roleplaying Options - Hunting Grounds

Roleplaying Options - Hunting Grounds


Well, hello! The Ranger: the incarnation of a hunter, a predator at the chain's top. No enemy can hide or escape. If you are in the wrong side of a Ranger's blade, there's only one result for you: be hunted. This short book - the first one the series od 'redesign' proposals over the original character classes from the Players Handbook - presents its readers with a new insight...   [click here for more]
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Bard: College of the Musician

Bard: College of the Musician


A new bard college with a music flair. Enjoy! ...   [click here for more]
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Warlock Patron: Faerie Courts

Warlock Patron: Faerie Courts


Work with all 3 Faerie Courts until you make your final choice. Enjoy! ...   [click here for more]
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Prestige Class: Party Leader

Prestige Class: Party Leader


Take charge of your group with this fun mix of bard and warlord. Enjoy! ...   [click here for more]
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Soulvessel Class

Soulvessel Class


There are some individuals in the multiverse with a natural affinity to the Ethereal Plane. An affinity, which draws the attention of all manner of spirits and souls. These individuals have the power to share their body and hold the spirit of another entity within them, harnessing the energies of the ethereal as well as learning the knowledge and experience of the spirit within them. These individuals,...   [click here for more]
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Ranger Archetype: The Dragoon

Ranger Archetype: The Dragoon


Whether they're riding, protecting, or slaying dragons, rangers seem to be linked to these creatures by fate. Some take it a step further, and make a pact to gain a dragon's power for their own- transforming into a powerful warrior known as a Dragoon. Pictured in the preview cover image: An elf dragoon, channeling their draconic poison through their bow, and a tortle dragoon, channeling their draconic...   [click here for more]
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Assorted Archetypes

Assorted Archetypes


As a first effort, this is a pretty robust group of class options. Art will be added later for no extra charge, two art pieces will be added per page. The Thunderbolt Barbarian: Holding the power some may ascribe to the mighty Thor, the Thunderbolt is a force to be reckoned with! The Dragoon Fighter: A paragon of ability and honor, strike down dragons as the unstoppable Dragoon! Leap high...   [click here for more]
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All the King's Men

All the King's Men


Become the heroic King of an arcane nation or his loyal Kingsblades with All the King's Men, your one stop booklet for any and all Weave-touched Royalty! The Royal Warlock does something no other Patron can by modifing your Pact! With their unique phasing abilities, restorative properties, and their Focus Maneuvers, The Kingsblade and their Liege are a force to be reckoned with. Includes: The...   [click here for more]
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