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Adventures In Chronomancy

Adventures In Chronomancy


Adventures in Chronomancy provides 2 Adventures and four expanded encounters that incorporate Time Travel into campaign! While they are made to be used with our title Time Traveler's Guide to Chronomancy, we've included all the spells, items, and creatures you need to run in in this product! The adventures are: The Hero the World Forgot: A tier 1 one shot. Characters...   [click here for more]
Dungeon Masters Guild  $12.95

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Campaign Guide: Zakhara - Adventures in the Land of Fate (Al-Qadim and Forgotten Realms Sourcebook)

Campaign Guide: Zakhara - Adventures in the Land of Fate (Al-Qadim and Forgotten Realms Sourcebook)


"Don't miss the Campaign Guide to Zakhara! Bringing the setting to 5e and cleaning up many of the cultural issues!" - Ahmed Aljabry, 20Arabia "ADVENTURES IN THE LAND OF FATE DOES AL-QADIM 5E RIGHT . . . This book makes me want to jump in the Al-Qadim 5e pool feet first. [It] is in every way a rival for any official WotC D&D Fifth Edition content out there. GtG Rating: 5 out of 5"   - ...   [click here for more]
Dungeon Masters Guild  $17.95

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Defenders of the Spring Citadel (Fantasy Grounds)

Defenders of the Spring Citadel (Fantasy Grounds)


Defenders of the Spring Citadel Now available for Fantasy Grounds Unity ... Something is about to be born. Will you be there to witness it? "Above the high, terraced walls of the city, cloaked in green, pink specks float on the wind. Visitors who had never seen the strange sights of Niddir might comment on the hanging gardens visible from nearly everywhere in the...   [click here for more]
Dungeon Masters Guild  $14.95

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Dread Metrol: Into the Mists - An Eberron / Ravenloft Crossover

Dread Metrol: Into the Mists - An Eberron / Ravenloft Crossover


Join Eberron setting creator Keith Baker for a journey through the Mists and into the domain of Dread Metrol. Explore one of the greatest cities of Khorvaire—a city now besieged by nightmares. In this book, Keith creates a bridge between the settings of Eberron and Ravenloft. Trapped in an endless war, Metrol has become a harsh realm where familiar elements take dark turns. In this besieged...   [click here for more]
Dungeon Masters Guild  $17.95

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Icewind Dale: Chronicles of Ten Towns

Icewind Dale: Chronicles of Ten Towns


What is Icewind Dale: Chronicles of Ten Towns? This is a supplement companion book made with the Icewind Dale: Rime of the Frostmaiden in mind, to be used along with the official D&D 5th Edition rules. It includes a lot of setting-related options for Players and Dungeon Masters alike to further enhance their experiences along the campaign and its adventures....   [click here for more]
Dungeon Masters Guild  $4.95

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Khebu: Desert Setting Guide

Khebu: Desert Setting Guide


Grand Khebu, the city that stands in defiance of Zaid, the gateway to desert trade, and the seat of the Great Ka. It is all of this and more. This guide contains everything necessary to enlighten even travelers with the most well defended skulls of the prestige of our magnificent city. History, culture, demographics, maps, and even adventure lie within. Khebu is a location that is dense enough for...   [click here for more]
Dungeon Masters Guild  $10.00

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La Mirabolante Officina dei Fratelli Copper

La Mirabolante Officina dei Fratelli Copper


"La Mirabolante Officina dei Fratelli Copper" è il terzo supplemento per Dungeons & Dragons 5e curato dal canale di Gioco di Ruolo italiano D20 Nation! Questo manuale di 56 pagine che abbiamo forgiato (e messo a punto!) per voi vi illustrerà un'avventura dai toni scanzonati, leggeri ed assolutamente letali alla scoperta delle...   [click here for more]
Dungeon Masters Guild  $4.26

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Nightmare in Bonbonburg

Nightmare in Bonbonburg


As you fall asleep one winter’s night, you find yourself in a strange place. A small town inhabited by toys is having trouble with a nearby colony of rats stealing their chocolate harvest year after year. But the poor toys aren’t built to fight! Can you stop the rats from stealing the candy once and for all? And is that really all there is to the story? Nightmare in Bonbonburg is a holiday-themed...   [click here for more]
Dungeon Masters Guild  $2.99

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Ravenloft: Invitation to the Council of Monsters

Ravenloft: Invitation to the Council of Monsters


With anticipation for Van Richten’s Guide to Ravenloft, enjoy this adventure that begins in Waterdeep and leads a winding path to Barovia. This 5th-edition mini-campaign has player options with a horror theme. It has an homage to the Death House adventure and takes 1st-level characters through an adventure so that they end at 3rd level.    This supplement contains the following:...   [click here for more]
Dungeon Masters Guild  $4.95

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The Adamantine City of Tarondir (Fantasy Grounds)

The Adamantine City of Tarondir (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity "The included adventure is one of intrigue and secrets, with the surrounding city having a lot of plot hooks and potential for low-level campaigns." - Roll4 Network The Adamantine City of Tarondir is a 5e module that consists of a plug-and-play city-setting accompanied of a...   [click here for more]
Dungeon Masters Guild  $14.95

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The Dirt Farmer's Almanac

The Dirt Farmer's Almanac


THE DIRT FARMER'S ALMANAC Dishing up the best in dirt, loam, silt and soil. Announcing the educational and entertaining 5th edition supplement from the honourable and hardworking Guild of Dirt Farmer's. Currently, the Guild is all of one member strong. Will you join our ranks? NEW CLASS OPTION: THE DIRT FARMER Travel the realms, enhancing the natural world and rugged...   [click here for more]
Dungeon Masters Guild  $3.98

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The Maze

The Maze


Somewhere out there, in this universe or the next, is the Maze. Vast beyond imagining and as old as the idea of being lost – vast and old enough that small countries and fiefdoms flourish in ignorance within. It isn’t known what power created it, or why. Is it the prison of some terrible forgotten god? Or the vault for a wonder forged in the fires of creation? No one knows. Or at least, no one...   [click here for more]
Dungeon Masters Guild  $14.95

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The Weave War (player options, monsters, adventure)

The Weave War (player options, monsters, adventure)


The Weave War begins... After their defeat by the Gith, mindflayers sought out various means of vengeance and survival. Some studied the Weave as a means to gain the upper hand. When mindflayers discovered that creatures existed within the Weave iteself, they schemed to pull these creatures out so that they could use use their magic-stealing abilities to bolster...   [click here for more]
Dungeon Masters Guild  $4.92

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Waterdeep Revisited: A-1 Luskan Gambit (Fantasy Grounds)

Waterdeep Revisited: A-1 Luskan Gambit (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Welcome back to Waterdeep! Waterdeep Revisited is a series of five related products for the Dungeon Master’s Guild — each one supports game play around a single theme. The first of the series is A-1 Luskan Gambit, an adventure for first-level characters. Yes, it features pirates! Have the players...   [click here for more]
Dungeon Masters Guild  $5.95

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Wisdom Under Fire: An Australian Charity Adventure (Fantasy Grounds)

Wisdom Under Fire: An Australian Charity Adventure (Fantasy Grounds)


Fire is a powerful, frightening and all consuming creature. The Australian bush’s evolution is in part from a patchwork quilt of burning, either by accident or intentionally through “Firestick Farming” by The First People of this land. Species have adapted to evade, endure, or even benefit from small and low intensity fires. In recent years, 2019 -2020 especially, the dry...   [click here for more]
Dungeon Masters Guild  $14.95

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