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Heroes from the Dark Realm Vol. 2

Heroes from the Dark Realm Vol. 2


Discover four new races and three new subclasses to create an epic character. This book is available as both a PDF and HTML document and includes Blight (Race) Ceremoprh (Race) Illithid (Race) Troglodyte (Race) Barbarian: Bloodrager (Subclass) Druid: Circle of Blight (Subclass) Fighter: Demonsoul Archetype (Subclass) ...   [click here for more]
Dungeon Masters Guild  $0.60

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Warlocks: Patrons, Powers, and Blood

Warlocks: Patrons, Powers, and Blood


The Warlock class is, without a doubt, my all time favorite class of 5e. I simply adore the class, and as a result I have created quite a large amount of supplementary material related to said class. I provide it all to you here. In this product you will find 4 new patrons, 49 unique expanded spell lists, 12 new invocations, 6 variations on the Profane Soul options, 3 new familiars, and 2 elementals....   [click here for more]
Dungeon Masters Guild  $0.75

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Exotic Races of the Multiverse D&D 5E

Exotic Races of the Multiverse D&D 5E


A plethera of races scour the multiverse, this addition to Fifth Edition D&D seeks to breed more life into the D&D world with five playable races. Four of which are entirely homebrewed (Raccoonus, Wraith-Kin, Lucidian, and the Scithaline), with the final being my itteration of the Illithid as a playable race. All for players and GM's to enjoy! Thank you for your patronage! ...   [click here for more]
Dungeon Masters Guild  $0.99

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Book of Races: Devurin

Book of Races: Devurin


Created as a result of a horrible metamorphosis merging human illithid tadpoles with human sacrifices. The resulting devurin are a race of infiltrators, used by the mind flayers to spy on and weaken human society from the inside. A few of them rebel against their overlords, using their powers to help humanity instead, always hoping to be accepted by others, somehow. Inside this book, you'll find all...   [click here for more]
Dungeon Masters Guild  $1.00

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Player Race: Godspawn Illithid

Player Race: Godspawn Illithid


The following set of rules is a new neutral aligned Illithid PC designed with a cultural twist that allows for this iconic race to fit into an adventuring party without the usual problems of being an evil brain eating slaver.    The Godspawn Illithids are a new race, separate from other Illithids. They are born from a spawning pool built within the comatose skull of Auppenser;...   [click here for more]
Dungeon Masters Guild  $1.00

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The Shaitan

The Shaitan


Play as a shaitan. A "race" born into another race when a demon lord curses a child's parent. The child then takes on traits of that lord. Often their "gifts" are as much a boon as they are a danger. Become a Yeenoghu shaitan and savagely attack anyone and anything unlucky enough to be near you. Slip into the shoes of a Juiblex shaitan and slink across the ceiling before pouring yourself into a crack...   [click here for more]
Dungeon Masters Guild  $2.25

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Vecna's Vault of Vile Things

Vecna's Vault of Vile Things


Vecna's Vault of Vile things is a new suppliment that offers playable items, class options, weapons, and spells for D&D 5e. The content is not for the faint of heart, for all that is contained within Vacna's Vault bares a terrible origin; allowing players to Inflict Brutal Injuries of their foes, curse and maim their targets, utilize terrible life stealing magics, and even invoke the power of the...   [click here for more]
Dungeon Masters Guild  $3.69 $2.95

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Black Vines of Night

Black Vines of Night


"In the final days, the stars wilted upon the black vines of night as even the dead sprung forth to deliver us from His gaze. When the skies darkened, only then did we behold His face, and all our wailing could not drown out his silence." - Author unknown Silence has fallen...   [click here for more]
Dungeon Masters Guild  $2.99

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Sorcerous Origin: Aberrant Bloodline (Fantasy Grounds)

Sorcerous Origin: Aberrant Bloodline (Fantasy Grounds)


This is the Fantasy Grounds version, a MOD file, not the PDF version.  Now fully compatible with FG Unity. A bloodline, regardless of its origin, may bestow the gift of magic. Some sorcerers are unfortunate enough to have ties back to aberrations, usually by arcane experiments their ancestors suffered through. While these bloodlines are definitively unnatural,...   [click here for more]
Dungeon Masters Guild  $2.99

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Bloodlines: A Compilation of 6 Extraordinary Playable Races, 3 Backgrounds, and 25 Titanic Feats

Bloodlines: A Compilation of 6 Extraordinary Playable Races, 3 Backgrounds, and 25 Titanic Feats


From Passion Fueled Flames to The Marks of a Titan This guide includes additional racial options, feats, and backgrounds to help you further your imaginative adventures. With this supplement, you can roleplay a hearty being of pure elemental fire or a boastful, feathered humanoid that inhabits the treetops of an Owling eyrie. The guide includes statistics and lore for two races found in the Monster...   [click here for more]
Dungeon Masters Guild  $3.99

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Underdark - Forgotten Realms Archetypes Compendium 2

Underdark - Forgotten Realms Archetypes Compendium 2


The Underdark is a dangerous place, one that requires specialized skills and abilities in order to survive the monstrous creatures, the environmental hazards and the twisting tunnels that wander deep into the earth. Provide your players with fresh new class variants and races, all converted from the "Forgotten Realms - Underdark" sourcebook for 3.5e. They are perfect for...   [click here for more]
Dungeon Masters Guild  $3.99

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The Weave War (player options, monsters, adventure)

The Weave War (player options, monsters, adventure)


The Weave War begins... After their defeat by the Gith, mindflayers sought out various means of vengeance and survival. Some studied the Weave as a means to gain the upper hand. When mindflayers discovered that creatures existed within the Weave iteself, they schemed to pull these creatures out so that they could use use their magic-stealing abilities to bolster...   [click here for more]
Dungeon Masters Guild  $4.92

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Gracklstugh Revised - Turmoil in the City of Blades

Gracklstugh Revised - Turmoil in the City of Blades


This 37-page supplement to the Out of the Abyss adventure restructures Chapter 4: Gracklstugh to streamline, simplify, and expand upon the elements within the adventure as originally written. Changes to existing content: Enhances the role of the Deepking of Gracklstugh. Enhances the role of the derro Council of Savants and the Cult of Demogorgon. Revises and clarifies the roles of the Gray...   [click here for more]
Dungeon Masters Guild  $4.99

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Monstrous Subclasses (5e)

Monstrous Subclasses (5e)


"Monstrous" Subclasses is a collection of 9 new subclasses that mimic the abilities of classic D&D monsters. Includes: The "Chimera" Barbarian. The "Banshee" Bard. The "Sphinx" Bard. The "Deva" Cleric. The "Satyr" Druid. The "Mimic" Monk. The "Displacer Beast" Rogue. The "Mind Flayer" Sorcerer. The "Lich" Wizard. UPDATE LOG v 1.1: Made some balancing changes, as suggested in comments. Chimera...   [click here for more]
Dungeon Masters Guild  $4.99

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OD&D Supplement III: Eldritch Wizardry (0e)

OD&D Supplement III: Eldritch Wizardry (0e)


The book you now hold in your hand represents new dimensions to an already fascinating game system. This is the third supplement to DUNGEONS & DRAGONS, and was produced as a result of an ever increasing demand for new material. This book also represents a new trend in the fine art of Dungeon Mastering. As originally conceived, D & D was limited in scope only by the imagination and devotion...   [click here for more]
Wizards of the Coast  $4.99

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Monstrous Arcana: The Illithiad (2e)

Monstrous Arcana: The Illithiad (2e)


The Illithiad is a visually stunning tome that details important information on mind flayers, their mental powers, and their dire plans to control the multiverse.  This "complete book of illithids" covers: The anatomy and physiology of the mind flayer. The terrible truth about the mind flayer life cycle. Illithid-kin, undead mind flayers, and new' flayer-kin monsters. A balanced look at illithid...   [click here for more]
Wizards of the Coast  $9.99 $5.99

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Bound to Dread: Warlock Customization

Bound to Dread: Warlock Customization


The Domains of Dread are mist-shrouded lands that exist within the Shadowfell's demiplane of Ravenloft. Each domain is an eerie setting of storied evils, cursed bloodlines, legedarily terrifying monsters, and deathless villains. They are also potential sources for the acquisition of unique eldritch powers by mortals willing to make warlock pacts with Darklords and other denizens of the Dread Domains......   [click here for more]
Dungeon Masters Guild  $6.95

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Mirt's Undermountain Survival Guide

Mirt's Undermountain Survival Guide


UNDERMOUNTAIN BECKONS... TERROR AND TREASURE AWAIT! It takes more than a strong arm and a sharp sword to overcome the dangers of Undermountain. What you need is an expert, someone who has been there before and can advise what resources you will need to survive. Who better to guide you than Mirt, the renowned veteran of Undermountain? Mirt's Undermountain Survival Guide...   [click here for more]
Dungeon Masters Guild  $6.95

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Psionic Powers, Practitioners, & Perils (5e)

Psionic Powers, Practitioners, & Perils (5e)


Harness the Power of Psionics! This handbook contains rules and mechanics that will allow DMs and players to integrate psionics seamlessly with their 5th edition campaigns. In addition to detailing the core mechanics of psionic manifesting, psionic feats, and over 80 new psionic powers; this book contains the following new features: Playable Races: Dromite Duergar...   [click here for more]
Dungeon Masters Guild  $7.99

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Madness of Xoriat (5e)

Madness of Xoriat (5e)


Now Available for Fantasy Grounds! Far down in the twisting caverns of Khyber, monsters beyond imagination roam and hunt, untouched for centuries by the light of Eberron’s sky: mind flayers, beholders, dolgrims, dolgaunts, and a league of other creatures just as sinister and foul. These aberrations are the children of experimentation, the projects of ancient invaders from the realm of...   [click here for more]
Dungeon Masters Guild  $9.95

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Madness of Xoriat (5e) (Fantasy Grounds)

Madness of Xoriat (5e) (Fantasy Grounds)


Now for Fantasy Grounds! Far down in the twisting caverns of Khyber, monsters beyond imagination roam and hunt, untouched for centuries by the light of Eberron’s sky: mind flayers, beholders, dolgrims, dolgaunts, and a league of other creatures just as sinister and foul. These aberrations are the children of experimentation, the projects of ancient invaders from the realm of Xoriat:...   [click here for more]
Dungeon Masters Guild  $9.95

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Lords of Madness: The Book of Aberrations (3.5)

Lords of Madness: The Book of Aberrations (3.5)


Unnatural Creatures of Unspeakable Evil   Trembling hands have recorded horrifying stories of encounters with aboleths, beholders, mind flayers, and other aberrations. The victims of these alien creatures are quickly overwhelmed by mind-numbing terror - their only comfort is the hope for a quick death.   This supplement for the D&D game presents a comprehensive look at some...   [click here for more]
Wizards of the Coast  $16.99 $10.19

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Blackstaff's Book of Bloodlines

Blackstaff's Book of Bloodlines


The exploration of magic in the Forgotten Realms continues with Vajra Safahr, the Blackstaff of Waterdeep. Blackstaff’s Book of Bloodlines presents 31 new archetypes for the sorcerer class, each with tailored spells to add depth and flavor to your game experience - for a total of 126 new spells. In the pages of this book, you will discover the secrets of the sorcerous origins,...   [click here for more]
Dungeon Masters Guild  $14.99

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Complete Psionic (3.5)

Complete Psionic (3.5)


Think You Know Everything About Psionics? Think Again   In ages past, those who wielded psionic power were ignored. Then, as folk witnessed first hand their strange abilities, they were scorned and treated like outcasts. Over time, they have carved niches for themselves in society. Now you can rub shoulders with them at the local inn, trade with them in the bustling streets, and...   [click here for more]
Wizards of the Coast  $14.99

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Into the Unknown: The Dungeon Survival Handbook (4e)

Into the Unknown: The Dungeon Survival Handbook (4e)


The Darkness Beckons Being an adventurer is a hard business. Dungeons offer adventure, treasure, and glory, but they are fraught with deadly traps, vicious monsters, and sinister puzzles. It takes more than a stout heart and a sharp mind to survive. A hero must be equipped with knowledge and tools if he or she is to face the unknown and live to tell about it. Into the Unknown: The Dungeon Survival...   [click here for more]
Wizards of the Coast  $14.99

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Masters of the Mind: The Book of Illithid (A Manual on Mind Flayers)

Masters of the Mind: The Book of Illithid (A Manual on Mind Flayers)


Masters of the Mind is now available for Virtual Tabletop. For the Fantasy Grounds click here. For Foundry VTT click here If you want both PDF and VTT, we've made bundles for you at a discount! For Fantasy Grounds + PDF click here For Foundry + PDF click here Masters...   [click here for more]
Dungeon Masters Guild  $19.99

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Jarlaxle's Bag of Everything (Fantasy Grounds)

Jarlaxle's Bag of Everything (Fantasy Grounds)


Now for Fantasy Grounds Unity! Jarlaxle’s Bag of Everything is a massive volume of the Underdark developed by nine content creators with over 25 years of game writing experience that expands on the options found in the Player’s HandbookDungeon Master’s Guide, and Monster Manual. Below is a short description...   [click here for more]
Dungeon Masters Guild  $24.95

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Ulraunt's Guide to the Planes: The Shadowfell

Ulraunt's Guide to the Planes: The Shadowfell


Quill & Cauldron presents to you a very special 300+ page tome, aimed at both players and dungeon masters. It is narrated by none other than Ulraunt, the Keeper of Tomes at Candlekeep, and also supports epic level play (as introduced in Epic Characters). Below is a short description of what you will find within each part of the...   [click here for more]
Dungeon Masters Guild  $24.99

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Aloysius' Guide to Social Acceptance Vol1

Aloysius' Guide to Social Acceptance Vol1


Aloysius' Guide to Social Acceptance Vol 1 ---- Aloysius' Guide to Social Acceptance is a personal passion project to showcase creatures all throughout Dungeon and Dragon's history and allow it's readers the ability to make player characters with such creatures from all across Faerun. Volume 1 will contain old and new races that seasoned adventurers...   [click here for more]
Dungeon Masters Guild  $30.00

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Aloysius' Guide to Social Acceptance Vol1 (Fantasy Grounds)

Aloysius' Guide to Social Acceptance Vol1 (Fantasy Grounds)


Aloysius' Guide to Social Acceptance Vol 1 Now for Fantasy Grounds Unity Aloysius' Guide to Social Acceptance is a personal passion project to showcase creatures all throughout Dungeon and Dragon's history and allow it's readers the ability to make player characters with such creatures from all across Faerun. Volume 1 will contain old and new races that seasoned adventurers and newcomers...   [click here for more]
Dungeon Masters Guild  $34.95

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Van Richten's Encyclopedia of Darklords & Domains Volume 2 (Fantasy Grounds)

Van Richten's Encyclopedia of Darklords & Domains Volume 2 (Fantasy Grounds)


Van Richten's Encyclopedia of Darklords & Domains Volume 2 Now available for Fantasy Grounds Unity! "The Mists Surround You… Running through a familiar forest, mist rises up around you, and suddenly you’re “elsewhere”. The forest seems the same, but different in a thousand little ways. The branches of the trees block the meager light of the setting sun, casting dark shadows along...   [click here for more]
Dungeon Masters Guild  $39.99

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