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Druid Circle - Circle of the Beast

Druid Circle - Circle of the Beast


Featured on Wizard's Monthly Content Article Series Unearthed Arcana http://dnd.wizards.com/articles/features/may-dungeon-masters-guild-review Other Druid Circles Circle of the Deathbloom Circle of the Fountain Circle of the Land - Additional Circle Spell Terrains NEW Circle...   [click here for more]
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Homebrew Gunslinger Class

Homebrew Gunslinger Class


A homebrew Gunslinger class based off of Matthew Mercer's Fighter Archetype, and Paizo's Pathfinder class in Ultimate Combat. ...   [click here for more]
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Spiders of Faerûn

Spiders of Faerûn


Spiders of Faerûn is a little sourcebook with some new monsters (mostly conversions of monsters from previous editions) for your campaigns. As nice extras you get a new Totem for your Barbarian characters and some adventure ideas. A comment under one of the denizens sourcebooks lamented the lack of the standard monsters of the same type from the Monster Manual in that kind...   [click here for more]
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Werewolf Class (5e)

Werewolf Class (5e)


Beast or Man? Many have posed the question… within lies the answer. The Curse of Lycanthropy is forever changed with this playable new class. Discover the Lunar Fury gifted to you with each phase of the moon. Feel renewed by the moment with your Wild Regeneration feature. Run with your pack. Be master of the Hunt or master the Elements to boost your abilities. All new class Complete...   [click here for more]
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Names For Tendays: Over 9,000 Names For People, Places and Things In The Forgotten Realms and Beyond

Names For Tendays: Over 9,000 Names For People, Places and Things In The Forgotten Realms and Beyond


This tome represents the work of Tenth Reader Benvolio, the newest inductee into Candlekeep’s monks, The Avowed. Benvolio has been tasked with the lifelong duty of chronicling every name for every person or place known throughout the history of the realms, as well as any new ones that appear on an ongoing basis. Now, after a lifetime of work, Benvolio and the monks of Candlekeep have granted...   [click here for more]
Dungeon Masters Guild  $1.50

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The Fasting Worm at the Spider Feast

The Fasting Worm at the Spider Feast


Eons ago, the demon lord Shomarrah defamed Lolth the Spider Queen, condemning herself into the cursed life of a massive purple worm. Now Shomarrah's desecrated body serves as a drow fortress, guarded by a mad sorcerer and his team of driders. What deeper evils lie within? "The Fasting Worm at the Spider Feast" is a Dungeons and Dragons 5th Editionmodule for a party...   [click here for more]
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College of the Maestro - Bard College Option

College of the Maestro - Bard College Option


"Music is a powerful thing. It can bolster a burning passion, inspire the meek to bravery, and sooth a cluttered mind. Wandering bards have mastered the art of creating music to shape and manipulate the minds and hearts of the world through song, words, and instrument. However, it is the Maestro who has learned to evoke music from the natural world around them and weave these notes with arcane...   [click here for more]
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Path of the Inner Demon

Path of the Inner Demon


This document details a dark new Primal Path for the Barbarian class. The Path of the Inner Demon brings a darker side for your barbarian, as well as a multitude of demonic abilities and powers. If you have suggestions, find errors, or wish to contact me, feel free to leave a comment here. If changes are made to the document, I will post a detailed changelog below. Changelog: Changed...   [click here for more]
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Beastfolk, an Original Race for D&D 5e

Beastfolk, an Original Race for D&D 5e


Whether born or cursed to the form, beastfolk are a collection of humanoid races that each bear strong resemblance to an animal. Due to the dizzying variety of animals in the world, and beastfolk that take after them, as a whole beastfolk have few common bonds. They may form small communities, particularly if they all resemble the same animal, but often times they live on the edges of civilization...   [click here for more]
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Pactborn, an Original Race for D&D 5e

Pactborn, an Original Race for D&D 5e


When warlocks dare to test their luck by forging pacts with powerful creatures outside the material realm they risk not only their own souls but the souls of their kin as well. Pactborn are the children of warlocks whose binding relationship to otherworldly patrons left a telling imprint on their spawn. Pactborn children are almost always shunned by society and usually just as likely to be rejected...   [click here for more]
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Dark Deeds: Character Backgrounds

Dark Deeds: Character Backgrounds


Dark Deeds presents 6 new backgrounds for dark and evil characters, plus two variant backgrounds. Each is complete, with new features, personality traits, bonds, ideals, and flaws, providing players with a host of new options to really get to grips with the darkness inside their character. Dark Deeds contains the following new backgrounds: Doomsayer Executioner (with Poisoner...   [click here for more]
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Legendary Wrestler - Grappler Archetype for 5E Barbarian

Legendary Wrestler - Grappler Archetype for 5E Barbarian


Watch the animated video guide of the Legendary Wrestler archetype here: https://youtu.be/OAnjGwv45wk Aeons ago, when giants warred against dragons, small folks caught in the flames of their war were constantly threatened by the possibility of extinction. Their survival, as evidenced by the great nations of, elves, dwarves, men and the myriad, was nothing short of a miracle. That miracle, loremasters...   [click here for more]
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{WH} Codex of Waves, additional water spells for all levels!

{WH} Codex of Waves, additional water spells for all levels!


Are you a seafaring spellcaster with only a mere smattering of aquatic spell options? A swashbuckling sorcerer who desires ever-greater control over the waves themselves? Or are you a warlock who has authored a pact with the forgotten things or fey that dwell sleeping within the depths? The Codex of Waves offers 19 new water based spells for your perusal and spellcasting pleasure....   [click here for more]
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{OAP} The Sculptor Class

{OAP} The Sculptor Class


Outlandish Adventure Productions presents: The Sculptor, an Intelligence-based half-caster class with a flair for artistry. Sculptors craft weapons, objects, and tools from mana, a magical resource found in all things. Originally, a sculptor uses only his own mana, but soon learns to use mana from a unique mana source. A sculptor is defined by his choice of Battle Sculpt, which determines the sculptor's...   [click here for more]
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Character Options: Talents (5E)

Character Options: Talents (5E)


Nerd Immersion Review: https://www.youtube.com/watch?v=Jfcd7vns8yM "5 Stars. Exactly what I was looking for! Gives my players that extra flavor and utility while maintaining game balance. So many cool talents in here, I can't wait for the second book!" - Joshua C. "4 stars. I want my players to be epic. I want them to be larger than life heroes. Adding talents...   [click here for more]
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Rogue Archetype: Saboteur

Rogue Archetype: Saboteur


A cloaked figure slinks down a dark alleyway, and soon after the building behind it explodes in flames. A man hidden high in a tree watches with a grin as a flurry of spikes erupt from the forest floor, impaling a group of bandits. Saboteurs are experts at constructing traps and various other mechanisms and substances that allow them to create mayhem without placing themselves in direct danger....   [click here for more]
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Elminster's Guide to Magic

Elminster's Guide to Magic


“This is an incredible supplement full of clever writing that made me think Ed Greenwood had contributed. Every spellcaster, from wizards to clerics to eldritch knights, needs a copy of this book. Sure, this book has hundreds of balanced, creative, fun, new spells to fill your arsenal and is brimming with magic items both sinister and hilarious, but it also is chock full of story bits. Names...   [click here for more]
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Druid Circle: The Spiritlord

Druid Circle: The Spiritlord


MASTER THE ETERNAL POWERS OF THE JUNGLE Long before the outsiders had brought their "trickster gods" into Chult, there were druids who worshipped and harnessed the powers of the jungle's true masters. These elemental and primordial spirits of creation reside in every rock, tree, and breath of air, controlling the ebb and flow of the world. Striving to bring balance back to their...   [click here for more]
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{OAP} The Odic Class

{OAP} The Odic Class


Outlandish Adventure Productions presents: The Odic, a Wisdom-based spellcasting class that uses an ancient and dangerous method - sacrificing its life force as its spellcasting resource! Heavily inspired by the magic used by the shamans of Norse mythology, odyllic magic is from a barbaric time long before arcanists discovered the Weave, a time in which the Old Tongue was spoken...   [click here for more]
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Character Options: Talents II (5E)

Character Options: Talents II (5E)


Nerd Immersion Review here. Character Options: Talents II is the follow up to the best selling Character Options: Talents. It has over 270 talents that will cover archetypes, classes, races, skills, and even feats from Xanathar's Guide to Everything/Unearthed Arcana series, Sword Coast Adventurer's Guide, Elemental Evil Player's Companion, the Dungeon Master's Guide, and the Player's Handbook!...   [click here for more]
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City and Wild

City and Wild


This is an updated, reworked and expanded version of my old Wilderness Survival Guide. This 50-pages document includes everything from the old WSG supplement PLUS new content from others brews I've been creating until today! What's included? This supplement is divided in three parts: Part 1: Character Options. Races: Alternate humans (environmental based...   [click here for more]
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The Cook Class

The Cook Class


After a harrowing journey, a climactic battle, a daring escape, adventurers always find themselves resting by a hearth, in a tavern, and they eat their fill of the local cook's finest goods. But, what if the Cook joined the fray? Practitioners of the oldest form of life-giving: sustenance itself, Cooks call upon the innate flow of magical energy within a body to bolster their allies beyond the conceivable....   [click here for more]
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Druid Circle: Circle of the Abyss

Druid Circle: Circle of the Abyss


Corruption and Darkness are all you know now. Your spells empowered by whichever layer of the abyss has reached out and taken purchase on your soul. As your power grows, you can even attain the form of the destructive engines of the Abyss. Spy silently on your enemies in the unassuming invisible form a quasit, sail through the air as a capricious Vrock or decimate your foes as a barlgura. And...   [click here for more]
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College of the Flesh Weavers

College of the Flesh Weavers


DO YOU WANT TO PLAY A BARD THAT IS MORE METAL THAN METALICA!!! WELL...then you're going to be majorly disappointed... check it out anyway. The Flesh Weaver Bards hunger for forbidden knowledge, their drive to learn takes them to the deepest and darkest dungeons where the lines between life and death distort. These lines, the strings of life that connect the living to the dead, are what the Flesh...   [click here for more]
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Honor & Devotions {OAP}

Honor & Devotions {OAP}


Outlandish Adventure Productions and David Adams present: Honor & Devotions: Traditions and Legends of the Far East Honor & Devotions is five chapters of Kara-Tur character options and magic items inspired by the cultures, myths, and history of the real-world Eastern continent! Chapter 1: The Races of Kara-Tur - The Korobokuru Subrace for Dwarf...   [click here for more]
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Faiths of the Forgotten Realms

Faiths of the Forgotten Realms


Dive into the Divine Would you like to add some faithful flair to your Forgotten Realms campaign? Within these pages, you’ll find what you need as a player or Dungeon Master to bring the 48 gods of the Faerûnian pantheon to life. The book also includes the faiths of Corellon and Moradin. Become a vassal of the gods and goddesses with over one hundred spellcasting archetypes...   [click here for more]
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Path of Fury: A Path for Barbarians Who Channel the Pain of their Past into Ferocious Exploits

Path of Fury: A Path for Barbarians Who Channel the Pain of their Past into Ferocious Exploits


If you’ve ever entered the fray and wanted to slam two opponents together, be temporarily impervious to pain, or inspire bloodlust in your compatriots after dealing a deadly blow, then the Path of Fury is the way forward. The Path of Fury offers a new path for barbarians who don’t mind giving up certain resistances to perform ferocious exploits in battle. This path does...   [click here for more]
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{WH} The Witch, a character class of natural arcana and the old ways of magic

{WH} The Witch, a character class of natural arcana and the old ways of magic


Long ago when the world was young, magic was the domain of gods and shadows, utterly unknown to mortals. In these forgotten times, a bargain was struck between mortals and these antediluvian entities. Thus, the first inklings of magic were imparted, and the survival of the mortal races ensured against the primordial forces that ravaged these ancient times. You are a follower of this grand and ancient...   [click here for more]
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Bloodlines: A Compilation of 6 Extraordinary Playable Races, 3 Backgrounds, and 25 Titanic Feats

Bloodlines: A Compilation of 6 Extraordinary Playable Races, 3 Backgrounds, and 25 Titanic Feats


From Passion Fueled Flames to The Marks of a Titan This guide includes additional racial options, feats, and backgrounds to help you further your imaginative adventures. With this supplement, you can roleplay a hearty being of pure elemental fire or a boastful, feathered humanoid that inhabits the treetops of an Owling eyrie. The guide includes statistics and lore for two races found in the Monster...   [click here for more]
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Fantasy Grounds Level 1 Pregenerated Characters

Fantasy Grounds Level 1 Pregenerated Characters


Fantasy Grounds Level 1 Pregens SOLD AS PART OF THE COMPLETE WORKS OF ROB TWOHY 2017 PLEASE CONSIDER THAT BEFORE PURCHASING THIS! This is a module with pre-generated characters for the Fantasy Grounds VTT software. PAY WHAT YOU WANT, but I will be continually updating this as I build more and more. If you have suggestions, let me know. These...   [click here for more]
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Fantasy Grounds 5E Class Feature Effects Coding

Fantasy Grounds 5E Class Feature Effects Coding


Fantasy Grounds 5E Class Feature Effects Coding (Now includes Xanathar's Guide to Everything) This a module for the Fantasy Grounds VTT software. This is included in the Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? This package delivers all of the coding effects...   [click here for more]
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Fantasy Grounds 5E Race Trait Effects Coding

Fantasy Grounds 5E Race Trait Effects Coding


Fantasy Grounds 5E Race Trait Effects Coding Now updated with Mordenkainen's Tome of Foes! This a module for the Fantasy Grounds VTT software. This is included in the Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? This package delivers all of the coding effects...   [click here for more]
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PHBR5 The Complete Psionics Handbook (2e)

PHBR5 The Complete Psionics Handbook (2e)


Are you ready for the mind-blowing potential of the psyche? This handbook describes over 150 paranormal powers: telepathy, ESP, clairvoyance, psychokinesis, biofeedback, out-of-body travel, plus many amazing talents never before revealed. The psionicist is a completely new character class for AD&D games, both for player characters and NPCs. Explore inner space! Now you can really put mind...   [click here for more]
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HR6 Age of Heroes Campaign Sourcebook (2e)

HR6 Age of Heroes Campaign Sourcebook (2e)


"Future generations will marvel at us, as the present age marvels at us now." - Pericles, Athenian statesman Their names were Achilles, Odysseus, Jason, Heracles, and Alexander. Their deeds pitted them against monsters, men, and the known world. They were Greeks, and theirs was the age of heroes. This supplement, Age of Heroes, transforms this epic time of myth and history...   [click here for more]
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DMGR7 The Complete Book of Necromancers (2e)

DMGR7 The Complete Book of Necromancers (2e)


Come, let us explore the art of necromancy together. - Arch-Necromancer Kazerabet Necromancers like Kazerabet and their priestly counterparts have mastered many dark, forbidden secrets. This tome reveals these mysteries to the Dungeon Master, who will find new NPC kits and volumes of necromancer's minions, familiars, secret societies, poisons, magical items, enchanted tomes, and...   [click here for more]
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Wizard's Spell Compendium Vol. 1 (2e)

Wizard's Spell Compendium Vol. 1 (2e)


The Ultimate Collection! The Wizard's Spell Compendium is a four-volume series describing every wizard spell for the AD&D game. Spells have been collected from rule books, campaign settings, supplements, adventures, and magazines dating back to 1975. Early entries have been updated to be immediately usable, making this the player's and DM's definitive source for wizard spells. ...   [click here for more]
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Wizard's Spell Compendium, Vol. 2 (2e)

Wizard's Spell Compendium, Vol. 2 (2e)


The Ultimate Collection! The Wizard's Spell Compendium is a four-volume series describing every wizard spell for the AD&D game. Spells have been collected from rule books, campaign settings, supplements, adventures, and magazines dating back to 1975. Early entries have been updated to be immediately usable, making this the player's and DM's definitive source for wizard spells. ...   [click here for more]
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A Guide to Transylvania (2e)

A Guide to Transylvania (2e)


A Guide to Transylvania is an indispensable accessory for any Masque of the Red Death campaign - or for a campaign for any game system set in the 1890s. This 96-page book contains everything needed to explore the exotic, fear-filled country that is home to Dracula. Highlights of this volume: A survey of Transylvania's history and geography; an overview of the beliefs, practices, crafts,...   [click here for more]
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Races of Eberron (3.5)

Races of Eberron (3.5)


Heroes Ready for Anything, Anywhere Dauntless adventurers arise from among the spirited races of the warforged, shifters, changelings, and kalashtar. These bold explorers hurl themselves into the most dangerous quests with an unquenchable thirst for fortune and glory. This supplement for the D&D game provides detailed information on the psychology, society, culture, behavior,...   [click here for more]
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EBERRON: Sharn, City of Towers (3.5)

EBERRON: Sharn, City of Towers (3.5)


Discover a City Filled with Endless Adventure Hop aboard a skycoach and hurl yourself into adventure amid the soaring towers of Khorvaire’s most spectacular city. Plunge into perilous aerial battles miles above the earth. Embark on deadly expeditions through the bowels of the city. Arrange clandestine meetings in shadowy taverns and undertake daring quests to faraway lands....   [click here for more]
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Player's Option: Heroes of the Feywild (4e)

Player's Option: Heroes of the Feywild (4e)


Ready to explore your character's wild side? Player’s Option: Heroes of the Feywild enables players to weave elements of the Feywild into their existing and future characters, in much the same way that Player’s Option: Heroes of Shadow gave players reasons to explore their characters’ dark connections to the Shadowfell. This book contains exciting new character...   [click here for more]
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GAZ10 The Orcs of Thar (Basic)

GAZ10 The Orcs of Thar (Basic)


Orcs? A Gazetteer about Orcs? Absolutely. And hobgoblins, kobolds, bugbears, gnolls, trolls, goblins, and more! If you think the only good orc is a dead orc, you're in for a surprise. Orcs (and the other humanoids) are more than just anonymous hordes to be slaughtered for easy experience points - they are creatures with personality, culture, likes and dislikes, and a point of view. Find out all about...   [click here for more]
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Shaman Class (5e)

Shaman Class (5e)


Between Worlds "Shamans serve as intermediaries between the mortal world and the realms of spirits, called by the spirits to speak for them among mortals. These spirits come in a variety of forms, ranging from elemental nature spirits to the souls of fallen ancestors, and often take on animalistic shapes. While most shamans revere the spirits for which they speak, they rarely...   [click here for more]
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Martial Adept Class

Martial Adept Class


The Martial Adept is a stance-and-maneuver-based pseudo-martial. Using a pool of power represented by adept points, they can switch between stances and deliver powerful blows via the maneuvers of their martial schools. The Martial Adept is loosely based on content of Tome of Battle: The Book of Nine Swords, which is owned by Wizards of the Coast. Mechanically, its stances and maneuvers are...   [click here for more]
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Pregen Characters: High Elf Fighter (5e)

Pregen Characters: High Elf Fighter (5e)


Need a ready-to-play character for 5e? The following pregenerated character sheets provide a high elf fighter at levels 1 thru 10. ...   [click here for more]
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Pregen Characters: High Elf Wizard (5e)

Pregen Characters: High Elf Wizard (5e)


Need a ready-to-play character for 5e? The following pregenerated character sheets provide a high elf wizard at levels 1 thru 10. ...   [click here for more]
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Pregen Characters: Human Barbarian (5e)

Pregen Characters: Human Barbarian (5e)


Need a ready-to-play character for 5e? The following pregenerated character sheets provide a human barbarian at levels 1 thru 10. ...   [click here for more]
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Pregen Characters: Human Cleric (5e)

Pregen Characters: Human Cleric (5e)


Need a ready-to-play character for 5e? The following pregenerated character sheets provide a human cleric at levels 1 thru 10. ...   [click here for more]
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Pregen Characters: Human Druid (5e)

Pregen Characters: Human Druid (5e)


Need a ready-to-play character for 5e? The following pregenerated character sheets provide a human druid at levels 1 thru 10. ...   [click here for more]
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Pregen Characters: Human Paladin (5e)

Pregen Characters: Human Paladin (5e)


Need a ready-to-play character for 5e? The following pregenerated character sheets provide a human paladin at levels 1 thru 10. ...   [click here for more]
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