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Hellfire Soul - A Sorcerous Origin

Hellfire Soul - A Sorcerous Origin


A Sorcerous Origin for those who have fire under their skin, and burning desire to take power from sin! Build up and store evil power from the Hells themselves to instill awe and fear in your enemies! Unleash the full power of your Metamagic Options, if you can handle them! Unleash your inner demons by infusing yourself with Hellfire! If you like to burn the unburnable...   [click here for more]
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Sir Alkian's Guide to Surviving the Apocalypse

Sir Alkian's Guide to Surviving the Apocalypse


What's more heroic than saving the world? You have found the notebook and journal of Sir Alkian Bowguard, a knight of the highest honor and with an unbreakable code of chivalry. At least, he likes to boast about that. Or... liked is probably the more accurate word.  Sir Alkian's Guide to Surviving the Apocalypse is a guidebook for those who are looking to run apocalyptic...   [click here for more]
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{WH} The Witch, a character class of natural arcana and the old ways of magic

{WH} The Witch, a character class of natural arcana and the old ways of magic


Long ago when the world was young, magic was the domain of gods and shadows, utterly unknown to mortals. In these forgotten times, a bargain was struck between mortals and these antediluvian entities. Thus, the first inklings of magic were imparted, and the survival of the mortal races ensured against the primordial forces that ravaged these ancient times. You are a follower of this grand and ancient...   [click here for more]
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Daerdan's Class Feats | Volume II

Daerdan's Class Feats | Volume II


One Hundred and Three Feats to Further Distinguish Your PC! Daerdan's Class Feats returns for its second volume, providing another 103 class-specific feats to flesh out your character. Average. Each class is represented with at least five feats, with an average of eight per class. Some require a character to be of a specific subclass, whereas others...   [click here for more]
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Van Richten's Guide to Korvidas

Van Richten's Guide to Korvidas


"A guided tour, by Rudolph van Richten himself, of a fascinating expansion realm in Ravenloft. Fight lycanthropes, or choose to join them in staving off extinction at the hands of Miro Kulenov. David McDonough has done an exceptional job once again." - Cra S. A small, heavily forested realm, Korvidas is dotted with farms and small towns. Yet this is no ordinary place. Dark shapes prowl the forests...   [click here for more]
Dungeon Masters Guild  $3.45 $2.76

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Book of Patrons (5e Warlock Subclasses)

Book of Patrons (5e Warlock Subclasses)


"Book of Patrons" is a collection of 6 new warlock patrons to add to your campaigns. Includes: Apocalypse Incarnate, the four horsemen of the apocalypse The Ancient Dragon, a powerful draconic patron that lends its elemental majesty The Cold-Hearted, a spirit of cold and winter The Dream Eater, a psychic parasite from the Realm of Dreams The Grimoire, a sentient tome of lost wisdom that shares its...   [click here for more]
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The Baphomet

The Baphomet


Playable Goat Demons Based On The Mythical Deity Baphomet Looking to play a race that reigns chaos upon their unloving creator by smeering their name? Want to play a race that flavors the mythical fiend Baphomet of folkore? Want to have an extra option of playable fiends apart from Tiefling? ...Wanna be an goat man? Then the Baphomet might just be what you're looking...   [click here for more]
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Adventure Sidekicks: Out of the Abyss

Adventure Sidekicks: Out of the Abyss


From the creative team that brought you Animal Sidekicks: Do you want to play Out of the Abyss, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your Underdark campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement,...   [click here for more]
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Way of Emptiness - A Monastic Tradition

Way of Emptiness - A Monastic Tradition


A Monastic Tradition for those that lays high magic low.  Use you Ki to shut down opponent's bodies and make forming magic components impossible! Bypass magical defenses and even swat spells right out of the air! If you want to be the ultimage Mage Slayer, The Way of Emptiness is for you! "Geek the mage"? I'll do you one better! ...   [click here for more]
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Warlock Subclasses: Volume I - DragonRoc RPG Design

Warlock Subclasses: Volume I - DragonRoc RPG Design


Warlock Subclasses Volume I - DragonRoc RPG Design This supplement features 2 new subclasses for the Warlock class (see descriptions below), as well as additional options for warlocks including a new pact boon, the Pact of the Parasite, and 4 new Eldritch Invocations. The Corruptor – those who make pacts, willingly...   [click here for more]
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Lo Stravagante Sogno di Aralea

Lo Stravagante Sogno di Aralea


"Una delle migliori avventure che io abbia letto da un bel po’ di tempo a questa parte. Premesso, come detto, che si tratta di qualcosa di un po’ particolare, c’è veramente tanta qualità sotto ogni punto di vista. Sia come prodotto in generale, che come avventura, che come gestione e resa del concetto di onirico. Spesso ci si lega ai sogni per poter giustificare con facilità...   [click here for more]
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Eberron Archetypes: Heroes of the Five Nations

Eberron Archetypes: Heroes of the Five Nations


ALSO AVAILABLE FOR FANTASY GROUNDS: This page is for the PDF product; if you are looking for the Fantasy Grounds version - click here. Like the approaching footsteps of an old foe you could never quite defeat, echoes of the Last War resound through the streets of Sharn. If peace is to be more than a fleeting dream, the people of this shattered realm need heroes... Designed...   [click here for more]
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Grazilaxx's Guide to Plant Ancestries

Grazilaxx's Guide to Plant Ancestries


Grazilaxx's Guide to Plant Ancestries converts some of the most popular plant races into the ground-breaking, best selling system Grazilaxx's Guide to Ancestry -- a modular, customizable race-building system that gets rid of the baggage of the core system. Included in this product: - A quick summary of the "Grazilaxx System" (you don't have to buy the original). - NINE plant races from...   [click here for more]
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The Botanist - an Artificer Sub-Class

The Botanist - an Artificer Sub-Class


The Botanist  Revolutionize the potential of magic and the versatility of nature as you take up the specialization of Botany. Tinkering with natural forces and arcana alike, botanists create hulking plant creatures that serve as loyal companions, and trusted friends. Harnessing the deadliness and the resilience of many different plants, a botanist will always find a friend in the...   [click here for more]
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Volo's Bag Of Holding: 1,000 Trinkets, Baubles, and Curios Found In The Forgotten Realms and Beyond

Volo's Bag Of Holding: 1,000 Trinkets, Baubles, and Curios Found In The Forgotten Realms and Beyond


Taking a walk down the market place on a lovely Mirtul day, you stumble on a very common looking sack on the ground, not unlike those being used by the vegetable merchant stalls all around you. Opening up the sack, the first thing you notice is that the lining inside is of a much more luxurious material than that of its exterior. A rather lengthy tag on the inside of the bag reads: “Property...   [click here for more]
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The Lightborn - New Race

The Lightborn - New Race


EDIT: v2 Uploaded, fixes grammar & format issues. Thank you to all who flagged these to me! Sorry for the delay! Some heroes are not made in the fires of conflict, or circumstance. Some heroes are simply born to be so. Fear has little meaning to them. The people look to them without thinking. They are the beacon of light in the darkness. They are the Lightborn. Lightborn, a race infused with...   [click here for more]
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School of Finance - A Wizard Tradition

School of Finance - A Wizard Tradition


A Wizard School for the entrepeneur that lets you put your money where your mouth is Expand your skill with the power of commerce to affect reality! Literally buy magic! Become a Master Appraiser in order to rack up more funds and ascend to the top 1%! Whether it's aquiring  liquid assets or literally making it rain, The School of Finance...   [click here for more]
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Enriched Feats D&D 5e

Enriched Feats D&D 5e


Enriched Feats offers 184 new and tweaked feats to Dungeons & Dragons 5th edition for groups that desire more from the variant feat rule.  This resource offers powerful and varied feats to allow players to fully realize their ideal character. All official and core 5th edition feats are included while several of them have been reworked to offer players greater incentive to choose...   [click here for more]
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The Korranberg Chronicle: Adventurer's Almanac

The Korranberg Chronicle: Adventurer's Almanac


Get ready for adventure with The Korranberg Chronicle - Adventurer's Almanac! Fully compatible with the Wayfinder's Guide to Eberron, Eberron: Rising from the Last War, and Keith Baker's Exploring Eberron, this massive tome is dedicated to all the Eberron players out there! Find a wealth of options within these pages, including: Subraces, Variant Traits,...   [click here for more]
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Elminster's Guide to Divination

Elminster's Guide to Divination


"Very fun stuff!" "Love the class options!" Join Elminster, the Sage of Shadowdale, as he takes you on an extraordinary journey through the world of divination magic. Between these covers, you will find: Over 50 new divination spells 14 new magic items 4 fantastic new archetypes A new artifact A guide for young diviners This book contains over 30 pages of content, and every page is crammed with...   [click here for more]
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Races of the Planes Vol. 1 (20 New Races)

Races of the Planes Vol. 1 (20 New Races)


From Azer to Kuo-toa, Thri-kreen and Wilden, this handbook has 20 races selected from previous editions and updated to the 5e rules and balance curve. This handbook is designed to give you and your players more options when it comes to building a new character. There are 20 new races: Azer, Bauriar, Centaur, Dhampyr, Gnoll, Gargoyle, Hamadryad, Kuo-Toa, Loxo, Myconid, Neraphim, Awakened Ooze, Satyr,...   [click here for more]
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Spell Point Warlocks

Spell Point Warlocks


Spell Point Warlocks provides an alternative to spell slots for warlocks. Chapter 1 provides rules compatible with the Dungeon Master's Guide page 288 Chapter 2 provides rules compatible with Universal Spell Points and High Magic Chapter 3 provides rules compatible with Tap Untap Burn 5 Color Mana Spell Point Variant Rules and Ravnica backgrounds. Full preview is provided to view the work before...   [click here for more]
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Monster Classes

Monster Classes


MONSTER CLASSES This guidebook is stacked full of 35 new class/race combinations designed to bring Monstrous Player Characters to your table. Fully compatible with character creation rules, each Monster Class includes both race and class information, along with 5 or 10 levels of class abilities (perfect to then multiclass into one of the standard classes for high-level play). ...   [click here for more]
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100 Gnomish Inventions (Where Safety Was Clearly An Afterthought)

100 Gnomish Inventions (Where Safety Was Clearly An Afterthought)


One hundred fun Gnomish inventions that get the job done one way or another. Results may vary. ...   [click here for more]
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Ravnica: Heroes of the Guilds — Character Class Options

Ravnica: Heroes of the Guilds — Character Class Options


What's Inside? This collection includes 13 new subclasses for all classes and guilds. Aside from being used by players, these subclasses may serve as a basis for villains or NPCs in a Ravnica campaign. We offer a wide range of options with some surprising combinations! Guild Class Name Azorius Senate Warlock The Guildpact Azorius Senate Wizard Lawmage Boros Legion Fighter Wojek...   [click here for more]
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The Namr Redux

The Namr Redux


Playable Cartoonish Imps! Ever wished there could be just abit more cartoonish chaos in your games? Want to play a small rubberhose style character with unassuming powers that is the textbook definition of 'Chaotic Bastard'? Want to be a creature from the 9 Hells that even the 9 Hells can't seem to exterminate? ...Want to be a 1930's Western cartoon devil? Then the Namr may just be...   [click here for more]
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The Elementalist

The Elementalist


Ever wanted to pull the blood from an enemy, turn it into a deadly weapon and use it against them? Well, now you can! The Elementalist adds a new class for your adventures, allowing your players to control and master a single element. The well-known 4 elements, air, water, earth, and fire become powerful tools in the hands of an elementalist. As an elementalist obtains more power, they develop unique...   [click here for more]
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Druidic Grimoire (5e)

Druidic Grimoire (5e)


"Druidic Grimoire" is a collection of 22 druid and ranger spells themed around the workings of nature. Trap your mortal foes in the bark of a mighty oak with Arboreal Prison! Go into a days-long slumber to survive with Hibernation! Peruse the memories of fallen beasts with Recall the Wild! ...   [click here for more]
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Tome of Warfare

Tome of Warfare


Tome of Warfare is a supplement for 5th Edition Dungeons and Dragons that provides additional options for players and Dungeon Masters alike, each centered around the concept of warfare. Within its pages, you'll find: 23 new subclasses: 3 Primal Paths, 1 Bard College, 13 Martial Archetypes (including favorites such as the Gladiator, Swordsage, and Warblade), 1 Monastic Tradition, 3 Ranger Archetypes,...   [click here for more]
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The Academy: The Wizard Class Hall

The Academy: The Wizard Class Hall


The Wizard’s Academy is the place for wizards to be. If you want to dive deep in the ways of the arcane, to learn how to properly use magic and become an exceptional wizard, you should enroll. It is the hub of all things arcane, where the brightest –and strangest- people gather, all for the sake of attaining expertise in the arcane ways. It is where legends are born, where myths are studied...   [click here for more]
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{WH} Batfolk! The Nycter and the Desmodu, Two Character Races of Darkness and Blood!

{WH} Batfolk! The Nycter and the Desmodu, Two Character Races of Darkness and Blood!


In the depths of the Underdark lie many secrets never dreamt of by those on the surface world. Lurking in the abyss beneath are histories and nations long forgotten, cultures shattered by conquest and diaspora, flung to far caverns to create themselves anew. Learning from their mistakes, and evolving. Or, seeking the eternal, dread and sanguine power of the past. Unearthing the chiropteran lore of...   [click here for more]
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Lost Mine of Goblins!

Lost Mine of Goblins!


Join the Glorious Goblin Revolution! For too long the bigger races have looked down upon the common goblin with contempt and hatred. Goblins have been attacked by adventurers, bullied by bugbears and enslaved by...something that begins with "E"! No longer, my goblin brethren! The time for our uprising has come, and the hunt for the Biggest Crown is on! All hail...   [click here for more]
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Complete Visual Guides to the Core Classes

Complete Visual Guides to the Core Classes


This Compilation Saves You 25% Over Buying the Four Guides Individually! Are you a DM running a game for new players? Are you a new player yourself? Or does your mind draw a blank when it's time to level up? The Complete Visual Guides are a series of intuitive, easy-to-digest guides to the D&D classes. They take the class information and features and visually reinterpret them...   [click here for more]
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The Book of Night - A Ravenloft Player Companion

The Book of Night - A Ravenloft Player Companion


In this brand new collection of player options, wield the dark powers of Ravenloft! Be part of the mist itself with our Mistborne lineage, seek out and destroy the dark powers with out Hunter background or choose one of the 40+ new subclasses featuring dark delights such as: The Blood Knight: Drain your enemies and wield your body as a weapon The College of Tarokka:...   [click here for more]
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Feats of Heroism: 36 New Feats for 5th Edition

Feats of Heroism: 36 New Feats for 5th Edition


Containing 36 feats along with 2 new fighting styles (Gladiator and Unarmed) a brand-new metamagic option (Arcane Admixture), and an optional rule for adding feats to the standard character progression, this supplement is the absolute best value around for anyone looking to expand the horizons of character customization in 5th Edition. Eight of the feats are reprinted from Clerics of...   [click here for more]
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{WH} Awakened Undead! A character race with six subraces: Skeletons, Ghosts, Revenants, Ghouls, Mummies, and Necropolitans!

{WH} Awakened Undead! A character race with six subraces: Skeletons, Ghosts, Revenants, Ghouls, Mummies, and Necropolitans!


In cursed lands, forgotten tombs, and ancient temples to dead gods, the undead hold court, waiting to fell any traveller foolish enough to venture beyond the world of the living. You are not like the others, however. Though your curse may be the same, within your mind dwells a shadow of the mortal soul you once had, a glimmer of hope, a flicker of self awareness. Your former life is over, the lands...   [click here for more]
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Gods of Olympus - Piety Mechanics for the Greek Pantheon

Gods of Olympus - Piety Mechanics for the Greek Pantheon


Brings the gods of Greek mythology to your campaign! Featuring thirty four Olympian and Chthonic (Underworld) deities drawn from classical Greek mythology, Gods of Olympus is the ideal guide for DMs looking to inject a more active, meddling pantheon into their campaigns. Building on the Piety system developed in Mythic Odysseys...   [click here for more]
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The Merchant Class

The Merchant Class


The Merchant’s Place in the Party The class is intended to be a high-support spellcaster that helps the party stay equipped and rewards players that enjoy solving problems using  the equipment they have on-hand rather than spellcasting and skill checks. The class creates characters with the playstyle of a: Midline Support with spells and features that manipulate...   [click here for more]
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Way of the Elements - Revised Monastic Tradition

Way of the Elements - Revised Monastic Tradition


Way of the Elements A revised Monastic Tradition for 5th Edition Dungeons & Dragons Characters. A young half-elf in loose robes performs a series of sweeping, almost acrobatic, gestures before spinning twenty feet into the air and striking a set of wooden boards. A dangerous looking dwarf covered in tattoos of a phoenix barrages a hobgoblin...   [click here for more]
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Musical Subclasses: Dancer Rogue

Musical Subclasses: Dancer Rogue


"We should consider every day lost on which we have not danced at least once." - Friedrich Neitzche The Dancer Roguish Archetype helps you live your fantasy of being the best dancer in any room (or on any battlefield). Have witty banter while you dance with your rival, leap medium-sized buildings in a single bound, rhythm change initiative, and master the Momentum system...   [click here for more]
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Path of the Belter

Path of the Belter


The PATH OF THE BELTER is a path forged in melodic power & cacaphonous might. As the music of the planes exists with all creatures, barbarians who choose this path take it's raw potential within & learn to harness it with concussive force! To be a barbarian on this path is to understand one singular creed: Your voice is a weapon & you must use it. From providing barriers of sound...   [click here for more]
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The Drider

The Drider


Playable Spidertaur Elves! Has an Elven character tied to the Spider Queen Lolth ever interested you but you always wanted more then just a Drow? Ever wanted to use spider webbing and spider agility as combat tactics? Want to play a traitor to Lolth but still have a sample of her power to combat against her forces? ...Wanna be a Spider Man? Then the Drider Elves might be...   [click here for more]
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Narrative-Driven Character Creation

Narrative-Driven Character Creation


In Dungeons & Dragons fifth edition, characters have traditionally gained an ability score increase trait through their race. Critiques have been raised questioning the narrative this mechanic evokes, and I ultimately agreed that, even with politics aside, race doesn’t feel like a pleasing place to put ability score increases. It causes certain race and class pairings to perform notably weaker...   [click here for more]
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A Guide to Candlekeep Mysteries

A Guide to Candlekeep Mysteries


Looking to play Candlekeep Mysteries as a campaign? Just trying to spice the adventures up? Or are you looking to run them in Eberron? Then A Guide to Candlekeep Mysteries has got your back! This 60-page guide includes an overarching storyline to link the adventures together, "character ties" to help players make connections to the campaign world during character creation, tips...   [click here for more]
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The High Binder - Artificer Subclass

The High Binder - Artificer Subclass


Harness the power of elementals with this artificer specialist! Elemental power is a near-limitless source of magical energy in the world of Eberron and other settings. Many wizards and artificers bind elementals to weapons, armor, and vehicles; thus empowering their creations with raw elemental might. Most elemental binders treat the elementals they use as nothing more than work horses...   [click here for more]
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College of Acapella

College of Acapella


The COLLEGE OF ACAPELLA welcomes bards and minstrels alike who seek to utilize the harmony they have within themselves. As an acapella bard, you can manifest spectral duplicates to enhance your combative song & manipulate the harmonic connections between you and your allies to greater heights! Along with a new subclass option for bards to pick at third level, this supplement...   [click here for more]
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The Alchemist (5e Class w/ 4 Archetypes)

The Alchemist (5e Class w/ 4 Archetypes)


100% OF AUTHOR ROYALTIES ARE DONATED DIRECTLY TO EXTRA LIFE The Alchemist is an INT based caster who uses formulae instead of conventional spells.  They require preparation, but cast quickly when needed (usually by drinking a mixture).  He learns these formulae similar to the way a wizard learns spells, but he has spell slots like a warlock.  He supplements these abilities with Alchemical Esoteries...   [click here for more]
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Tap Untap Burn 5 Color Mana Spell Point Variant Rules Core Mechanics

Tap Untap Burn 5 Color Mana Spell Point Variant Rules Core Mechanics


HERE is an article Nerdarchy.com wrote about Tap Untap Burn: https://nerdarchy.com/suffuse-your-5e-dd-campaign-with-5-color-mana-spellcasting/?fbclid=IwAR0S8GRfNJh7t6ty0PsxmiJvS61ncIsu5Ep4gMhOiUm7Q8cmEE3zjNbRP9g -  Replace spell slots and the eight schools of magic with spell points and the five color magic paradigm. This book redefines spellcasting for DUNGEONS & DRAGONS 5th Edition  Perfect...   [click here for more]
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The Imp

The Imp


Playable Imps and Demoted Lesser Devils! Ever wanted to give Imps abit more heft and validity then just being a simple fiendish familiar? Want to play a race that escapes servitude and humiliation to gain power with their own two claws, stinger and wings? Ever liked the cut of Lesser Devil's jib and wanted to get a taste of their powers as player options? ...Want to be a Halfling sized...   [click here for more]
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Artificer Abomination Architect

Artificer Abomination Architect


From the creators that brought you The Dark Archetypes comes the finale to the dark saga. THE LAST DARK ARCHETYPE What is the greatest insult to life? Few may answer “my profession" and the abomination architect is one of them. Creating a body from mundane ingredients, imbuing it with a soul that can only obey commands and experimenting on the dead, undead and non-dead are just parts of their everyday...   [click here for more]
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