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 Unleash the divine guardian within, embodying the Oath of Protection. Become an unyielding fortress, safeguarding allies against the harshest of harms. With powerful auras and divine shields, ensure the safety and triumph of your party. Channel unmatched divine energies, making the ultimate sacrifices for the protection and prosperity of your comrades.
Check my other creations on... [click here for more] |
Dungeon Masters Guild |
$0.99
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101 Story Questions for Worldbuilding VOLUME TWO!
A Gemmed Firefly | DungeonGlitch Product
Add deeper depth to your characters!
"Your character keeps a pen pal to stay sharp on their lesser-used language - who are they writing to? What could help their pen pal friend?"
"Your character knows a story about this area. Tell us about a haunted house rumor.... [click here for more] |
Dungeon Masters Guild |
$2.97
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Get Lost In a Good Book
Somewhere in the city streets of Sigil sits a strange and marvelous invention of magic, architecture and mystery. The perhaps boastfully named library of Sigil. Hidden within are endless books about history, magic, and dangers of the great city of Sigil, the outlands and the infinite worlds beyond. If you can find your way through there is a lot to learn.... [click here for more] |
Dungeon Masters Guild |
$4.99
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For over three years, the Merchant has been bringing more business-minded adventurers to Dungeons & Dragons tables around the world!
The merchant a high-support spellcaster that helps the party stay equipped and rewards players that enjoy solving problems using the equipment they have on-hand rather than spellcasting and skill checks. The... [click here for more] |
Dungeon Masters Guild |
$9.95
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Talents are extraordinary aspects of a character’s abilities, background, personality, physique, proficiencies, and features. They are similar to, but not always as powerful as, standard Feats. They are bonus 'perks' that improve your current existing abilities, slightly or temporarily shift game mechanics into your favor, provide you with a new capability, or build your character’s background... [click here for more] |
Dungeon Masters Guild |
$9.99
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Return to Where the Forgotten Realms Began!
Discover the mythic Moonshae Isles, the first published region of the Forgotten Realms. Now you can walk in the footsteps of Tristan and Robyn, sail the straits in dragon-head longships, look deep into the moonwells of the Earthmother, and feel the fury of Kazgoroth the Beast!
The Moonshaes Regional Guide is intended for use with Moonshae... [click here for more] |
Dungeon Masters Guild |
$9.99
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Character Options: Talents III is the 3rd book from Platinum best selling Character Options: Talents series!
It has over 375 talents that will cover archetypes, classes, and races. It now includes the new boon talents, which requires specific alignments, and hundreds more to support and improve multiclassing options!
It also overs the following new races: Aasimar, Bugbear, Centaur, Firbolg, Goblin,... [click here for more] |
Dungeon Masters Guild |
$9.99
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Tired of casting save or suck spells in D&D 5e only to have them fail and waste your turn? Check out this book’s innovative solution: variant spells that have lesser effects on close saves, making them more reliable and satisfying to use. With expert advice and practical tips, this guide will help you take your spellcasting game to the next level.
Want... [click here for more] |
Dungeon Masters Guild |
$4.95
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"My favourite supplements are the ones where my brain runs away with me, creating or solidifying character concepts, or weaving stories about adventuring parties, their dynamics, and adventures. Nocturnes & Nightmares did this in the first chapter." - The Cozy Cauldron
"This book is an absolute banquet of dark delights – MORE than enough to gift a new or experienced DM everything they... [click here for more] |
Dungeon Masters Guild |
$19.99
|
There's nothing quite like the lich.
Wielding powerful spells, imbued with undead energy, and virtually indestructible – the lich does it all. It is not without reason that the lich has risen to become one of Dungeons & Dragons players’ most feared adversaries, and a favourite among Dungeon Masters.
In this 36-page document, every facet of the lich’s undead existence is examined and... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Enjoy the Companion? Try these titles from the same designer:
Follow Gregory on Socials
Twitter: @gwritespretty
Bluesky: @gwunders
Facebook: @gregory
... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Enjoy the Witch? Try these titles from the same designer:
Follow Gregory on Socials
Twitter: @gwritespretty
Bluesky: @gwunders
Facebook: @gregory
... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 We are now at Vol. 12-20 of my Maidens of Lorr series! You will get 30 more NPC's to drop into your game at any time with statblocks and backstories to boot! Like the last one, Upon purchasing this, you will get all 10 volumes in one PDF as well as a Rar file with each book seperately within for easy access!~
... [click here for more] |
Dungeon Masters Guild |
$9.99
|
 THE BLOODLETTER ROGUE
Embark on a journey through the shadows and into the heart of danger with The Bloodletter Rogue. This expansion, masterfully crafted by Ken Tate, invites adventurers and Dungeon Masters to delve into the eerie and captivating realm of blood manipulation. Step into the role of a Rogue who has mastered the forbidden art of blood magic, merging stealth with a power... [click here for more] |
Dungeon Masters Guild |
$0.99
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Announcing Grimlore's Grimoire; a 59-page tome of knowledge that contains 226 new spells for DMs and players, balanced for the D&D 5th Edition ruleset!
What kind of a supplement is this?
This supplement has been created as a passion project and released freely to the D&D community as a Pay What You Want title! I've been a DM for years and, with the help of my players,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Fantasy Grounds version is available here
Print On Demand is finally available, with hardcover and softcover, a new layout and updated version!
Generate unplanned NPCs quickly! Players are continually encountering NPCs you never planned for, but now you can combine almost anything quickly to create the NPC you need!
For each NPC you painstakingly create and detail, you will... [click here for more] |
Dungeon Masters Guild |
$9.95
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The Runekeeper & Runic Invocation is an expansion of the magic system granted to the Rune Knight Fighter from Tasha's Cauldron of Everything. Within this supplement, you'll find:
- The Runekeeper, a brand new 1st to 20th level class specializing in the art of runic invocation with inspiration drawn from previous editions of Dungeons & Dragons!
- New "1/3-invoker" classes... [click here for more] |
Dungeon Masters Guild |
$12.95
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Now with a custom character sheet specifically for this book, created by Guilherme Pantoja!
ANNIVERSARY UPDATE!
So, this book was released a little over 2 years ago. In the interim, I have gathered as much criticism and playtests as I could manage, and poured over everything that had been submitted. I then took a focused approach to this book to incorporate as much of the feedback as possible,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
As you walk the twisted tunnels of Shadow Pass, the light of your lantern illuminating the fog heavy in the air around you, a silhouette ahead catches your eye. A skull. It floats toward you, grinning. A voice, eerie and creaking like a rusted door hinge, issues forth from its empty, clacking mouth.
"This be safe haven to all traders and customers. Keep your weapons... [click here for more] |
Dungeon Masters Guild |
$9.95
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A SUCCESSFUL adventure is REALLY more about the FRIENDS you make along the way, than it is the monsters you slay while you PLAY!
A fifth edition D&D adventure for 9th level locathah characters. Rules for creating locathah characters are contained herein.
Best of all, all monies that Wizards of the Coast receives from sales of this PDF are donated to Extra Life. Your purchase of this adventure... [click here for more] |
Wizards of the Coast |
$9.99
|
If you've ever wanted to fight evil by the light of the moon, be a champion for love while the sun shines down upon you, and never back down from a legitimate kerfuffle, all while looking gosh-darned adorable, this is the class for you!
The following includes:
The Magic Moon Sorcerer Subclass
13 New Spells
1 "Activated Form" that makes the player FEEL like a Hero
3 New Subclass-Specific Items
Custom... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Aloysius' Guide to Social Acceptance Vol 1
----
Aloysius' Guide to Social Acceptance is a personal passion project to showcase creatures all throughout Dungeon and Dragon's history and allow it's readers the ability to make player characters with such creatures from all across Faerun. Volume 1 will contain old and new races that seasoned adventurers... [click here for more] |
Dungeon Masters Guild |
$30.00
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Packed inside this handbook you’ll find new player options for your cleric, druid, monk, and paladin characters! The Complete Devout Handbook includes:
4 Cleric divine domains: Commerce Domain, Darkness Domain, Love Domain, Prophecy Domain
4 Druid circles: Circle of Bond, Circle of Branch, Circle of Cataclysm, Circle of Spirit
4 Monk... [click here for more] |
Dungeon Masters Guild |
$11.95
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Behold the Juiblexian, a race of sentient oozes inspired your favorite oozes and slimes such as gelatinous cubes, black puddings, the oblex (Mordenkainen's Tome of Foes), and even living spells from Eberron.
You get three subraces and four racial feats:
Corrosive - inspired by gelatinous cubes, this juiblexian is... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Step Into a Setting of Worlds Without End
Planescape is boundless. It's a campaign setting whose only limits are those of your own imagination. Not only that, but the rules in all other settings are broken. Old rivalries and enmities are tossed aside. The mundane freely mixes with the strange and surreal. Where else can you find rogue modrons on the run, angels sitting down to tea with devils, or... [click here for more] |
Dungeon Masters Guild |
$14.95
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"Really grand content! Well thought out, well presented, and a fantastic supplement to any campaign... Highly recommended!" -- Critical Role creator Matt Mercer.
Now updated with new archetypes, new spells, and new feats as a thank you to customers, Ravenloft Archetypes: Nightmares of Barovia presents thirteen new subclasses as well as new spells, new monsters, new subraces, and more for... [click here for more] |
Dungeon Masters Guild |
$9.99
|
 Welcome to the Wanderer: a Crawlspace Sourcebook
Visit a wildspace system unlike any other- Crawlspace, the domain of Wasserbär, a living "planet" that is known as the Wanderer by its inhabitants. Older than the Crystal Spheres, possibly older than the gods, the Wanderer is a great astral beast many millions of miles across, orbited by two suns and three moons. To the people on... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Fantasy Grounds 5E Feats Effects Coding
This a module for the Fantasy Grounds VTT software.
This is included in the Coding Package, please consider acquiring the package before this single item...
Do you play or DM Fantasy Grounds D&D 5E?
This package delivers all of the coding effects for feats for the PC sheet Actions tab in drag and drop... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Additional Archetypes presents 12 new subclasses for Dungeons and Dragons 5th Edition. Each class gets a new option for players:
Primal Path: Path of the Battle-Scarred. These barbarians draw additional strength from wounds they inflict upon themselves as they charge into battle.
Bard College: College of Dance. Not content with singing and playing instruments,... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Elminsters Guide to Solo Adventuring.
Well met adventurer. So you're itching to loot the nearest dungeon or visit a far-flung city but your party totals just one, you and there's not a Dungeon Master this side of Waterdeep willing to guide you. Fear not, The Continent of Faerun is still open for you to explore but watch your step adventuring alone is no less perilous, you have... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Necromancer Spellbook
A collection of 40 old necromancy spells updated to the 5e edition! And two templates to transform low challenge rating beasts into zombies or skeletons!
There was great concern with the balance of the spells...
Please leave your review! It's extremely important to keep improving the product!
Update!
An updated version of this "The Necromancer Spellbook" is now available!
Version... [click here for more] |
Dungeon Masters Guild |
$3.99 $1.99
|
 Step into the radiant world of the Luminancer, where the mysteries of light bend to your will! Master intricate devices that harness the brilliance of light, defending allies with luminous barriers and striking foes with beams of pure energy. Illuminate the darkest challenges and shine brightest in the heat of battle. Embrace the Luminancer and let your artificer journey glow with... [click here for more] |
Dungeon Masters Guild |
$0.99
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Now an ENnie-nominated title!
A dark mage, defiant to the gods.
A marauding warrior bent on conquest.
A true knight, twisted by grief into something cruel.
This book contains them all—and many more! This collection of characters, designed by some of the most prolific designers of D&D 5e content, houses the perfect archvillain for your next campaign. Each... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Unlock a world of possibilities with King Hekaton's Collection of Giants' Magic Items. This remarkable compendium features a diverse array of over 130 magic items, ranging from uncommon to legendary, each divided by giant race.
What's inside:
Over 130 diverse magic items crafted by Giants
Items categorized by giant race: Hill Giants,... [click here for more] |
Dungeon Masters Guild |
$4.75
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Introducing the Biomancer Class: Master of Arcane and Mechanical Fusion
Unleash the power of arcane prowess and cutting-edge technology as a Biomancer, where magic and machinery intertwine to create a unique and versatile class. Harness spells and mechanical augmentations to redefine the boundaries of possibility.
What You'll Find Inside:
Arcane and Mechanical... [click here for more] |
Dungeon Masters Guild |
$2.95
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 Unlock the secrets of traversing boundaries between worlds with the Sorcerous Origin: Planeswalker!
Shape spells with the power of multiple planes and infuse your magic with the essence of otherworldly realms.
Work your way up to become a master of interplanar travel and reach the pinnacle of your sorcerous journey with the ultimate interplanar magic.
Check my other creations... [click here for more] |
Dungeon Masters Guild |
$0.99
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Fantasy Grounds 5E Class Feature Effects Coding
This a module for the Fantasy Grounds VTT software.
This is included in the Coding Package, please consider acquiring the package before this single item...
Do you play or DM Fantasy Grounds D&D 5E?
This package delivers all of the coding effects for class features for the PC sheet Actions tab... [click here for more] |
Dungeon Masters Guild |
$29.00
|
Discover new and powerful divine magic! Use this supplement to expand and enrich your campaign world.
In Quest Spells & Other Divine Magic you will discover:
- Two new types of divine spells: quest spells, which are bestowed only to the most faithful of divine servants, and cooperative spells, which create more powerful effects if cast by more than one spellcaster.
-... [click here for more] |
Dungeon Masters Guild |
$3.95
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Fantasy Grounds 5E Spell Effects Coding
This a module for the Fantasy Grounds VTT software.
This now includes implementation of the OPTIONAL Kent McCullogh Extensions and preplacement of tokens using the OPTIONAL DiabloBob's Critically Awesome Essentials.
These are OPTIONAL, and not using them will have no effect on the spell codings if you don't use them.
This... [click here for more] |
Dungeon Masters Guild |
$30.00
|
Shock your enemies' system with a storm of lightning spells for every level and beyond!
Revive dead party members with Defibrulate!
Drain spell-slots from your foes with Energy Conduit!
Create a protective dome of electromagnetic energy with Voltaic Field!
And conjure a neverending... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Solve a brutal crime on the mean streets of Waterdeep in this madcap companion adventure for Xanathar's Guide to Everything!
This adventure was brought to you by D&D designer Lysa Penrose and Tomb of Annihilation author Will Doyle, as part of the Guild Adepts program. The product also includes new player options and NPC villains... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Character Options: Talents II is the follow up to the best selling Character Options: Talents.
It has over 270 talents that will cover archetypes, classes, races, skills, and even feats from Xanathar's Guide to Everything/Unearthed Arcana series, Sword Coast Adventurer's Guide, Elemental Evil Player's Companion, the Dungeon Master's Guide, and the Player's Handbook!
It covers the following new races:... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Looking for a new class to play? A daring, canny warrior who traverses crumbling ruins and deadly dungeons, overcoming the scariest of arcane and eldrich horrors with strength of heart and mind, the Spellbinder is at your disposal to seal dangerous magic and investigate strange occurances.
The Spellbinder is a new complete class for Dungeons & Dragons 5e, complete with three specialisation paths,... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Link to the Fantasy Grounds version
Dive into the Divine
Embark on a divine journey and bring the rich lore of the Faerûnian pantheon to life in your Forgotten Realms campaign!
This meticulously crafted guide provides players and Dungeon Masters with everything they need to integrate the 48 gods of Faerûn, as well as the faiths of Corellon and Moradin, into their adventures.
Experience... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Ah! The exciting world of Spellcrafting! With this spell creation system, you have the power to unleash your creativity and imagination to design balanced spells that are perfectly tailored to your character's needs and style of play.
There is no spell you can't create and properly balance with our system! You will be able to customize various aspects of your spell,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Fantasy Grounds 5E Race Trait Effects Coding
This is a module for the Fantasy Grounds VTT software.
This is included in the Coding Package, please consider acquiring the package before this single item...
Do you play or DM Fantasy Grounds D&D 5E?
This package delivers all of the coding effects for race traits for the PC sheet Actions tab in... [click here for more] |
Dungeon Masters Guild |
$14.00
|
Instantly add effects for all items, spells, and class features found in the 5e Player’s Handbook
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic items,... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Now Available for Fantasy Grounds!
"Forbidden Spells" is a collection of 26 spells that have been for one reason or another forbidden from various cultures throughout the ages, perfect for villainous NPCs and evil-aligned players.
Perform acts of incredible magic that push the boundaries of what is morally acceptable--spread vile plagues, stop opponents' hearts, and trap your enemies in a... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Unlock the Mysteries of Magic with Elminster's Magical Compendium - A Guide to Magic and Rituals!
Delve into a world of arcane wonders as you immerse yourself in 76 new spells, carefully crafted for every class, with powers spanning from 1st to 9th level. Among these captivating spells, discover the 10 exclusive spells created by the enigmatic... [click here for more] |
Dungeon Masters Guild |
$6.75
|
Packed inside this handbook you’ll find new player options for your barbarian, fighter, ranger, and rogue characters! The Complete Marialist Handbook includes:
4 Barbarian paths: Path of the Rune Sage, Path of the Skinchanger, Path of the Sylvan Warden, Path of the War Chief
4 Fighter archetypes: Combat Medic, Crusader, Gladiator,... [click here for more] |
Dungeon Masters Guild |
$11.95
|