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{WH} Batfolk! The Nycter and the Desmodu, Two Character Races of Darkness and Blood!

{WH} Batfolk! The Nycter and the Desmodu, Two Character Races of Darkness and Blood!


In the depths of the Underdark lie many secrets never dreamt of by those on the surface world. Lurking in the abyss beneath are histories and nations long forgotten, cultures shattered by conquest and diaspora, flung to far caverns to create themselves anew. Learning from their mistakes, and evolving. Or, seeking the eternal, dread and sanguine power of the past. Unearthing the chiropteran lore of...   [click here for more]
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WBtW01: Wild Beyond the Witchlight: 92 New Lost Things

WBtW01: Wild Beyond the Witchlight: 92 New Lost Things


This PDF adds 92 extra Lost Things to Wild Beyond the Witchlight, allowing the DM to roll a percentile die instead of a d8. This PDF begins at 9 and goes up to 100, with the first eight Lost Things being those within the original adventure. This suppliment, along with numerous adventures, can be found within my Wild Beyond the Wilderlight Bundle as well. ...   [click here for more]
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Druids of Neverwinter

Druids of Neverwinter


A unique Druid Circle for use in the Forgotten Realms, but can be adapted to any campaign setting. The Neverwinter Woods, an ancient forest covering a vast area of the North. The Ring of Swords is the Druid Circle that protects the woods from all dangers. They work, tirelessly, to drive out hobgoblins, gnolls and bugbears from the woods, as well as protect its ancient sites from being ransacked....   [click here for more]
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Hex Witch - 5E Player Class

Hex Witch - 5E Player Class


P.B Publishing Presents: The Hex Witch As seen on Loot the Room's: Best of DM's Guild December 2016 03.06.2017 - V4.0 updated to address editing and clarity issue with Wyld Witch features. Also a printer friendly verison added to the file list.   12.30.2016 - V3.0 updated to address some valid points provided in the review/discussion...   [click here for more]
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Strixhaven Standng

Strixhaven Standng


Strixhaven Standing Wish there was a way to get rewarded for being a good student, teach or ally to one of the colleges? Well now you can! By converting the Piety System found in Mythic Oddessys of Theros you can gain special boons for aiding you college, performing well in your classes and completing special assignments! With four unique bonuses for each college you will love this flavorful addition...   [click here for more]
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107 Forgotten Spells of Strixhaven

107 Forgotten Spells of Strixhaven


In this collection of spells, we present a total of 107 unique spells between level 1 to 9 in addition to 5 original spells in Strixhaven: A Curriculum of Chaos. Bards get 27, Clerics get 25, Druids get 32, Paladins get 12, Rangers get 14, Sorcerers get 20, Warlocks get 33 and finally Wizards get 45 spells. All of these spells are inspired from the colleges from Strixhaven: A Curriculum of Chaos, namely...   [click here for more]
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{OAP} The Sculptor Class

{OAP} The Sculptor Class


Outlandish Adventure Productions presents: The Sculptor, an Intelligence-based half-caster class with a flair for artistry. Sculptors craft weapons, objects, and tools from mana, a magical resource found in all things. Originally, a sculptor uses only his own mana, but soon learns to use mana from a unique mana source. A sculptor is defined by his choice of Battle Sculpt, which determines the sculptor's...   [click here for more]
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Malar: The Beastlord Compendium

Malar: The Beastlord Compendium


"Gather the faithful. The time has come for a Great Hunt." The Forgotten Realms god of the hunt is feral, wild, and vicious: Malar is the dark side of nature. The civilized people of Faerûn might pray to Malar out of fear or before hunting. But they also forbid worshiping him and loathe his followers, considering them savage murderers. Assembled from the vast collection of knowledge...   [click here for more]
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Three Factions of Waterdeep: Bregan D'aerthe, Gray Hands, and Xanathar Guild

Three Factions of Waterdeep: Bregan D'aerthe, Gray Hands, and Xanathar Guild


Bregan D'aerthe, Gray Hands, Xanathar Guild...these three factions play a significant role in Waterdeep - Dragon Heist. This document expands and integrates those faction rules and benefits into one cohesive resource for playable factions, further detailing various ranks and their associated perks. The writer took a similar approach to the publication Guide to the Five Factions. It...   [click here for more]
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Grazilaxx's Guide to Plant Ancestries

Grazilaxx's Guide to Plant Ancestries


Grazilaxx's Guide to Plant Ancestries converts some of the most popular plant races into the ground-breaking, best selling system Grazilaxx's Guide to Ancestry -- a modular, customizable race-building system that gets rid of the baggage of the core system. Included in this product: - A quick summary of the "Grazilaxx System" (you don't have to buy the original). - NINE plant races from...   [click here for more]
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Spells of Wonder

Spells of Wonder


This fully hyperlinked tantalising tome of knowledge is filled to the brim with 13 new, exiting, and wondrous spells that can be used as an extension to the magic already known in the world of Dungeons & Dragons, as described in the Player's Handbook (and beyond). A true labour of love for the game, design, and game design (Like, I even created my own font). Born directly out of our own campaigns—these...   [click here for more]
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Saurian, an Original Race for D&D 5e

Saurian, an Original Race for D&D 5e


Thought lost to history, or myths to begin with, by most civilized people, the Saurian are an ancient race with physical similarities to the behemoths of D&D worlds. To hear the Saurian tell it, they are the eldest race of the material plane and ruled the world for ages with strength and wisdom. A cataclysm in their past caused them to lose their grasp on the younger races and as fewer and fewer...   [click here for more]
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{WH} Warforged Components! Magical items to integrate into warforged characters

{WH} Warforged Components! Magical items to integrate into warforged characters


You were built for a purpose. Perhaps that was war, as is your namesake, or you could have been created for more utilitarian or subtle functions. Are you a scout? A spy? A laborer? An artificer? Were you crafted to work magic? Or to perform some other dangerous task, unsuitable for mortal hands? Regardless, you are a warforged, and by the graces of skilled Cannith artificers you can be upgraded to...   [click here for more]
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A Guide to Candlekeep Mysteries

A Guide to Candlekeep Mysteries


Looking to play Candlekeep Mysteries as a campaign? Just trying to spice the adventures up? Or are you looking to run them in Eberron? Then A Guide to Candlekeep Mysteries has got your back! This 60-page guide includes an overarching storyline to link the adventures together, "character ties" to help players make connections to the campaign world during character creation, tips...   [click here for more]
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Tome of Warfare

Tome of Warfare


Tome of Warfare is a supplement for 5th Edition Dungeons and Dragons that provides additional options for players and Dungeon Masters alike, each centered around the concept of warfare. Within its pages, you'll find: 23 new subclasses: 3 Primal Paths, 1 Bard College, 13 Martial Archetypes (including favorites such as the Gladiator, Swordsage, and Warblade), 1 Monastic Tradition, 3 Ranger Archetypes,...   [click here for more]
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Adventure Sidekicks: Lost Mine of Phandelver

Adventure Sidekicks: Lost Mine of Phandelver


From the creative team that brought you Animal Sidekicks: Do you want to play "Lost Mine of Phandelver" from the Starter Set, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your Phandalin campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is...   [click here for more]
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Channeler Class - A power up Martial class

Channeler Class - A power up Martial class


Channelers harness the power of extra-planar energies, and even their own life force to push themselves further beyond normal physical and mental limits. Utilize their Transcendence technique to continually power up further and further in the heat of battle. This great power provides mighty benefits to the Channeler, but it also comes with potential risks, as commanding this much power can be very...   [click here for more]
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The Theory of Magic

The Theory of Magic


THE THEORY OF MAGIC ADDITIONAL CONTENT will start to be added after reaching sales milestones ...   [click here for more]
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Ravnica: Heroes of the Guilds — Character Class Options

Ravnica: Heroes of the Guilds — Character Class Options


What's Inside? This collection includes 13 new subclasses for all classes and guilds. Aside from being used by players, these subclasses may serve as a basis for villains or NPCs in a Ravnica campaign. We offer a wide range of options with some surprising combinations! Guild Class Name Azorius Senate Warlock The Guildpact Azorius Senate Wizard Lawmage Boros Legion Fighter Wojek...   [click here for more]
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Ghosts of Mirabar

Ghosts of Mirabar


A unique Rogue Archetype for use in the Forgotten Realms, or any campaign setting. Learn about the city of Mirabar and its mighty guardians, the Axes of Mirabar. Then discover the secret beneath the surface, hidden in the shadows, lurking in the dark, the Ghosts of Mirabar, guardians of Mirabar’s secrets. This book provides you with all the rules necessary to create a rogue with the Ghosts archetype....   [click here for more]
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The Namr Redux

The Namr Redux


Playable Cartoonish Imps! Ever wished there could be just abit more cartoonish chaos in your games? Want to play a small rubberhose style character with unassuming powers that is the textbook definition of 'Chaotic Bastard'? Want to be a creature from the 9 Hells that even the 9 Hells can't seem to exterminate? ...Want to be a 1930's Western cartoon devil? Then the Namr may just be...   [click here for more]
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Red Wizard Handbook

Red Wizard Handbook


A Player's Guide to Thay by R P Davis Curse of Sebs says:  “Szass Tam's mighty arrogance is seemingly justified in this manual unveiling the grand magical items, classes and backgrounds of the Red Wizards of Thay with cunning insights and biting asides. Learning the context and creation of so many wonders is illuminating and entertaining, while the classes and backgrounds introduce...   [click here for more]
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Pactborn, an Original Race for D&D 5e

Pactborn, an Original Race for D&D 5e


When warlocks dare to test their luck by forging pacts with powerful creatures outside the material realm they risk not only their own souls but the souls of their kin as well. Pactborn are the children of warlocks whose binding relationship to otherworldly patrons left a telling imprint on their spawn. Pactborn children are almost always shunned by society and usually just as likely to be rejected...   [click here for more]
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Lulu's Guide to Hollyphants

Lulu's Guide to Hollyphants


The legends claim that when a child makes a wish on a falling star, and their wish does not come true, a bright-spirited hollyphant is born to balance the sadness in the world. Hollyphants are small elephantine celestial beings with huge hearts that make new best friends everywhere they go! The allies of angels and deities, hollyphants' inherent magic grows more powerful as they...   [click here for more]
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D&D 5th Edition Oriental Sourcebook

D&D 5th Edition Oriental Sourcebook


This sourcebook is a conversion of the original Oriental Handbook.  I realize that there is other oriental content.  I did not review any of that content when creating this, so any similarites are conincidental.  Enjoy and let me know of any issues or edits.  It has not been fully platested.  I will make regular updates as my son completes more artwork. It contains: 4 new races – Korobokuru,...   [click here for more]
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Adventure Sidekicks: Curse of Strahd

Adventure Sidekicks: Curse of Strahd


From the creative team that brought you Animal Sidekicks: Do you want to play Curse of Strahd, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your Ravenloft campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement,...   [click here for more]
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Birds of Paradise

Birds of Paradise


It‘s time to take flight! Dive into Magdalenas Grovebright’s diary, curated and organized by the Baldurian Owl Archimedes Quill and meet subraces of the aarakocra and kenku. • Choose from twelve aarakocra and kenku subraces* to play like the lively Feywild Hummingbird, the nomadic Delimbiyran Flamingo, the sinister Thayan Hoatzin, or the chill Icewind Penguin, all completely...   [click here for more]
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Fantastic Feats of Forgotten Realms

Fantastic Feats of Forgotten Realms


Fantastic Feats of Forgotten Realms Brandon G. "18 pages of awesome!"  55 New Feats to Customize both Player Characters and Monsters! We love RPGs because they offer us an escape from the world, allowing us to take on the role of adventurers so we can delve into forgotten dungeons, slay monsters, and stop the evil necromancers' plots. Arguably, one of the best parts...   [click here for more]
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Masterwork Weapons

Masterwork Weapons


Masterwork Weapons While the wizard is bending time and space and the cleric is calling on angels to fight, does your greatsword ever feel a bit underwhelming? LOOK NO FURTHER FRIENDS, MASTERWORK WEAPONS ARE HERE!  28 new melee weapons, 7 new ranged weapons, and a plethora of new properties. Weapons that hit harder on each sucsessive blow, weapons that work better in pairs, weapons that push and...   [click here for more]
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Artificer Abomination Architect

Artificer Abomination Architect


From the creators that brought you The Dark Archetypes comes the finale to the dark saga: THE LAST DARK ARCHETYPE What is the greatest insult to life? Few may answer “my profession" and the abomination architect is one of them. Creating a body from mundane ingredients, imbuing it with a soul that can only obey commands and experimenting on the dead, undead and non-dead are just parts of their...   [click here for more]
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Vault Dwarves: A Cultural Sourcebook

Vault Dwarves: A Cultural Sourcebook


Inside you'll find... Playable Race: Vault Dwarves Trapped inside their mountain stronghold on magical lockdown, the lives of Vault Dwarves are centered around maintaining the life support systems across the city. Equip a VaultCo Data Bracer and gasmask and go get those machines running again while you can still breathe... Explore the Vault:...   [click here for more]
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College of Distortion

College of Distortion


Become the ultimate rock star, and have your performances be immortalized in the book of heavy metal with the College of Distortion! A powermetal inspired subclass for the Bard. Deal damage with your inspiration, duel for a devil's favor, and get your allies riled up! ...   [click here for more]
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NPC References

NPC References


NPC References Keep Your Characters Handy Easily document your characters with these printable, setting-agnostic NPC pocket references "Very simple and easy way to keep track of NPC traits. This helps a lot for recurring characters." "Definitely pairing this with your NPC Handbook. Recommending both to anyone that has trouble creating and reusing unique characters."...   [click here for more]
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Adventure Sidekicks: Dragon of Icespire Peak

Adventure Sidekicks: Dragon of Icespire Peak


From the creative team that brought you Animal Sidekicks: Do you want to play "Dragon of Icespire Peak" from the Essentials Kit, but you don't have enough players and the generic sidekicks aren't doing it for you? Do you want reoccurring allies and creatures to level up throughout your Phandalin campaign? Do your players regularly invite NPCs and beasts they meet along for the...   [click here for more]
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Quest Spells - 5e Conversion

Quest Spells - 5e Conversion


Quest Spells are a new powerful type of spell, updated from the 2nd Edition 'Tome of Magic' Deities grant Quest Spells to their most devout followers, allowing these paragons of faith to carry out their will, performing miraculous feats of the divine. These spells can change the very makeup of the world, and turn the tide of impossible encounters. These powerful gifts come with a cost, but can offer...   [click here for more]
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CRAZY EIGHT's Tour of the West

CRAZY EIGHT's Tour of the West


WILD WEST OPTIONS: For Dungeon Masters and Players alike WHAT'S NEW:  More Historic Firearms 8 Feats 8 Cantrips 8 Leveled Spells 8 Backgrounds 8 Magic Items 8 Monsters Tips for running a Wild West Campaign Make sure to browse through my other creations to find 8 Wild West Subclasses ...   [click here for more]
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Vecna's Vault of Vile Things

Vecna's Vault of Vile Things


Vecna's Vault of Vile things is a new suppliment that offers playable items, class options, weapons, and spells for D&D 5e. The content is not for the faint of heart, for all that is contained within Vacna's Vault bares a terrible origin; allowing players to Inflict Brutal Injuries of their foes, curse and maim their targets, utilize terrible life stealing magics, and even invoke the power of the...   [click here for more]
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Necromancy Spells - Kazerabet's Art of Necromancy Volume I

Necromancy Spells - Kazerabet's Art of Necromancy Volume I


After the Time of Troubles and before the return of Netheril the art of necromancy flourished, and Kazerabet, Philosopher-Queen of Ysawis, wrote the definitive guide to necromancy. These pages contain over 70 classic spells updated from earlier editions for use in your 5th Edition campaign, whether it is set in the Forgotten Realms or Ravenloft or beyond. You'll find benign or white necromancy spells...   [click here for more]
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Players Guide to the Blood War Vol. 1

Players Guide to the Blood War Vol. 1


The Fantasy Grounds version can be found here Darkness is rising. Armies of Demons and Devils clash in an unending conflict that threatens to destroy the whole of the material plane. But what side will you choose, will you side with the forces of evil seeking to conqueror everything in existence or will you choose the armies of light and fight to keep the Blood War from spilling into the material...   [click here for more]
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Encyclopaedia Formulae Arcana - A

Encyclopaedia Formulae Arcana - A


Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Coming over the course of 2019—and possibly 2020—is   Do you have your copies of our other Volumes? Click the images to get them!      FANTASY GROUNDS...   [click here for more]
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The Nobility of Waterdeep

The Nobility of Waterdeep


Respect Your Betters The upcoming "Waterdeep: Dragon Heist" will undoubtedly be a launching point for many new campaigns. Waterdeep is a grand city with a storied history. Part of that history is the establishment of the noble families who live in the city and bring it prosperity. Contained within you'll find a listing for many of the major noble houses of Waterdeep, what their interests are,...   [click here for more]
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Create-A-Domain: A Cleric Domain Creation Guide

Create-A-Domain: A Cleric Domain Creation Guide


Duty. Honor. Light. You are a conduit for your diety's awesome power made real. By commiting yourself to the cause and ideals of a god you are imbued with divine power to overcome any odds. In this guide, I will walk you through the process to create your very own cleric Domain. Includes: How-to guide including defining your Domain and creating features Overview of cleric class features for easy...   [click here for more]
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Tarokka Deck Unleashed

Tarokka Deck Unleashed


Unleash the true power of the Tarokka Deck! PRODUCT INFORMATION This product provides Players and Game Masters with the following for thrilling play: New rules to expand the use of the Tarokka Deck into your game. An alternative to the inspiration system using Tarokka cards. Rules how to implement despair and morale using Tarokka cards. FEEDBACK: This...   [click here for more]
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Create-A-Background: A Background Creation Guide

Create-A-Background: A Background Creation Guide


Anyone can pick up a sword and saunter off to battle, but it's where you came from that matters. This guide offers step-by-step instructions to create your very own backgrounds for use with 5e characters.  This guide was crafted after researching the official background options in a number of books. It offers suggestions, inspiration, research insights, and many examples including two complete backgrounds...   [click here for more]
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Druid Beast Shapes Compendium

Druid Beast Shapes Compendium


This is a simple list of beast shapes categorized by CR. I made this quite a while back so the formatting isn't the greatest. I may go back at some point to redo it, especially with all the new books out since I've made this. ...   [click here for more]
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The Magic of Mantles

The Magic of Mantles


Read on to discover the magic of mantles, a legacy of fallen Netheril and the ancient elven realms of Faerûn. Train in the arcane traditions of the arcanists of Netheril, study a rare spell wielded by the mighty Simbul herself, and seek out ancient enspelled gems created by the Fair Folk. This article showcases a new arcane tradition—the School of the Arcanist—as well as the spell mantle...   [click here for more]
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The Hemonomicon

The Hemonomicon


CONTENT WARNING: This module contains themes of very heavy dark fantasy, such as body horror, blood, gore, cannibalism, slavery, and human sacrifice, reader discretion is adviced. That being said, this module focuses on the hemomancy mechanics introduced by Matt Mercer with his Blood Hunter class, and expands it to races, magic items, spells, and much more. Control your body and...   [click here for more]
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Timeless Patron

Timeless Patron


Gain wisdom from beyond your own time, see the past and the future from a new perspective, and shape the timeline as you see fit by causing paradoxes! A new warlock patron for Dungeons & Dragons 5th Edition. This book also contains 6 new Eldritch Invocations that are compatible with PHB warlocks. All past and future proceeds for all of my titles on DM's Guild store after the...   [click here for more]
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Citizens of Saltmarsh

Citizens of Saltmarsh


Explore Saltmarsh like it's 1981 all over again! The original U series of adventures were legendary, so much so that Wizards of the Coast has brought it back with the new Ghosts of Saltmarsh hardcover. Return to where it all began with these 20 pregenerated characters straight out of the original module! Each one has been carefully updated for 5th edition as a playable character using the same rules...   [click here for more]
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City of Splendors

City of Splendors


Waterdeep As You\'ve Never Seen It Before! Think you know everything there is to know about the City of Splendors? Think again! Based on material originally presented in FR1 Waterdeep and the North and City System, this box expands all that information and adds over 200 pages of new characters, magic, and excitement! Here\'s what is inside: A 128-page Campaign Guide with expanded city...   [click here for more]
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