Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!











Product Type
Character Options   Remove Search Term
Advanced Search

 
 Hottest Character Options
 
 Hottest Community Character Options
 
 Newest Titles in This Section
 
 Newest Community Created Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
Red Wizard Handbook

Red Wizard Handbook


A Player's Guide to Thay by R P Davis Curse of Sebs says:  “Szass Tam's mighty arrogance is seemingly justified in this manual unveiling the grand magical items, classes and backgrounds of the Red Wizards of Thay with cunning insights and biting asides. Learning the context and creation of so many wonders is illuminating and entertaining, while the classes and backgrounds introduce...   [click here for more]
Dungeon Masters Guild  $4.95 $3.71

Add to Dungeon Masters Guild Order  
Adventure Sidekicks: Dragon of Icespire Peak

Adventure Sidekicks: Dragon of Icespire Peak


From the creative team that brought you Animal Sidekicks: Do you want to play "Dragon of Icespire Peak" from the Essentials Kit, but you don't have enough players and the generic sidekicks aren't doing it for you? Do you want reoccurring allies and creatures to level up throughout your Phandalin campaign? Do your players regularly invite NPCs and beasts they meet along for the...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
{WH} Expanded and Exotic Weapons, featuring boot daggers, spiked chains, and more!

{WH} Expanded and Exotic Weapons, featuring boot daggers, spiked chains, and more!


It's dangerous to go alone. Any adventurer knows that, that's why you take a weapon. But perhaps not just any old weapon will do. Maybe you need something unique, or fanciful, or covert, or dramatic. Maybe you need to assassinate a mark with a hidden wrist-blade. Perhaps you’re looking to get into a dust-up with your trusty brass knuckles. Could be you just want to unload a salvo of pointy-arrowed...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Class Booklet Bundle

Class Booklet Bundle


Updated 2/12/2020 A4 Barbarian booklet no longer has Warlock infomration pages. Ranger Revised booklets have information on Favored Enemy. Updated 8/7/2019 - Massive Edit! Rearranged some pages Added more backstory and character options Added spell lists for classes that have spell lists All booklets are now fillable! I've added...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Barchoba, Celestial Familiar and Magical Item

The Barchoba, Celestial Familiar and Magical Item


Introducing the Barchoba, a divine celestial familiar! This 3 page PDF contains everything you need to recruit this fuzzball as your new dedicated familiar. This PDF includes: - Barchoba monster stats and abilities - Special Barchoba familiar variant perks - The War Mage's Vengence magic weapon ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Prisms of Eberron

Prisms of Eberron


The first expansion to the Prism class! To play these subclasses, you require the Prism class document, also available at DMsGuild.com! BUNDLES! Get the Prism class together with the Trio of Light at a Discount, or bundled all together with Prisms of Eberron for an event greater discount! That's 11 subclasses!     Contained herein are lore and rules for playing the Prism...   [click here for more]
Dungeon Masters Guild  $3.95 $2.96

Add to Dungeon Masters Guild Order  
Way of the Elements - Revised Monastic Tradition

Way of the Elements - Revised Monastic Tradition


Way of the Elements A revised Monastic Tradition for 5th Edition Dungeons & Dragons Characters. A young half-elf in loose robes performs a series of sweeping, almost acrobatic, gestures before spinning twenty feet into the air and striking a set of wooden boards. A dangerous looking dwarf covered in tattoos of a phoenix barrages...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Bard Tales

Bard Tales


Bonus! Now includes Volume 2 as well! Whether you are an apprentice just learning your craft, or a seasoned bard who has performed before kings, this small book will prove both useful and amusing. Within these pages you will find a collection of my favorite riddles, jokes, poems, ballads, songs, fables, stories and insults. With these you will delight your companions, confound...   [click here for more]
Dungeon Masters Guild  $1.95 $1.46

Add to Dungeon Masters Guild Order  
Politics of Aundair

Politics of Aundair


This to-the-point supplement expands on the internal politics of Aundair, a nation in the Eberron campaign setting. Topics include the royal family, the Royal Eyes, the Last War, Aundair's Army and Navy, the Korth Edicts, education, and local politics. This supplement also includes three third level spells ideal for large battlefield combat, plus an illustrated family tree of the royal family....   [click here for more]
Dungeon Masters Guild  $1.95 $1.46

Add to Dungeon Masters Guild Order  
Mostly Mundane: Nonmagical Classes

Mostly Mundane: Nonmagical Classes


Mostly Mundane: Nonmagical Classes This 30-page pdf provides three new, entirely nonmagical classes for you to enjoy: the Influencer, the Intuitive, and the Scholar. Each class has three subclasses, and flavor tables in the vein of Xanathar's Guide to Everything to help you bring your characters to life. These classes have been designed to serve as nonmagical alternatives...   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

Add to Dungeon Masters Guild Order  
Return to the Temple of Elemental Evil 5E Conversion (Complete)

Return to the Temple of Elemental Evil 5E Conversion (Complete)


This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the...   [click here for more]
Dungeon Masters Guild  $10.00 $7.50

Add to Dungeon Masters Guild Order  
The Barghest

The Barghest


Playable Canine Goblinoids from Gehenna! ---This supplement was given out first to Patrons of the Everingot Almanac Patreon for the month of January.--- Ever wanted alittle bit of demon in your goblin? Do you want to slay goblinoids with a demonic fury straight from the Evil Realm of Gehenna? Do you want to transform into the big bad wolf that boogeymans...   [click here for more]
Dungeon Masters Guild  $3.99 $2.99

Add to Dungeon Masters Guild Order  
The Dogfighter's Handbook

The Dogfighter's Handbook


The engines screamed as Vincent slammed the throttle open, banking the old D-Grade aircraft into a sharp, declining tailspin. The flak cannons from the gigantic B-Grade airship opened up in response, peppering the air with clouds of deadly shrapnel. Dipping low beneath the exploding shards of metal, Vincent fought the battered aircraft for control; the cowling ripping off in a shower of sparks...   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

Add to Dungeon Masters Guild Order  
The Aberration Hunter's Handbook

The Aberration Hunter's Handbook


Alien horrors amass just beyond the veil of this world, turning their bizarre gaze toward the minds and bodies and natural beauty, hungry. Corruption. Madness. Mutation. Debased cults and squamous star-spawn. Elder Evils, ancient aboleths, beholders from beyond the moon. We need heroes to protect us. This document covers six groups of aberration-hunters, including character options and DM options...   [click here for more]
Dungeon Masters Guild  $5.50 $4.13

Add to Dungeon Masters Guild Order  
Fantasy Grounds 5E Background & Class Equipment Bundles

Fantasy Grounds 5E Background & Class Equipment Bundles


Fantasy Grounds 5E Background & Class Equipment Bundles This a module for the Fantasy Grounds VTT software. Do you play or DM Fantasy Grounds D&D 5E? These are drop and drag parcels for each class and background to INSTANTLY put in your inventory when building your PC. All in drop and drag format so you can FULLY EQUIP your PCs. And now, included here are "ONE DROP...   [click here for more]
Dungeon Masters Guild  $4.00 $3.00

Add to Dungeon Masters Guild Order  
Genasi Reforged

Genasi Reforged


What is Genasi Reforged? The Genasi Reforged document is about bringing the full creative potential of genasi as a concept. In this document, you'll find the four original types: Air, Earth, Fire, and Water. Paired with 12 different race options.  Here you will build your own genasi by matching one the types with one of the 12 options. You gain traits of that type, traits from the original race,...   [click here for more]
Dungeon Masters Guild  $3.00

Add to Dungeon Masters Guild Order  
Monster Classes

Monster Classes


MONSTER CLASSES This guidebook is stacked full of 35 new class/race combinations designed to bring Monstrous Player Characters to your table. Fully compatible with character creation rules, each Monster Class includes both race and class information, along with 5 or 10 levels of class abilities (perfect to then multiclass into one of the standard classes for high-level play)....   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

Add to Dungeon Masters Guild Order  
Beastfolk, an Original Race for D&D 5e

Beastfolk, an Original Race for D&D 5e


Whether born or cursed to the form, beastfolk are a collection of humanoid races that each bear strong resemblance to an animal. Due to the dizzying variety of animals in the world, and beastfolk that take after them, as a whole beastfolk have few common bonds. They may form small communities, particularly if they all resemble the same animal, but often times they live on the edges of civilization...   [click here for more]
Dungeon Masters Guild  $0.95 $0.71

Add to Dungeon Masters Guild Order  
The Lightborn - New Race

The Lightborn - New Race


EDIT: v2 Uploaded, fixes grammar & format issues. Thank you to all who flagged these to me! Sorry for the delay! Some heroes are not made in the fires of conflict, or circumstance. Some heroes are simply born to be so. Fear has little meaning to them. The people look to them without thinking. They are the beacon of light in the darkness. They are the Lightborn. Lightborn, a race infused with...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Races of the Planes Vol. 1 (20 New Races)

Races of the Planes Vol. 1 (20 New Races)


From Azer to Kuo-toa, Thri-kreen and Wilden, this handbook has 20 races selected from previous editions and updated to the 5e rules and balance curve. This handbook is designed to give you and your players more options when it comes to building a new character. There are 20 new races: Azer, Bauriar, Centaur, Dhampyr, Gnoll, Gargoyle, Hamadryad, Kuo-Toa, Loxo, Myconid, Neraphim, Awakened Ooze, Satyr,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Compendium of True Evil

Compendium of True Evil


Compendium of True Evil A Complete Guide To Creating Evil Characters Compendium of True Evil features 61 pages of evil themed character options for building a balanced, functional party for evil adventures. The product includes: 1 Full Character Class: Power your unique abilities with the souls of your enemies with this fully balanced character class. A Soulbinder walks...   [click here for more]
Dungeon Masters Guild  $9.99 $7.49

Add to Dungeon Masters Guild Order  
Izzy's Guide to Fight and Flight

Izzy's Guide to Fight and Flight


Now only $2.99! Rules and Encounters for Airships and Other Vehicles You've done it! You've taken the leap, and bought your first airship. The thrill of excitement is nigh over whelming, untill a simple thought bursts your bubble. "Now what?" You've got some awesome airships, but how are they controlled? What sort of encounters will you face? What is the best way to integrate them into your...   [click here for more]
Dungeon Masters Guild  $2.99 $2.24

Add to Dungeon Masters Guild Order  
Anvilwright: Artificer Specialist of Theros

Anvilwright: Artificer Specialist of Theros


This supplement presents a new specialization for the artificer class with strong ties to the world presented in Mythic Odysseys of Theros but playable in any campaign setting. Anvilwright artificers carry on the practice of crafting anvilwrought creatures—metal constructs first forged by the Theran god Purphoros. Those who pursue this specialty create and bond with...   [click here for more]
Dungeon Masters Guild  $1.50 $1.13

Add to Dungeon Masters Guild Order  
Elemental Evil Player’s Companion (5e)

Elemental Evil Player’s Companion (5e)


Create Heroic Characters to Conquer the Elements! Not inherently evil, elemental power can be mastered by those with both malevolent and benign intentions. The Elemental Evil Player’s Companion provides everything players need to build a character that is tied directly into the Elemental Evil storyline. New race options include the aarakocra, deep gnome, genasi, and goliath. Additionally,...   [click here for more]
Wizards of the Coast   FREE 

Buy Now  
The Binder Class

The Binder Class


The dynamic and versatile Binder class of third edition (v.3.5) returns in this updated and expanded iteration! These mystics bind themselves to vestiges—beings trapped beyond life, death, and undeath, summoned by drawing their unique seals. Inspired by source material from every edition and incorporating elements and history from the Forgotten Realms, Eberron, Ravnica, Theros, the...   [click here for more]
Dungeon Masters Guild  $6.95 $5.21

Add to Dungeon Masters Guild Order  
Volo's Bag Of Holding: 1,000 Trinkets, Baubles, and Curios Found In The Forgotten Realms and Beyond

Volo's Bag Of Holding: 1,000 Trinkets, Baubles, and Curios Found In The Forgotten Realms and Beyond


Taking a walk down the market place on a lovely Mirtul day, you stumble on a very common looking sack on the ground, not unlike those being used by the vegetable merchant stalls all around you. Opening up the sack, the first thing you notice is that the lining inside is of a much more luxurious material than that of its exterior. A rather lengthy tag on the inside of the bag reads: “Property...   [click here for more]
Dungeon Masters Guild  $2.00 $1.50

Add to Dungeon Masters Guild Order  
Epic Level Characters level 21-40

Epic Level Characters level 21-40


Hello this is my first one of these.  Before anyone states anything I know that there isn't any artwork.  I am not an artist and have no money to buy one.  Also you will notice that there are blanks.  That goes to what I want to say next.  I am accepting honest criticism of this.  I was hoping that I could have multiple people play test it an tell me their experiences so I can update it every...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Hand You're Dealt: Determining Ability Scores by Playing Cards

The Hand You're Dealt: Determining Ability Scores by Playing Cards


You can roll dice, spend points, or just take the Standard Array, but when's the last time you tried something new when creating a new character? Something that actually involves making meaningful choices, but also keeps things interesting with a little random chance? This supplement provides just that: A way to generate ability scores in the form of a fast, easy, and engaging solitaire card game....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Crossroads

The Crossroads


The Crossroads is a whole new place for your players to explore. As a lively trading outpost between worlds, it can be easily incorporated in low-to-high level campaigns in any setting, though its planar nature plays particularly well with the Forgotten Realms setting and, to a lesser extent, with Eberron. All it takes is an old abandoned portal in the wild, or maybe the secret gate where...   [click here for more]
Dungeon Masters Guild  $2.99 $2.24

Add to Dungeon Masters Guild Order  
Book of Patrons (5e Warlock Subclasses)

Book of Patrons (5e Warlock Subclasses)


"Book of Patrons" is a collection of 6 new warlock patrons to add to your campaigns. Includes: Apocalypse Incarnate, the four horsemen of the apocalypse The Ancient Dragon, a powerful draconic patron that lends its elemental majesty The Cold-Hearted, a spirit of cold and winter The Dream Eater, a psychic parasite from the Realm of Dreams The Grimoire, a sentient tome of lost wisdom that shares its...   [click here for more]
Dungeon Masters Guild  $2.99 $2.24

Add to Dungeon Masters Guild Order  
Release the Krakin!

Release the Krakin!


Click Here to get the Fantasy Grounds version of Release the Krakin! HARK! HEED ME NOW FOR THE TIME OF THE KRAKIN IS HERE. Now that I have your attention, plug your nose, take a breath, and dive right in. This supplement is the perfect companion for the Ghosts of Saltmarsh, Tomb of Annihilation, and any waterborne adventure of your own design. Introducing the Krakin race! A pact-born...   [click here for more]
Dungeon Masters Guild  $3.95 $2.96

Add to Dungeon Masters Guild Order  
Adventure Sidekicks: Lost Mine of Phandelver

Adventure Sidekicks: Lost Mine of Phandelver


From the creative team that brought you Animal Sidekicks: Do you want to play "Lost Mine of Phandelver" from the Starter Set, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your Phandalin campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Adventures In Chronomancy

Adventures In Chronomancy


Adventures in Chronomancy provides 2 Adventures and four expanded encounters that incorporate Time Travel into campaign! While they are made to be used with our title Time Traveler's Guide to Chronomancy, we've included all the spells, items, and creatures you need to run in in this product! The adventures are: The Hero the World Forgot: A tier 1 one shot. Characters...   [click here for more]
Dungeon Masters Guild  $12.95 $9.71

Add to Dungeon Masters Guild Order  
Treasures of Ravenloft

Treasures of Ravenloft


The plane of Ravenloft is a place of darkness and terrible evil. Dread lords control their domains with an iron fist forever imprisoned by dark powers as punishment for their evil actions. The light and goodness are stifled in Ravenloft, and only brave heroes can stand against the darkness, but the heroes will need magic of great power if they hope to defeat the Dread Lords. Ancient treasures of magical...   [click here for more]
Dungeon Masters Guild  $4.25 $3.19

Add to Dungeon Masters Guild Order  
Quest Spells - 5e Conversion

Quest Spells - 5e Conversion


Quest Spells are a new powerful type of spell, updated from the 2nd Edition 'Tome of Magic' Deities grant Quest Spells to their most devout followers, allowing these paragons of faith to carry out their will, performing miraculous feats of the divine. These spells can change the very makeup of the world, and turn the tide of impossible encounters. These powerful gifts come with a cost, but can offer...   [click here for more]
Dungeon Masters Guild  $1.95 $1.46

Add to Dungeon Masters Guild Order  
Expanded Weapon Manual

Expanded Weapon Manual


From RANDALL RIGHT, author of the MITHRAL Best-Selling Comprehensive Equipment Manual, comes this full excerpt of weapons from that weighty tome. This book gives players a wealth of new weapons to make characters truly unique. For players, it expands the feeble weapon selection of the Player's Handbook, now offering six times as many weapons to choose from...   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

Add to Dungeon Masters Guild Order  
The Gambler: A Roguish Archetype

The Gambler: A Roguish Archetype


A new risk-taking roguish archetype! Why Play a Gambler? Thematically, the gambler is a new player option for risk-taking or thrill-seeking characters who always have an ace up their sleeve! Mechanically, the gambler provides players with a wide-ranging toolbox that always gives them an angle or chink in the armor to try and exploit. The cornerstone...   [click here for more]
Dungeon Masters Guild  $1.95 $1.46

Add to Dungeon Masters Guild Order  
{WH} The Witch, a character class of natural arcana and the old ways of magic

{WH} The Witch, a character class of natural arcana and the old ways of magic


Long ago when the world was young, magic was the domain of gods and shadows, utterly unknown to mortals. In these forgotten times, a bargain was struck between mortals and these antediluvian entities. Thus, the first inklings of magic were imparted, and the survival of the mortal races ensured against the primordial forces that ravaged these ancient times. You are a follower of this grand and ancient...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Affiliations

Affiliations


What are affiliations? They are clans, guilds, institutions and organisations. A league of elite fighters. A ring of criminals. A group of believers united by faith. It can be a large structured organisation with hierarchy, history, and rules, or a small posse bonded by a common goal. Features: Nine varied affiliations that can be used by Players or DMs. New feats for characters. Plot...   [click here for more]
Dungeon Masters Guild  $9.99 $7.49

Add to Dungeon Masters Guild Order  
Character Options: Talents III 5E (Fantasy Grounds)

Character Options: Talents III 5E (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Character Options: Talents III is the 3rd book from Platinum best selling Character Options: Talents series! It has over 375 talents that will cover archetypes, classes, and races.  It now includes the new boon talents, which requires specific alignments, and hundreds more to support and improve multiclassing...   [click here for more]
Dungeon Masters Guild  $14.99 $11.24

Add to Dungeon Masters Guild Order  
Dwarven Legacy (Fantasy Grounds)

Dwarven Legacy (Fantasy Grounds)


Now for Fantasy Grounds! “Far, far below the deepest delvings of the dwarves, the world is gnawed by nameless things.” — J. R. R. Tolkien Dwarven Legacy is filled with brand new options for you to make your dwarf character! Inside you'll find: 2 new dwarf subraces: Arctic and Maeluth! 3 new subclasses! The Dwarven Defender (Fighter), Way of the...   [click here for more]
Dungeon Masters Guild  $4.95 $3.71

Add to Dungeon Masters Guild Order  
Gods and Deities 5e

Gods and Deities 5e


Enjoy this 5e supplement which includes descriptive pantheons of Greek, Norse, and Egyptian mythology, including titles, alignments, symbols, and most importantly of all, domains for clerics of these gods. A DnD adventure in these ancient lands are very interesting, and easy for many players to grasp. Enjoy, and leave a review below! ...   [click here for more]
Dungeon Masters Guild  $0.99 $0.74

Add to Dungeon Masters Guild Order  
Human Variants

Human Variants


"The diversity of human ability has been traditionally captured in a kind of mediocrity: humans are average at everything. This is simply unsatisfactory. It just doesn't really capture life as a human being – most humans, in virtue of a mixture of genetic disposition and life experience, excel at some things and are awful at others. There should be some way to play this kind of...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Nymph Bloodline: A Sorcerous Origin

Nymph Bloodline: A Sorcerous Origin


This supplement presents a new sorcerer subclass with strong ties to the world presented in Mythic Odysseys of Theros but playable in any campaign setting. Nymph Bloodline sorcerers have been transformed by a nymph heritage mingled with their own or with that of an ancestor. Such sorcerers gain mythic powers from this link—powers that are distinctive based on the particular type...   [click here for more]
Dungeon Masters Guild  $1.50 $1.13

Add to Dungeon Masters Guild Order  
Citizens of Saltmarsh

Citizens of Saltmarsh


Explore Saltmarsh like it's 1981 all over again! The original U series of adventures were legendary, so much so that Wizards of the Coast has brought it back with the new Ghosts of Saltmarsh hardcover. Return to where it all began with these 20 pregenerated characters straight out of the original module! Each one has been carefully updated for 5th edition as a playable character using the same rules...   [click here for more]
Dungeon Masters Guild  $2.49 $1.87

Add to Dungeon Masters Guild Order  
The Huutgr

The Huutgr


Presented within these few pages is the knowledge I have compiled thusfar of a mysterious, bestial species known only as The Huutgr. While their true creation story is still a mystery to me, it is apparent that they somehow originate from the well known, and rightly feared, owlbears. Where they come from and what they want, I have yet to fully uncover. But do...   [click here for more]
Dungeon Masters Guild  $1.00 $0.75

Add to Dungeon Masters Guild Order  
The Rules Of Cool Characters

The Rules Of Cool Characters


Walking Away From Explosions, and much more! This document won't provide you with a Potion of Cool, because that would only turn out to be be a Tryhard Tincture. What this document does provide is advice on how to portray characters who are cool. It's not just about dark cloaks and mysterious histories and walking away from explosions (though it certainly can involve those...   [click here for more]
Dungeon Masters Guild  $3.95 $2.96

Add to Dungeon Masters Guild Order  
Swamp Magic

Swamp Magic


Swamp Magic Spells & Magic Items of the Marshes Featuring updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your campaign! Thematic and instantly useful in Chult or Saltmarsh, your players will enjoy what's in this book. From 2002 to 2005, Dragon Magazine featured a series called The...   [click here for more]
Dungeon Masters Guild  $0.95 $0.71

Add to Dungeon Masters Guild Order  
Friends, Foes and Other Fine Folks

Friends, Foes and Other Fine Folks


Friends, Foes and Other Fine Folks is a collection of NPCs who represent the diverse community that plays 5th edition dungeons and dragons. This includes, but is not limited to, representations of various genders, races, physical characteristics, orientations, personalities and disabilities. What's inside? 58 non-player characters for 5th edition dungeons and...   [click here for more]
Dungeon Masters Guild  $14.95 $11.21

Add to Dungeon Masters Guild Order  
Khyber Khronicle Volume #01

Khyber Khronicle Volume #01


Welcome to the Khyber Khronicle, a monthly publication of all things Eberron updated to the 5e ruleset. Within these pages are short encounters, lore, monsters, and DM resources that can be used to drop into almost any existing campaign in conjunction with the Wayfinders Guide to Eberron! Within this issue experience the thrill of a rooftop chase, protect a shipment of Dragonshards, and take...   [click here for more]
Dungeon Masters Guild  $4.95 $3.71

Add to Dungeon Masters Guild Order  
Displaying 301 to 350 (of 8065 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number