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The Adventurer's Domestic Handbook

The Adventurer's Domestic Handbook


The Adventurer’s Domestic Handbook (5e) Unique Mechanics for Relationships, Business, and Homesteading Click here for a 32 page preview. The Adventurer’s Domestic Handbook is everything you need to bring home and hearth to your table. This sprawling 153-page handbook contains 15 subclasses, 29 NPCs, 17 stat blocks, 15 magic items, 20 marriage ceremonies,...   [click here for more]
Dungeon Masters Guild  $23.95

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The Adventurer's Archetypes of Love

The Adventurer's Archetypes of Love


The Adventurer's Archetypes of Love (5e) Celebrate this Valentine's Day with 3 new, love themed subclasses for the bard, ranger, and rogue.  Included in The Adventurer's Archetypes of Love are three new subclasses, themed around love. Whether you want to bring your teammates closer together or simply make people think they're in love with you until...   [click here for more]
Dungeon Masters Guild  $2.95

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Astrology of the Realms

Astrology of the Realms


Astrology of The Realms New mechanics inspired by the Egyptian, Welsh, and Western zodiacs—as well as new, specialized zodiacs for Eberron and Faerun. Inside of Astrology of the Realms, you will find everything you need to introduce astrology into your campaigns for that extra layer of depth and character customization. Each zodiac has tips for adapting them to...   [click here for more]
Dungeon Masters Guild  $9.95

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Lovers in Arms

Lovers in Arms


Lovers In Arms (5e) 34 new, predominately queer, romancable NPCs Included in Lovers in Arms are 34 NPCs, from all kinds of backgrouds; deities, liches, gorgons, goblins... all of these can be found inside! Every NPC includes a detailed backstory and roleplaying advice, and most come with additional sidequests. Romance them, recruit them, or just use them to populate your...   [click here for more]
Dungeon Masters Guild  $19.95

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Humble Beginnings: Classes for Commoners

Humble Beginnings: Classes for Commoners


Humble Beginnings: Classes for Commoners (5e) This material contains 3 classes, with a total of 9 subclasses, related to common life. The goal of these classes is to provide more flavorful PC and NPC class options for your more.. simple folk.  Classes and Subclasses: Commoner - Guard, Politician, and Urchin Farmer - Fieldhand, Reaper, and Shepherd...   [click here for more]
Dungeon Masters Guild  $1.99

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Divine Domains of Darkness

Divine Domains of Darkness


Divine Domains of Darkness (5e) This material contains 2 subclasses, designed with the constant battle against darkness in mind. Harness the powers of darkness with the Fallen Cleric domain, or stomp out the thralls of darkness with the Oath of Extermination. For any questions or comments on the material found in this or any of the author's...   [click here for more]
Dungeon Masters Guild  $1.45

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Titles of Power (And How to Obtain Them)

Titles of Power (And How to Obtain Them)


Titles of Power (And How to Obtain Them) (5e) This material includes lore and new character options for 8 "titles of power". Use them to make your NPCs and PCs stand out! Inside you will find: 5 New Subclasses (Spider Queen Domain, Cat Lord Patron, Dwarven Defender Martial Archetype, Great Mother Patron, and the Oath of Harmony) 6 New Specialty Classes (Arachne,...   [click here for more]
Dungeon Masters Guild  $2.99

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The Half-Race Handbook

The Half-Race Handbook


The Half-Race Handbook (5e) A Modular System for Creating Unique Half-Races The Half-Race Handbook contains 33 different races (not counting the included subraces), deconstructed into three categories: ability score modifiers, major features, and minor features. With the rules provided, you can combine these 3 categories to create just about any half-race...   [click here for more]
Dungeon Masters Guild  $3.95

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The Vampire Class

The Vampire Class


The Vampire Class (5e) "Listen to them, the children of the night. What music they make!" -Bram Stoker, Dracula The Vampire class attempts to highlight the diversity of each vampires skill set, and to provide subclass options for some of the most popular archetypes: the ancient bloodline, the cassanova, the energy vampire, and the shapeshifter. Whether...   [click here for more]
Dungeon Masters Guild  $4.95

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Fight To The Top: A Charity Adventure

Fight To The Top: A Charity Adventure


"And I must say tonight that a riot is the language of the uneheard." - Martin Luther King Jr.  What has the city of Shoalpeak failed to hear? For far too long, the city has been split into layered districts which jump in wealth as they rise in elevation. From the safety of the upper district, under the protection of vaguely-humanoid guard contstucts, The Council of Pearls...   [click here for more]
Dungeon Masters Guild  $9.95

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The Thrallherd Class

The Thrallherd Class


The Thrallherd Class (5e) “Until you realize how easy it is for your mind to be manipulated, you remain the puppet of someone else's game.” -Evita Ochel Inspired by the prestige class of editions past, The Thrallherd Class includes a new take on psionic casting and the leadership feat of 3.5. Also included are three subclasses that determine the number of thralls...   [click here for more]
Dungeon Masters Guild  $4.95

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The Lich Class

The Lich Class


The Lich Class (5e) “Time is the only constant. For the living it never stops, for the dead it doesnt matter. And for the undead? For the undead, time is a joke to be laughed at!” — Scott Snyder Inspired by the iconic creatures, the lich class provides a way to create your own lord or lady of undeath. The provided subclasses allow you to build several lich...   [click here for more]
Dungeon Masters Guild  $4.95

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The Ultimate Adventurer's Handbook

The Ultimate Adventurer's Handbook


The Ultimate Adventurer’s Handbook is the ultimate resource for creating new characters to play in your next Dungeons & Dragons campaign. Within this book you’ll find new races, subclasses, feats, spells, magic items, and more. In addition to new options available to every class published by Wizards of the Coast, as well as Matt Mercer’s Blood Hunter,...   [click here for more]
Dungeon Masters Guild  $39.95

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The Ultimate Adventurer's Handbook (Fantasy Grounds)

The Ultimate Adventurer's Handbook (Fantasy Grounds)


Now available for Fantasy Grounds Unity! The Ultimate Adventurer’s Handbook is the ultimate resource for creating new characters to play in your next Dungeons & Dragons campaign. Includes: 102 subclasses, 36 feats, 175 spells, and over 150 magic and mundane items. In addition to new options available to every class published by Wizards...   [click here for more]
Dungeon Masters Guild  $49.95

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The Ultimate Adventurer's Handbook | Roll20

The Ultimate Adventurer's Handbook | Roll20


The Ultimate Adventurer’s Handbook is the ultimate resource for creating new characters to play in your next Dungeons & Dragons campaign, and now you can add them to Roll20 Characters! You’ll find new races, subclasses, feats, spells, magic items, and more!! In addition to new options available to every class published by Wizards of the Coast, as well as...   [click here for more]
Dungeon Masters Guild  $39.95

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