Title |
Publisher |
Price |
Fantasy Grounds 5E Feats Effects Coding
This a module for the Fantasy Grounds VTT software.
This is included in the Coding Package, please consider acquiring the package before this single item...
Do you play or DM Fantasy Grounds D&D 5E?
This package delivers all of the coding effects for feats for the PC sheet Actions tab in drag and drop... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Fantasy Grounds 5E Class Feature Effects Coding
This a module for the Fantasy Grounds VTT software.
This is included in the Coding Package, please consider acquiring the package before this single item...
Do you play or DM Fantasy Grounds D&D 5E?
This package delivers all of the coding effects for class features for the PC sheet Actions tab... [click here for more] |
Dungeon Masters Guild |
$29.00
|
Fantasy Grounds 5E Spell Effects Coding
This a module for the Fantasy Grounds VTT software.
This now includes implementation of the OPTIONAL Kent McCullogh Extensions and preplacement of tokens using the OPTIONAL DiabloBob's Critically Awesome Essentials.
These are OPTIONAL, and not using them will have no effect on the spell codings if you don't use them.
This... [click here for more] |
Dungeon Masters Guild |
$30.00
|
Fantasy Grounds 5E Race Trait Effects Coding
This is a module for the Fantasy Grounds VTT software.
This is included in the Coding Package, please consider acquiring the package before this single item...
Do you play or DM Fantasy Grounds D&D 5E?
This package delivers all of the coding effects for race traits for the PC sheet Actions tab in... [click here for more] |
Dungeon Masters Guild |
$14.00
|
Critically Awesome Essentials is an extension framework used for the 5th Edition D&D ruleset in the Fantasy Grounds VTT. It uses modules for different functions; this is one of those 5th Edition D&D content modules.
To use THIS module, you MUST HAVE "Critically Awesome Essentials" (available here).
One-Click More: an expansion to the One-Click Druid module and part of the Critically Awesome... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Fantasy Grounds 5E Background & Class Equipment Bundles
This a module for the Fantasy Grounds VTT software.
Do you play or DM Fantasy Grounds D&D 5E?
These are drop and drag parcels for each class and background to INSTANTLY put in your inventory when building your PC.
All in drop and drag format so you can FULLY EQUIP your PCs.
And now, included here are "ONE DROP AND... [click here for more] |
Dungeon Masters Guild |
$5.00
|
This Extension and Module is for Fantasy Grounds VTT for Dungeons & Dragons 5E!!
Your party wanders into a mad wizard's library.
The labyrinthine stacks of books and tomes tower around them.
The wizard is at home here and delves into the piles in search of new spells.
Now you can provide that wizard more tomes than he could possibly carry!
With the Spellbook Generator 5E extension, you... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Fantasy Grounds Pregenerated Characters (FULLY CODED)
EVERY ARCHETYPE REPRESENTED! Levels 1 thru 3!
This is a module with pre-generated characters for the Fantasy Grounds VTT software.
PAY WHAT YOU WANT, but I will be continually updating this with each new WotC class. (and any I create)
If you have suggestions, let me know.
These are fully coded and fully made... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Fantasy Grounds 5E Trinkets Table (with Items)
This a module for the Fantasy Grounds VTT software.
Do you play or DM Fantasy Grounds D&D 5E?
Here the Player's Handbook Trinkets table WITH ALL 100 ITEMS. All in drop and drag format so you can FULLY EQUIP your PCs.
ThanX!
Any errors found, please let me know, I will publish corrections immediately!... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Fantasy Grounds 5E Random Wizard Spellbook Generator
This a module for the Fantasy Grounds VTT software.
This will generate a Wizard's Spellbook for any level 1 through 20.
You can use this to create a spellbook as a treasure item in your adventures, OR a player can use it to generate all the spells for any level wizard if they don't want to cherry-pick. Role-play what you get! Super... [click here for more] |
Dungeon Masters Guild |
$7.00
|
Background Proficiencies, Languages, and Features
Quick help in character creation...
All backgrounds with their appropriate proficiencies, language options, and features!
UPDATED WITH ALL WotC SOURCES - as they are released.
The purchase of this item includes two PDFs as well as the module to use in the Fantasy Grounds VTT software.
Suitable for a handy... [click here for more] |
Dungeon Masters Guild |
$6.00
|
Fantasy Grounds Random PC Generator
This a module for the Fantasy Grounds VTT software.
I totally rebuilt the way this works! Build a PC in less than 10 minutes. BAM!
This will give you all the info you need to build a PC in Fantasy Grounds completely randomly in one click OR you can do it randomly STEP BY STEP and choose what you want to use.
It uses ALL current 5E sources in... [click here for more] |
Dungeon Masters Guild |
$17.00
|
D&D 5E Feat List with Benefits (Always updated with the latest WotC releases.)
Quick help in character creation...
All 5E official Feats with their prerequisites and benefits!
Purchase of this item includes two different PDFs as well as the module to use in the Fantasy Grounds VTT software.
Also included is a PDF in the WotC format... [click here for more] |
Dungeon Masters Guild |
$6.00
|
Dragon Lord Class (created by Joel Schreda - edited by rob2e)
This contains a Fantasy Grounds VTT module. If you are looking for the PDF - click here.
The Dragon Lord is born not made.
For some reason beyond the knowledge of the mortal races, Bahamut or Tiamat has chosen this particular mortal to be their conduit into the world.
Driven from Birth!
The Dragon Lord is driven... [click here for more] |
Dungeon Masters Guild |
$3.00
|
This is a module for the Fantasy Grounds VTT.
Ever wanted to cast vicious mockery WITH FERVOR? Well, now you can. If you play D&D 5E using Fantasy Grounds, you can now have a rollable table of 100 "Yo Mamma Jokes".
These jokes are NOT generic, they were all written by me and the members of my Discord channel. All are PG-13 family appropriate and SPECIFIC to D&D 5E and/or... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Race Ability Modifiers & Key Class Stats
Quick help in character creation...
All stat modifiers for each race as well as key stat for each class!
Purchase of this item includes two PDFs as well as the module to use in the Fantasy Grounds VTT software.
Suitable for a handy two-sheet.
Also included is a PDF in the WotC... [click here for more] |
Dungeon Masters Guild |
$6.00
|
D&D 5E Class List Quick Start
The Artificer is here!
Quick help in character creation...
The purchase of this item includes two PDFs as well as the module to use in the Fantasy Grounds VTT software.
Always updated with the latest WotC 5E releases.
Hit Dice Main Ability Secondary Ability Max Armor Shield... [click here for more] |
Dungeon Masters Guild |
$2.00
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
TIMELY REVISIONS: This (third) major revision of Wraith Wright’s award-winning COMPREHENSIVE EQUIPMENT MANUAL now includes additions and updates to all chapters to reflect the past year of playtesting and player feedback, and to incorporate references to the official products published in the last... [click here for more] |
Dungeon Masters Guild |
$30.00
|
Spell List with all Info
Always updated with every new WotC 5E source release.
Quick help in character creation...
All 497 5E spells from the Players Handbook, Elemental Evil, Sword Coast Adventurers Guide, and Xanathar's Guide to Everything, with level, school, casting time, ritual status, components, concentration, and class.
Updated with all OFFICIAL WotC spell sources as they come out...
This... [click here for more] |
Dungeon Masters Guild |
$7.00
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
21 ACME Spells in the spirit of the Road Runner Cartoons.
To be clear - this is for comedy.
This is more READING material for laughs than it is for practical game use, HOWEVER, they are fully drag and droppable spells useable in Fantasy Grounds Games as normal, so if you see fit for comedy... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is a module for the Fantasy Grounds VTT software. If you are looking for the PDF - click here.
Defier Class
For use in any setting you choose...
The world is a complicated and most often scary place.
When the likes of fighters, magic users, and healers roam the land, there are those who remain more of a mystery.
A new element has arisen of late, a being,... [click here for more] |
Dungeon Masters Guild |
$3.00
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Whether you’re playing an all-monster party or just want to play a monstrous race in an otherwise normal party, this module presents rules for playing every creature in the Monster Manual, new feats and backgrounds for monstrous characters, analysis of officially published races, highly detailed rules for... [click here for more] |
Dungeon Masters Guild |
$5.99
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Nerd Immersion Review (of the PDF): https://www.youtube.com/watch?v=Jfcd7vns8yM
"5 Stars. Holy crap what a cool idea to add some new flavor to your game! These talents are nicely balanced and give variety to any character. If you're a DM, this would be the perfect way to surprise your players by... [click here for more] |
Dungeon Masters Guild |
$14.99
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Nerd Immersion Review here.
Character Options: Talents II is the follow-up to the best-selling Character Options: Talents.
It has over 270 talents that will cover archetypes, classes, races, skills, and even feats from Xanathar's Guide to Everything/Unearthed Arcana series, Sword Coast Adventurer's Guide,... [click here for more] |
Dungeon Masters Guild |
$14.99
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
The sequel to Monstrous Races, Monstrous Races 2 presents player options to play every monster in Volo's Guide to Monsters. Volo's Guide to Monsters includes both new monsters and variations on existing monsters, so Monstrous Races 2 includes new monstrous races and a variety of new options for monstrous races... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
"Gunslingers are masters of firearms and tactical combat.
They fight for money, glory and to make a legacy of their name.
Masters of tinkering and crafting firearms, their weapons are considered the extension of their body and mind."
Gunslingers learn to craft firearms that... [click here for more] |
Dungeon Masters Guild |
$5.50
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
“The NPC is, a guy, you know…I forget his name.”
“The woman slowly looks up at you, her glasses resting at the edge of her nose.
She just greets you with a nod and a “hmm.”
It’s funny how just a simple quirk can make an NPC more memorable and fun to role-play. Even if you’re... [click here for more] |
Dungeon Masters Guild |
$1.00
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Character Options: Talents III is the 3rd book from Platinum best selling Character Options: Talents series!
It has over 375 talents that will cover archetypes, classes, and races. It now includes the new boon talents, which require specific alignments, and hundreds more to support and improve multiclassing... [click here for more] |
Dungeon Masters Guild |
$14.99
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Includes Unity
From James Ohlen, the lead designer of Baldur's Gate I & II...
Sinister forces are moving against the city of Baldur’s Gate
in this adventure book for Dungeons and Dragons 5th Edition!
FG version includes DM and Player maps Includes illustrations and statistics for 15 legendary heroes... [click here for more] |
Dungeon Masters Guild |
$29.99
|
VOLO'S RACIAL ARCHETYPES (Fantasy Grounds)
This is a Fantasy Grounds VTT Module, for the PDF version, click here.
Fresh from his travels around the world, Volo presents his finished text on the previously unexplored races of the Forgotten Realms, complete with details of their unusual styles of combat and magic. Adventurers across the land may now use these new archetypes to augments... [click here for more] |
Dungeon Masters Guild |
$5.99
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
The Book of Dragons is a supplement for 5th Edition Dungeons and Dragons to expand the draconic options available to Players and Dungeon Masters alike!
Within its pages, you will find:
3 Player Races: Dragonkin, Half-Dragon, and Platinum Dragonborn
11 Subclasses: Path of the Dragon for the Barbarian, College... [click here for more] |
Dungeon Masters Guild |
$24.99
|
Witch Class
Fantasy Grounds VTT Module is available here.
Witches have a long and strong lineage, and they depend on these bloodlines as that is the source of their power.
Everyone with a connection to one of these bloodlines can unlock the powers that are flowing through their veins.
These bloodlines were created over centuries and are in almost every race in the world today.
Many think that... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Dragon Lord Class (created by Joel Schreda - edited by rob2e)
If you are looking for the Fantasy Grounds VTT module - click here.
The Dragon Lord is born not made.
For some reason beyond the knowledge of the mortal races, Bahamut or Tiamat has chosen this particular mortal to be their conduit into the world.
Driven from Birth!
The Dragon Lord is driven from birth to be the... [click here for more] |
Dungeon Masters Guild |
$2.00
|
This is a Fantasy Grounds VTT module, for the PDF - click here.
Dive into the divine!
Want to add some faithful flair to your Forgotten Realms campaign?
Within these pages, you’ll find what you need as a player or Dungeon Master to bring Faerûn’s deities to life. Become a vassal of gods and goddesses with over one hundred archetypes and accompanying spells for each of the main deities of the... [click here for more] |
Dungeon Masters Guild |
$24.95
|
This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here.
Witch Class
Fantasy Grounds VTT Module is available here.
Witches have a long and strong lineage, and they depend on these bloodlines as that is the source of their power.
Everyone with a connection to one of these bloodlines can unlock the powers that are flowing through their... [click here for more] |
Dungeon Masters Guild |
$3.00
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Find new powerful magic, and mysterious and terrible objects lurking within Vault of Magic!
Through this supplement, you can expand and enrich your Dungeons & Dragons world.
In Vault of Magic you will discover:
- 55 new magical items
- 16 new spells... [click here for more] |
Dungeon Masters Guild |
$5.95
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
The Book of Dragons: Volume II is the sequel to The Book of Dragons for 5th Edition, introducing even more draconic options for both players and Dungeon Masters in the world of 5th Edition. Though it functions as a sequel, The Book of Dragons: Volume II does not... [click here for more] |
Dungeon Masters Guild |
$24.99
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Presented here is the Lutrinian race! A race of playful tricksters, based on one the cutest of animals: the otters! With their 3 subraces and 2 exclusives feats, the river, sea, and giant lutrinians will be right at home in your Saltmarsh adventures!
“Let... [click here for more] |
Dungeon Masters Guild |
$1.50
|
If you are looking for the module for the Fantasy Grounds VTT software - click here.
Defier Class
For use in any setting you choose...
The world is a complicated and most often scary place.
When the likes of fighters, magic users, and healers roam the land, there are those who remain more of a mystery.
A new element has arisen of late, a being, perhaps more than... [click here for more] |
Dungeon Masters Guild |
$2.00
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Introducing a new Fighter subclass option that fills the role of the Arcane Archer but with a druidic focus, designed toward easier optimization of multiclass builds using Wisdom as a prerequisite.
A Feythorn Archer practices a unique elven method of archery that weaves primal power into attacks to produce... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Includes Unity
This Christmas, Santa Claus must die! Adopt the role of one of the characters based on iconic Christmas villains and raid Santa’s North Pole base in order to destroy Santa’s corrupted form.
Due to Grunch’s machinations, Santa’s jovial form has been corrupted and he’s called off his... [click here for more] |
Dungeon Masters Guild |
$8.99
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Includes Unity
What lies within this module?
The Greasemonkey's Handbook is a comprehensive guide to building, piloting, and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely... [click here for more] |
Dungeon Masters Guild |
$24.95
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
A definitive guide to the Feywild.
Everything that you will need to run a party through the Feywild, filled with stories and lore to tie into your campaign.
The book includes:
Lore and history of the Feywild
Map of the Feywild
24 Feywild locations
Feywild magical effects
Random... [click here for more] |
Dungeon Masters Guild |
$24.95
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?"
You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either.
Look no more!
Coming over the course of 2019—and possibly 2020—is
This just... [click here for more] |
Dungeon Masters Guild |
$9.95
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?"
You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either.
Look no more!
Coming over the course of 2019—and possibly 2020—is
ComicBook.com... [click here for more] |
Dungeon Masters Guild |
$11.95
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Vault of Magic II is the sequel to the bestseller, Vault of Magic!
Discover powerful and fearsome magical objects, spells, backgrounds, and NPCs to enrich your world of Dungeons & Dragons.
Contained in this supplement, you will find:
- 72 new magical items - 22 spells - 4 new NPCs - 6 tables to give your... [click here for more] |
Dungeon Masters Guild |
$10.50
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Nearly 400 spells!
Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?"
You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either.
Look no more!
Coming over the course of 2019—and possibly 2020—is... [click here for more] |
Dungeon Masters Guild |
$14.95
|
This is a Fantasy Grounds VTT module, for the PDF version, go here.
P.B Publishing Presents:
The Hex Witch
As seen on Loot the Room's: Best of DM's Guild December 2016
He flies through the air in agile speed, standing atop two orc skulls, their eye sockets glowing green with the raw mystical energies imbued into them by the witch himself. He artfully turns side-on... [click here for more] |
Dungeon Masters Guild |
$4.50
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Redeemed from Darkness
You know the taste of blood. You understand what it is to hunger for it with no hope of ever being sated. Long ago, you despaired of ever seeing the Sun again. Yet, somehow, you stand again in the warmth of its light.
At some point in your life, you were chosen—taken by a powerful... [click here for more] |
Dungeon Masters Guild |
$1.50
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Track down your enemies and put them to the blade with the Slayer, a full 20-level base class designed from the ground up. Play this class if you:
Want a spell-less ranger instead of the half-druid version in the PHB Want to play a martial character whose INT matters Want... [click here for more] |
Dungeon Masters Guild |
$7.50
|