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Honkonomicon

Honkonomicon


"This book is just full of fun fun things [...] It is the book for geese related Dungeons & Dragons content [...] and this one does it really really well." -Splinterverse "I absolutely love absurd supplements like this, so I’m very giddy about it." -Geektyrant >Best Copper Seller in 24 hours< >Best Silver Seller in 48 hours< >Appeared...   [click here for more]
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The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition


What lies within this book? The Greasemonkey's Handbook is a comprehensive guide to building, piloting and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks,...   [click here for more]
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The Complete Devout Handbook

The Complete Devout Handbook


Packed inside this handbook you’ll find new player options for your cleric, druid, monk, and paladin characters! The Complete Devout Handbook includes: 4 Cleric divine domains: Commerce Domain, Darkness Domain, Love Domain, Prophecy Domain 4 Druid circles: Circle of Bond, Circle of Branch, Circle of Cataclysm, Circle of Spirit 4 Monk...   [click here for more]
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Juiblexian Race - Slimes Just Want to Adventure

Juiblexian Race - Slimes Just Want to Adventure


Behold the Juiblexian, a race of sentient oozes inspired your favorite oozes and slimes such as gelatinous cubes, black puddings, the oblex (Mordenkainen's Tome of Foes), and even living spells from Eberron.  You get three subraces and four racial featsCorrosive - inspired by gelatinous cubes, this juiblexian is...   [click here for more]
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Faiths of the Forgotten Realms

Faiths of the Forgotten Realms


Link to the Fantasy Grounds version Dive into the Divine Embark on a divine journey and bring the rich lore of the Faerûnian pantheon to life in your Forgotten Realms campaign! This meticulously crafted guide provides players and Dungeon Masters with everything they need to integrate the 48 gods of Faerûn, as well as the faiths of Corellon and Moradin, into their adventures. Experience...   [click here for more]
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The Complete Arcanist Handbook

The Complete Arcanist Handbook


Packed inside this handbook you’ll find new player options for your bard, sorcerer, warlock, and wizard characters! The Complete Arcanist Handbook includes: 4 Bard colleges: College of Drama, College of Fortune, College of Pantomime, College of Puppetry 4 Sorcerer origins: Arcane Prodigy, Cursed Existence, Greenheart, Reincarnated...   [click here for more]
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The Spiritualist Class

The Spiritualist Class


Spiritualists truck with restless spirits and wield psychic powers. Having survived a brush with death, spiritualists discover that not only can they sense the presence of the restless dead, they can also channel them. The forgotten promise they made while on death's door allows them to cast spells that manipulate the emotions and senses of others, as well as exert their will over life and death. Play...   [click here for more]
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Heroes of the Infinite Planes

Heroes of the Infinite Planes


Heroes of the Infinite Planes Character Options from Across the Multiverse! Fully bookmarked 130 page PDF with 45 new subclasses, 30 backgrounds, 34 new spells, and cultural overviews! The planes hold an abundance of wonders, treasure, and excitement, enough to fill any campaign with untold sights, riches beyond compare, and horrendous monsters never before seen. These aspects are...   [click here for more]
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{OAP} Shaman Class

{OAP} Shaman Class


Outlandish Adventure Productions presents: The Shaman, a full spellcasting class of ritual casting and spiritual connection! Shamans learn sacred rituals that allow them to contact and commune with spirits, expanding their knowledge of rituals into becoming ritual casting specialists. The shaman spell list contains only cantrips and ritual spells they can prepare, and they can cast...   [click here for more]
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Dragonlance Peoples & Paragons: War of the Lance Players Guide

Dragonlance Peoples & Paragons: War of the Lance Players Guide


Dragons. Creatures of legend. Stories told to children. But now dragons have returned to Krynn. The darkness of war and destruction engulfs the land... Enter the world of Krynn and defy the conquering Dragon Armies with Dragonlance Peoples & Paragons: A War of the Lance Players Guide, a 165-page tome of player character options for epic quests on...   [click here for more]
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Create-A-School: A Wizard Tradition Creation Guide

Create-A-School: A Wizard Tradition Creation Guide


Wizards are masters of the arcane, studious spellcasters who take on a lifetime commitment to become the most powerful magician they can. This guide is dedicated to the specialization each wizard takes on, a unique school of magic that they dedicate themselves to knowing completely.  Includes: How-to guide including defining your Tradition and creating features Overview of wizard class features...   [click here for more]
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Infamous Adversaries

Infamous Adversaries


Infamous Adversaries is a collection of 39 original takes on classic D&D monsters, each designed to be dropped into your ongoing campaign as a side quest or as the focus of a one-shot game. The collection features adversaries for every tier of play, including foes with challenge ratings as low as 1/4 and as high as 30. Each adversary includes a plot hook to spark your...   [click here for more]
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Create-A-College: A Bard College Creation Guide

Create-A-College: A Bard College Creation Guide


Aloof, talented, charming, beguiling. These and more are embodied by the bard, a consumate performer who seem to have an otherworldly ability to inspire and captivate audiences. Be it with a lute, their voice, or a series of carefuly crafted movements, the bard summons their innate magic to impose their will on the world around them. In this guide, I will walk you through the process to create your...   [click here for more]
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The Book of Uncommon Ancestry

The Book of Uncommon Ancestry


Inside the the Book of Uncommon Ancestry you’ll find a treasure trove of new player options related to some of the rarer peoples of the D&D multiverse. It features 12 new player character races, new weapons used mainly by giff and thri-kreen adventurers, over 30 new racial feats, and 48 new magic items. New races explored in the Book include: Book wyrms are small, winged...   [click here for more]
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{WH} Rogues Gallery! A Collection of 10 Iconic Roguish Archetypes

{WH} Rogues Gallery! A Collection of 10 Iconic Roguish Archetypes


Daring or dastardly, rogues are the epitome of skill and agility, stalking streets unseen, studying the mysterious and unknown, or preparing deadly ambushes for their foes. But not all rogues are alike! Indeed, rogues can have talents as varied as they are, and this supplement adds 10 new iconic rogues to your Dungeons and Dragons experience: The Corsair, a pirate of legend and infamy. The...   [click here for more]
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Faiths of the Forgotten Realms 3

Faiths of the Forgotten Realms 3


Faiths in the Frozen North! Faiths of the Forgotten Realms returns with Volume 3! 11 gods have been selected with thematic ties to Icewind Dale and the Frozenfar. Each includes a lore snapshot of the faith and its activities in the frozen north, plus character motivations and roleplaying hooks. Within you will find 24 new archetypes spread across all the classes, 12 shared...   [click here for more]
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Book of the Path: A Barbarian Sourcebook

Book of the Path: A Barbarian Sourcebook


Harness your Rage like never before!  With Book of the Path you can explore the barbarian class with fresh eyes, finding new inspiration for your barbarian characters (as a player) or ways to roleplay with your barbarian players (as a DM)!  In this supplement you’ll find:  Flavorful suggestions to visually accentuate your barbarian play and make yourfeatures feel narratively...   [click here for more]
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Xanathar's Scrolls of Lost Subclasses (Roll20)

Xanathar's Scrolls of Lost Subclasses (Roll20)


Roll20 Note: This product is a Roll20 Addon. Creators are unable to create content that automatically integrates with the Charactermancer. You will need to manually input this information. Add a little flavor to your game with these four new subclasses! The Xanathar hoards all types of treasure, some of which will most likely never been seen again. However, thanks to a...   [click here for more]
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Fantastic Familiars

Fantastic Familiars


A spellcaster can be judged by the company they keep. Fantastic Familiars is a sourcebook for the D&D 5e game. It contains a number of variant rules to change the way that familiars are used in your game, along with stats and write-ups for 10 new creatures that can be taken as familiars. Contents include: Guidelines for using other familiars than those pre-approved in...   [click here for more]
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FLOWER - 5e Plants Reimagined

FLOWER - 5e Plants Reimagined


D&D 5e has only a few dozen Plant creatures, many of which are underdeveloped creature species with only middling uniqueness. FLOWER - 5e Plants Reimagined breathes new life into the Plant creature type with new and improved statistics for D&D 5e! FLOWER - 5e Plants Reimagined offers the following new content for DMs and players alike: 10 reimagined Plant statistics...   [click here for more]
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Shardmind, a New Playable Race for D&D 5e

Shardmind, a New Playable Race for D&D 5e


All shardminds were once physically and psychically united in the Living Gate, a metaphysical seal that locked the Far Realm away from the rest of existence. When the Living Gate was destroyed it sent crystalline shards across the multiverse. Some of these shards became sentient, formed humanoid bodies, and became shardminds. Almost all shardminds agree their purpose in existence is to rebuild...   [click here for more]
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Faiths of the Forgotten Realms (Fantasy Grounds)

Faiths of the Forgotten Realms (Fantasy Grounds)


This is a Fantasy Grounds VTT module, for the PDF - click here. Dive into the divine! Want to add some faithful flair to your Forgotten Realms campaign? Within these pages, you’ll find what you need as a player or Dungeon Master to bring Faerûn’s deities to life. Become a vassal of gods and goddesses with over one hundred archetypes and accompanying spells for each of the main deities of the...   [click here for more]
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Undersea Sourcebook: Feats and Equipment

Undersea Sourcebook: Feats and Equipment


The Undersea Sourcebook series provides players and Dungeon Masters with everything they need to explore the crashing waves and the vast ocean depths below. In this, the second of the series, you’ll find feats and items essential to rounding of your character for an undersea or ocean-spanning campaign. The Feats chapter includes feats suited to pirates, sailors, underwater explorers, and characters...   [click here for more]
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Guide of the Damned

Guide of the Damned


The Wall of the Faithless is a wall formed by souls of someone who'd never believed in a deity, it surrounds the City of Judgement, home of Kelemvor the God of Death and Judge of Damned. Devils and demons buy or stole these souls that become fiends, such as lemures. Your psychopomp powers come from the contact with a fiend creature you killed and its soul is bound to you now for example, in some...   [click here for more]
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The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition (Fantasy Grounds)

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  What lies within this module? The Greasemonkey's Handbook is a comprehensive guide to building, piloting, and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely...   [click here for more]
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The Shardmind Race

The Shardmind Race


Become a living construct driven by a memory as old as existence. As part of the psionic races of the multiverse, shardminds are made out of the remnants of the living gate, united by the psionic energies that constitute them and a memory as old as existence. The second in a group of releases for the upcoming psychic class, the shardmind presented here make their return with a unique feature...   [click here for more]
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The Marksman Class

The Marksman Class


The Marksman Wandering through the vast plains of the west, the Marksman is a shifter of fate. Bending the rules to their whim, they can walk past any gunfight they start unscathed. Masters of the newest inventions across the material plane, these gunslingers are quick-witted, tactical, and incredibly lucky. The training that a marksman undergoes often leads to a specific regiment that their gunslinging...   [click here for more]
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Artificer: Bombmaker

Artificer: Bombmaker


Ready to blow some stuff up?  Get it done this explosive new artificer subclass! Put your arcane and mechanical knowledge to good use making bombs and tossing them at your enemies.  Creating a spell bomb lets your vary the attack type of spells, so go ahead and throw that shocking grasp at an unsuspecting villain!  Be sure to add a personalized signature to every bomb - perhaps a sing-o-gram?...   [click here for more]
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The Complete Devout Handbook (Fantasy Grounds)

The Complete Devout Handbook (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The Complete Devout Handbook is packed with player options, spells, and magic items for your Cleric, Druid, Monk, and Paladin characters! Will you play a cleric of commerce sealing business deals with divine magic? A druid that speaks with spirits and fights wielding a whisker plucked from...   [click here for more]
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The Psion Class

The Psion Class


The Psion Wielding the most potent psychic abilities known to the mortal realm, a Psion is an unstoppable force of psionic power. Mind delvers, psionic enhancers, and psychic destroyers, Psions are unstoppable forces of mental will. Veiling their true intentions in psychic energy, one can never truly know the true intention, or might, of a Psion before them. All Psions emerge through a Psychic Awakening,...   [click here for more]
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The Witch Class

The Witch Class


The Witch To the Witch, there is no difference between the forms of magic. Tapping into the arcane, divine, and primal forces that rule the planes, witches or powerful healers, naturalists, and harbingers of arcane destruction. By combining all forms of magic, a witch can attain a level of magical power unheard of in any mortal realm. When learning the inner of witchcraft, one joins a coven that practices...   [click here for more]
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Xanathar's Scrolls of Lost Subclasses (Fantasy Grounds)

Xanathar's Scrolls of Lost Subclasses (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Add a little flavor to your game with these four new subclasses! The Xanathar hoards all types of treasure, some of which will most likely never been seen again. However, thanks to a cunning group of thieves, several scrolls containing information about lost and forgotten subclasses have been recovered. Warlock –...   [click here for more]
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The Maenad Race

The Maenad Race


Become a great artist or a legendary warrior that harnesses the power of sound. As part of the psionic races of the multiverse, maenads have a special connection to sound and as creatures who can see it, they have a different perception of the world. This is why it is said that only maenads know what the word passion looks like. The first in a group of releases for the upcoming psychic class, the...   [click here for more]
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The Wardancer - Martial Archetype for Fighters

The Wardancer - Martial Archetype for Fighters


The martial archetype of the Wardancer relies on skill and agility more than on brute strength. They are artisans of death on the battlefield, dancing from one enemy to the next, painting a canvas of crimson red. Wardancers scoff at heavily armored brutes, putting their trust in speed and elegance. They are masters of secret techniques called "bladeforms", allowing them to strike swift and decisive...   [click here for more]
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The Complete Hag Annex I (Fantasy Grounds)

The Complete Hag Annex I (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. More Lore and Flavor for Hags! This first Annex builds upon but can be used without, The Complete Hag. Inside are ways to personalize each hag’s magical attacks and spells, specifics for Auntie and Grandmother Dusk Hags, more powerful variants of Morgantha and Mad Maggie, Hag...   [click here for more]
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Heroes of the Infinite Planes (Fantasy Grounds)

Heroes of the Infinite Planes (Fantasy Grounds)


Heroes of the Infinite Planes Now available for Fantasy Grounds Unity! Character Options from Across the Multiverse! 45 new subclasses, 30 backgrounds, 34 new spells, and cultural overviews! The planes hold an abundance of wonders, treasure, and excitement, enough to fill any campaign with untold sights, riches beyond compare, and horrendous monsters never before seen. These aspects...   [click here for more]
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Storyteller's Handbook

Storyteller's Handbook


Storyteller's Handbook is a guide for players and DMs alike for collaborative storytelling. If you want to give your campaign or your character a bit more emphasis on roleplaying, narrative, or plot, this is the book for you. Here you will find: Rules for social, travel, investigation, and exploration encounters Easy rules to design adventures, prepare sessions, and stat monsters Creating a character's...   [click here for more]
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Xanathar's Scrolls of Lost Subclasses

Xanathar's Scrolls of Lost Subclasses


Add a little flavor to your game with these four new subclasses! The Xanathar hoards all types of treasure, some of which will most likely never been seen again. However, thanks to a cunning group of thieves, several scrolls containing information about lost and forgotten subclasses have been recovered. Warlock – The Hivemind Bard – College of Shielding Ranger...   [click here for more]
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Book of Ki

Book of Ki


Unleash the power of ki in your characters and in your campaign world with new races, items, and abilities for characters of any class drawn from popular eastern culture media. The concept of ki, already used by the monk class in the core rules, is expanded upon and extended to characters of all walks of life. Here are some of the things you will find inside...   [click here for more]
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DRAGONBOWL - 5e Adventure (Fantasy Grounds)

DRAGONBOWL - 5e Adventure (Fantasy Grounds)


Now available for Fantasy Grounds Unity! WHAT IS DRAGONBOWL? Dragonbowl is a setting and pulp action adventure in one. It plunges a party into a rich festival scenario that revolves around a deadly gladiatorial contest, where the dangers they face in the arena are almost secondary to those they encounter in the murky criminal underworld they find themselves in: a world...   [click here for more]
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Awesome Options: Signature Powers

Awesome Options: Signature Powers


You can teach an old adventurer new tricks!  Do you sometimes wish you had more interesting choices during combat rounds? Perhaps you think per encounter powers was one aspect of 4e you'd prefer hadn't been scrapped? Awesome Options: Signature Powers is the solution to your woes! This set of variant rules introduces encounter powers, known as signature powers, into the 5e...   [click here for more]
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Boldly Going 2: Followers of Feyless

Boldly Going 2: Followers of Feyless


Today is a good day to roll a die!  Boldly Going 2: Followers of Feyless introduces new content for your Spelljammer: Adventures in Space campaign.  In this supplement you will find: The Knoglins A long time ago a hobgoblin clan known as the knoglins decided that the cruel Archfey of their court was more trouble than they were worth. They banded together behind...   [click here for more]
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Hexblade Armory ITA

Hexblade Armory ITA


Hexblade Armory è un supplemento che aggiunge nuove opzioni per personalizzare nel dettaglio un warlock hexblade e aiutare il DM nella creazione di un rapporto e comunicazione fra warlock e patrono. I poteri di ogni arma sono rappresentati da rune ultraterrene sbloccabili ogni volta che il warlock ottiene il privilegio dell'archetipo nella classe del warlock. Il PDF contiene: 6 spade hexblade,...   [click here for more]
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Mad Scientist: The Reanimator

Mad Scientist: The Reanimator


The Mists of Ravenloft have arrived in the Forgotten Realms, and life there will never be the same. The Mists have corrupted and twisted the Weave.   One of the most dramatic changes to the world is the arrival of Dark Science, the dangerous and forbidden study of the universe's secrets--secrets the gods want to keep hidden from mortals. The rise of Dark Science has brought forth...   [click here for more]
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Revenant: The Vengeful Dead

Revenant: The Vengeful Dead


Sometimes, death isn't the end... Sometimes, it is only the beginning. Pulled from the grave by the whims of a dark power, the revenant finds itself driven to pursue an irresistible compulsion. Until the revenant fulfills this compulsion, she knows no rest. She exists in the gray domain between the quick and the dead, not truly alive yet not dead or undead. Inside, you will find...   [click here for more]
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Alternate Martial Characters

Alternate Martial Characters


Alternate Martial Characters Explore new character building options for your D&D 5E characters! Explore more powerful martial classes with alternate class features for the Barbarian, the Fighter, the Monk, and the Ranger! Increase the potency of your subclass with 26 alternate subclasses! And devastate the battlefield with new alternate martial feats! Alternate Class Options This product contains...   [click here for more]
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Racial Domains Volume 1

Racial Domains Volume 1


One area I've always felt that the latest edition of the game lacked was in the domain choices for clerics. With so few domains and a fair to large number of gods, it makes the deities feel a bit homogenous as so many of them share the same domains. By adding new domains, it broadens the feel of the deities, allowing you to have deities that feel very different from one another. The previous...   [click here for more]
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Heroes of Song

Heroes of Song


Dance to your own tune with this collection of six music-themed archetypes!  In the many worlds of D&D, words and music contain actual, exploitable power. Those in the know can harness these mysterious, ancient forces, drawing forth the magic of music to bring tangible change into the world around them. Bards are the archetypal hero of song, but they aren’t the...   [click here for more]
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The Stitched

The Stitched


The stitched are living constructs, originally animated to serve as labororers, bodyguards, and weapons of war. Created from a patchwork of body parts and an unholy mingling of necromancy with dark science, a stitched seeks to discover a new life for itself, now freed from obedience to its master. He must make his way through a world that fears and loathes him, and must do so without...   [click here for more]
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Barbarian Subclass: Path of the Mindbreaker

Barbarian Subclass: Path of the Mindbreaker


A passionate force of body and mind, Mindbreakers can shape reality around them, warping minds and bodies alike through the psionic energy of their emotions. I'm challenging myself to make a new 5e subclass each month this year! This is the first, and I hope you all enjoy. ...   [click here for more]
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