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Welcome to the Great Dale!
This book provides all of the setting, story, and character options needed for adventures in the Great Dale.
The Great Dale is a land in the Forgotten Realms found within the Unapproachable East, a long journey from the Sword Coast. It is a land filled with ancient and terrible secrets waiting to be discovered. Here, powerful druids clash with the fiendish taint left behind... [click here for more] |
Dungeon Masters Guild |
$19.95
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Slam, Sunder, Batter and Cleave your foes with this combat enhancement that introduces techniques, a new way to wield weapons and utilize fighting styles.
Each weapon and fighting style now has an active component, making them more than a static bonus or hit die, and giving more options and tactical opportunities for you and your allies. The weapon techniques make each weapon useful in different... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
CREATE NARRATIVELY INTRIGUING VILLAINS THAT CONFOUND, FOIL, AND INTEREST YOUR PLAYERS WITH THIS DIABOLICAL SUPPLEMENT.
Absolute Villainy is a comprehensive guide that provides a framework to create villains that better serve the overall narrative of your game, rather than just being bags of hit points waiting at the end of a dungeon.
In this book are four villain... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Masters of battlefield control, strategists regard combat the way most people would consider a puzzle to be solved. Relying on guile and cunning to outwit their enemies and best aid their allies, the greatest strength of the strategist is in their tactical thinking. They are the champions of plots and ploys, of gambits and fianchettos, of pronged attacks and of victories won through sacrifice. With... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
For too long, Spellcasting Focuses have been relegated to a footnote on character sheets.
The iconic implements of magic users have done nothing to set one character apart from another.
Sure, magic staffs and wands give a caster more spells but are no different in the hands of a master or an initiate.
Enhanced... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Absolute Villainy
Now available for Fantasy Grounds Unity!
CREATE NARRATIVELY INTRIGUING VILLAINS THAT CONFOUND, FOIL, AND INTEREST YOUR PLAYERS.
Absolute Villainy is a comprehensive guide that provides a framework to create villains that better serve the overall narrative of your game, rather than just being bags of hit points waiting at the end of a dungeon. ... [click here for more] |
Dungeon Masters Guild |
$4.95
|
!!!!! THIS BOOK IS AN EXTRACT OF CHAPTERS 1, 2, 3, 4, and 5 of The Great Dale Campaign Guide. !!!!!!!!
Do not purchase if you already own the Great Dale Campaign Guide.
Welcome to The Great Dale - Character Options!
The Great Dale is a land in the Forgotten Realms found within the Unapproachable East, a long journey from the Sword Coast. It is a land filled with ancient and terrible... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Even the Lord of Spellcraft has need of a strong sword arm in his service. Heed his call and wield the powers arcane and divine at once with this Oath of the Mysteries, a homebrew Paladin Oath for Dungeons & Dragons 5th edition. Oath of the Mysteries characters thrive in parties that lack traditional ritual casters thanks to their unique ability to utilize Arcane Rituals through the blessings of... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Great Goddess gazes upon all the world's suffering and strife with stoic sorrow. Rarely, however, she sees need to annoint her own champion: one who will stand tall and stalwart against the world's darkness and bring compassionate succor to those in need. Become a warrior for peace with this, the Oath of Peace, a homebrew Paladin Oath of Dungeons & Dragons 5th Edition. Oath of Peace characters... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Everything you wanted to know about creating a Zakharan character in 5e but were afraid to ask! In this short Player's Guide, we walk through making a Fifth Edition character based on the classic Al-Qadim setting - a setting based in equal parts on classic tales from The Arabian Nights and 1950s Hollywood glamor. Following the format of the 5e Player's Handbook, this guide walks... [click here for more] |
Dungeon Masters Guild |
FREE
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"The Artificer Returns", the Unearthed Arcana class that was updated on 05/14/2019, gets a stylized look foryour playing experience! This is purely UA material put together in a more playbook-look. As such, I am distributing this for people to enjoy at no cost because that would be illegal otherwise. I unfortunately have no links for the artists that appear, but I have them all in the credits, and... [click here for more] |
Dungeon Masters Guild |
FREE
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