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A MITHRAL Best Seller, top 1%! That's amazing. I can't believe it. You're all fantastic human beings! Thank you for the support!
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Oh, no! Santa has been bamboozled! Something is wrong in the toy factory, and the workshop is overrun with frosty foes, wintry wrongdoers, and North Pole ne'er-do-wells.
A team of Santa's elves manages to escape the workshop warzone... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Everything was going great, until someone decided to test out their loaded dice.
In this compendium, you will find mini-games for players to partake in when they are hanging out at their local watering hole. These games can be casual pass-time for the adventurers while they are waiting to get paid for a bounty, or it can be a high stakes game of chance with a potential pay-out of massive amounts of... [click here for more] |
Dungeon Masters Guild |
$0.95
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Welcome to Baelorn's Bargain Bin, where thrifty heroes find magical items that even the thinnest coinpurse can afford! Delve into a trove of discounted D&D magic items, handpicked by the savvy shopkeeper Baelorn himself. His prices can't be beat, but some of these items may have.... unusual functions. You're looking for Bracers of Defense? Right over here are the Bracers of Deaf Ents, next to the... [click here for more] |
Dungeon Masters Guild |
$1.49
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Welcome to 'Excellent Points! 2: A Collection of Miscellaneous Homebrew Weapons.' It's part two of the specific homebrew weapon series! Need a cool weapon that isn't just the trusty old +1/+2/+3? It's useful, sure, but it gets boring. And the last thing you want with such a highly-customisable system like 5th Edition is to be bored with what your character can do.
Or maybe you're... [click here for more] |
Dungeon Masters Guild |
$0.99
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Should anyone mentions Jack's name three times in a group of at least three witnesses, his Carnival is bound to arrive at the nearest town within the following three days.
The Carnival of Tears is a plug and play adventure, suitable for any campaign setting and capable of accomodating a party of characters regardless of their level. The story revolves around a jolly... [click here for more] |
Dungeon Masters Guild |
$5.95
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Welcome to 'Excellent Points! A Collection of Miscellaneous Homebrew Weapons.' Need a cool weapon that isn't just the trusty old +1/+2/+3? It's useful, sure, but it gets boring. And the last thing you want with such a highly-customisable system like 5th Edition is to be bored with what your character can do.
Or maybe you're the Dungeon Master, looking for some more unique loot to... [click here for more] |
Dungeon Masters Guild |
$0.99
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Welcome to Witchlight for the Combat-Starved! This is the second of three supplements to help you add combat to this admittedly low-combat campaign. This supplement adds random encounters and three sidequests to Chapter 3: Thither. These sidequests include:
Hunting Carbuncle the Behir Sommelier. Carbuncle is the worst kind of wine snob. He has captured creatures... [click here for more] |
Dungeon Masters Guild |
$8.00
|
Welcome back to Baelorn's Bargain Bin, where treasures both peculiar and potent beckon to be unearthed! In Volume 2, prepare to encounter another assortment of discount magical items, from the whimsical to the downright bizarre. But heed the warnings of previous purchasers: within this affordable shop, the line between boon and bane may blur, and what seems a steal may come at a price. ... [click here for more] |
Dungeon Masters Guild |
$1.49
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"They're going Breath Of The Wild on us lads" -Phil S.
"Sure to spice up any campaign" -Robert R.
"You had me at eating monsters" -Wonder and Widget's Workshop
The Monster Menu features over 100 unique monster meals to sate the appetite of any questing chef!
We're talking thunderous Behir Gizzards, highly suspicious Manticore Fondue, rustic Owlbear Shanks,... [click here for more] |
Dungeon Masters Guild |
$3.95
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Discover Arcana Depot - Your Gateway to 10+ Magical Shops!
Each shop boasts a fully-fleshed NPC, captivating store descriptions, and a treasure trove of magical items, complete with prices.
Immerse your players in a world of enchantment with unique magical items, from the curiously curative Healing Tiles to the slightly unexplosive Wand of Fire (space) Balls. Add chaos and fun... [click here for more] |
Dungeon Masters Guild |
$1.99
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Fey Bargains: Trade and Trickery
Sell your voice for fey favours!
Swap your first-born child for long-lost fey secrets!
Suffer horrible fey consequences for your hubris!
Based on the Diabolic Deals rules found in Descent into Avernus, Fey Bargains: Trade and Trickery is... [click here for more] |
Dungeon Masters Guild |
$2.00
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One hundred fun Gnomish inventions that get the job done one way or another. Results may vary. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Best Copper Seller! Thank you!
Is your potion provider not packing enough punch? Look no more!
Welcome to 'Happy Hour: Potions for 5e!' Do you have a local potion seller popping up in your game and not nearly enough ideas to fill the stock? Look no more! In this document are 25 (with extra variations on some) magic potions for you to keep some... [click here for more] |
Dungeon Masters Guild |
$0.99
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Welcome to 'A Magical Merchant Manual: Potion Sellers - Predesigned Merchant NPCs For A Variety of Campaigns.'
This handbook offers a variety of four interesting (and somewhat wacky) potion makers to smoothly insert to your adventures without having to worry about coming up with something on the fly if your campaign doesn't actually have that information and/or you struggle a little... [click here for more] |
Dungeon Masters Guild |
$0.59
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Now Copper Bestseller!
Part two! Is your potion provider not packing enough punch? Look no more!
Welcome to 'Happy Hour 2: Potions for 5e!' Do you have a local potion seller popping up in your game and not nearly enough ideas to fill the stock? Look no more! In this document are 20 (with extra variations on some) magic potions for you to keep... [click here for more] |
Dungeon Masters Guild |
$0.99
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The Copper Bestselling Series!
Part three! Is your potion provider not packing enough punch? Look no more!
Welcome to 'Happy Hour 3: Potions for 5e!' Do you have a local potion seller popping up in your game and not nearly enough ideas to fill the stock? Look no more! In this document are 20 magic potions for you to keep some fun in your game... [click here for more] |
Dungeon Masters Guild |
$0.99
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Come one, come all - to the most amazing bargain in all the planes!
The Swindle Sisters’ Marvelous Magic Market invites all adventurers, merchants, and bargain-hunters to a shopping experience the likes of which you’ve never seen before, nor will you see again. A perfect shopping addition to Wild Beyond the Witchlight! Use this book... [click here for more] |
Dungeon Masters Guild |
$9.99
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To whomever is reading this message: STOP IMMEDIATELY. DO NOT OPEN THIS BOOK, UNDER PENALTY OF EJECTION FROM CANDLEKEEP.
This "tome" represents nothing but trouble. A collection of some of the most bizarre magic ever created, this "Glitter Grimoire" is a surprisingly powerful tool. The magic contained within must never be unleashed, lest pure chaos overtake the realm. The Grimoire was given to... [click here for more] |
Dungeon Masters Guild |
$14.95
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Welcome to 'To Rule Them All: An Assortment of Strange Homebrew Magic Rings.'
We all like more magic items. And rings are great for their versatility; they don't take up a huge amount of your outfit like a cloak or shoes do, they're usually not attunement, and they're a fun accessory too!
...well, if you have fingers.
If you don't, you can always slide them on your hair or something.... [click here for more] |
Dungeon Masters Guild |
$0.59
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Welcome to 'To Rule Them All 2: An Assortment of Strange Homebrew Magic Rings.'
We all like more magic items. And rings are great for their versatility; they don't take up a huge amount of your outfit like a cloak or shoes do, they're usually not attunement, and they're a fun accessory too!
...well, if you have fingers.
If you don't, you can always slide them on your hair or something.... [click here for more] |
Dungeon Masters Guild |
$0.59
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Dwarves likes two things: mining and drinking. Now you can drink your own potions, make your own explosives to mine better and faster (or throw them at others) or play as a new class: Moonshiner! On a more serious note. This was my bachleors' degree project. I always wanted to incorporate more storytelling into mechanics and more mechanics into storytelling. I wrote the whole thing by myself. The illustrations... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Welcome to 'A Magical Merchant Manual: Potion Sellers - Predesigned Merchant NPCs For A Variety of Campaigns.'
This handbook offers a variety of four interesting (and somewhat wacky) magic ring sellers to smoothly insert to your adventures without having to worry about coming up with something on the fly if your campaign doesn't actually have that information and/or you struggle... [click here for more] |
Dungeon Masters Guild |
$0.59
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Royalties go to charity!
Fabulous Compendium - Vol 1
This compendium module gives dungeon masters ready-made material to help run new encounters on a bunch of beautiful and colorful maps involving dragons in a whole new way, with very little preparation! However, maps and encounters are not the only glittering thing of this loot: new subclasses,... [click here for more] |
Dungeon Masters Guild |
$1.80
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Jostica the Jester has traveled far and wide, buying items that other enchanters didn't want. Be they broke, unreliable or just strange, Jostica buys them up and sells them on at a discounted price!
Now she throws open her doors to all adventures, giving them the chance to buy and experience some of the weirdest oddities in her collection.
Jostica's Store Of Wonders is a collection of weird and... [click here for more] |
Dungeon Masters Guild |
$4.72
|
Welcome to the crazy world of clowns! With this supplement, you’ll have at your fingertips a class built around being highly adaptable and able to fill any role needed by the party at almost any time simply by changing their facepaint. Here’s what you get:
• The Clown class, complete with all sixteen subclasses — the auguste, the blood, the dandy, the grotesque, the harlequin, the hobo, the... [click here for more] |
Dungeon Masters Guild |
$1.99
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Curses! Greenbird is hosting a sale of magical items once more - glamorous, shiny, dangerous and, most of all, cursed! From spellbooks that steal your memories, to armchairs that are just a little bit too comfortable - we have it all. Or, at least, 30 more cursed items!
Inflict our cursed items upon your adventurers or use them on some poor NPC - they can be used as both mechanics and storytelling... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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IMPROVE YOUR ITEMS WITH UNIQUE CURSES! USE NEW ITEMS TO ADD MYSTERY TO YOUR GAME! RETURN THE FUN TO YOUR ADVENTURES!
This product contains:
35 Curses for Items. The long awaited second volume brings curses to finally affect even the weakest of the weak items! Xanathar, that odd ball with eyes, offered us dozens of common magical items. But now is the time to angle them out of... [click here for more] |
Dungeon Masters Guild |
$1.00
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Magical Games: Your Passport to Festive Spellbinding Fun!
Tired of carnival games that only let the strong show off? This Dungeon and Dragons module offers carefully crafted rules, enticing prizes, and an array of enchanting games to infuse any festival with a touch of magic so your casters can shine.
With 6 captivating games to choose from, spellcasters of every stripe will have the chance to flex... [click here for more] |
Dungeon Masters Guild |
$1.99
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IMPROVE YOUR ITEMS WITH UNIQUE CURSES! USE NEW ITEMS TO ADD MYSTERY TO YOUR GAME! RETURN THE FUN TO YOUR ADVENTURES!
This product contains:
19 Curses for Items. Ah, yes unburied from long forgotten ruins. Bigby has found the rune-engraved magical items of the giants. And so, shall I enhance them as is custom!
3 Trick Items. With Bigby be able to find a meager amount... [click here for more] |
Dungeon Masters Guild |
$1.00
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Surprise your players with new, original and strange magic items and monsters!
Explore a collection of marvelous and mind-boggling magic items & monsters in this supplement for the world's greatest roleplaying game, written from the perspective of the equally marvelous merchant Mecis!
Mecis' Manual of Magix is a D&D 5e supplement full of unique and extraordinary... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Are your players getting bored of +1 swords? Do you find it challenging to keep track of which potion spilled when the druid fell out of a tree, again? Is the economy of Baldur's Gate suffering inflation from too many magic missile scrolls?
If so, get your cupcake carrier ready because the Nine Hell's bakers have treats for you.
In this book, you'll find a baker's dozen magical pastries... [click here for more] |
Dungeon Masters Guild |
$0.50
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Are you introducing new players to D&D 5e? Running a time-crunched session? Or leading a game for younger adventurers? Look no further!
Short 'n' Sweet is designed to be a whimsical, entertaining introduction to the world of Dungeons and Dragons. This festival-themed adventure features 8 delightful games making it a perfect gateway for new players. These games teach essential skills, from mastering... [click here for more] |
Dungeon Masters Guild |
$1.99
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A gnome nervously raises his fork to his mouth at the banquet of the king. To his horror, his food flings itself across the table, into the face of the princess!
From brooms that shoot fireworks, to swords that have the hiccups, these 50 items seem to have no useful purpose. Spring them on your players for laughs, groans, and maybe some sheer terror at what they'll find next!
This collection includes:... [click here for more] |
Dungeon Masters Guild |
$2.75
|
One Shot adventure!
Graveyard Shifting
A plug in adventure that can be used as part of a larger campaign or run as a one shot for characters level 3+.
Zombies and idiots and a "Necromancer". Grave robbers working for a necromancer are running out of graves and start looking for easy prey.
ZOMBIES! AND SCIENCE!
Some are simple and then theres a larger minion type battle... [click here for more] |
Dungeon Masters Guild |
$2.95
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An evil warlock curses a whip, a puckish wizard enchants a sewing needle, a devil creates an object bent on destroying the world. Not all magical items are created to help a band of adventurers. Some might just be bent on making their lives miserable, while others might have darker purposes.
Whether held and used by an evil opponent, sold by a storekeeper ignorant of their abilities, or discovered... [click here for more] |
Dungeon Masters Guild |
$2.95
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A hat that won't come off? A robe that makes you colder? An amulet that makes you cry incessantly?
Whether made as a joke, as a mistake, or as something more devious, these 50 items seem to have no useful purpose. Give them to your players for laughs, to see how creative they can get, or to make them think twice about taking everything they can from a treasure hoard.
This collection includes:
Amulet... [click here for more] |
Dungeon Masters Guild |
$2.75
|
(For a preview please click “Full-size Preview to see the full document in all its glory!)
Runa & Ulfgar’s Compendium of Big Boss Epic Goblins is the perfect supplement for anyone to encounter goblins from levels 10 to 20 (and beyond). Each goblin encounter can be a one-shot adventure in itself, and perfect for placing within any setting, including the outer planes!
From incredibly... [click here for more] |
Dungeon Masters Guild |
$12.95
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TWENTY-SIX WONDROUS ITEMS FOR ADVENTURERS WHO DON’T HAVE TIME TO MESS ABOUT ANY MORE
From the very fine folks who brought you Alphabets of Common, Uncommon and Rare Magic Items… introducing the obvious next step, An Alphabet of VERY Rare Magic Items!
From the adorable Clockwork Calico and the radiant Helios Choker to the harrowing Yeth Collar and the grisly surprise of a Grick-in-the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Settling down as the sky turns black with rest, you gather by the heated campfire and swap stories to pass the night. You hear tales of wonder and worry, descriptions of distant lands, plants, and beasts.
Exchanged this night are stories of thieving travellers, worried giants, and godly squabbles.
Ever wanted small stories to... [click here for more] |
Dungeon Masters Guild |
$3.95
|
A dark cleric enchants a scarf, a mage curses armor under the guise of a gift, an experiment on a cape goes woefully wrong. Not all things magical are created to help a band of adventurers. Does the benevolent count really have your best interests at heart when he gives you an enchanted helm?
Whether you want to make your players more cautious about accepting anything magical or want to give them... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Welcome to 'A Magical Merchant Manual: Weapon Smiths - Predesigned Merchant NPCs For A Variety of Campaigns.'
This handbook offers a variety of four interesting (and somewhat wacky) weapon sellers to smoothly insert to your adventures without having to worry about coming up with something on the fly if your campaign doesn't actually have that information and/or you struggle a little... [click here for more] |
Dungeon Masters Guild |
$0.59
|
This collection of inappropriate and immature magic includes sorcerer origins, wizard traditions, bard colleges, monk traditions, cleric domains, racial feats, and magical items. Each of these is either inappropriate or immature. Come join the fun and make your adventures more interesting. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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AN EPIC ADVENTURE, WORTHY OF THE SONGS OF OLD.
A kingdom has been transitioned into the Feywild to escape from a shadow war with their enemies. Two kings are dead and the brilliant Queen Madeline has taken control of Richester. An ancient artifact, an epic song of old called the Bards' Tale is the only hope to bring true peace to the Kingdom of Richester. Hard to be the Bard leads the characters... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Take A Stab 02:
Another Peculiar Collection of Semi-Magical Blades
A PDF document with 10 different (and mostly gimmick-related) sword ideas for you to use in your games. Got low-level melee players who you don't want to give those +1 or Rares to yet, but you want to keep them engaged with something a little ridiculous? Take a gander at these swords.
There are plenty of manuals out there with creative,... [click here for more] |
Dungeon Masters Guild |
$0.59
|
Larisha loved her new dress. That much was apparent to everyone who so much as laid eyes on her. The soft blue fabric gently swayed in the breeze as she made her way across town. The wide grin on her face seemed to brightened as people admired her knee-length treasure. A member of the city watch held a hand before Larisha, stopping her in her tracks. "I love your dress," the voice... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Give your players fantastical magic items with this compendium of 120 magical items and its supplementary item trait rulesets
Want some more inventive magic items for your setting? Do all your magic item shops have the same twelve items in them? Do you want an extension to the magic item generation rules in the Dungeon Master's Guide? Do you want an artifact that's just... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Dungeons & Dragons can be an emotional rollercoaster and the games we play can almost become real, albeit for a short time. Often times we can let our emotions become so strong that we take the game too seriously, forgetting that it is after all just a game. Sometimes it’s better to lean into the goofier side of the game, and that’s just what this book is for!
I wrote Let’s Get Weird to... [click here for more] |
Dungeon Masters Guild |
$3.99
|
As you walk down the street, you hear your stomach growl for the third time since you left. What a day to forget your lunch! Pondering over where you might be able to get some food, you pause as a teasingly delicious scent captures your nostrils, leading you all the way to a small bakery with a bright, glossy painted sign reading "Hellish Delights" . There wasn't a bakery here yesterday, was there?... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Take A Stab:
A Peculiar Collection of Semi-Magical Blades
A PDF document with 10 different (and mostly gimmick-related) sword ideas for you to use in your games. Got low-level melee players who you don't want to give those +1 or Rares to yet, but you want to keep them engaged with something a little ridiculous? Take a gander at these swords.
There are plenty of manuals out there with creative,... [click here for more] |
Dungeon Masters Guild |
$0.59
|
Welcome to Dwarf "The Rock" Johnson's magical sporting goods arsenal filled with over 75 baseball, basketball, golf, soccer, and wrestling magic items. This title includes a full preview of items like:
Shinguardium Leviosa Wondrous item, rare (requires attunement) These shin guards allow the owner to cast the level two Levitate spell twice per short rest.
Social... [click here for more] |
Dungeon Masters Guild |
$1.99
|