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This Erdans Homebrew product details the rare and mysterious Pine Elf. Speficially found in the Forgotten Realms®️ and Ravenloft®️ settings, the subrace of wood elf can be used in any other world. Filled with detailed lore and easy to read character traits, the pine elf is a wonderful additon to any campaign with its one-of-a-kind playing style. Furthermore, a new weapon is featured... [click here for more] |
Dungeon Masters Guild |
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Praised be the Green Lady, the ceaseless drifter of the endless void, the mother of all knowledge, and the rightful ruler of the seven spheres.
It is her infinite wisdom that allows us to bring you this tome, that of the “Warlock’s Wicked Weapons” (and other magical items), which includes thirty items for the warlock class. As per the wishes... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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While exploring the many magical libraries within your fantasy world, your players will eventually come across a book that may have been written for nefarious purposes. Use this d100 list to generate a random evil and banned book. ... [click here for more] |
Dungeon Masters Guild |
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Discover what evil landed on the Material Plane and save the world from untold horrors in this short adventure for the world's gretest roleplaying game.
Interplanary Invasion is a short adventure for four 12th level adventurers which will transport your party into a dungeon, battling the alien horrors within to foil the plan of an evil otherworldly being.
This adventure can be run as a one shot... [click here for more] |
Dungeon Masters Guild |
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In the endless frost of the Frozenfar, the lights of civilization in Icewind Dale flicker in the winter winds, threatened with extinguishment. The adventurers will investigate a mysterious refuge: a grim reminder of Auril's ever-present doom. What Is This? The Frost Wind's Wail is a mini-adventure designed for 3-5 players of 3rd or 4th level. Explore Kimalzi's Refuge and... [click here for more] |
Dungeon Masters Guild |
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In questa guida troverete tutto ciò che vi serve per gestire la vostra epica campagna di Tyranny of Dragons. Nota per presentare diversi problemi strutturali e richiedere molto lavoro da parte del DM intenzionato a proporla ai suoi giocatori, questa saga si compone di due avventure separate: Hoard of the Dragon Queen e Rise of Tiamat. Questa guida si propone di aiutare... [click here for more] |
Dungeon Masters Guild |
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Hidden between the stalls of the witchlight carnaval, granny Nook offers your players the tools to create their own potion.
The witches brew adds a game of witchcraft to your withlight carnaval, brew one of 20 potions that either help or harm you. ... [click here for more] |
Dungeon Masters Guild |
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Blessings of the Goddess to you! It is with the fair and enterprising touch of Waukeen that we bring to you our fourth list of items. As in the previous deals, the Goddess has seen fit to provide thirty magical items for all manner of adventurers and miscreants, for every occasion in life.
We have relics, talismans and lucky coins for Cleric’s that wish to adhere to our usual calling of support... [click here for more] |
Dungeon Masters Guild |
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The Soothsayer and the Storm is a 30-page adventure for characters of 8th-10th level and players who enjoy role-playing and exploration
In the Plane of Air, something has gone awry in the Obelisk Barony. What was once a thriving society ruled by fair genies is now a shell of its former self. Where are the traders hopping from mote to mote? Where are the revellers, the singers,... [click here for more] |
Dungeon Masters Guild |
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Blood In The Woods is the perfect ready-to-play adventure for new (and experienced) DMs and players! This level 1 module for one or more players includes:
4 new magic items: like a pot that grows friendly twig blights!
3 NPC sidekicks: simple and fun to play!
2 new monsters: yeah, I just added wings to one of them
& an ever-red forest that can be dropped... [click here for more] |
Dungeon Masters Guild |
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Against the prevailing whiteness of snow, a trail of crimson cuts through the hamlet of Shiverrun, nestled against the mountainside south of the Spine of the World. Blood streaks the ground like a road drawn lazily upon a map, passing by stone igloos carved from the mountain itself. These dwellings were previously occupied by the unfortunate souls that settled in the fierce cold of northern... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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