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Adventure: The Dreaded Tunnels of Ruxabar

Adventure: The Dreaded Tunnels of Ruxabar


The Dread tunnels of Ruxbar were created by a cult of a lesser evil deity of the giant pantheon, known as Jargain to serve as a planar gate in hope of bringing chaos and destruction to the natural order of the world and power to the one who would control the gate. Ruxabar was the high cultist who completed the ritual but to his surprise nothing of what he expected came through the gate. Plague creatures,...   [click here for more]
Dungeon Masters Guild  $4.95

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Weapons of the Multiverse

Weapons of the Multiverse


UPDATE: FANTASY GROUNDS VERSION NOW AVAILABLE! Click Here! Check out the FREE Preview! Weapons of the Multiverse is a collection of weapons from the most evil planes of existence! Unlike the traditional magic items found in the Dungeon Master's Guide, these weapon descriptions include their origin,...   [click here for more]
Dungeon Masters Guild  $4.95

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Mimsy's Ravenloft Shop of Treasures

Mimsy's Ravenloft Shop of Treasures


Mimsy's Ravenloft Shop of Treasures 60 New Magic Items and a Domain-Hopping Magic Shop for your Ravenloft Campaigns  The paladin charged down the halls of the tomb, barely staying ahead of the surging wave of ghouls. She had known the tomb was full of the Darklord’s servants— that much was always true of tombs in Ravenloft—but she hadn’t anticipated...   [click here for more]
Dungeon Masters Guild  $7.95

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Fear and Loathing in Faerûn

Fear and Loathing in Faerûn


Do your Dungeons and Dragons games lack beer that screams when you drink it and tattoo inks that hypnotize people? When your players see a unicorn, do they wonder what would happen if they ground up its horn and snorted it? When you see a vampire, do you wonder if you could drink something that would make your blood toxic to the undead? Do you ever ask yourself if there were alchemical birth control...   [click here for more]
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Crypt of the Archmage (5e)

Crypt of the Archmage (5e)


The secret lies inside you all, with which to paint me on the wall. Forge a key of ruby-red, but what will be must then be dead. Crypt of the Archmage is an adventure for Dungeons and Dragons Fifth Edition, designed to mimic the style of Advanced Dungeons and Dragons modules from the 1970s! Enter the dungeonous crypt of the Archmage, battling puzzles, riddles,...   [click here for more]
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101 Trinkets found on a Dead adventurers Body

101 Trinkets found on a Dead adventurers Body


101 Trinkets found on a Dead Adventurer Body This supplement introduces 101 new trinkets that you may find on the body of an adventurer who’s lost their life. The life of an adventurer is rife with peril, and no matter how skilled or careful an adventurer might be, the possibility of death is ever-present. The Trinkets listed in this supplement represent minor...   [click here for more]
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Trinkets of Orcus

Trinkets of Orcus


Trinkets of Orcus This supplement introduces 100 New Trinkets inspired by Orcus, the Demon Prince of the Undead and his cults The trinkets presented in this supplement were created with the idea of bringing an additional layer of depth to any adventure containing Orcus or his cults. The trinkets can be easily introduced to any campaign to act as...   [click here for more]
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Monsters: The Ethergaunt Compendium

Monsters: The Ethergaunt Compendium


Unravel the alien horrors from a distant age and their artifacts in this supplement for the world's greatest roleplaying game! Hidden in the wastes of the Deep Ethereal are the khen-zai, known as the ethergaunts. Concealed inside great pyramids of stone, they plan their return to the Prime Material after more than 10.000 years of exile. They will have no mercy. In this book you will find: 6 alien...   [click here for more]
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Denizens of the Void

Denizens of the Void


Pierce the veils of the Void with this compiliation of information from its deepest reaches. First, we have an Otherworldly Patron in the form of the Void. Your character will be seduced by it's promise of power and answers to the secrets of the universe. Next are several creatures that call the Void home. Aberrations that all start from a singular type(The Voidling) and evolve based on what they...   [click here for more]
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The Mother: A Horrifying Monster From The Shadowfell

The Mother: A Horrifying Monster From The Shadowfell


Sweet and calming, hear her cry. To your parents, say goodbye. And your siblings, wish them well Then join Mother in the Shadowfell. The Mother is a monster mostly reserved for folklore, or for stories shared by children around a campfire. What most people don't know is that The Mother is a very real threat,...   [click here for more]
Dungeon Masters Guild  $1.00

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Beyond Grief

Beyond Grief


A malignancy festers outside the sleepy logging town of Arklin. One month ago, star-gazers from every corner of the realms watched as a streak of molten slag fell from the sky into the Merwin Woods outside the town. What was once viewed as a cosmic oddity now has the markings of a truly ill omen. Druids and wild men warn of something that has changed in the woods and the people of Arklin, who have...   [click here for more]
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Infernal Cakes

Infernal Cakes


Are your players getting bored of +1 swords? Do you find it challenging to keep track of which potion spilled when the druid fell out of a tree, again? Is the economy of Baldur's Gate suffering inflation from too many magic missile scrolls? If so, get your cupcake carrier ready because the Nine Hell's bakers have treats for you. In this book, you'll find a baker's dozen magical pastries...   [click here for more]
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Arachnophobia

Arachnophobia


Introducing Arachnophobia, a comprehensive and spine-tingling addition to your Dungeons & Dragons adventures. This meticulously crafted tome is designed to immerse your players in a world of creeping horrors, monstrous creatures, and tantalizing trepidation. Within the pages of Arachnophobia, you'll uncover an array of nightmarish delights, including five unique subclasses, 27 magic items,...   [click here for more]
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Field Guide to Plants of the Necromantic Arts

Field Guide to Plants of the Necromantic Arts


UNLOCK THE SECRETS OF NECROMANTIC BOTANY! Fajour's Field Guide to Plants of the Necromantic Arts offers optional rules to incorporate unique dangers and aids to your campaign adventures. A blend between previously published material, real-world historical uses and newly designed options, the Field Guide is a collection of deadly, dangerous...   [click here for more]
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Champions of Ravenloft Roguish Archtype: The Highway Man

Champions of Ravenloft Roguish Archtype: The Highway Man


Bring Ravenloft to your table with this new Roguish Archetype. In this new supplement for Ravenloft, you are introduced to the Highway Man a mounted rogue who is both dashing and well-armed In Roguish Archetype: Highway Man, you meet a Rogue who is skilled a rider and an excellent marksman who does everything with style and daring. Highway Man is a perfect addition to any Ravenloft...   [click here for more]
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Weird Stuff I Found In The Farthest Far Realm

Weird Stuff I Found In The Farthest Far Realm


Welcome to the Far Realm!  The Far Realm contains horrors too unimaginable to comprehend. A mind might bend or break trying to make sense of these oddities. Creatures of the Far Realm tend to leave traces of their home scattered far and wide. The endless nature of the Far Realm comes in part from the seeds of madness planted in other planes, in the form of trinkets and tools. Tools which endlessly...   [click here for more]
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Book of the Dead - player options, spells, items and undead minions (Fantasy Grounds)

Book of the Dead - player options, spells, items and undead minions (Fantasy Grounds)


Book of the Dead The Book of the Dead has long been mired in darkness and all but forgotten, but now the tome has resurfaced, filled with new death-dealing subclasses, magical items, spells and optional rules for budding necromancers and other servants of death, now for Fantasy Grounds! The Book of the Dead contains: new archetypes for the bard, druid,...   [click here for more]
Dungeon Masters Guild  $2.99

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Spooky Equipment

Spooky Equipment


The spooky season is here and with it, a wave of new content from various DMs Guild authors. I’d like to add to this pile of content with some new Halloween-themed equipment. Enjoy these 15 brand new items! May your holiday games be extra spooky, and remember that Halloween isn’t just about eating a lot of candy and watching horror movies, but also a way to bring people together in a fun and...   [click here for more]
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The Book of Night - Ravenloft Artifacts

The Book of Night - Ravenloft Artifacts


Heading to Barovia? Need some items with that Ravenloft touch? Look no further! This incredible collection of items is sure to make and adventurer happy, terrified or in some cases trapped within a mirror! Spooky sentient weapons like Agamon, desperatly seeking vengeance on his previous killer. Try our deliciously, dangerous potions and poisons like the bottled miasma - bring a touch of the mists...   [click here for more]
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Phagefall: A Crisis in Dieselspace

Phagefall: A Crisis in Dieselspace


Welcome to Dieselspace! A realm of high-octane adventure and danger lurking around every corner! Within this wildspace system, the world of Dior'Tet and its sprawling megacity, Industropolis, are a hotbed of political intrigue and cut-throat corporate competition. Building off Voidfarers Guide to the Verse Season 1, Mechanics...   [click here for more]
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Welcome to the City of Tomorrow

Welcome to the City of Tomorrow


Check out this guide to explore the futuristic technological marvel of the City of Tomorrow. First, we have a new Fighter Martial Archetype in the form of the Hextech Knight. Your character will upgrade and improve themselves with the city's tech and truly open up the battlefield and what you can do on it. Next are several creatures that call the city home, ranging from the from the Hextech Artificer...   [click here for more]
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Prestige Path: Fleshwarper

Prestige Path: Fleshwarper


Update v1.2: Fixed a formatting issue in the Fleshgrafts document which cut off the last page of grafts. This was created by converting the 3.5e Fleshwarper. This also contains a host of flesh grafts converted from 3.5. This isn't all of them, but more are coming in the future in a Pay What You Want document. The ones presented here are so the Fleshwarper has some to work with. “The flesh...   [click here for more]
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Night at the Inn

Night at the Inn


A night of revelry slowly descends into insanity for a group of 4th level adventurers. The group arrives at the inn to give their employer his family ring and let him know the bandits have been cleared out of his home. They get their reward, free dinner and lodging for the night. What could go wrong? This one shot takes place entirely within an inn, introduces 3 fun new magic items, and offers combat,...   [click here for more]
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Galifax's Guide To Everything Evil

Galifax's Guide To Everything Evil


Learn about the dark and dangerous corners of the multiverse from the rogue who’s seen it all in this advanced supplement for Dungeons and Dragons 5th edition. This all-encompassing guide is great for both players and DMs who want to run a villainous campaign or add more sinister elements into their stories and is recommended for players of any experience level. Inside you’ll find: ...   [click here for more]
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Trinkets of the Shadowfell: Vol.1 Gloomwrought

Trinkets of the Shadowfell: Vol.1 Gloomwrought


Trinkets of Shadowfell: Vol.1 Gloomwrought This supplement introduces 101 new trinkets that you may find in the Shadowy city of Gloomwrought. The dark grandeur and mysteries of the city of Gloomwrought inspire the trinkets presented in this supplement. They will bring an additional layer of depth to any Shadowfell-based campaign. Many of the curiosities are designed...   [click here for more]
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The Toxic Slums

The Toxic Slums


Check out this guide to avoid the dangers and caustic aura of The Slums. First, we have a new Barbarian Path in the form of the Chem Masochist. Your character will enhance themselves chemically, fundamentally altering themself and not always for the better. Next are several creatures that call the slums home, ranging from the from Chempunk Thugs to the Chemtech Dreadnought. Magic items that harness...   [click here for more]
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One Shot - Graveyard Shifting

One Shot - Graveyard Shifting


One Shot adventure! Graveyard Shifting A plug in adventure that can be used as part of a larger campaign or run as a one shot for characters level 3+.   Zombies and idiots and a "Necromancer". Grave robbers working for a necromancer are running out of graves and start looking for easy prey. ZOMBIES! AND SCIENCE! Some are simple and then theres a larger minion type battle...   [click here for more]
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Tome of Shadows

Tome of Shadows


Introducing the "Tome of Shadows" - an enigmatic compendium that delves into the macabre and mysterious. Unveil the secrets of the afterlife with this comprehensive guide, packed with dark wonders to enrich your Dungeons & Dragons campaign. Delve into the abyss and harness the power of undeath with its chilling contents: Subclasses to Unleash Dark Magic: Bonesinger: A new Bard subclass that that...   [click here for more]
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The Fleshwarpers

The Fleshwarpers


Why settle for what your momma gave ya? In these pages, you'll unearth the secrets of flesh grafting, the powerful (and unsettling) art worked by fleshwarpers. Stick a flumph scent gland under your arms. Replace your guts with an otyugh's. Stick some antennae on your head, or a tentacle in your chest. Get brand new bones!  As a DM, you can use these to flavor your monsters and NPC's. As a player,...   [click here for more]
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Spooky Equipment vol 2

Spooky Equipment vol 2


Trick or Treat The spooky season is here and with it, a wave of new content from various DMs Guild authors. I’d like to add to this pile of content with some new Halloween-themed equipment. The first volume of Spooky Equipment ended up being so successful, I thought it prudent to create a volume 2. May your holiday games be extra spooky, and remember that Halloween isn’t just about eating...   [click here for more]
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Codex of Tantalizing Insights

Codex of Tantalizing Insights


An original cosmic horror collection built to be setting neutral. The Codex of Tantalizing Insights contains: Variant rules for madness and insanity Helpful tools for running your own cosmic horror games and campaigns 6 new cosmic horror themed subclasses 6 new elder gods and cults 8 new horrific monsters and rules for making weirded monsters 6 new magic items tied to cosmic horror themes Why should...   [click here for more]
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Van Richten's Guide to Ravenloft | Roll20 VTT

Van Richten's Guide to Ravenloft | Roll20 VTT


This digital rulebook is accessible in any browser and integrated into Roll20. Unleash the horrors of Ravenloft in this campaign sourcebook for the world's greatest roleplaying game. Discover the mysteries of Ravenloft, mist-shrouded lands where infamous Darklords lurk among ageless vampires, zombie hordes, cosmic terrors, and worse. Then make your choice. Will you create your own Domains of Dread,...   [click here for more]
Wizards of the Coast  $29.99 $26.99

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Baba Lysaga's Nocturnes and Nightmares (Fantasy Grounds)

Baba Lysaga's Nocturnes and Nightmares (Fantasy Grounds)


Now available for Fantasy Grounds Unity! Baba Lysaga has crept into the room of the Von Zarovich castle and stands over the baby boy. Humming a tune, she begins to rock the cradle gently. What plans does she have in store for the child? This book contains a recipe for terror like no other. Baba Lysaga prepares a young Strahd for greatness with stories of adventurers, fairy tales, madness, and horror....   [click here for more]
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Haunted Dreams (Old Version) - Hag Nightmares for The Curse of Strahd

Haunted Dreams (Old Version) - Hag Nightmares for The Curse of Strahd


Morgantha and her coven make for one of the most terrifying encounters in the Curse of Strahd. Typically occurring early in the game, few players live to tell the tale, and those that do are often afflicted with the Night Hag’s most crippling curse… the Nightmare Haunting. Unfortunately, as memorable a set piece as Bonegrinder is, the mechanics of the Nightmare Haunting leave a lot of fun roleplaying...   [click here for more]
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Domain of the Nameless God (Fantasy Grounds)

Domain of the Nameless God (Fantasy Grounds)


Domain of the Nameless God now available for Fantasy Grounds Domain of the Nameless God is a horror-themed adventure campaign created for Dungeons and Dragons (5e). Can you rescue the missing children of Ilmater's Hope, or will you lose your sanity in the domain of the Nameless God?  This is an adventure designed to wear down heroes over time. Instead of the monsters getting...   [click here for more]
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Phandelver & Below: The Shattered Obelisk | Roll20

Phandelver & Below: The Shattered Obelisk | Roll20


This digital rulebook is accessible in any browser and integrated into Roll20. Journey to the beloved town of Phandalin... ...where a malevolent cult threatens to overtake the region. Together with your party, solve mysteries and stamp out growing corruption as you uncover more about the peculiar happenings plaguing the town. Discover what lurks below in this high-fantasy adventure that begins with...   [click here for more]
Wizards of the Coast  $29.99

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Soth's Accursed Journal

Soth's Accursed Journal


"There’s something about Gildemyn’s writing that makes it clear they have autopsied, exorcised, exhumed and reanimated this game. From start to finish they write with an incredible amount of care, forbidden knowledge and dark dedication far beyond what is often seen." "...including what might just be the definitive Death Knight..." -- Curse of Sebs, ttrpg reviewer Soth's Accursed Journal...   [click here for more]
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Unearthed Adventures: Kalakeri

Unearthed Adventures: Kalakeri


Unearthed Adventures: Kalakeri Dive into Kalakeri - one of the most tragically terrifying Domains of Dread revealed in Van Richten's Guide to Ravenloft! Immerse yourself in this new setting with an adventure anthology that equips Dungeon/Game Masters with 10 brand new, easy-to-run adventures that can be adapted to any player level. This module provides DMs with everything...   [click here for more]
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10 Icewind Dale NPCs

10 Icewind Dale NPCs


This 11-page pdf includes 10 deep and detailed non-player characters that live and operate within the Icewind Dale or any other arctic region. This includes backstories, personality, a series of adventure hooks to involve your players, and a stat block for each of these characters. From Old Man Edgar, an elderly fisherman, to Faenah Brightooth, a gnomish master thief, to Rognod, a friendly frost giant....   [click here for more]
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The Cultist's Cookbook

The Cultist's Cookbook


From new artifacts to a brand new class, the Cultist Cookbook is a recipe for disaster! Included within the 51 page book is the Cultist - a versatile caster, new backgrounds, new mundane and magical items, new spells, new feats and more. Try out equipment with the blazing keyword and command incredible forces with reliquary artifacts. Load yourself up with some temporary hit dice, you'll need it to...   [click here for more]
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Crimson Snow

Crimson Snow


After a glowing meteor fell into a frozen tundra, a scout team was quickly assembled to learn from the cosmic stone. Weeks later, the adventurers are hired to aid the scouts because they have gone silent. The members of the outpost are very ill and their leader has gone missing under the ice while investigating the meteor. Along with the ill scouts, an interesting family of three, with long, white...   [click here for more]
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The Pumpkin Rot

The Pumpkin Rot


Fallen Sisters, Darkness Caught... Whence Became the Pumpkin Rot A short, pumpkin-spiced encounter for use in any adventure! The stage is set for your adventuring party to find a strange pumpkin patch surrounding a small structure, holding dangerous threats within. The pumpkin-themed location and adversaries are suitable for any general setting, and would be approrpriate anywhere in the...   [click here for more]
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Plague Doctor

Plague Doctor


"Plague Doctor: A Custom 5e Class", offers players a chance to explore a character that is as enigmatic as it is effective. Rooted in the rich history of medieval medicine, the Plague Doctor class is a masterful blend of a battlefield surgeon, healer, and poison expert. This class is not just about dealing damage, but about the artistry of combat and the strategy of survival. With an arsenal that...   [click here for more]
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JinxWeaver Artificer Subclass

JinxWeaver Artificer Subclass


The JinxWeaver Artifcer subclass is a subclass I made to give Artificers a more witch-like feel to them. With the use of their Weaver's tools, they'll be throwing out Jinxes of their own design, and at higher level will even be able to curse their Infusions. ...   [click here for more]
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Codex Vampirica (5e): More Vampires, Lairs, and Dreadful Items

Codex Vampirica (5e): More Vampires, Lairs, and Dreadful Items


As the thief moved through the dimly lit castle halls, they were saddled with the knowledge that something was terribly wrong here. They hadn’t found an ordinary noble’s manor: there were no windows or courtyards, and a horrible coldness suffused the air, as if the stones were leeching the heat from her soles. Where the thief expected to find mirrors, there were none: in their place, there...   [click here for more]
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Baron of Blood's Codex Vampirica

Baron of Blood's Codex Vampirica


The Baron of Blood, Artor Morlin, has long been a historian of vampiric lore, artifacts, and beasts. He boasts grand libraries in his lair beneath the streets of Waterdeep and has recently decided to unlock the vault. In his generosity, he has compiled his collected knowledge into this book. He now offers it to you... Within, you will find a trove of new rules options for all character classes in...   [click here for more]
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The Forsaken Traveler - Issue II: Tombs, Crypts, and Ruins

The Forsaken Traveler - Issue II: Tombs, Crypts, and Ruins


The Forsaken Traveler – Issue 2: Crypts, Tombs, and Ruins A 28-Page Zine FILLED with tables! Welcome to the second issue of The Forsaken Traveler. The purpose of this publication is to provide you with interesting and unforgettable content that will make your tabletop gaming experience the best it possibly can be. Lying in the pages ahead are limitless worldbuilding ideas...   [click here for more]
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The Plague Doctor Class

The Plague Doctor Class


This is a project I have spent a lot of time on as is evident and as the reviews/comments will show it is had taken a while to complete. <o:p></o:p> I appreciate any and all donations as it will help me fund future projects as well as give me some motivation to keep going. (As sell out as that sounds.)<o:p></o:p> Please leave a review and consider joining the Facebook group...   [click here for more]
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Monster Hunts Weekly: Issue 2

Monster Hunts Weekly: Issue 2


Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to...   [click here for more]
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Trixie Treats' Terrifically Terrifying Treasures

Trixie Treats' Terrifically Terrifying Treasures


Trixie Treat welcome you to her shop of curiosity, curios, and terrific treasures. Inside you will find: Details of the inside of the shop. Advice on bargaining with Trixie. 23 new magical trinkets. 12 new magic items. ...   [click here for more]
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